/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/cache/CacheChild.h" #include "mozilla/Unused.h" #include "mozilla/dom/cache/ActorUtils.h" #include "mozilla/dom/cache/Cache.h" #include "mozilla/dom/cache/CacheOpChild.h" namespace mozilla { namespace dom { namespace cache { // Declared in ActorUtils.h PCacheChild* AllocPCacheChild() { return new CacheChild(); } // Declared in ActorUtils.h void DeallocPCacheChild(PCacheChild* aActor) { delete aActor; } CacheChild::CacheChild() : mListener(nullptr) , mNumChildActors(0) , mDelayedDestroy(false) , mLocked(false) { MOZ_COUNT_CTOR(cache::CacheChild); } CacheChild::~CacheChild() { MOZ_COUNT_DTOR(cache::CacheChild); NS_ASSERT_OWNINGTHREAD(CacheChild); MOZ_DIAGNOSTIC_ASSERT(!mListener); MOZ_DIAGNOSTIC_ASSERT(!mNumChildActors); MOZ_DIAGNOSTIC_ASSERT(!mLocked); } void CacheChild::SetListener(Cache* aListener) { NS_ASSERT_OWNINGTHREAD(CacheChild); MOZ_DIAGNOSTIC_ASSERT(!mListener); mListener = aListener; MOZ_DIAGNOSTIC_ASSERT(mListener); } void CacheChild::ClearListener() { NS_ASSERT_OWNINGTHREAD(CacheChild); MOZ_DIAGNOSTIC_ASSERT(mListener); mListener = nullptr; } void CacheChild::ExecuteOp(nsIGlobalObject* aGlobal, Promise* aPromise, nsISupports* aParent, const CacheOpArgs& aArgs) { mNumChildActors += 1; MOZ_ALWAYS_TRUE(SendPCacheOpConstructor( new CacheOpChild(GetWorkerHolder(), aGlobal, aParent, aPromise), aArgs)); } void CacheChild::StartDestroyFromListener() { NS_ASSERT_OWNINGTHREAD(CacheChild); // The listener should be held alive by any async operations, so if it // is going away then there must not be any child actors. This in turn // ensures that StartDestroy() will not trigger the delayed path. MOZ_DIAGNOSTIC_ASSERT(!mNumChildActors); StartDestroy(); } void CacheChild::StartDestroy() { NS_ASSERT_OWNINGTHREAD(CacheChild); // If we have outstanding child actors, then don't destroy ourself yet. // The child actors should be short lived and we should allow them to complete // if possible. NoteDeletedActor() will call back into this Shutdown() // method when the last child actor is gone. Also, delay destruction if we // have been explicitly locked by someone using us on the stack. if (mNumChildActors || mLocked) { mDelayedDestroy = true; return; } RefPtr listener = mListener; // StartDestroy() can get called from either Cache or the WorkerHolder. // Theoretically we can get double called if the right race happens. Handle // that by just ignoring the second StartDestroy() call. if (!listener) { return; } listener->DestroyInternal(this); // Cache listener should call ClearListener() in DestroyInternal() MOZ_DIAGNOSTIC_ASSERT(!mListener); // Start actor destruction from parent process Unused << SendTeardown(); } void CacheChild::ActorDestroy(ActorDestroyReason aReason) { NS_ASSERT_OWNINGTHREAD(CacheChild); RefPtr listener = mListener; if (listener) { listener->DestroyInternal(this); // Cache listener should call ClearListener() in DestroyInternal() MOZ_DIAGNOSTIC_ASSERT(!mListener); } RemoveWorkerHolder(); } PCacheOpChild* CacheChild::AllocPCacheOpChild(const CacheOpArgs& aOpArgs) { MOZ_CRASH("CacheOpChild should be manually constructed."); return nullptr; } bool CacheChild::DeallocPCacheOpChild(PCacheOpChild* aActor) { delete aActor; NoteDeletedActor(); return true; } void CacheChild::NoteDeletedActor() { mNumChildActors -= 1; MaybeFlushDelayedDestroy(); } void CacheChild::MaybeFlushDelayedDestroy() { if (!mNumChildActors && !mLocked && mDelayedDestroy) { StartDestroy(); } } void CacheChild::Lock() { NS_ASSERT_OWNINGTHREAD(CacheChild); MOZ_DIAGNOSTIC_ASSERT(!mLocked); mLocked = true; } void CacheChild::Unlock() { NS_ASSERT_OWNINGTHREAD(CacheChild); MOZ_DIAGNOSTIC_ASSERT(mLocked); mLocked = false; MaybeFlushDelayedDestroy(); } } // namespace cache } // namespace dom } // namespace mozilla