diff --git a/README.md b/README.md index cb3a806..c07dbce 100644 --- a/README.md +++ b/README.md @@ -1,36 +1,23 @@ -# Releases: - -# FreePSM v1.1: -+ Added support for PSM Unity Runtimes (1.00-1.02) -+ Removed some unnecessary code - -Download: https://bitbucket.org/SilicaAndPina/freepsm/downloads/FreePSM-v1.1.suprx - -# FreePSM v1.0: -+ Inital Release - -Download: https://bitbucket.org/SilicaAndPina/freepsm/downloads/FreePSM.suprx - -# About - -Enables Debug PSM InAppPurchases in retail PSM Runtime - -Basically.. it Allows you to obtain PSM InAppPurchases offline . . (and for free of cource) -forever.. :3 - -Useful for games that have the full game locked behinds an IAP - -Install under \*ALL - -Only works with PSM Runtime 2.01 And UNITY Runtime(s) 1.00-1.02 - -BTW: if u have an older PSM Runtime please share! im looking for older verisons! - -Note: This is ONLY for PSM (PlayStation Mobile) games NOT for Native Vita Games. - -Whenever an InAppPurchase command is called a message box will pop up: -like "Get Ticket Information ?" with 3 options: -OK Cancel Error -if you press OK, the IAP Handler will say the command completed successfully -if you press CANCEL it'll say that it was cancled by the user -if you press ERROR it'll say an error occured. +# About + +Enables Debug PSM InAppPurchases in retail PSM Runtime + +Basically.. it Allows you to obtain PSM InAppPurchases offline . . (and for free of cource) +forever.. :3 + +Useful for games that have the full game locked behinds an IAP + +Install under \*ALL + +Only works with PSM Runtime 2.01 And UNITY Runtime(s) 1.00-1.02 + +BTW: if u have an older PSM Runtime please share! im looking for older verisons! + +Note: This is ONLY for PSM (PlayStation Mobile) games NOT for Native Vita Games. + +Whenever an InAppPurchase command is called a message box will pop up: +like "Get Ticket Information ?" with 3 options: +OK Cancel Error +if you press OK, the IAP Handler will say the command completed successfully +if you press CANCEL it'll say that it was cancled by the user +if you press ERROR it'll say an error occured.