psmui/PSMUI/PSMUI.Designer.cs

106 lines
4.4 KiB
C#

namespace PSMUI
{
partial class PSMUI
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PSMUI));
this.GameList = new System.Windows.Forms.Panel();
this.ScreenRes = new System.Windows.Forms.Label();
this.screenResolution = new System.Windows.Forms.ComboBox();
this.SuspendLayout();
//
// GameList
//
this.GameList.AutoScroll = true;
this.GameList.BackColor = System.Drawing.Color.Teal;
this.GameList.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.GameList.Dock = System.Windows.Forms.DockStyle.Bottom;
this.GameList.Location = new System.Drawing.Point(0, 33);
this.GameList.Name = "GameList";
this.GameList.Size = new System.Drawing.Size(1264, 598);
this.GameList.TabIndex = 3;
//
// ScreenRes
//
this.ScreenRes.AutoSize = true;
this.ScreenRes.ForeColor = System.Drawing.Color.White;
this.ScreenRes.Location = new System.Drawing.Point(12, 9);
this.ScreenRes.Name = "ScreenRes";
this.ScreenRes.Size = new System.Drawing.Size(60, 13);
this.ScreenRes.TabIndex = 4;
this.ScreenRes.Text = "Resoultion:";
//
// screenResolution
//
this.screenResolution.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.screenResolution.FormattingEnabled = true;
this.screenResolution.Items.AddRange(new object[] {
"1280x670",
"1920x1080",
"800x480",
"960x544",
"1280x800",
"1920x1200"});
this.screenResolution.Location = new System.Drawing.Point(78, 6);
this.screenResolution.Name = "screenResolution";
this.screenResolution.Size = new System.Drawing.Size(141, 21);
this.screenResolution.TabIndex = 1;
//
// PSMUI
//
this.AllowDrop = true;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
this.ClientSize = new System.Drawing.Size(1264, 631);
this.Controls.Add(this.screenResolution);
this.Controls.Add(this.ScreenRes);
this.Controls.Add(this.GameList);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "PSMUI";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Game Browser";
this.Load += new System.EventHandler(this.PSMUI_Load);
this.DragDrop += new System.Windows.Forms.DragEventHandler(this.PSMUI_DragDrop);
this.DragEnter += new System.Windows.Forms.DragEventHandler(this.PSMUI_DragEnter);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Panel GameList;
private System.Windows.Forms.Label ScreenRes;
private System.Windows.Forms.ComboBox screenResolution;
}
}