using System; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Windows.Forms; namespace Conv2PSV { class Program { static void CopyTo(Stream src, Stream dst) { byte[] buffer = new byte[0x8000]; int totalRead = 0; do { totalRead = src.Read(buffer, 0x00, buffer.Length); dst.Write(buffer, 0x00, totalRead); } while (totalRead > 0); } static string GetString(Stream fs) { String str = ""; byte by = 0xFF; while (true) { by = (byte)fs.ReadByte(); if (by == 0x00) break; str += (char)by; } return str; } static void WriteMagic(Stream fs) { fs.WriteByte(0x00); WriteString(fs, "VSP"); } static void WriteString(Stream fs, String str) { char[] CharArray = str.ToArray(); foreach(char Chr in CharArray) { fs.WriteByte((byte)Chr); } } static String GetTitle(String FileName) { if (Path.GetExtension(FileName).ToLower() == ".mcs" || Path.GetExtension(FileName).ToLower() == ".ps1") { FileStream fs = File.OpenRead(FileName); fs.Seek(0xA, SeekOrigin.Begin); String Name = GetString(fs); fs.Close(); return Name; } else if(Path.GetExtension(FileName).ToLower() == ".mcb" || Path.GetExtension(FileName).ToLower() == ".psx" || Path.GetExtension(FileName).ToLower() == ".mcx" || Path.GetExtension(FileName).ToLower() == ".pda") { FileStream fs = File.OpenRead(FileName); fs.Seek(0x0, SeekOrigin.Begin); String Name = GetString(fs); fs.Close(); return Name; } else { return Path.GetFileNameWithoutExtension(FileName); } } static byte[] SignatureGen(Stream fs) { byte[] HMAC_KEY = { 0x02, 0x62, 0x8C, 0x13, 0x94, 0x71, 0xF5, 0x0B, 0xC8, 0x94, 0x4E, 0x6B, 0xF0, 0xDC, 0xBC, 0x50, 0x30, 0x3F, 0x1F, 0x5B }; // Key for this specific seed, fs.Seek(0x00, SeekOrigin.Begin); Console.WriteLine("Generating HMAC signature..."); HMACSHA1 hmac = new HMACSHA1(HMAC_KEY); byte[] Signature = hmac.ComputeHash(fs); Console.WriteLine(BitConverter.ToString(Signature).Replace("-"," ")); return Signature; } static String GetPsvName(String SaveName) { String PsvName = ""; char[] SaveArray = SaveName.ToArray(); for (int i = 0; i < SaveArray.Length; i++) { if (i < 0xC) { PsvName += SaveArray[i]; } else { PsvName += String.Format("{0:X}", Convert.ToInt32(SaveArray[i])); } } PsvName += ".PSV"; return PsvName; } static int GetScLen(String FilePath) { if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1") { FileStream MCS = File.OpenRead(FilePath); int SCLen = Convert.ToInt32(MCS.Length - 0x80); MCS.Close(); return SCLen; } else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda") { FileStream PSX = File.OpenRead(FilePath); int SCLen = Convert.ToInt32(PSX.Length - 0x36); PSX.Close(); return SCLen; } else { FileStream RAW = File.OpenRead(FilePath); int SCLen = Convert.ToInt32(RAW.Length); RAW.Close(); return SCLen; } } static void WriteSC(String FilePath, Stream PSV) { Console.WriteLine("Writing SC Image"); if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1") { FileStream MCS = File.OpenRead(FilePath); MCS.Seek(0x80, SeekOrigin.Begin); CopyTo(MCS, PSV); MCS.Close(); } else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda") { FileStream PSX = File.OpenRead(FilePath); PSX.Seek(0x36, SeekOrigin.Begin); CopyTo(PSX, PSV); PSX.Close(); } else { FileStream RAW = File.OpenRead(FilePath); CopyTo(RAW, PSV); RAW.Close(); } } [STAThread] static void Main(string[] args) { if(args.Length == 0) { Console.WriteLine("Select Save"); OpenFileDialog ofd = new OpenFileDialog(); ofd.InitialDirectory = Directory.GetCurrentDirectory(); ofd.Filter = "PlayStation One Single Save Files (*.mcs, *.ps1, *.mcb, *.psx, *.mcx, *.mcb, *.mcx *.pda, *.raw)|*.mcs;*.ps1;*.mcb;*.psx;*.mcx;*.pda;*.raw|PSXGameEdit Single Save (*.mcs)|*.mcs|Memory Card Juggler Single Save (*.ps1)|*.ps1|Smart Link Single Save (*.mcb)|*.mcb|Action Replay, Caetla or Game Shark Single Save (*.psx)|*.psx|Datel Single Save (*.mcx, *.pda)|*.mcx;*.pda|RAW Single Save (*, *.raw)|*;*.raw"; DialogResult res = ofd.ShowDialog(); if (res == DialogResult.OK) { args = new String[] { ofd.FileName }; } } if (args.Length != 0) { String FilePath = args[0]; String SaveTitle = GetTitle(FilePath); Console.Write("PsvName = "); String PsvName = Path.Combine(Path.Combine(Path.Combine(Path.GetDirectoryName(FilePath), "PS3"), "EXPORT"), "PSV"); Directory.CreateDirectory(PsvName); PsvName = Path.Combine(PsvName, GetPsvName(SaveTitle)); Console.WriteLine(Path.GetFileName(PsvName)); FileStream PSV = File.Open(PsvName, FileMode.OpenOrCreate,FileAccess.ReadWrite); PSV.SetLength(0); BinaryWriter BW = new BinaryWriter(PSV); WriteMagic(PSV); // Write reserved space. BW.Write((UInt32)0); BW.Write((UInt64)0x00); // Am lazy and dont want to implement sonys broken AES-CBC // Just do a seed i know the hmac key for // ps3 wont care. Byte[] StaticSeeed = { 0x42, 0x6C, 0x65, 0x73, 0x73, 0x65, 0x64, 0x20, 0x42, 0x65, 0x20, 0x7E, 0x20, 0x57, 0x69, 0x63, 0x63, 0x61, 0x6E, 0x73 }; //"Blessed Be ~ Wiccans" - Allways nice to add personality to your code where-ever possible. PSV.Write(StaticSeeed, 0x00, 0x14); int SCSize = GetScLen(FilePath); Console.WriteLine("SC Image Size: " + SCSize.ToString()); PSV.Write(new Byte[0x14], 0x00, 0x14); Console.WriteLine("Writing Header... "); BW.Write((UInt32)0x14); // 0x14 - PS1 Save, 0x2C PS2 Save. BW.Write((UInt32)0x01); // 0x01 - PS1 Save, 0x02 PS2 Save. BW.Write((UInt32)SCSize); // Fileisze BW.Write((UInt32)0x84); // Unknown 2 BW.Write((UInt32)0x200); // Unknown 4 BW.Write((UInt64)0x00); // Reserved 2 BW.Write((UInt64)0x00); // Reserved 3 BW.Write((UInt32)0x2000); // Unknown 5 BW.Write((UInt32)0x9003); // Unknown 6 if (SaveTitle.Length > 20) SaveTitle = SaveTitle.Substring(0, 20); int Padding = (0x20 - SaveTitle.Length); Console.WriteLine("Writing " + SaveTitle + " + 0x00*" + Padding.ToString()); WriteString(PSV, SaveTitle); BW.Write(new Byte[Padding], 0x00, Padding); Console.WriteLine("Writing SC Image ..."); WriteSC(FilePath, PSV); byte[] Signature = SignatureGen(PSV); Console.WriteLine("Signing..."); PSV.Seek(0x1C, SeekOrigin.Begin); PSV.Write(Signature, 0x00, 0x14); Console.WriteLine("Done!\n\nBlessed Be ~"); PSV.Close(); } } } }