/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; const ControllerEvents = { // Fired when a performance pref changes (either because the user changed it // via the tool's UI, by changing something about:config or programatically). PREF_CHANGED: "Performance:PrefChanged", // Fired when the devtools theme changes. THEME_CHANGED: "Performance:ThemeChanged", // When a new recording model is received by the controller. RECORDING_ADDED: "Performance:RecordingAdded", // When a recording model gets removed from the controller. RECORDING_DELETED: "Performance:RecordingDeleted", // When a recording model becomes "started", "stopping" or "stopped". RECORDING_STATE_CHANGE: "Performance:RecordingStateChange", // When a recording is offering information on the profiler's circular buffer. RECORDING_PROFILER_STATUS_UPDATE: "Performance:RecordingProfilerStatusUpdate", // When a recording model becomes marked as selected. RECORDING_SELECTED: "Performance:RecordingSelected", // When starting a recording is attempted and fails because the backend // does not permit it at this time. BACKEND_FAILED_AFTER_RECORDING_START: "Performance:BackendFailedRecordingStart", // When a recording is started and the backend has started working. BACKEND_READY_AFTER_RECORDING_START: "Performance:BackendReadyRecordingStart", // When a recording is stopped and the backend has finished cleaning up. BACKEND_READY_AFTER_RECORDING_STOP: "Performance:BackendReadyRecordingStop", // When a recording is exported. RECORDING_EXPORTED: "Performance:RecordingExported", // When a recording is imported. RECORDING_IMPORTED: "Performance:RecordingImported", // When a source is shown in the JavaScript Debugger at a specific location. SOURCE_SHOWN_IN_JS_DEBUGGER: "Performance:UI:SourceShownInJsDebugger", SOURCE_NOT_FOUND_IN_JS_DEBUGGER: "Performance:UI:SourceNotFoundInJsDebugger", // Fired by the PerformanceController when `populateWithRecordings` is finished. RECORDINGS_SEEDED: "Performance:RecordingsSeeded", }; const ViewEvents = { // Emitted by the `ToolbarView` when a preference changes. UI_PREF_CHANGED: "Performance:UI:PrefChanged", // When the state (display mode) changes, for example when switching between // "empty", "recording" or "recorded". This causes certain parts of the UI // to be hidden or visible. UI_STATE_CHANGED: "Performance:UI:StateChanged", // Emitted by the `PerformanceView` on clear button click. UI_CLEAR_RECORDINGS: "Performance:UI:ClearRecordings", // Emitted by the `PerformanceView` on record button click. UI_START_RECORDING: "Performance:UI:StartRecording", UI_STOP_RECORDING: "Performance:UI:StopRecording", // Emitted by the `PerformanceView` on import/export button click. UI_IMPORT_RECORDING: "Performance:UI:ImportRecording", UI_EXPORT_RECORDING: "Performance:UI:ExportRecording", // Emitted by the `PerformanceView` when the profiler's circular buffer // status has been rendered. UI_RECORDING_PROFILER_STATUS_RENDERED: "Performance:UI:RecordingProfilerStatusRendered", // When a recording is selected in the UI. UI_RECORDING_SELECTED: "Performance:UI:RecordingSelected", // Emitted by the `DetailsView` when a subview is selected UI_DETAILS_VIEW_SELECTED: "Performance:UI:DetailsViewSelected", // Emitted by the `OverviewView` after something has been rendered. UI_OVERVIEW_RENDERED: "Performance:UI:OverviewRendered", UI_MARKERS_GRAPH_RENDERED: "Performance:UI:OverviewMarkersRendered", UI_MEMORY_GRAPH_RENDERED: "Performance:UI:OverviewMemoryRendered", UI_FRAMERATE_GRAPH_RENDERED: "Performance:UI:OverviewFramerateRendered", // Emitted by the `OverviewView` when a range has been selected in the graphs. UI_OVERVIEW_RANGE_SELECTED: "Performance:UI:OverviewRangeSelected", // Emitted by the `WaterfallView` when it has been rendered. UI_WATERFALL_RENDERED: "Performance:UI:WaterfallRendered", // Emitted by the `JsCallTreeView` when it has been rendered. UI_JS_CALL_TREE_RENDERED: "Performance:UI:JsCallTreeRendered", // Emitted by the `JsFlameGraphView` when it has been rendered. UI_JS_FLAMEGRAPH_RENDERED: "Performance:UI:JsFlameGraphRendered", // Emitted by the `MemoryCallTreeView` when it has been rendered. UI_MEMORY_CALL_TREE_RENDERED: "Performance:UI:MemoryCallTreeRendered", // Emitted by the `MemoryFlameGraphView` when it has been rendered. UI_MEMORY_FLAMEGRAPH_RENDERED: "Performance:UI:MemoryFlameGraphRendered", }; module.exports = Object.assign({}, ControllerEvents, ViewEvents);