//============================================================================= // Yanfly Engine Plugins - Main Menu Manager // YEP_MainMenuManager.js //============================================================================= var Imported = Imported || {}; Imported.YEP_MainMenuManager = true; var Yanfly = Yanfly || {}; Yanfly.MMM = Yanfly.MMM || {}; Yanfly.MMM.version = 1.03 //============================================================================= /*: * @plugindesc v1.03 This plugin allows you to manage the various aspects * of your main menu. * @author Yanfly Engine Plugins * * @param ---General--- * @default * * @param Hide Actor Window * @parent ---General--- * @type boolean * @on YES * @off NO * @desc Do you wish to hide the main actor window? * NO - false YES - true * @default false * * @param Hide Gold Window * @parent ---General--- * @type boolean * @on YES * @off NO * @desc Do you wish to hide the gold window? * NO - false YES - true * @default false * * @param Blurry Background * @parent ---General--- * @type boolean * @on YES * @off NO * @desc Do you wish to have a blurry background? * NO - false YES - true Default: true * @default true * * @param ---Command--- * @default * * @param Command Alignment * @parent ---Command--- * @type combo * @option left * @option center * @option right * @desc This is the text alignment for the Command Window. * left center right * @default left * * @param Command Position * @parent ---Command--- * @type combo * @option left * @option right * @desc Determine the command window's position. * left right * @default left * * @param Command Columns * @parent ---Command--- * @desc Amount of columns to be displayed by the command window. * This is a formula. Default: 1 * @default 1 * * @param Command Rows * @parent ---Command--- * @desc The number of visible rows for the command window. * This is a formula. * @default Math.min(10, Math.ceil(this.maxItems() / this.maxCols())) * * @param Command Width * @parent ---Command--- * @desc This is the command window width in pixels. * This is a formula. Default: 240 * @default 240 * * @param ---Menu Items--- * @default * * @param ---Menu 1--- * @parent ---Menu Items--- * @default * * @param Menu 1 Name * @parent ---Menu 1--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 1 Symbol * @parent ---Menu 1--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 1 Show * @parent ---Menu 1--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 1 Enabled * @parent ---Menu 1--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 1 Ext * @parent ---Menu 1--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 1 Main Bind * @parent ---Menu 1--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 1 Actor Bind * @parent ---Menu 1--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 2--- * @parent ---Menu Items--- * @default * * @param Menu 2 Name * @parent ---Menu 2--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 2 Symbol * @parent ---Menu 2--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 2 Show * @parent ---Menu 2--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 2 Enabled * @parent ---Menu 2--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 2 Ext * @parent ---Menu 2--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 2 Main Bind * @parent ---Menu 2--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 2 Actor Bind * @parent ---Menu 2--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 3--- * @parent ---Menu Items--- * @default * * @param Menu 3 Name * @parent ---Menu 3--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 3 Symbol * @parent ---Menu 3--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 3 Show * @parent ---Menu 3--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 3 Enabled * @parent ---Menu 3--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 3 Ext * @parent ---Menu 3--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 3 Main Bind * @parent ---Menu 3--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 3 Actor Bind * @parent ---Menu 3--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 4--- * @parent ---Menu Items--- * @default * * @param Menu 4 Name * @parent ---Menu 4--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 4 Symbol * @parent ---Menu 4--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 4 Show * @parent ---Menu 4--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 4 Enabled * @parent ---Menu 4--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 4 Ext * @parent ---Menu 4--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 4 Main Bind * @parent ---Menu 4--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 4 Actor Bind * @parent ---Menu 4--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 5--- * @parent ---Menu Items--- * @default * * @param Menu 5 Name * @parent ---Menu 5--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 5 Symbol * @parent ---Menu 5--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 5 Show * @parent ---Menu 5--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 5 Enabled * @parent ---Menu 5--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 5 Ext * @parent ---Menu 5--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 5 Main Bind * @parent ---Menu 5--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 5 Actor Bind * @parent ---Menu 5--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 6--- * @parent ---Menu Items--- * @default * * @param Menu 6 Name * @parent ---Menu 6--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 6 Symbol * @parent ---Menu 6--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 6 Show * @parent ---Menu 6--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 6 Enabled * @parent ---Menu 6--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 6 Ext * @parent ---Menu 6--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 6 Main Bind * @parent ---Menu 6--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 6 Actor Bind * @parent ---Menu 6--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 7--- * @parent ---Menu Items--- * @default * * @param Menu 7 Name * @parent ---Menu 7--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 7 Symbol * @parent ---Menu 7--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 7 Show * @parent ---Menu 7--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 7 Enabled * @parent ---Menu 7--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 7 Ext * @parent ---Menu 7--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 7 Main Bind * @parent ---Menu 7--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 7 Actor Bind * @parent ---Menu 7--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 8--- * @parent ---Menu Items--- * @default * * @param Menu 8 Name * @parent ---Menu 8--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 8 Symbol * @parent ---Menu 8--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 8 Show * @parent ---Menu 8--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 8 Enabled * @parent ---Menu 8--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 8 Ext * @parent ---Menu 8--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 8 Main Bind * @parent ---Menu 8--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 8 Actor Bind * @parent ---Menu 8--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 9--- * @parent ---Menu Items--- * @default * * @param Menu 9 Name * @parent ---Menu 9--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 9 Symbol * @parent ---Menu 9--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 9 Show * @parent ---Menu 9--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 9 Enabled * @parent ---Menu 9--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 9 Ext * @parent ---Menu 9--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 9 Main Bind * @parent ---Menu 9--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 9 Actor Bind * @parent ---Menu 9--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 10--- * @parent ---Menu Items--- * @default * * @param Menu 10 Name * @parent ---Menu 10--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.item * * @param Menu 10 Symbol * @parent ---Menu 10--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default item * * @param Menu 10 Show * @parent ---Menu 10--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('item') * * @param Menu 10 Enabled * @parent ---Menu 10--- * @desc Is this menu command enabled? This is an eval. * @default this.areMainCommandsEnabled() * * @param Menu 10 Ext * @parent ---Menu 10--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 10 Main Bind * @parent ---Menu 10--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandItem.bind(this) * * @param Menu 10 Actor Bind * @parent ---Menu 10--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 11--- * @parent ---Menu Items--- * @default * * @param Menu 11 Name * @parent ---Menu 11--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 11 Symbol * @parent ---Menu 11--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 11 Show * @parent ---Menu 11--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 11 Enabled * @parent ---Menu 11--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 11 Ext * @parent ---Menu 11--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 11 Main Bind * @parent ---Menu 11--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 11 Actor Bind * @parent ---Menu 11--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 12--- * @parent ---Menu Items--- * @default * * @param Menu 12 Name * @parent ---Menu 12--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 12 Symbol * @parent ---Menu 12--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 12 Show * @parent ---Menu 12--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 12 Enabled * @parent ---Menu 12--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 12 Ext * @parent ---Menu 12--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 12 Main Bind * @parent ---Menu 12--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 12 Actor Bind * @parent ---Menu 12--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 13--- * @parent ---Menu Items--- * @default * * @param Menu 13 Name * @parent ---Menu 13--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 13 Symbol * @parent ---Menu 13--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 13 Show * @parent ---Menu 13--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 13 Enabled * @parent ---Menu 13--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 13 Ext * @parent ---Menu 13--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 13 Main Bind * @parent ---Menu 13--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 13 Actor Bind * @parent ---Menu 13--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 14--- * @parent ---Menu Items--- * @default * * @param Menu 14 Name * @parent ---Menu 14--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 14 Symbol * @parent ---Menu 14--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 14 Show * @parent ---Menu 14--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 14 Enabled * @parent ---Menu 14--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 14 Ext * @parent ---Menu 14--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 14 Main Bind * @parent ---Menu 14--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 14 Actor Bind * @parent ---Menu 14--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 15--- * @parent ---Menu Items--- * @default * * @param Menu 15 Name * @parent ---Menu 15--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.skill * * @param Menu 15 Symbol * @parent ---Menu 15--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default skill * * @param Menu 15 Show * @parent ---Menu 15--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('skill') * * @param Menu 15 Enabled * @parent ---Menu 15--- * @desc Is this menu command enabled? This is an eval. * @default this.areMainCommandsEnabled() * * @param Menu 15 Ext * @parent ---Menu 15--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 15 Main Bind * @parent ---Menu 15--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandPersonal.bind(this) * * @param Menu 15 Actor Bind * @parent ---Menu 15--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default SceneManager.push(Scene_Skill) * * @param ---Menu 16--- * @parent ---Menu Items--- * @default * * @param Menu 16 Name * @parent ---Menu 16--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 16 Symbol * @parent ---Menu 16--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 16 Show * @parent ---Menu 16--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 16 Enabled * @parent ---Menu 16--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 16 Ext * @parent ---Menu 16--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 16 Main Bind * @parent ---Menu 16--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 16 Actor Bind * @parent ---Menu 16--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 17--- * @parent ---Menu Items--- * @default * * @param Menu 17 Name * @parent ---Menu 17--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 17 Symbol * @parent ---Menu 17--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 17 Show * @parent ---Menu 17--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 17 Enabled * @parent ---Menu 17--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 17 Ext * @parent ---Menu 17--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 17 Main Bind * @parent ---Menu 17--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 17 Actor Bind * @parent ---Menu 17--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 18--- * @parent ---Menu Items--- * @default * * @param Menu 18 Name * @parent ---Menu 18--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 18 Symbol * @parent ---Menu 18--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 18 Show * @parent ---Menu 18--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 18 Enabled * @parent ---Menu 18--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 18 Ext * @parent ---Menu 18--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 18 Main Bind * @parent ---Menu 18--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 18 Actor Bind * @parent ---Menu 18--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 19--- * @parent ---Menu Items--- * @default * * @param Menu 19 Name * @parent ---Menu 19--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 19 Symbol * @parent ---Menu 19--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 19 Show * @parent ---Menu 19--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 19 Enabled * @parent ---Menu 19--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 19 Ext * @parent ---Menu 19--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 19 Main Bind * @parent ---Menu 19--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 19 Actor Bind * @parent ---Menu 19--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 20--- * @parent ---Menu Items--- * @default * * @param Menu 20 Name * @parent ---Menu 20--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.equip * * @param Menu 20 Symbol * @parent ---Menu 20--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default equip * * @param Menu 20 Show * @parent ---Menu 20--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('equip') * * @param Menu 20 Enabled * @parent ---Menu 20--- * @desc Is this menu command enabled? This is an eval. * @default this.areMainCommandsEnabled() * * @param Menu 20 Ext * @parent ---Menu 20--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 20 Main Bind * @parent ---Menu 20--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandPersonal.bind(this) * * @param Menu 20 Actor Bind * @parent ---Menu 20--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default SceneManager.push(Scene_Equip) * * @param ---Menu 21--- * @parent ---Menu Items--- * @default * * @param Menu 21 Name * @parent ---Menu 21--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 21 Symbol * @parent ---Menu 21--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 21 Show * @parent ---Menu 21--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 21 Enabled * @parent ---Menu 21--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 21 Ext * @parent ---Menu 21--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 21 Main Bind * @parent ---Menu 21--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 21 Actor Bind * @parent ---Menu 21--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 22--- * @parent ---Menu Items--- * @default * * @param Menu 22 Name * @parent ---Menu 22--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 22 Symbol * @parent ---Menu 22--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 22 Show * @parent ---Menu 22--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 22 Enabled * @parent ---Menu 22--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 22 Ext * @parent ---Menu 22--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 22 Main Bind * @parent ---Menu 22--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 22 Actor Bind * @parent ---Menu 22--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 23--- * @parent ---Menu Items--- * @default * * @param Menu 23 Name * @parent ---Menu 23--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 23 Symbol * @parent ---Menu 23--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 23 Show * @parent ---Menu 23--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 23 Enabled * @parent ---Menu 23--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 23 Ext * @parent ---Menu 23--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 23 Main Bind * @parent ---Menu 23--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 23 Actor Bind * @parent ---Menu 23--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 24--- * @parent ---Menu Items--- * @default * * @param Menu 24 Name * @parent ---Menu 24--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 24 Symbol * @parent ---Menu 24--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 24 Show * @parent ---Menu 24--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 24 Enabled * @parent ---Menu 24--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 24 Ext * @parent ---Menu 24--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 24 Main Bind * @parent ---Menu 24--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 24 Actor Bind * @parent ---Menu 24--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 25--- * @parent ---Menu Items--- * @default * * @param Menu 25 Name * @parent ---Menu 25--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default Yanfly.Param.CCCCmdName * * @param Menu 25 Symbol * @parent ---Menu 25--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default class * * @param Menu 25 Show * @parent ---Menu 25--- * @desc This is the eval condition for this menu command to appear. * @default Imported.YEP_ClassChangeCore && $gameSystem.isShowClass() * * @param Menu 25 Enabled * @parent ---Menu 25--- * @desc Is this menu command enabled? This is an eval. * @default $gameSystem.isEnableClass() && this.areMainCommandsEnabled() * * @param Menu 25 Ext * @parent ---Menu 25--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 25 Main Bind * @parent ---Menu 25--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandPersonal.bind(this) * * @param Menu 25 Actor Bind * @parent ---Menu 25--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default SceneManager.push(Scene_Class) * * @param ---Menu 26--- * @parent ---Menu Items--- * @default * * @param Menu 26 Name * @parent ---Menu 26--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 26 Symbol * @parent ---Menu 26--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 26 Show * @parent ---Menu 26--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 26 Enabled * @parent ---Menu 26--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 26 Ext * @parent ---Menu 26--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 26 Main Bind * @parent ---Menu 26--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 26 Actor Bind * @parent ---Menu 26--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 27--- * @parent ---Menu Items--- * @default * * @param Menu 27 Name * @parent ---Menu 27--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 27 Symbol * @parent ---Menu 27--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 27 Show * @parent ---Menu 27--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 27 Enabled * @parent ---Menu 27--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 27 Ext * @parent ---Menu 27--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 27 Main Bind * @parent ---Menu 27--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 27 Actor Bind * @parent ---Menu 27--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 28--- * @parent ---Menu Items--- * @default * * @param Menu 28 Name * @parent ---Menu 28--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 28 Symbol * @parent ---Menu 28--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 28 Show * @parent ---Menu 28--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 28 Enabled * @parent ---Menu 28--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 28 Ext * @parent ---Menu 28--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 28 Main Bind * @parent ---Menu 28--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 28 Actor Bind * @parent ---Menu 28--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 29--- * @parent ---Menu Items--- * @default * * @param Menu 29 Name * @parent ---Menu 29--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 29 Symbol * @parent ---Menu 29--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 29 Show * @parent ---Menu 29--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 29 Enabled * @parent ---Menu 29--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 29 Ext * @parent ---Menu 29--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 29 Main Bind * @parent ---Menu 29--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 29 Actor Bind * @parent ---Menu 29--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 30--- * @parent ---Menu Items--- * @default * * @param Menu 30 Name * @parent ---Menu 30--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 30 Symbol * @parent ---Menu 30--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 30 Show * @parent ---Menu 30--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 30 Enabled * @parent ---Menu 30--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 30 Ext * @parent ---Menu 30--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 30 Main Bind * @parent ---Menu 30--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 30 Actor Bind * @parent ---Menu 30--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 31--- * @parent ---Menu Items--- * @default * * @param Menu 31 Name * @parent ---Menu 31--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 31 Symbol * @parent ---Menu 31--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 31 Show * @parent ---Menu 31--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 31 Enabled * @parent ---Menu 31--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 31 Ext * @parent ---Menu 31--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 31 Main Bind * @parent ---Menu 31--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 31 Actor Bind * @parent ---Menu 31--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 32--- * @parent ---Menu Items--- * @default * * @param Menu 32 Name * @parent ---Menu 32--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 32 Symbol * @parent ---Menu 32--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 32 Show * @parent ---Menu 32--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 32 Enabled * @parent ---Menu 32--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 32 Ext * @parent ---Menu 32--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 32 Main Bind * @parent ---Menu 32--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 32 Actor Bind * @parent ---Menu 32--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 33--- * @parent ---Menu Items--- * @default * * @param Menu 33 Name * @parent ---Menu 33--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 33 Symbol * @parent ---Menu 33--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 33 Show * @parent ---Menu 33--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 33 Enabled * @parent ---Menu 33--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 33 Ext * @parent ---Menu 33--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 33 Main Bind * @parent ---Menu 33--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 33 Actor Bind * @parent ---Menu 33--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 34--- * @parent ---Menu Items--- * @default * * @param Menu 34 Name * @parent ---Menu 34--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 34 Symbol * @parent ---Menu 34--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 34 Show * @parent ---Menu 34--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 34 Enabled * @parent ---Menu 34--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 34 Ext * @parent ---Menu 34--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 34 Main Bind * @parent ---Menu 34--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 34 Actor Bind * @parent ---Menu 34--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 35--- * @parent ---Menu Items--- * @default * * @param Menu 35 Name * @parent ---Menu 35--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 35 Symbol * @parent ---Menu 35--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 35 Show * @parent ---Menu 35--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 35 Enabled * @parent ---Menu 35--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 35 Ext * @parent ---Menu 35--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 35 Main Bind * @parent ---Menu 35--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 35 Actor Bind * @parent ---Menu 35--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 36--- * @parent ---Menu Items--- * @default * * @param Menu 36 Name * @parent ---Menu 36--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 36 Symbol * @parent ---Menu 36--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 36 Show * @parent ---Menu 36--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 36 Enabled * @parent ---Menu 36--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 36 Ext * @parent ---Menu 36--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 36 Main Bind * @parent ---Menu 36--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 36 Actor Bind * @parent ---Menu 36--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 37--- * @parent ---Menu Items--- * @default * * @param Menu 37 Name * @parent ---Menu 37--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 37 Symbol * @parent ---Menu 37--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 37 Show * @parent ---Menu 37--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 37 Enabled * @parent ---Menu 37--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 37 Ext * @parent ---Menu 37--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 37 Main Bind * @parent ---Menu 37--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 37 Actor Bind * @parent ---Menu 37--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 38--- * @parent ---Menu Items--- * @default * * @param Menu 38 Name * @parent ---Menu 38--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 38 Symbol * @parent ---Menu 38--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 38 Show * @parent ---Menu 38--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 38 Enabled * @parent ---Menu 38--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 38 Ext * @parent ---Menu 38--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 38 Main Bind * @parent ---Menu 38--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 38 Actor Bind * @parent ---Menu 38--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 39--- * @parent ---Menu Items--- * @default * * @param Menu 39 Name * @parent ---Menu 39--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 39 Symbol * @parent ---Menu 39--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 39 Show * @parent ---Menu 39--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 39 Enabled * @parent ---Menu 39--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 39 Ext * @parent ---Menu 39--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 39 Main Bind * @parent ---Menu 39--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 39 Actor Bind * @parent ---Menu 39--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 40--- * @parent ---Menu Items--- * @default * * @param Menu 40 Name * @parent ---Menu 40--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 40 Symbol * @parent ---Menu 40--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 40 Show * @parent ---Menu 40--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 40 Enabled * @parent ---Menu 40--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 40 Ext * @parent ---Menu 40--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 40 Main Bind * @parent ---Menu 40--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 40 Actor Bind * @parent ---Menu 40--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 41--- * @parent ---Menu Items--- * @default * * @param Menu 41 Name * @parent ---Menu 41--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 41 Symbol * @parent ---Menu 41--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 41 Show * @parent ---Menu 41--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 41 Enabled * @parent ---Menu 41--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 41 Ext * @parent ---Menu 41--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 41 Main Bind * @parent ---Menu 41--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 41 Actor Bind * @parent ---Menu 41--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 42--- * @parent ---Menu Items--- * @default * * @param Menu 42 Name * @parent ---Menu 42--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 42 Symbol * @parent ---Menu 42--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 42 Show * @parent ---Menu 42--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 42 Enabled * @parent ---Menu 42--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 42 Ext * @parent ---Menu 42--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 42 Main Bind * @parent ---Menu 42--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 42 Actor Bind * @parent ---Menu 42--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 43--- * @parent ---Menu Items--- * @default * * @param Menu 43 Name * @parent ---Menu 43--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 43 Symbol * @parent ---Menu 43--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 43 Show * @parent ---Menu 43--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 43 Enabled * @parent ---Menu 43--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 43 Ext * @parent ---Menu 43--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 43 Main Bind * @parent ---Menu 43--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 43 Actor Bind * @parent ---Menu 43--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 44--- * @parent ---Menu Items--- * @default * * @param Menu 44 Name * @parent ---Menu 44--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 44 Symbol * @parent ---Menu 44--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 44 Show * @parent ---Menu 44--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 44 Enabled * @parent ---Menu 44--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 44 Ext * @parent ---Menu 44--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 44 Main Bind * @parent ---Menu 44--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 44 Actor Bind * @parent ---Menu 44--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 45--- * @parent ---Menu Items--- * @default * * @param Menu 45 Name * @parent ---Menu 45--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 45 Symbol * @parent ---Menu 45--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 45 Show * @parent ---Menu 45--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 45 Enabled * @parent ---Menu 45--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 45 Ext * @parent ---Menu 45--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 45 Main Bind * @parent ---Menu 45--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 45 Actor Bind * @parent ---Menu 45--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 46--- * @parent ---Menu Items--- * @default * * @param Menu 46 Name * @parent ---Menu 46--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 46 Symbol * @parent ---Menu 46--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 46 Show * @parent ---Menu 46--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 46 Enabled * @parent ---Menu 46--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 46 Ext * @parent ---Menu 46--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 46 Main Bind * @parent ---Menu 46--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 46 Actor Bind * @parent ---Menu 46--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 47--- * @parent ---Menu Items--- * @default * * @param Menu 47 Name * @parent ---Menu 47--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 47 Symbol * @parent ---Menu 47--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 47 Show * @parent ---Menu 47--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 47 Enabled * @parent ---Menu 47--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 47 Ext * @parent ---Menu 47--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 47 Main Bind * @parent ---Menu 47--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 47 Actor Bind * @parent ---Menu 47--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 48--- * @parent ---Menu Items--- * @default * * @param Menu 48 Name * @parent ---Menu 48--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 48 Symbol * @parent ---Menu 48--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 48 Show * @parent ---Menu 48--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 48 Enabled * @parent ---Menu 48--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 48 Ext * @parent ---Menu 48--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 48 Main Bind * @parent ---Menu 48--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 48 Actor Bind * @parent ---Menu 48--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 49--- * @parent ---Menu Items--- * @default * * @param Menu 49 Name * @parent ---Menu 49--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 49 Symbol * @parent ---Menu 49--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 49 Show * @parent ---Menu 49--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 49 Enabled * @parent ---Menu 49--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 49 Ext * @parent ---Menu 49--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 49 Main Bind * @parent ---Menu 49--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 49 Actor Bind * @parent ---Menu 49--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 50--- * @parent ---Menu Items--- * @default * * @param Menu 50 Name * @parent ---Menu 50--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.status * * @param Menu 50 Symbol * @parent ---Menu 50--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default status * * @param Menu 50 Show * @parent ---Menu 50--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('status') * * @param Menu 50 Enabled * @parent ---Menu 50--- * @desc Is this menu command enabled? This is an eval. * @default this.areMainCommandsEnabled() * * @param Menu 50 Ext * @parent ---Menu 50--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 50 Main Bind * @parent ---Menu 50--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandPersonal.bind(this) * * @param Menu 50 Actor Bind * @parent ---Menu 50--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default SceneManager.push(Scene_Status) * * @param ---Menu 51--- * @parent ---Menu Items--- * @default * * @param Menu 51 Name * @parent ---Menu 51--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 51 Symbol * @parent ---Menu 51--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 51 Show * @parent ---Menu 51--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 51 Enabled * @parent ---Menu 51--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 51 Ext * @parent ---Menu 51--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 51 Main Bind * @parent ---Menu 51--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 51 Actor Bind * @parent ---Menu 51--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 52--- * @parent ---Menu Items--- * @default * * @param Menu 52 Name * @parent ---Menu 52--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 52 Symbol * @parent ---Menu 52--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 52 Show * @parent ---Menu 52--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 52 Enabled * @parent ---Menu 52--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 52 Ext * @parent ---Menu 52--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 52 Main Bind * @parent ---Menu 52--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 52 Actor Bind * @parent ---Menu 52--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 53--- * @parent ---Menu Items--- * @default * * @param Menu 53 Name * @parent ---Menu 53--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 53 Symbol * @parent ---Menu 53--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 53 Show * @parent ---Menu 53--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 53 Enabled * @parent ---Menu 53--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 53 Ext * @parent ---Menu 53--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 53 Main Bind * @parent ---Menu 53--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 53 Actor Bind * @parent ---Menu 53--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 54--- * @parent ---Menu Items--- * @default * * @param Menu 54 Name * @parent ---Menu 54--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 54 Symbol * @parent ---Menu 54--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 54 Show * @parent ---Menu 54--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 54 Enabled * @parent ---Menu 54--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 54 Ext * @parent ---Menu 54--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 54 Main Bind * @parent ---Menu 54--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 54 Actor Bind * @parent ---Menu 54--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 55--- * @parent ---Menu Items--- * @default * * @param Menu 55 Name * @parent ---Menu 55--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.formation * * @param Menu 55 Symbol * @parent ---Menu 55--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default formation * * @param Menu 55 Show * @parent ---Menu 55--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('formation') * * @param Menu 55 Enabled * @parent ---Menu 55--- * @desc Is this menu command enabled? This is an eval. * @default this.isFormationEnabled() * * @param Menu 55 Ext * @parent ---Menu 55--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 55 Main Bind * @parent ---Menu 55--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandFormation.bind(this) * * @param Menu 55 Actor Bind * @parent ---Menu 55--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 56--- * @parent ---Menu Items--- * @default * * @param Menu 56 Name * @parent ---Menu 56--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 56 Symbol * @parent ---Menu 56--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 56 Show * @parent ---Menu 56--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 56 Enabled * @parent ---Menu 56--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 56 Ext * @parent ---Menu 56--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 56 Main Bind * @parent ---Menu 56--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 56 Actor Bind * @parent ---Menu 56--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 57--- * @parent ---Menu Items--- * @default * * @param Menu 57 Name * @parent ---Menu 57--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 57 Symbol * @parent ---Menu 57--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 57 Show * @parent ---Menu 57--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 57 Enabled * @parent ---Menu 57--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 57 Ext * @parent ---Menu 57--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 57 Main Bind * @parent ---Menu 57--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 57 Actor Bind * @parent ---Menu 57--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 58--- * @parent ---Menu Items--- * @default * * @param Menu 58 Name * @parent ---Menu 58--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 58 Symbol * @parent ---Menu 58--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 58 Show * @parent ---Menu 58--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 58 Enabled * @parent ---Menu 58--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 58 Ext * @parent ---Menu 58--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 58 Main Bind * @parent ---Menu 58--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 58 Actor Bind * @parent ---Menu 58--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 59--- * @parent ---Menu Items--- * @default * * @param Menu 59 Name * @parent ---Menu 59--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 59 Symbol * @parent ---Menu 59--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 59 Show * @parent ---Menu 59--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 59 Enabled * @parent ---Menu 59--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 59 Ext * @parent ---Menu 59--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 59 Main Bind * @parent ---Menu 59--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 59 Actor Bind * @parent ---Menu 59--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 60--- * @parent ---Menu Items--- * @default * * @param Menu 60 Name * @parent ---Menu 60--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 60 Symbol * @parent ---Menu 60--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 60 Show * @parent ---Menu 60--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 60 Enabled * @parent ---Menu 60--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 60 Ext * @parent ---Menu 60--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 60 Main Bind * @parent ---Menu 60--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 60 Actor Bind * @parent ---Menu 60--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 61--- * @parent ---Menu Items--- * @default * * @param Menu 61 Name * @parent ---Menu 61--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 61 Symbol * @parent ---Menu 61--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 61 Show * @parent ---Menu 61--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 61 Enabled * @parent ---Menu 61--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 61 Ext * @parent ---Menu 61--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 61 Main Bind * @parent ---Menu 61--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 61 Actor Bind * @parent ---Menu 61--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 62--- * @parent ---Menu Items--- * @default * * @param Menu 62 Name * @parent ---Menu 62--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 62 Symbol * @parent ---Menu 62--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 62 Show * @parent ---Menu 62--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 62 Enabled * @parent ---Menu 62--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 62 Ext * @parent ---Menu 62--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 62 Main Bind * @parent ---Menu 62--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 62 Actor Bind * @parent ---Menu 62--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 63--- * @parent ---Menu Items--- * @default * * @param Menu 63 Name * @parent ---Menu 63--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 63 Symbol * @parent ---Menu 63--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 63 Show * @parent ---Menu 63--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 63 Enabled * @parent ---Menu 63--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 63 Ext * @parent ---Menu 63--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 63 Main Bind * @parent ---Menu 63--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 63 Actor Bind * @parent ---Menu 63--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 64--- * @parent ---Menu Items--- * @default * * @param Menu 64 Name * @parent ---Menu 64--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 64 Symbol * @parent ---Menu 64--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 64 Show * @parent ---Menu 64--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 64 Enabled * @parent ---Menu 64--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 64 Ext * @parent ---Menu 64--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 64 Main Bind * @parent ---Menu 64--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 64 Actor Bind * @parent ---Menu 64--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 65--- * @parent ---Menu Items--- * @default * * @param Menu 65 Name * @parent ---Menu 65--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 65 Symbol * @parent ---Menu 65--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 65 Show * @parent ---Menu 65--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 65 Enabled * @parent ---Menu 65--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 65 Ext * @parent ---Menu 65--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 65 Main Bind * @parent ---Menu 65--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 65 Actor Bind * @parent ---Menu 65--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 66--- * @parent ---Menu Items--- * @default * * @param Menu 66 Name * @parent ---Menu 66--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 66 Symbol * @parent ---Menu 66--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 66 Show * @parent ---Menu 66--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 66 Enabled * @parent ---Menu 66--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 66 Ext * @parent ---Menu 66--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 66 Main Bind * @parent ---Menu 66--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 66 Actor Bind * @parent ---Menu 66--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 67--- * @parent ---Menu Items--- * @default * * @param Menu 67 Name * @parent ---Menu 67--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 67 Symbol * @parent ---Menu 67--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 67 Show * @parent ---Menu 67--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 67 Enabled * @parent ---Menu 67--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 67 Ext * @parent ---Menu 67--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 67 Main Bind * @parent ---Menu 67--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 67 Actor Bind * @parent ---Menu 67--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 68--- * @parent ---Menu Items--- * @default * * @param Menu 68 Name * @parent ---Menu 68--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 68 Symbol * @parent ---Menu 68--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 68 Show * @parent ---Menu 68--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 68 Enabled * @parent ---Menu 68--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 68 Ext * @parent ---Menu 68--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 68 Main Bind * @parent ---Menu 68--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 68 Actor Bind * @parent ---Menu 68--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 69--- * @parent ---Menu Items--- * @default * * @param Menu 69 Name * @parent ---Menu 69--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 69 Symbol * @parent ---Menu 69--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 69 Show * @parent ---Menu 69--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 69 Enabled * @parent ---Menu 69--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 69 Ext * @parent ---Menu 69--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 69 Main Bind * @parent ---Menu 69--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 69 Actor Bind * @parent ---Menu 69--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 70--- * @parent ---Menu Items--- * @default * * @param Menu 70 Name * @parent ---Menu 70--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 70 Symbol * @parent ---Menu 70--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 70 Show * @parent ---Menu 70--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 70 Enabled * @parent ---Menu 70--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 70 Ext * @parent ---Menu 70--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 70 Main Bind * @parent ---Menu 70--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 70 Actor Bind * @parent ---Menu 70--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 71--- * @parent ---Menu Items--- * @default * * @param Menu 71 Name * @parent ---Menu 71--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 71 Symbol * @parent ---Menu 71--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 71 Show * @parent ---Menu 71--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 71 Enabled * @parent ---Menu 71--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 71 Ext * @parent ---Menu 71--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 71 Main Bind * @parent ---Menu 71--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 71 Actor Bind * @parent ---Menu 71--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 72--- * @parent ---Menu Items--- * @default * * @param Menu 72 Name * @parent ---Menu 72--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 72 Symbol * @parent ---Menu 72--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 72 Show * @parent ---Menu 72--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 72 Enabled * @parent ---Menu 72--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 72 Ext * @parent ---Menu 72--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 72 Main Bind * @parent ---Menu 72--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 72 Actor Bind * @parent ---Menu 72--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 73--- * @parent ---Menu Items--- * @default * * @param Menu 73 Name * @parent ---Menu 73--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 73 Symbol * @parent ---Menu 73--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 73 Show * @parent ---Menu 73--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 73 Enabled * @parent ---Menu 73--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 73 Ext * @parent ---Menu 73--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 73 Main Bind * @parent ---Menu 73--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 73 Actor Bind * @parent ---Menu 73--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 74--- * @parent ---Menu Items--- * @default * * @param Menu 74 Name * @parent ---Menu 74--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 74 Symbol * @parent ---Menu 74--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 74 Show * @parent ---Menu 74--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 74 Enabled * @parent ---Menu 74--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 74 Ext * @parent ---Menu 74--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 74 Main Bind * @parent ---Menu 74--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 74 Actor Bind * @parent ---Menu 74--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 75--- * @parent ---Menu Items--- * @default * * @param Menu 75 Name * @parent ---Menu 75--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 75 Symbol * @parent ---Menu 75--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 75 Show * @parent ---Menu 75--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 75 Enabled * @parent ---Menu 75--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 75 Ext * @parent ---Menu 75--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 75 Main Bind * @parent ---Menu 75--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 75 Actor Bind * @parent ---Menu 75--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 76--- * @parent ---Menu Items--- * @default * * @param Menu 76 Name * @parent ---Menu 76--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 76 Symbol * @parent ---Menu 76--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 76 Show * @parent ---Menu 76--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 76 Enabled * @parent ---Menu 76--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 76 Ext * @parent ---Menu 76--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 76 Main Bind * @parent ---Menu 76--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 76 Actor Bind * @parent ---Menu 76--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 77--- * @parent ---Menu Items--- * @default * * @param Menu 77 Name * @parent ---Menu 77--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 77 Symbol * @parent ---Menu 77--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 77 Show * @parent ---Menu 77--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 77 Enabled * @parent ---Menu 77--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 77 Ext * @parent ---Menu 77--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 77 Main Bind * @parent ---Menu 77--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 77 Actor Bind * @parent ---Menu 77--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 78--- * @parent ---Menu Items--- * @default * * @param Menu 78 Name * @parent ---Menu 78--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 78 Symbol * @parent ---Menu 78--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 78 Show * @parent ---Menu 78--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 78 Enabled * @parent ---Menu 78--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 78 Ext * @parent ---Menu 78--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 78 Main Bind * @parent ---Menu 78--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 78 Actor Bind * @parent ---Menu 78--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 79--- * @parent ---Menu Items--- * @default * * @param Menu 79 Name * @parent ---Menu 79--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 79 Symbol * @parent ---Menu 79--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 79 Show * @parent ---Menu 79--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 79 Enabled * @parent ---Menu 79--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 79 Ext * @parent ---Menu 79--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 79 Main Bind * @parent ---Menu 79--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 79 Actor Bind * @parent ---Menu 79--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 80--- * @parent ---Menu Items--- * @default * * @param Menu 80 Name * @parent ---Menu 80--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 80 Symbol * @parent ---Menu 80--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 80 Show * @parent ---Menu 80--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 80 Enabled * @parent ---Menu 80--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 80 Ext * @parent ---Menu 80--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 80 Main Bind * @parent ---Menu 80--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 80 Actor Bind * @parent ---Menu 80--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 81--- * @parent ---Menu Items--- * @default * * @param Menu 81 Name * @parent ---Menu 81--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default 'Common Event 1' * * @param Menu 81 Symbol * @parent ---Menu 81--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default common event * * @param Menu 81 Show * @parent ---Menu 81--- * @desc This is the eval condition for this menu command to appear. * @default false * * @param Menu 81 Enabled * @parent ---Menu 81--- * @desc Is this menu command enabled? This is an eval. * @default true * * @param Menu 81 Ext * @parent ---Menu 81--- * @desc This is the menu command's extension. This is an eval. * @default 1 * * @param Menu 81 Main Bind * @parent ---Menu 81--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.callCommonEvent.bind(this) * * @param Menu 81 Actor Bind * @parent ---Menu 81--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 82--- * @parent ---Menu Items--- * @default * * @param Menu 82 Name * @parent ---Menu 82--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default 'Common Event 2' * * @param Menu 82 Symbol * @parent ---Menu 82--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default common event * * @param Menu 82 Show * @parent ---Menu 82--- * @desc This is the eval condition for this menu command to appear. * @default false * * @param Menu 82 Enabled * @parent ---Menu 82--- * @desc Is this menu command enabled? This is an eval. * @default true * * @param Menu 82 Ext * @parent ---Menu 82--- * @desc This is the menu command's extension. This is an eval. * @default 2 * * @param Menu 82 Main Bind * @parent ---Menu 82--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.callCommonEvent.bind(this) * * @param Menu 82 Actor Bind * @parent ---Menu 82--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 83--- * @parent ---Menu Items--- * @default * * @param Menu 83 Name * @parent ---Menu 83--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default 'Common Event 3' * * @param Menu 83 Symbol * @parent ---Menu 83--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default common event * * @param Menu 83 Show * @parent ---Menu 83--- * @desc This is the eval condition for this menu command to appear. * @default false * * @param Menu 83 Enabled * @parent ---Menu 83--- * @desc Is this menu command enabled? This is an eval. * @default true * * @param Menu 83 Ext * @parent ---Menu 83--- * @desc This is the menu command's extension. This is an eval. * @default 3 * * @param Menu 83 Main Bind * @parent ---Menu 83--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.callCommonEvent.bind(this) * * @param Menu 83 Actor Bind * @parent ---Menu 83--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 84--- * @parent ---Menu Items--- * @default * * @param Menu 84 Name * @parent ---Menu 84--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 84 Symbol * @parent ---Menu 84--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 84 Show * @parent ---Menu 84--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 84 Enabled * @parent ---Menu 84--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 84 Ext * @parent ---Menu 84--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 84 Main Bind * @parent ---Menu 84--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 84 Actor Bind * @parent ---Menu 84--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 85--- * @parent ---Menu Items--- * @default * * @param Menu 85 Name * @parent ---Menu 85--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 85 Symbol * @parent ---Menu 85--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 85 Show * @parent ---Menu 85--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 85 Enabled * @parent ---Menu 85--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 85 Ext * @parent ---Menu 85--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 85 Main Bind * @parent ---Menu 85--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 85 Actor Bind * @parent ---Menu 85--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 86--- * @parent ---Menu Items--- * @default * * @param Menu 86 Name * @parent ---Menu 86--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 86 Symbol * @parent ---Menu 86--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 86 Show * @parent ---Menu 86--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 86 Enabled * @parent ---Menu 86--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 86 Ext * @parent ---Menu 86--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 86 Main Bind * @parent ---Menu 86--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 86 Actor Bind * @parent ---Menu 86--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 87--- * @parent ---Menu Items--- * @default * * @param Menu 87 Name * @parent ---Menu 87--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 87 Symbol * @parent ---Menu 87--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 87 Show * @parent ---Menu 87--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 87 Enabled * @parent ---Menu 87--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 87 Ext * @parent ---Menu 87--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 87 Main Bind * @parent ---Menu 87--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 87 Actor Bind * @parent ---Menu 87--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 88--- * @parent ---Menu Items--- * @default * * @param Menu 88 Name * @parent ---Menu 88--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 88 Symbol * @parent ---Menu 88--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 88 Show * @parent ---Menu 88--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 88 Enabled * @parent ---Menu 88--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 88 Ext * @parent ---Menu 88--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 88 Main Bind * @parent ---Menu 88--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 88 Actor Bind * @parent ---Menu 88--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 89--- * @parent ---Menu Items--- * @default * * @param Menu 89 Name * @parent ---Menu 89--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 89 Symbol * @parent ---Menu 89--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 89 Show * @parent ---Menu 89--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 89 Enabled * @parent ---Menu 89--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 89 Ext * @parent ---Menu 89--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 89 Main Bind * @parent ---Menu 89--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 89 Actor Bind * @parent ---Menu 89--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 90--- * @parent ---Menu Items--- * @default * * @param Menu 90 Name * @parent ---Menu 90--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.options * * @param Menu 90 Symbol * @parent ---Menu 90--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default options * * @param Menu 90 Show * @parent ---Menu 90--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('options') * * @param Menu 90 Enabled * @parent ---Menu 90--- * @desc Is this menu command enabled? This is an eval. * @default this.isOptionsEnabled() * * @param Menu 90 Ext * @parent ---Menu 90--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 90 Main Bind * @parent ---Menu 90--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandOptions.bind(this) * * @param Menu 90 Actor Bind * @parent ---Menu 90--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 91--- * @parent ---Menu Items--- * @default * * @param Menu 91 Name * @parent ---Menu 91--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 91 Symbol * @parent ---Menu 91--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 91 Show * @parent ---Menu 91--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 91 Enabled * @parent ---Menu 91--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 91 Ext * @parent ---Menu 91--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 91 Main Bind * @parent ---Menu 91--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 91 Actor Bind * @parent ---Menu 91--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 92--- * @parent ---Menu Items--- * @default * * @param Menu 92 Name * @parent ---Menu 92--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 92 Symbol * @parent ---Menu 92--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 92 Show * @parent ---Menu 92--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 92 Enabled * @parent ---Menu 92--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 92 Ext * @parent ---Menu 92--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 92 Main Bind * @parent ---Menu 92--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 92 Actor Bind * @parent ---Menu 92--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 93--- * @parent ---Menu Items--- * @default * * @param Menu 93 Name * @parent ---Menu 93--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 93 Symbol * @parent ---Menu 93--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 93 Show * @parent ---Menu 93--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 93 Enabled * @parent ---Menu 93--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 93 Ext * @parent ---Menu 93--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 93 Main Bind * @parent ---Menu 93--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 93 Actor Bind * @parent ---Menu 93--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 94--- * @parent ---Menu Items--- * @default * * @param Menu 94 Name * @parent ---Menu 94--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 94 Symbol * @parent ---Menu 94--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 94 Show * @parent ---Menu 94--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 94 Enabled * @parent ---Menu 94--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 94 Ext * @parent ---Menu 94--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 94 Main Bind * @parent ---Menu 94--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 94 Actor Bind * @parent ---Menu 94--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 95--- * @parent ---Menu Items--- * @default * * @param Menu 95 Name * @parent ---Menu 95--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.save * * @param Menu 95 Symbol * @parent ---Menu 95--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default save * * @param Menu 95 Show * @parent ---Menu 95--- * @desc This is the eval condition for this menu command to appear. * @default this.needsCommand('save') * * @param Menu 95 Enabled * @parent ---Menu 95--- * @desc Is this menu command enabled? This is an eval. * @default this.isSaveEnabled() * * @param Menu 95 Ext * @parent ---Menu 95--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 95 Main Bind * @parent ---Menu 95--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandSave.bind(this) * * @param Menu 95 Actor Bind * @parent ---Menu 95--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 96--- * @parent ---Menu Items--- * @default * * @param Menu 96 Name * @parent ---Menu 96--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 96 Symbol * @parent ---Menu 96--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 96 Show * @parent ---Menu 96--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 96 Enabled * @parent ---Menu 96--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 96 Ext * @parent ---Menu 96--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 96 Main Bind * @parent ---Menu 96--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 96 Actor Bind * @parent ---Menu 96--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 97--- * @parent ---Menu Items--- * @default * * @param Menu 97 Name * @parent ---Menu 97--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 97 Symbol * @parent ---Menu 97--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 97 Show * @parent ---Menu 97--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 97 Enabled * @parent ---Menu 97--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 97 Ext * @parent ---Menu 97--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 97 Main Bind * @parent ---Menu 97--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 97 Actor Bind * @parent ---Menu 97--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 98--- * @parent ---Menu Items--- * @default * * @param Menu 98 Name * @parent ---Menu 98--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default * * @param Menu 98 Symbol * @parent ---Menu 98--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default * * @param Menu 98 Show * @parent ---Menu 98--- * @desc This is the eval condition for this menu command to appear. * @default * * @param Menu 98 Enabled * @parent ---Menu 98--- * @desc Is this menu command enabled? This is an eval. * @default * * @param Menu 98 Ext * @parent ---Menu 98--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 98 Main Bind * @parent ---Menu 98--- * @desc This is the function activated by this menu command. * This is an eval. * @default * * @param Menu 98 Actor Bind * @parent ---Menu 98--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 99--- * @parent ---Menu Items--- * @default * * @param Menu 99 Name * @parent ---Menu 99--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default 'Debug' * * @param Menu 99 Symbol * @parent ---Menu 99--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default debug * * @param Menu 99 Show * @parent ---Menu 99--- * @desc This is the eval condition for this menu command to appear. * @default $gameTemp.isPlaytest() * * @param Menu 99 Enabled * @parent ---Menu 99--- * @desc Is this menu command enabled? This is an eval. * @default true * * @param Menu 99 Ext * @parent ---Menu 99--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 99 Main Bind * @parent ---Menu 99--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandDebug.bind(this) * * @param Menu 99 Actor Bind * @parent ---Menu 99--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @param ---Menu 100--- * @parent ---Menu Items--- * @default * * @param Menu 100 Name * @parent ---Menu 100--- * @desc This is the name for the menu command. This is an eval. To * make it a string, use 'quotes' around the name. * @default TextManager.gameEnd * * @param Menu 100 Symbol * @parent ---Menu 100--- * @desc This is the symbol for the menu command. This needs to be * unique per menu command. * @default gameEnd * * @param Menu 100 Show * @parent ---Menu 100--- * @desc This is the eval condition for this menu command to appear. * @default true * * @param Menu 100 Enabled * @parent ---Menu 100--- * @desc Is this menu command enabled? This is an eval. * @default this.isGameEndEnabled() * * @param Menu 100 Ext * @parent ---Menu 100--- * @desc This is the menu command's extension. This is an eval. * @default * * @param Menu 100 Main Bind * @parent ---Menu 100--- * @desc This is the function activated by this menu command. * This is an eval. * @default this.commandGameEnd.bind(this) * * @param Menu 100 Actor Bind * @parent ---Menu 100--- * @desc If the menu command leads to selecting an actor, this is * the function activated after selecting an actor. * @default * * @help * ============================================================================ * Introduction * ============================================================================ * * For those who wish to alter the various aspects of the main menu commands * without needing to touch the source code can use this plugin to do so. * Although this plugin mostly ports the menu creation process to the Plugin * Manager parameters, it allows for a cleaner way to handle the menu command * management process. * * ============================================================================ * How to Use This Plugin * ============================================================================ * * Each section in the parameters is divided up into various parts. Each of * these parts play a role in how the menu command functions. Here's what each * part does: * * Name * - This is how the command will appear visually in the main menu. This is an * eval, which means, it's code driven. If you want the command to appear just * as it is, use 'quotes' around it. * * Symbol * - This is the identifier for the command. Each command should have a unique * symbol, so much as to not cause conflicts with each command. However, shared * symbols are perfectly fine as long as you're fine with them performing the * same function when selected. * * Show * - This is an eval condition for whether or not the command shows up in the * main menu. If you wish for this to always show up, simply use 'true' without * the quotes. * * Enabled * - This is an eval condition for whether or not the command is enabled. The * difference between showing a command and enabling a command is that a * command can show, but it can't be selected because it isn't enabled. If you * wish for this command to always be enabled, use 'true' without the quotes. * * Ext * - Stands for extension. This serves as a secondary symbol for the command * and it can be used for pretty much anything. It has no direct impact on the * command unless the command's objective is related to the extension value. * The majority of commands do not need to make use of the Ext value. * * Main Bind * - This is an eval function that is to be ran when this command is selected * straight from the main menu. The function that is to be bound to this * command needs to be accessible from Scene_Menu is some way or another. For * commands that are meant to select an actor first, use * 'this.commandItem.bind(this)' without the quotes. * * Actor Bind * - This is an eval function that is to be ran when an actor is selected after * choosing this command, usually to push a scene. This function isn't needed * for any menu commands that don't require selecting an actor. * * ============================================================================ * Examples * ============================================================================ * * The following are some examples to help you add/alter/change the way * commands appear for your main menu. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * * Name: TextManager.item * Symbol: item * Show: this.needsCommand('item') * Enabled: this.areMainCommandsEnabled() * Ext: * Main Bind: this.commandItem.bind(this) * Actor Bind: * * The item command is made using the above example. 'TextManager.item' is how * the command name will appear. It draws the name information from the * database Text Manager entry for 'Item' and uses whatever you put into the * database in here. The symbol 'item' is used to make the item command's * unique identifier. In order for the command to show, it will run a * 'needsCommand' function to check if it will appear. This 'needsCommand' * function is related to your database on whether or not you want the item to * appear there. In order for this command to be enabled, it will check for * whether or not the main commands are enabled, which is related to whether or * not there are actors in the current party. And finally, the line of code * 'this.commandItem.bind(this)' is the command that will run once the item * entry is selected. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * * Name: TextManager.skill * Symbol: skill * Show: this.needsCommand('skill') * Enabled: this.areMainCommandsEnabled() * Ext: * Main Bind: this.commandPersonal.bind(this) * Actor Bind: SceneManager.push(Scene_Skill) * * The skill command is made using the above example. 'TextManager.skill' is * how the command name will appear. It draws the name information from the * database Text Manager entry for 'Skill' and uses whatever you put into the * database in here. The symbol 'skill' is used to make the skill command's * unique identifier. In order for the command to show, it will run a line code * 'needsCommand' function to check if it will appear. This 'needsCommand' * function is related to your database on whether or not you want the skill * option to appear there. In order for this command to be enabled, it will * check for whether or not the main commands are enabled, which is related to * whether or not there are actors in the current party. This time, the main * bind command is to send the player to the actor selection process using * 'this.commandPersonal.bind(this)' instead. Once the player selects an actor, * 'SceneManager.push(Scene_Skill)' is then ran to send the player to * Scene_Skill to manage the actor's skills. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * * Name: 'Common Event 1' * Symbol: common event * Show: false * Enabled: true * Ext: 1 * Main Bind: this.callCommonEvent.bind(this) * Actor Bind: * * This is a customized command that is included by default with the plugin. * This command's name is 'Common Event 1', but it can be changed to whatever * you want by simply changing what's in between the 'quotes' in the parameter * settings. The symbol is the identifier for all common events. However, by * default, this common event item does not show in the main menu. If you want * it to appear, set the Show option to 'true' without the quotes and it will * appear. Because the Enabled option is 'true', the command can always be * selected by the player. The Ext actually has a role with this command. The * Ext determines which common event is to be played. In this example, the Ext * value is 1, which means common event 1 will be ran when this command is * selected. Should the Ext value equal to 25, it will be common event 25 that * will run once this command is selected. The reason is because the Main Bind * for this command option is 'this.callCommonEvent.bind(this)', which is a * function included in this plugin to allow for common events to be ran. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * * ============================================================================ * Changelog * ============================================================================ * * Version 1.03: * - Updated for RPG Maker MV version 1.5.0. * * Version 1.02: * - The gold window will now match the command window's width. * * Version 1.01: * - Added 'Hide Actor Window', 'Hide Gold Window', 'Blurry Background' * parameters for the plugin settings. * * Version 1.00: * - Finished plugin! */ //============================================================================= //============================================================================= // Parameter Variables //============================================================================= Yanfly.Parameters = PluginManager.parameters('YEP_MainMenuManager'); Yanfly.Param = Yanfly.Param || {}; Yanfly.Param.MMMCmdAlign = String(Yanfly.Parameters['Command Alignment']); Yanfly.Param.MMMCmdPosition = String(Yanfly.Parameters['Command Position']); Yanfly.Param.MMMCmdCols = String(Yanfly.Parameters['Command Columns']); Yanfly.Param.MMMCmdRows = String(Yanfly.Parameters['Command Rows']); Yanfly.Param.MMMCmdWidth = String(Yanfly.Parameters['Command Width']); Yanfly.Param.MMMHideActorWin = String(Yanfly.Parameters['Hide Actor Window']); Yanfly.Param.MMMHideGoldWin = String(Yanfly.Parameters['Hide Gold Window']); Yanfly.Param.MMMBlurryBG = String(Yanfly.Parameters['Blurry Background']); Yanfly.MMM.Name = {}; Yanfly.MMM.Symbol = {}; Yanfly.MMM.Show = {}; Yanfly.MMM.Enabled = {}; Yanfly.MMM.Ext = {}; Yanfly.MMM.MainBind = {}; Yanfly.MMM.ActorBind = {}; for (Yanfly.i = 1; Yanfly.i <= 100; ++Yanfly.i) { Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Name'])"; Yanfly.MMM.Name[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Symbol'])"; Yanfly.MMM.Symbol[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Show'])"; Yanfly.MMM.Show[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Enabled'])"; Yanfly.MMM.Enabled[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Ext'])"; Yanfly.MMM.Ext[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Main Bind'])"; Yanfly.MMM.MainBind[Yanfly.i] = eval(Yanfly.line); Yanfly.line = "String(Yanfly.Parameters['Menu " + Yanfly.i + " Actor Bind'])"; Yanfly.MMM.ActorBind[Yanfly.i] = eval(Yanfly.line); }; //============================================================================= // SceneManager //============================================================================= Yanfly.MMM.SceneManager_snapForBackground = SceneManager.snapForBackground; SceneManager.snapForBackground = function() { if (eval(Yanfly.Param.MMMBlurryBG)) { Yanfly.MMM.SceneManager_snapForBackground.call(this); } else { this._backgroundBitmap = this.snap(); } }; //============================================================================= // Window_MenuCommand //============================================================================= Window_MenuCommand.prototype.makeCommandList = function() { for (var i = 1; i <= 100; ++i) { this.createCommand(i); } }; Window_MenuCommand.prototype.addMainCommands = function() { }; Window_MenuCommand.prototype.addFormationCommand = function() { }; Window_MenuCommand.prototype.addOriginalCommands = function() { }; Window_MenuCommand.prototype.addOptionsCommand = function() { }; Window_MenuCommand.prototype.addSaveCommand = function() { }; Window_MenuCommand.prototype.addGameEndCommand = function() { }; Window_MenuCommand.prototype.createCommand = function(i) { var show = Yanfly.MMM.Show[i]; if (show === '') return; if (!eval(show)) return; var name = Yanfly.MMM.Name[i]; if (name === '') return; name = eval(name); var symbol = Yanfly.MMM.Symbol[i]; if (symbol === '') return; var enabled = eval(Yanfly.MMM.Enabled[i]); if (enabled === '') enabled = true; var ext = eval(Yanfly.MMM.Ext[i]); this.addCommand(name, symbol, enabled, ext); this.addSymbolBridge(symbol); }; Window_MenuCommand.prototype.addSymbolBridge = function(symbol) { if (symbol === 'item') this.addMainCommands(); if (symbol === 'formation') this.addFormationCommand(); if (symbol === 'formation') this.addOriginalCommands(); if (symbol === 'options') this.addOptionsCommand(); if (symbol === 'save') this.addSaveCommand(); if (symbol === 'gameEnd') this.addGameEndCommand(); }; Window_MenuCommand.prototype.itemTextAlign = function() { return Yanfly.Param.MMMCmdAlign; }; Window_MenuCommand.prototype.windowWidth = function() { return eval(Yanfly.Param.MMMCmdWidth); }; Window_MenuCommand.prototype.maxCols = function() { return eval(Yanfly.Param.MMMCmdCols); }; Window_MenuCommand.prototype.numVisibleRows = function() { return eval(Yanfly.Param.MMMCmdRows); }; //============================================================================= // Window_MenuStatus //============================================================================= Yanfly.MMM.Window_MenuStatus_initialize = Window_MenuStatus.prototype.initialize; Window_MenuStatus.prototype.initialize = function(wx, wy) { this._initX = wx; Yanfly.MMM.Window_MenuStatus_initialize.call(this, wx, wy); }; Window_MenuStatus.prototype.windowWidth = function() { return Graphics.boxWidth - this._initX; }; //============================================================================= // Scene_Menu //============================================================================= Yanfly.MMM.Scene_Menu_create = Scene_Menu.prototype.create; Scene_Menu.prototype.create = function() { Yanfly.MMM.Scene_Menu_create.call(this); this.repositionWindows(); }; Scene_Menu.prototype.createCommandWindow = function() { this._commandWindow = new Window_MenuCommand(0, 0); this.createCommandWindowBinds(); this._commandWindow.setHandler('cancel', this.popScene.bind(this)); this.addWindow(this._commandWindow); }; Yanfly.MMM.Scene_Menu_createGoldWindow = Scene_Menu.prototype.createGoldWindow; Scene_Menu.prototype.createGoldWindow = function() { Yanfly.MMM.Scene_Menu_createGoldWindow.call(this); if (eval(Yanfly.Param.MMMHideGoldWin)) this._goldWindow.hide(); }; Yanfly.MMM.Scene_Menu_createStatusWindow = Scene_Menu.prototype.createStatusWindow; Scene_Menu.prototype.createStatusWindow = function() { Yanfly.MMM.Scene_Menu_createStatusWindow.call(this); if (eval(Yanfly.Param.MMMHideActorWin)) this._statusWindow.hide(); }; Scene_Menu.prototype.createCommandWindowBinds = function() { this._actorBinds = {}; for (var i = 1; i <= 100; ++i) { var symbol = Yanfly.MMM.Symbol[i]; if (symbol === '') continue; var bind = Yanfly.MMM.MainBind[i]; if (bind === '') continue; eval("this._commandWindow.setHandler('" + symbol + "', " + bind + ")"); var actorBind = Yanfly.MMM.ActorBind[i]; if (actorBind === '') continue; this._actorBinds[symbol] = actorBind; } }; Scene_Menu.prototype.resizeGoldWindow = function() { this._goldWindow.width = this._commandWindow.width; this._goldWindow.createContents(); this._goldWindow.refresh(); }; Scene_Menu.prototype.repositionWindows = function() { this.resizeGoldWindow(); if (Yanfly.Param.MMMCmdPosition === 'right') { this._commandWindow.x = Graphics.boxWidth - this._commandWindow.width; this._goldWindow.x = Graphics.boxWidth - this._goldWindow.width; this._statusWindow.x = 0; } else if (Yanfly.Param.MMMCmdPosition === 'left') { this._commandWindow.x = 0; this._goldWindow.x = 0; this._statusWindow.x = this._commandWindow.width; } }; Yanfly.MMM.Scene_Menu_commandPersonal = Scene_Menu.prototype.commandPersonal; Scene_Menu.prototype.commandPersonal = function() { Yanfly.MMM.Scene_Menu_commandPersonal.call(this); this._statusWindow.show(); }; Scene_Menu.prototype.onPersonalOk = function() { var symbol = this._commandWindow.currentSymbol(); var actorBind = this._actorBinds[symbol]; if (!actorBind) return; eval(actorBind); }; Yanfly.MMM.Scene_Menu_onPersonalCancel = Scene_Menu.prototype.onPersonalCancel; Scene_Menu.prototype.onPersonalCancel = function() { Yanfly.MMM.Scene_Menu_onPersonalCancel.call(this); if (eval(Yanfly.Param.MMMHideActorWin)) this._statusWindow.hide(); }; Scene_Menu.prototype.callCommonEvent = function() { var ext = this._commandWindow.currentExt(); $gameTemp.reserveCommonEvent(parseInt(ext)); this.popScene(); }; Scene_Menu.prototype.commandDebug = function() { SceneManager.push(Scene_Debug); }; //============================================================================= // End of File //=============================================================================