From 13d1046634f984a3f8bae6fbd2b8340f4f329085 Mon Sep 17 00:00:00 2001 From: SilicaAndPina Date: Sun, 23 Jun 2019 02:25:51 +1200 Subject: [PATCH] no message --- PSMUI/PSMUI.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/PSMUI/PSMUI.cs b/PSMUI/PSMUI.cs index 6891058..69ec3ea 100644 --- a/PSMUI/PSMUI.cs +++ b/PSMUI/PSMUI.cs @@ -70,13 +70,13 @@ namespace PSMUI private Point GetTextPosition() { - Point location = new Point(160, 175); + Point location = new Point(160, 170); for (int i = 0; i < NumberOfGames; i++) { location.X += 128 + 35; if (location.X + 128 + 35 >= 1280) { - location.Y += 175; + location.Y += 128 + 45; location.X = 160; } } @@ -119,8 +119,8 @@ namespace PSMUI PSMGameName.Visible = true; PSMGameName.Width = 128; - PSMGameName.Height = 25; - PSMGameName.TextAlign = ContentAlignment.TopCenter; + PSMGameName.Height = 35; + PSMGameName.TextAlign = ContentAlignment.MiddleCenter; PSMGameName.BackColor = Color.Transparent; PSMGameName.ForeColor = Color.White; PSMGameName.Text = GetPSMName(id); @@ -169,7 +169,7 @@ namespace PSMUI Rect MySize = new Rect(); GetWindowRect(myhnd, ref MySize); - Thread.Sleep(500); + Thread.Sleep(1100); IntPtr hnd = proc.MainWindowHandle; Console.WriteLine("Window Handle: "+hnd);