From 469cce2bc819c33aa9c474aa67aab99fd6713c4c Mon Sep 17 00:00:00 2001 From: SilicaAndPina Date: Tue, 7 May 2019 14:19:32 +0000 Subject: [PATCH] README.md edited online with Bitbucket --- README.md | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index e5e4aba..d08e09d 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,10 @@ # CXML-Decompiler -v1.0 RELEASE! CAN NOW BE USED ON .RCO AND .RCSF! +v1 RELEASE! CAN NOW BE USED ON .RCO AND .RCSF! + +v2 RELEASE! - Fixed some issues with PS4: "Sce.HighLevel.UI2.RCO" *nice to know PSM lives on sony :D* +Added an experimental* VAG decoder, RCO .VAG sound effects should now automatically be decoded, you can also use this +feature on its own simply by using the "-iv" argument. A CXML Decompiler For VITA ~ Can decompile PSMA (app.info), RCOF (.rco) and RCSF (.rcs) Was originally made for reading PSM "app.info" but now it can be used on RCO too @@ -8,6 +12,6 @@ it will output the XML files and embedded resources (and attempt to work out wha About .GIM and .VAG formats: If you have "GimConv.exe" inside "Working Directory/GimConv/GimConv.exe" then GIM will be converted to PNG automatically. -(i dont know anyway to convert VAG2 though so SFX are not auto-converted) +VAG is automaticaly converted by this program with my own custom VAG Decoder lol -Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompiler.zip \ No newline at end of file +Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompilerv2.zip \ No newline at end of file