THE REVOULTION IS HERE!

This commit is contained in:
AtelierWindows\SilicaAndPina 2018-12-02 16:41:12 +13:00
parent c80070230b
commit 9ca4219d87
10 changed files with 610 additions and 227 deletions

View File

@ -20,7 +20,7 @@ set(VITA_VERSION "01.00")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1 -s CATEGORY=gdb")
set(VITA_MAKE_FSELF_FLAGS "${VITA_MAKE_FSELF_FLAGS} -a 0x2808000000000000")
include_directories(

View File

@ -14,6 +14,7 @@
#include "debugScreen.h"
#include "np.h"
#include "rtc.h"
#define printf psvDebugScreenPrintf
#define F psvDebugScreenFont
@ -225,6 +226,28 @@ void sceNpTrophySetupDialogParamInit(SceNpTrophySetupDialogParam* param)
}
int setSecureTick(unsigned long long int psTime)
{
printf("setSecureTick: %llx\n",psTime);
printf("Creating splits..\n");
char hexint[15];
memset(hexint,0,15);
sprintf(hexint,"%llx",psTime);
char ts1[7] = {hexint[0],hexint[1],hexint[2],hexint[3],hexint[4],hexint[5],0x00};
unsigned long long int split1 = (unsigned int)strtoul(ts1, NULL, 16);
printf("Split1: %llx\n",split1);
char ts2[10] = {hexint[6],hexint[7],hexint[8],hexint[9],hexint[10],hexint[11],hexint[12],hexint[13],hexint[14],0x00};
unsigned long long int split2 = (unsigned int)strtoul(ts2, NULL, 16);
printf("Split2: %llx\n",split2);
return SetTrophyTimes(split2,split1);
}
int main() {
@ -428,33 +451,6 @@ start:
memset(location,0x0,0x1028);
char checkPath[0x1028];
memset(checkPath,0x00,0x1028);
sprintf(checkPath,"ux0:/patch/%s/sce_sys/trophy/%s/TROPHY.TRP",titleidOfGame,commid);
if(getFileSize(checkPath) >=0)
{
sprintf(location,"ux0:/patch");
goto Found;
}
memset(checkPath,0x00,0x1028);
sprintf(checkPath,"grw0:/patch/%s/sce_sys/trophy/%s/TROPHY.TRP",titleidOfGame,commid);
if(getFileSize(checkPath) >=0)
{
sprintf(location,"grw0:/patch");
goto Found;
}
memset(checkPath,0x00,0x1028);
sprintf(checkPath,"ur0:/patch/%s/sce_sys/trophy/%s/TROPHY.TRP",titleidOfGame,commid);
if(getFileSize(checkPath) >=0)
{
sprintf(location,"ur0:/patch");
goto Found;
}
memset(checkPath,0x00,0x1028);
sprintf(checkPath,"ux0:/app/%s/sce_sys/trophy/%s/TROPHY.TRP",titleidOfGame,commid);
@ -490,7 +486,7 @@ start:
goto Found;
}
printf("Cound not find %s\n",titleidOfGame);
printf("Cound not find %s (Possibly game not installed?)\n",titleidOfGame);
while(1){};
Found:
@ -499,7 +495,7 @@ Found:
sprintf(path,"%s/%s",location,titleidOfGame);
ret = sceAppMgrGameDataMount(path,0,0,g_currentMount);
ret = sceAppMgrGameDataMount(path,0,0,g_currentMount); //GameDataMount mounts WITH patches, so no need to check for them
if(ret < 0){
printf("sceAppMgrGameDataMount() failed. ret = 0x%x\n", ret);
while(1){};
@ -727,7 +723,553 @@ TrophyMenu:
sceKernelDelayThread(150000);
}
if(pad.buttons == SCE_CTRL_CIRCLE)
if(pad.buttons == SCE_CTRL_CIRCLE)
{
psvDebugScreenClear();
ret = sceNpTrophyDestroyContext(trophyContext);
if(ret < 0){
printf("sceNpTrophyDestroyContext() failed. ret = 0x%x\n", ret);
while(1){};
}
ret = sceNpTrophyDestroyHandle(handle);
if(ret < 0){
printf("sceNpTrophyDestroyHandle() failed. ret = 0x%x\n", ret);
while(1){};
}
ret = sceNpTrophyTerm();
if(ret < 0){
printf("sceNpTrophyTerm() failed. ret = 0x%x\n", ret);
while(1){};
}
sceKernelStopUnloadModule(user_modid, 0, NULL, 0, NULL, NULL);
taiStopUnloadKernelModule(kernel_modid, 0, NULL, 0, NULL, NULL);
sceKernelDelayThread(150000);
goto start;
}
if (pad.buttons == SCE_CTRL_CROSS)
{
if(selection == 0)
{
//Show trophy selection menu
x = 1, y = 1, selection = 0, window = 0;
psvDebugScreenClear();
printf("Obtaining trophy count..");
SceNpTrophyGameDetails gameDetails = {0};
gameDetails.size = sizeof(SceNpTrophyGameDetails);
sceNpTrophyGetGameInfo(trophyContext,handle,&gameDetails,NULL);
size = gameDetails.numTrophies;
printf(" %i\n",size);
paths *trophy_list = malloc(sizeof(paths)*size);
SceNpTrophyDetails trophyDetails = {0};
trophyDetails.size = sizeof(SceNpTrophyDetails);
printf("Obtaining trophy names...");
for (int i=0; i < size; i++)
{
sceNpTrophyGetTrophyInfo(trophyContext,handle,i,&trophyDetails,NULL);
if(strcmp((char *)trophyDetails.name,"") !=0)
{
sprintf(trophy_list[i].path,"%.50s (%i)",trophyDetails.name,i);
}
else
{
sprintf(trophy_list[i].path,"Hidden Trophy (%i)",i);
}
}
printf("OK!\n");
sceKernelDelayThread(500000);
selectTrophyMenu:
psvDebugScreenClear();
while(1)
{
char buf[256];
strncpy(buf, "**** TropHax StandAlone Edition ****", sizeof(buf));
printf("\e[%i;%iH%s", 1, CENTERX(buf), buf);
strncpy(buf, "Choose a trophy:", sizeof(buf));
printf("\e[%i;%iH%s", 2, CENTERX(buf), buf);
y = 3;
int max = (size < WINDOW_HEIGHT) ? size : WINDOW_HEIGHT;
for (int i=0; i < max; i++) {
if (i+window == selection)
psvDebugScreenSetFgColor(0xFF0000);
printf("\e[%i;%iH%s", y, x, trophy_list[i+window].path);
y += 1;
psvDebugScreenSetFgColor(0xFFFFFF);
}
strncpy(buf, "U/D: Select Trophy X: Unlock O: Return", sizeof(buf));
printf("\e[%i;%iH%s", SCREEN_ROW, CENTERX(buf), buf);
memset(&pad, 0, sizeof(pad));
sceCtrlPeekBufferPositive(0, &pad, 1);
if (pad.buttons == SCE_CTRL_UP)
{
if (selection <= size - WINDOW_HEIGHT){
window -= 1;
}
if (window < 0){
window = 0;
}
selection -= 1;
if (selection < 0)
selection = 0;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_DOWN)
{
if (selection >= WINDOW_HEIGHT - 1){
window += 1;
}
if (window > size - WINDOW_HEIGHT){
window = (size - WINDOW_HEIGHT < 0) ? 0 : size - WINDOW_HEIGHT;
}
selection += 1;
if (selection + 1 > size - 1)
selection = size - 1;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_CROSS)
{
psvDebugScreenClear(); // Clear the screen!
sceKernelDelayThread(200000);
x = 1, y = 1;
int selection2 = 0;
int window2 = 0;
int size2 = 2;
paths *timeList = malloc(sizeof(paths)*size2);
//set options
strcpy(timeList[0].path, "Use Real SecureTick");
strcpy(timeList[1].path, "Use Fake SecureTick");
while(1)
{
char buf[256];
strncpy(buf, "**** TropHax StandAlone Edition ****", sizeof(buf));
printf("\e[%i;%iH%s", 1, CENTERX(buf), buf);
strncpy(buf, "Choose an Option:", sizeof(buf));
printf("\e[%i;%iH%s", 2, CENTERX(buf), buf);
y = 3;
int max = (size2 < WINDOW_HEIGHT) ? size2 : WINDOW_HEIGHT;
for (int i=0; i < max; i++) {
if (i+window2 == selection2)
psvDebugScreenSetFgColor(0xFF0000);
printf("\e[%i;%iH%s", y, x, timeList[i+window2].path);
y += 1;
psvDebugScreenSetFgColor(0xFFFFFF);
}
strncpy(buf, "U/D: Select Option X: Confirm", sizeof(buf));
printf("\e[%i;%iH%s", SCREEN_ROW, CENTERX(buf), buf);
memset(&pad, 0, sizeof(pad));
sceCtrlPeekBufferPositive(0, &pad, 1);
if (pad.buttons == SCE_CTRL_UP)
{
if (selection2 <= size2 - WINDOW_HEIGHT){
window2 -= 1;
}
if (window2 < 0){
window2 = 0;
}
selection2 -= 1;
if (selection2 < 0)
selection2 = 0;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_DOWN)
{
if (selection2 >= WINDOW_HEIGHT - 1){
window2 += 1;
}
if (window2 > size2 - WINDOW_HEIGHT){
window2 = (size2 - WINDOW_HEIGHT < 0) ? 0 : size2 - WINDOW_HEIGHT;
}
selection2 += 1;
if (selection2 + 1 > size2 - 1)
selection2 = size2 - 1;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_CROSS)
{
if(selection2 == 0)
{
psvDebugScreenClear();
printf("Unlocking trophy %i\n",selection);
SceNpTrophyId id = selection;
SceNpTrophyId platid;
ret = sceNpTrophyUnlockTrophy(trophyContext,handle,id,&platid);
if(ret < 0){
if(ret == 0x8055160f)
{
printf("Trophy %li is allready unlocked.\n",id);
}
else
{
printf("sceNpTrophyUnlockTrophy() failed. ret = 0x%x\n", ret);
}
}
else
{
printf("Successfully unlocked trophy %li\n",id);
SceNpTrophyDetails trophyDetails = {0};
trophyDetails.size = sizeof(SceNpTrophyDetails);
sceNpTrophyGetTrophyInfo(trophyContext,handle,id,&trophyDetails,NULL);
memset(trophy_list[id].path,0x00,sizeof(trophy_list[id].path));
sprintf(trophy_list[id].path,"%.50s (%li)",trophyDetails.name,id);
}
sceKernelDelayThread(500000);
goto selectTrophyMenu;
}
if(selection2 == 1)
{
psvDebugScreenClear();
sceKernelDelayThread(150000);
int selectedPartOfTime = 0;
SceDateTime dateTime;
memset(&dateTime,0x00,sizeof(SceDateTime));
SceRtcTick fakeTime = {0};
sceRtcGetCurrentTick(&fakeTime);
sceRtcSetTick(&dateTime,&fakeTime);
while(1)
{
char buf[256];
strncpy(buf, "**** TropHax StandAlone Edition ****", sizeof(buf));
printf("\e[%i;%iH%s\n", 1, CENTERX(buf), buf);
printf("Set SecureTick: (DD/MM/YY H:M:S)\n");
if(selectedPartOfTime == 0)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.day);
psvDebugScreenSetFgColor(0xFFFFFF);
printf("/");
if(selectedPartOfTime == 1)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.month);
psvDebugScreenSetFgColor(0xFFFFFF);
printf("/");
if(selectedPartOfTime == 2)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.year);
psvDebugScreenSetFgColor(0xFFFFFF);
printf(" ");
if(selectedPartOfTime == 3)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.hour);
psvDebugScreenSetFgColor(0xFFFFFF);
printf(":");
if(selectedPartOfTime == 4)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.minute);
psvDebugScreenSetFgColor(0xFFFFFF);
printf(":");
if(selectedPartOfTime == 5)
{
psvDebugScreenSetFgColor(0xFF0000);
}
printf("%02d",dateTime.second);
psvDebugScreenSetFgColor(0xFFFFFF);
printf("\n\nResulting timestamp:\n");
printf("%llx",fakeTime.tick);
strncpy(buf, "U/D: Increment/Decrement L/R: Part of Date X: Confirm", sizeof(buf));
printf("\e[%i;%iH%s", SCREEN_ROW, CENTERX(buf), buf);
memset(&pad, 0, sizeof(pad));
sceCtrlPeekBufferPositive(0, &pad, 1);
if(pad.buttons == SCE_CTRL_RIGHT)
{
selectedPartOfTime ++;
if(selectedPartOfTime >= 5)
{
selectedPartOfTime = 5;
}
sceKernelDelayThread(150000);
}
if(pad.buttons == SCE_CTRL_LEFT)
{
selectedPartOfTime --;
if(selectedPartOfTime <= 0)
{
selectedPartOfTime = 0;
}
sceKernelDelayThread(150000);
}
if(pad.buttons == SCE_CTRL_UP)
{
if(selectedPartOfTime == 0)
{
dateTime.day ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.day --;
}
}
if(selectedPartOfTime == 1)
{
dateTime.month ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.month --;
}
}
if(selectedPartOfTime == 2)
{
dateTime.year ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.year --;
}
}
if(selectedPartOfTime == 3)
{
dateTime.hour ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.hour --;
}
}
if(selectedPartOfTime == 4)
{
dateTime.minute ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.minute --;
}
}
if(selectedPartOfTime == 5)
{
dateTime.second ++;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.second --;
}
}
sceKernelDelayThread(150000);
}
if(pad.buttons == SCE_CTRL_DOWN)
{
if(selectedPartOfTime == 0)
{
dateTime.day --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.day ++;
}
}
if(selectedPartOfTime == 1)
{
dateTime.month --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.month ++;
}
}
if(selectedPartOfTime == 2)
{
dateTime.year --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.year ++;
}
if(dateTime.year < 2015)
{
dateTime.year = 2015;
}
}
if(selectedPartOfTime == 3)
{
dateTime.hour --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.hour ++;
}
}
if(selectedPartOfTime == 4)
{
dateTime.minute --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.minute ++;
}
}
if(selectedPartOfTime == 5)
{
dateTime.second --;
ret = sceRtcGetTick(&dateTime, &fakeTime);
if(ret < 0)
{
dateTime.second ++;
}
}
sceKernelDelayThread(150000);
}
if(pad.buttons == SCE_CTRL_CROSS)
{
psvDebugScreenClear();
printf("Unlocking trophy %i\n",selection);
SceNpTrophyId id = selection;
SceNpTrophyId platid;
ret = setSecureTick(fakeTime.tick);
if(ret < 0){
printf("setSecureTick() failed. ret = 0x%x\n", ret);
sceKernelDelayThread(500000);
goto selectTrophyMenu;
}
ret = sceNpTrophyUnlockTrophy(trophyContext,handle,id,&platid);
if(ret < 0){
if(ret == 0x8055160f)
{
printf("Trophy %li is allready unlocked.\n",id);
}
else
{
printf("sceNpTrophyUnlockTrophy() failed. ret = 0x%x\n", ret);
}
}
else
{
printf("Successfully unlocked trophy %li\n",id);
SceNpTrophyDetails trophyDetails = {0};
trophyDetails.size = sizeof(SceNpTrophyDetails);
sceNpTrophyGetTrophyInfo(trophyContext,handle,id,&trophyDetails,NULL);
memset(trophy_list[id].path,0x00,sizeof(trophy_list[id].path));
sprintf(trophy_list[id].path,"%.50s (%li)",trophyDetails.name,id);
}
sceRtcGetCurrentTick(&fakeTime);
ret = setSecureTick(fakeTime.tick);
if(ret < 0){
printf("setSecureTick() failed. ret = 0x%x\n", ret);
sceKernelDelayThread(500000);
goto selectTrophyMenu;
}
sceKernelDelayThread(500000);
goto selectTrophyMenu;
}
}
}
}
}
}
if (pad.buttons == SCE_CTRL_CIRCLE)
{
sceKernelDelayThread(150000);
goto TrophyMenu;
}
if(window != oWindow)
{
psvDebugScreenClear();
oWindow = window;
}
}
}
else if(selection == 1)
{
psvDebugScreenClear(); //clear screen
SceNpTrophyId id = 0;
SceNpTrophyId platid;
while (1)
{
ret = sceNpTrophyUnlockTrophy(trophyContext,handle,id,&platid);
if(ret < 0){
if(ret == 0x8055160f)
{
printf("Trophy %li is allready unlocked.\n",id);
}
else if(ret == 0x8055160e)
{
printf("All trophys unlocked!\n");
sceKernelDelayThread(500000);
goto TrophyMenu;
}
else
{
printf("sceNpTrophyUnlockTrophy() failed. ret = 0x%x\n", ret);
}
}
else
{
printf("Successfully unlocked trophy %li\n",id);
}
id ++;
}
}
else if(selection == 2)
{
psvDebugScreenClear();
ret = sceNpTrophyDestroyContext(trophyContext);
@ -754,208 +1296,21 @@ TrophyMenu:
sceKernelDelayThread(150000);
goto start;
}
if (pad.buttons == SCE_CTRL_CROSS)
{
if(selection == 0)
{
//Show trophy selection menu
x = 1, y = 1, selection = 0, window = 0;
psvDebugScreenClear();
printf("Obtaining trophy count..");
SceNpTrophyGameDetails gameDetails = {0};
gameDetails.size = sizeof(SceNpTrophyGameDetails);
sceNpTrophyGetGameInfo(trophyContext,handle,&gameDetails,NULL);
size = gameDetails.numTrophies;
printf(" %i\n",size);
paths *trophy_list = malloc(sizeof(paths)*size);
SceNpTrophyDetails trophyDetails = {0};
trophyDetails.size = sizeof(SceNpTrophyDetails);
printf("Obtaining trophy names...");
for (int i=0; i < size; i++)
{
sceNpTrophyGetTrophyInfo(trophyContext,handle,i,&trophyDetails,NULL);
if(strcmp((char *)trophyDetails.name,"") !=0)
{
sprintf(trophy_list[i].path,"%.50s (%i)",trophyDetails.name,i);
}
else
{
sprintf(trophy_list[i].path,"Hidden Trophy (%i)",i);
}
}
printf("OK!\n");
sceKernelDelayThread(500000);
selectTrophyMenu:
psvDebugScreenClear();
while(1)
{
char buf[256];
strncpy(buf, "**** TropHax StandAlone Edition ****", sizeof(buf));
printf("\e[%i;%iH%s", 1, CENTERX(buf), buf);
strncpy(buf, "Choose a trophy:", sizeof(buf));
printf("\e[%i;%iH%s", 2, CENTERX(buf), buf);
y = 3;
int max = (size < WINDOW_HEIGHT) ? size : WINDOW_HEIGHT;
for (int i=0; i < max; i++) {
if (i+window == selection)
psvDebugScreenSetFgColor(0xFF0000);
printf("\e[%i;%iH%s", y, x, trophy_list[i+window].path);
y += 1;
psvDebugScreenSetFgColor(0xFFFFFF);
}
strncpy(buf, "U/D: Select Trophy X: Unlock O: Return", sizeof(buf));
printf("\e[%i;%iH%s", SCREEN_ROW, CENTERX(buf), buf);
memset(&pad, 0, sizeof(pad));
sceCtrlPeekBufferPositive(0, &pad, 1);
if (pad.buttons == SCE_CTRL_UP)
{
if (selection <= size - WINDOW_HEIGHT){
window -= 1;
}
if (window < 0){
window = 0;
}
selection -= 1;
if (selection < 0)
selection = 0;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_DOWN)
{
if (selection >= WINDOW_HEIGHT - 1){
window += 1;
}
if (window > size - WINDOW_HEIGHT){
window = (size - WINDOW_HEIGHT < 0) ? 0 : size - WINDOW_HEIGHT;
}
selection += 1;
if (selection + 1 > size - 1)
selection = size - 1;
sceKernelDelayThread(150000);
}
if (pad.buttons == SCE_CTRL_CROSS)
{
psvDebugScreenClear();
printf("Unlocking trophy %i\n",selection);
SceNpTrophyId id = selection;
SceNpTrophyId platid;
ret = sceNpTrophyUnlockTrophy(trophyContext,handle,id,&platid);
if(ret < 0){
if(ret == 0x8055160f)
{
printf("Trophy %li is allready unlocked.\n",id);
}
else
{
printf("sceNpTrophyUnlockTrophy() failed. ret = 0x%x\n", ret);
}
}
else
{
printf("Successfully unlocked trophy %li\n",id);
SceNpTrophyDetails trophyDetails = {0};
trophyDetails.size = sizeof(SceNpTrophyDetails);
sceNpTrophyGetTrophyInfo(trophyContext,handle,id,&trophyDetails,NULL);
memset(trophy_list[id].path,0x00,sizeof(trophy_list[id].path));
sprintf(trophy_list[id].path,"%.50s (%li)",trophyDetails.name,id);
}
sceKernelDelayThread(500000);
goto selectTrophyMenu;
}
if (pad.buttons == SCE_CTRL_CIRCLE)
{
sceKernelDelayThread(150000);
goto TrophyMenu;
}
if(window != oWindow)
{
psvDebugScreenClear();
oWindow = window;
}
}
}
else if(selection == 1)
{
psvDebugScreenClear(); //clear screen
SceNpTrophyId id = 0;
SceNpTrophyId platid;
while (1)
{
ret = sceNpTrophyUnlockTrophy(trophyContext,handle,id,&platid);
if(ret < 0){
if(ret == 0x8055160f)
{
printf("Trophy %li is allready unlocked.\n",id);
}
else if(ret == 0x8055160e)
{
printf("All trophys unlocked!\n");
sceKernelDelayThread(500000);
goto TrophyMenu;
}
else
{
printf("sceNpTrophyUnlockTrophy() failed. ret = 0x%x\n", ret);
}
}
else
{
printf("Successfully unlocked trophy %li\n",id);
}
id ++;
}
}
else if(selection == 2)
{
psvDebugScreenClear();
ret = sceNpTrophyDestroyContext(trophyContext);
if(ret < 0){
printf("sceNpTrophyDestroyContext() failed. ret = 0x%x\n", ret);
while(1){};
}
ret = sceNpTrophyDestroyHandle(handle);
if(ret < 0){
printf("sceNpTrophyDestroyHandle() failed. ret = 0x%x\n", ret);
while(1){};
}
ret = sceNpTrophyTerm();
if(ret < 0){
printf("sceNpTrophyTerm() failed. ret = 0x%x\n", ret);
while(1){};
}
sceKernelStopUnloadModule(user_modid, 0, NULL, 0, NULL, NULL);
taiStopUnloadKernelModule(kernel_modid, 0, NULL, 0, NULL, NULL);
sceKernelDelayThread(150000);
goto start;
}
}
}
}
if(window != oWindow)
{
psvDebugScreenClear();
oWindow = window;
}
if(window != oWindow)
{
psvDebugScreenClear();
oWindow = window;
}
}while (pad.buttons != SCE_CTRL_CIRCLE);

3
app/src/rtc.h Normal file
View File

@ -0,0 +1,3 @@
//Defines functions relating to changing timestamps
int SetTrophyTimes(unsigned int timestamp1,unsigned int timestamp2);

View File

@ -25,6 +25,7 @@ target_link_libraries(${PROJECT_NAME}
SceModulemgrForDriver_stub
SceThreadmgrForDriver_stub
SceProcessmgrForDriver_stub
SceRtcForDriver_stub
#SceNpDrmForDriver_stub
taihenForKernel_stub
taihenModuleUtils_stub

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@ -10,4 +10,5 @@ SceAppMgrKernel2:
SceAppMgrKernel2Library:
syscall: true
functions:
- sceAppMgrKernelMountById
- sceAppMgrKernelMountById
- kSetTrophyTimes

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@ -37,8 +37,22 @@ void *(* sceAppMgrFindProcessInfoByPid)(void *data, SceUID pid);
int (* sceAppMgrMountById)(SceUID pid, void *info, int id, const char *titleid, const char *path, const char *desired_mount_point, const void *klicensee, char *mount_point);
int (* _ksceKernelGetModuleInfo)(SceUID pid, SceUID modid, SceKernelModuleInfo *info);
int ksceRtcSetCurrentSecureTick(unsigned int* timestamp);
tai_module_info_t tai_info;
int kSetTrophyTimes(unsigned int timestamp1, unsigned int timestamp2)
{
unsigned int timestamp[2];
timestamp[0] = timestamp1;
timestamp[1] = timestamp2;
return ksceRtcSetCurrentSecureTick(timestamp);
}
int _sceAppMgrKernelMountById(SceAppMgrMountIdArgs *args) {
int res;

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@ -22,6 +22,7 @@ target_link_libraries(${PROJECT_NAME}
SceLibKernel_stub
SceIofilemgr_stub
SceAppMgrKernel2_stub
SceLibc_stub
)
vita_create_self(user.suprx ${PROJECT_NAME} CONFIG exports.yml UNSAFE)

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@ -10,4 +10,5 @@ SceAppMgrUser:
SceAppMgrUserLibrary:
syscall: false
functions:
- sceAppMgrUserMountById
- sceAppMgrUserMountById
- SetTrophyTimes

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@ -1,3 +1,4 @@
#include <appmgr_kernel.h>
int sceAppMgrUserMountById(SceAppMgrMountIdArgs *args);
int kSetTrophyTimes(unsigned int timestamp1, unsigned int timestamp2);

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@ -18,9 +18,15 @@
#include <psp2/kernel/modulemgr.h>
#include <vitasdk.h>
#include "appmgr_user.h"
int SetTrophyTimes(unsigned int timestamp1,unsigned int timestamp2)
{
return kSetTrophyTimes(timestamp1,timestamp2);
}
int sceAppMgrUserMountById(SceAppMgrMountIdArgs *args) {
return sceAppMgrKernelMountById(args);
}