/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_workers_workerprivate_h__ #define mozilla_dom_workers_workerprivate_h__ #include "Workers.h" #include "js/CharacterEncoding.h" #include "nsIContentPolicy.h" #include "nsIContentSecurityPolicy.h" #include "nsILoadGroup.h" #include "nsIWorkerDebugger.h" #include "nsPIDOMWindow.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/CondVar.h" #include "mozilla/ConsoleReportCollector.h" #include "mozilla/DOMEventTargetHelper.h" #include "mozilla/Move.h" #include "mozilla/TimeStamp.h" #include "mozilla/dom/BindingDeclarations.h" #include "nsAutoPtr.h" #include "nsCycleCollectionParticipant.h" #include "nsDataHashtable.h" #include "nsHashKeys.h" #include "nsRefPtrHashtable.h" #include "nsString.h" #include "nsTArray.h" #include "nsThreadUtils.h" #include "nsTObserverArray.h" #include "Queue.h" #include "WorkerHolder.h" #ifdef XP_WIN #undef PostMessage #endif class nsIChannel; class nsIConsoleReportCollector; class nsIDocument; class nsIEventTarget; class nsIPrincipal; class nsIScriptContext; class nsIScriptTimeoutHandler; class nsISerializable; class nsIThread; class nsIThreadInternal; class nsITimer; class nsIURI; template class nsMainThreadPtrHandle; namespace JS { struct RuntimeStats; } // namespace JS namespace mozilla { class ThrottledEventQueue; namespace dom { class Function; class MessagePort; class MessagePortIdentifier; class PromiseNativeHandler; class StructuredCloneHolder; class WorkerDebuggerGlobalScope; class WorkerGlobalScope; } // namespace dom namespace ipc { class PrincipalInfo; } // namespace ipc } // namespace mozilla struct PRThread; class ReportDebuggerErrorRunnable; class PostDebuggerMessageRunnable; BEGIN_WORKERS_NAMESPACE class AutoSyncLoopHolder; class SharedWorker; class ServiceWorkerClientInfo; class WorkerControlRunnable; class WorkerDebugger; class WorkerPrivate; class WorkerRunnable; class WorkerThread; // SharedMutex is a small wrapper around an (internal) reference-counted Mutex // object. It exists to avoid changing a lot of code to use Mutex* instead of // Mutex&. class SharedMutex { typedef mozilla::Mutex Mutex; class RefCountedMutex final : public Mutex { public: explicit RefCountedMutex(const char* aName) : Mutex(aName) { } NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedMutex) private: ~RefCountedMutex() { } }; RefPtr mMutex; public: explicit SharedMutex(const char* aName) : mMutex(new RefCountedMutex(aName)) { } SharedMutex(SharedMutex& aOther) : mMutex(aOther.mMutex) { } operator Mutex&() { return *mMutex; } operator const Mutex&() const { return *mMutex; } void AssertCurrentThreadOwns() const { mMutex->AssertCurrentThreadOwns(); } }; class WorkerErrorBase { public: nsString mMessage; nsString mFilename; uint32_t mLineNumber; uint32_t mColumnNumber; uint32_t mErrorNumber; WorkerErrorBase() : mLineNumber(0), mColumnNumber(0), mErrorNumber(0) { } void AssignErrorBase(JSErrorBase* aReport); }; class WorkerErrorNote : public WorkerErrorBase { public: void AssignErrorNote(JSErrorNotes::Note* aNote); }; class WorkerErrorReport : public WorkerErrorBase { public: nsString mLine; uint32_t mFlags; JSExnType mExnType; bool mMutedError; nsTArray mNotes; WorkerErrorReport() : mFlags(0), mExnType(JSEXN_ERR), mMutedError(false) { } void AssignErrorReport(JSErrorReport* aReport); }; template class WorkerPrivateParent : public DOMEventTargetHelper { protected: class EventTarget; friend class EventTarget; typedef mozilla::ipc::PrincipalInfo PrincipalInfo; public: struct LocationInfo { nsCString mHref; nsCString mProtocol; nsCString mHost; nsCString mHostname; nsCString mPort; nsCString mPathname; nsCString mSearch; nsCString mHash; nsString mOrigin; }; protected: typedef mozilla::ErrorResult ErrorResult; SharedMutex mMutex; mozilla::CondVar mCondVar; // Protected by mMutex. RefPtr mEventTarget; nsTArray> mPreStartRunnables; private: WorkerPrivate* mParent; nsString mScriptURL; // This is the worker name for shared workers or the worker scope // for service workers. nsCString mWorkerName; LocationInfo mLocationInfo; // The lifetime of these objects within LoadInfo is managed explicitly; // they do not need to be cycle collected. WorkerLoadInfo mLoadInfo; Atomic mLoadingWorkerScript; // Only used for top level workers. nsTArray> mQueuedRunnables; // Protected by mMutex. JSSettings mJSSettings; // Only touched on the parent thread (currently this is always the main // thread as SharedWorkers are always top-level). nsTArray> mSharedWorkers; uint64_t mBusyCount; // SharedWorkers may have multiple windows paused, so this must be // a count instead of just a boolean. uint32_t mParentWindowPausedDepth; Status mParentStatus; bool mParentFrozen; bool mIsChromeWorker; bool mMainThreadObjectsForgotten; // mIsSecureContext is set once in our constructor; after that it can be read // from various threads. We could make this const if we were OK with setting // it in the initializer list via calling some function that takes all sorts // of state (loadinfo, worker type, parent). // // It's a bit unfortunate that we have to have an out-of-band boolean for // this, but we need access to this state from the parent thread, and we can't // use our global object's secure state there. bool mIsSecureContext; WorkerType mWorkerType; TimeStamp mCreationTimeStamp; DOMHighResTimeStamp mCreationTimeHighRes; protected: // The worker is owned by its thread, which is represented here. This is set // in Construct() and emptied by WorkerFinishedRunnable, and conditionally // traversed by the cycle collector if the busy count is zero. RefPtr mSelfRef; WorkerPrivateParent(WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker, WorkerType aWorkerType, const nsACString& aSharedWorkerName, WorkerLoadInfo& aLoadInfo); ~WorkerPrivateParent(); private: Derived* ParentAsWorkerPrivate() const { return static_cast(const_cast(this)); } bool NotifyPrivate(Status aStatus); bool TerminatePrivate() { return NotifyPrivate(Terminating); } void PostMessageInternal(JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, UniquePtr&& aClientInfo, PromiseNativeHandler* aHandler, ErrorResult& aRv); nsresult DispatchPrivate(already_AddRefed aRunnable, nsIEventTarget* aSyncLoopTarget); public: virtual JSObject* WrapObject(JSContext* aCx, JS::Handle aGivenProto) override; NS_DECL_ISUPPORTS_INHERITED NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(WorkerPrivateParent, DOMEventTargetHelper) void EnableDebugger(); void DisableDebugger(); void ClearSelfRef() { AssertIsOnParentThread(); MOZ_ASSERT(mSelfRef); mSelfRef = nullptr; } nsresult Dispatch(already_AddRefed aRunnable) { return DispatchPrivate(Move(aRunnable), nullptr); } nsresult DispatchControlRunnable(already_AddRefed aWorkerControlRunnable); nsresult DispatchDebuggerRunnable(already_AddRefed aDebuggerRunnable); already_AddRefed MaybeWrapAsWorkerRunnable(already_AddRefed aRunnable); already_AddRefed GetEventTarget(); // May be called on any thread... bool Start(); // Called on the parent thread. bool Notify(Status aStatus) { return NotifyPrivate(aStatus); } bool Cancel() { return Notify(Canceling); } bool Kill() { return Notify(Killing); } // We can assume that an nsPIDOMWindow will be available for Freeze, Thaw // as these are only used for globals going in and out of the bfcache. // // XXXbz: This is a bald-faced lie given the uses in RegisterSharedWorker and // CloseSharedWorkersForWindow, which pass null for aWindow to Thaw and Freeze // respectively. See bug 1251722. bool Freeze(nsPIDOMWindowInner* aWindow); bool Thaw(nsPIDOMWindowInner* aWindow); // When we debug a worker, we want to disconnect the window and the worker // communication. This happens calling this method. // Note: this method doesn't suspend the worker! Use Freeze/Thaw instead. void ParentWindowPaused(); void ParentWindowResumed(); bool Terminate() { AssertIsOnParentThread(); return TerminatePrivate(); } bool Close(); bool ModifyBusyCount(bool aIncrease); void ForgetOverridenLoadGroup(nsCOMPtr& aLoadGroupOut); void ForgetMainThreadObjects(nsTArray >& aDoomed); void PostMessage(JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, ErrorResult& aRv); void PostMessageToServiceWorker(JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, UniquePtr&& aClientInfo, PromiseNativeHandler* aHandler, ErrorResult& aRv); void UpdateContextOptions(const JS::ContextOptions& aContextOptions); void UpdateLanguages(const nsTArray& aLanguages); void UpdatePreference(WorkerPreference aPref, bool aValue); void UpdateJSWorkerMemoryParameter(JSGCParamKey key, uint32_t value); void GarbageCollect(bool aShrinking); void CycleCollect(bool aDummy); void OfflineStatusChangeEvent(bool aIsOffline); void MemoryPressure(bool aDummy); bool RegisterSharedWorker(SharedWorker* aSharedWorker, MessagePort* aPort); void BroadcastErrorToSharedWorkers(JSContext* aCx, const WorkerErrorReport* aReport, bool aIsErrorEvent); void WorkerScriptLoaded(); void QueueRunnable(nsIRunnable* aRunnable) { AssertIsOnParentThread(); mQueuedRunnables.AppendElement(aRunnable); } WorkerPrivate* GetParent() const { return mParent; } bool IsFrozen() const { AssertIsOnParentThread(); return mParentFrozen; } bool IsParentWindowPaused() const { AssertIsOnParentThread(); return mParentWindowPausedDepth > 0; } bool IsAcceptingEvents() { AssertIsOnParentThread(); MutexAutoLock lock(mMutex); return mParentStatus < Terminating; } Status ParentStatus() const { mMutex.AssertCurrentThreadOwns(); return mParentStatus; } nsIScriptContext* GetScriptContext() const { AssertIsOnMainThread(); return mLoadInfo.mScriptContext; } const nsString& ScriptURL() const { return mScriptURL; } const nsCString& Domain() const { return mLoadInfo.mDomain; } bool IsFromWindow() const { return mLoadInfo.mFromWindow; } uint64_t WindowID() const { return mLoadInfo.mWindowID; } uint64_t ServiceWorkerID() const { return mLoadInfo.mServiceWorkerID; } nsIURI* GetBaseURI() const { AssertIsOnMainThread(); return mLoadInfo.mBaseURI; } void SetBaseURI(nsIURI* aBaseURI); nsIURI* GetResolvedScriptURI() const { AssertIsOnMainThread(); return mLoadInfo.mResolvedScriptURI; } const nsString& ServiceWorkerCacheName() const { MOZ_ASSERT(IsServiceWorker()); AssertIsOnMainThread(); return mLoadInfo.mServiceWorkerCacheName; } const ChannelInfo& GetChannelInfo() const { return mLoadInfo.mChannelInfo; } void SetChannelInfo(const ChannelInfo& aChannelInfo) { AssertIsOnMainThread(); MOZ_ASSERT(!mLoadInfo.mChannelInfo.IsInitialized()); MOZ_ASSERT(aChannelInfo.IsInitialized()); mLoadInfo.mChannelInfo = aChannelInfo; } void InitChannelInfo(nsIChannel* aChannel) { mLoadInfo.mChannelInfo.InitFromChannel(aChannel); } void InitChannelInfo(const ChannelInfo& aChannelInfo) { mLoadInfo.mChannelInfo = aChannelInfo; } // This is used to handle importScripts(). When the worker is first loaded // and executed, it happens in a sync loop. At this point it sets // mLoadingWorkerScript to true. importScripts() calls that occur during the // execution run in nested sync loops and so this continues to return true, // leading to these scripts being cached offline. // mLoadingWorkerScript is set to false when the top level loop ends. // importScripts() in function calls or event handlers are always fetched // from the network. bool LoadScriptAsPartOfLoadingServiceWorkerScript() { MOZ_ASSERT(IsServiceWorker()); return mLoadingWorkerScript; } void SetLoadingWorkerScript(bool aLoadingWorkerScript) { // any thread MOZ_ASSERT(IsServiceWorker()); mLoadingWorkerScript = aLoadingWorkerScript; } TimeStamp CreationTimeStamp() const { return mCreationTimeStamp; } DOMHighResTimeStamp CreationTime() const { return mCreationTimeHighRes; } DOMHighResTimeStamp TimeStampToDOMHighRes(const TimeStamp& aTimeStamp) const { MOZ_ASSERT(!aTimeStamp.IsNull()); TimeDuration duration = aTimeStamp - mCreationTimeStamp; return duration.ToMilliseconds(); } nsIPrincipal* GetPrincipal() const { AssertIsOnMainThread(); return mLoadInfo.mPrincipal; } nsILoadGroup* GetLoadGroup() const { AssertIsOnMainThread(); return mLoadInfo.mLoadGroup; } // This method allows the principal to be retrieved off the main thread. // Principals are main-thread objects so the caller must ensure that all // access occurs on the main thread. nsIPrincipal* GetPrincipalDontAssertMainThread() const { return mLoadInfo.mPrincipal; } void SetPrincipal(nsIPrincipal* aPrincipal, nsILoadGroup* aLoadGroup); bool UsesSystemPrincipal() const { return mLoadInfo.mPrincipalIsSystem; } const PrincipalInfo& GetPrincipalInfo() const { return *mLoadInfo.mPrincipalInfo; } already_AddRefed ForgetWorkerChannel() { AssertIsOnMainThread(); return mLoadInfo.mChannel.forget(); } nsIDocument* GetDocument() const; nsPIDOMWindowInner* GetWindow() { AssertIsOnMainThread(); return mLoadInfo.mWindow; } nsIContentSecurityPolicy* GetCSP() const { AssertIsOnMainThread(); return mLoadInfo.mCSP; } void SetCSP(nsIContentSecurityPolicy* aCSP) { AssertIsOnMainThread(); mLoadInfo.mCSP = aCSP; } net::ReferrerPolicy GetReferrerPolicy() const { return mLoadInfo.mReferrerPolicy; } void SetReferrerPolicy(net::ReferrerPolicy aReferrerPolicy) { mLoadInfo.mReferrerPolicy = aReferrerPolicy; } bool IsEvalAllowed() const { return mLoadInfo.mEvalAllowed; } void SetEvalAllowed(bool aEvalAllowed) { mLoadInfo.mEvalAllowed = aEvalAllowed; } bool GetReportCSPViolations() const { return mLoadInfo.mReportCSPViolations; } void SetReportCSPViolations(bool aReport) { mLoadInfo.mReportCSPViolations = aReport; } bool XHRParamsAllowed() const { return mLoadInfo.mXHRParamsAllowed; } void SetXHRParamsAllowed(bool aAllowed) { mLoadInfo.mXHRParamsAllowed = aAllowed; } LocationInfo& GetLocationInfo() { return mLocationInfo; } void CopyJSSettings(JSSettings& aSettings) { mozilla::MutexAutoLock lock(mMutex); aSettings = mJSSettings; } void CopyJSCompartmentOptions(JS::CompartmentOptions& aOptions) { mozilla::MutexAutoLock lock(mMutex); aOptions = IsChromeWorker() ? mJSSettings.chrome.compartmentOptions : mJSSettings.content.compartmentOptions; } // The ability to be a chrome worker is orthogonal to the type of // worker [Dedicated|Shared|Service]. bool IsChromeWorker() const { return mIsChromeWorker; } WorkerType Type() const { return mWorkerType; } bool IsDedicatedWorker() const { return mWorkerType == WorkerTypeDedicated; } bool IsSharedWorker() const { return mWorkerType == WorkerTypeShared; } bool IsServiceWorker() const { return mWorkerType == WorkerTypeService; } nsContentPolicyType ContentPolicyType() const { return ContentPolicyType(mWorkerType); } static nsContentPolicyType ContentPolicyType(WorkerType aWorkerType) { switch (aWorkerType) { case WorkerTypeDedicated: return nsIContentPolicy::TYPE_INTERNAL_WORKER; case WorkerTypeShared: return nsIContentPolicy::TYPE_INTERNAL_SHARED_WORKER; case WorkerTypeService: return nsIContentPolicy::TYPE_INTERNAL_SERVICE_WORKER; default: MOZ_ASSERT_UNREACHABLE("Invalid worker type"); return nsIContentPolicy::TYPE_INVALID; } } const nsCString& WorkerName() const { MOZ_ASSERT(IsServiceWorker() || IsSharedWorker()); return mWorkerName; } bool IsStorageAllowed() const { return mLoadInfo.mStorageAllowed; } const PrincipalOriginAttributes& GetOriginAttributes() const { return mLoadInfo.mOriginAttributes; } // Determine if the SW testing per-window flag is set by devtools bool ServiceWorkersTestingInWindow() const { return mLoadInfo.mServiceWorkersTestingInWindow; } void GetAllSharedWorkers(nsTArray>& aSharedWorkers); void CloseSharedWorkersForWindow(nsPIDOMWindowInner* aWindow); void CloseAllSharedWorkers(); void UpdateOverridenLoadGroup(nsILoadGroup* aBaseLoadGroup); already_AddRefed StealLoadFailedAsyncRunnable() { return mLoadInfo.mLoadFailedAsyncRunnable.forget(); } void FlushReportsToSharedWorkers(nsIConsoleReportCollector* aReporter); IMPL_EVENT_HANDLER(message) IMPL_EVENT_HANDLER(error) // Check whether this worker is a secure context. For use from the parent // thread only; the canonical "is secure context" boolean is stored on the // compartment of the worker global. The only reason we don't // AssertIsOnParentThread() here is so we can assert that this value matches // the one on the compartment, which has to be done from the worker thread. bool IsSecureContext() const { return mIsSecureContext; } #ifdef DEBUG void AssertIsOnParentThread() const; void AssertInnerWindowIsCorrect() const; #else void AssertIsOnParentThread() const { } void AssertInnerWindowIsCorrect() const { } #endif }; class WorkerDebugger : public nsIWorkerDebugger { friend class ::ReportDebuggerErrorRunnable; friend class ::PostDebuggerMessageRunnable; WorkerPrivate* mWorkerPrivate; bool mIsInitialized; nsTArray> mListeners; public: explicit WorkerDebugger(WorkerPrivate* aWorkerPrivate); NS_DECL_ISUPPORTS NS_DECL_NSIWORKERDEBUGGER void AssertIsOnParentThread(); void Close(); void PostMessageToDebugger(const nsAString& aMessage); void ReportErrorToDebugger(const nsAString& aFilename, uint32_t aLineno, const nsAString& aMessage); private: virtual ~WorkerDebugger(); void PostMessageToDebuggerOnMainThread(const nsAString& aMessage); void ReportErrorToDebuggerOnMainThread(const nsAString& aFilename, uint32_t aLineno, const nsAString& aMessage); }; class WorkerPrivate : public WorkerPrivateParent { friend class WorkerHolder; friend class WorkerPrivateParent; typedef WorkerPrivateParent ParentType; friend class AutoSyncLoopHolder; struct TimeoutInfo; class MemoryReporter; friend class MemoryReporter; friend class WorkerThread; enum GCTimerMode { PeriodicTimer = 0, IdleTimer, NoTimer }; bool mDebuggerRegistered; WorkerDebugger* mDebugger; Queue mControlQueue; Queue mDebuggerQueue; // Touched on multiple threads, protected with mMutex. JSContext* mJSContext; RefPtr mCrossThreadDispatcher; nsTArray> mUndispatchedRunnablesForSyncLoop; RefPtr mThread; PRThread* mPRThread; // Things touched on worker thread only. RefPtr mScope; RefPtr mDebuggerScope; nsTArray mChildWorkers; nsTObserverArray mHolders; nsTArray> mTimeouts; uint32_t mDebuggerEventLoopLevel; RefPtr mMainThreadThrottledEventQueue; nsCOMPtr mMainThreadEventTarget; struct SyncLoopInfo { explicit SyncLoopInfo(EventTarget* aEventTarget); RefPtr mEventTarget; bool mCompleted; bool mResult; #ifdef DEBUG bool mHasRun; #endif }; // This is only modified on the worker thread, but in DEBUG builds // AssertValidSyncLoop function iterates it on other threads. Therefore // modifications are done with mMutex held *only* in DEBUG builds. nsTArray> mSyncLoopStack; nsCOMPtr mTimer; nsCOMPtr mTimerRunnable; nsCOMPtr mGCTimer; nsCOMPtr mPeriodicGCTimerTarget; nsCOMPtr mIdleGCTimerTarget; RefPtr mMemoryReporter; // fired on the main thread if the worker script fails to load nsCOMPtr mLoadFailedRunnable; JS::UniqueChars mDefaultLocale; // nulled during worker JSContext init TimeStamp mKillTime; uint32_t mErrorHandlerRecursionCount; uint32_t mNextTimeoutId; Status mStatus; bool mFrozen; bool mTimerRunning; bool mRunningExpiredTimeouts; bool mPendingEventQueueClearing; bool mCancelAllPendingRunnables; bool mPeriodicGCTimerRunning; bool mIdleGCTimerRunning; bool mWorkerScriptExecutedSuccessfully; bool mPreferences[WORKERPREF_COUNT]; bool mOnLine; protected: ~WorkerPrivate(); public: static already_AddRefed Constructor(const GlobalObject& aGlobal, const nsAString& aScriptURL, ErrorResult& aRv); static already_AddRefed Constructor(const GlobalObject& aGlobal, const nsAString& aScriptURL, bool aIsChromeWorker, WorkerType aWorkerType, const nsACString& aSharedWorkerName, WorkerLoadInfo* aLoadInfo, ErrorResult& aRv); static already_AddRefed Constructor(JSContext* aCx, const nsAString& aScriptURL, bool aIsChromeWorker, WorkerType aWorkerType, const nsACString& aSharedWorkerName, WorkerLoadInfo* aLoadInfo, ErrorResult& aRv); static bool WorkerAvailable(JSContext* /* unused */, JSObject* /* unused */); enum LoadGroupBehavior { InheritLoadGroup, OverrideLoadGroup }; static nsresult GetLoadInfo(JSContext* aCx, nsPIDOMWindowInner* aWindow, WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker, LoadGroupBehavior aLoadGroupBehavior, WorkerType aWorkerType, WorkerLoadInfo* aLoadInfo); static void OverrideLoadInfoLoadGroup(WorkerLoadInfo& aLoadInfo); bool IsDebuggerRegistered() { AssertIsOnMainThread(); // No need to lock here since this is only ever modified by the same thread. return mDebuggerRegistered; } void SetIsDebuggerRegistered(bool aDebuggerRegistered) { AssertIsOnMainThread(); MutexAutoLock lock(mMutex); MOZ_ASSERT(mDebuggerRegistered != aDebuggerRegistered); mDebuggerRegistered = aDebuggerRegistered; mCondVar.Notify(); } void WaitForIsDebuggerRegistered(bool aDebuggerRegistered) { AssertIsOnParentThread(); MOZ_ASSERT(!NS_IsMainThread()); MutexAutoLock lock(mMutex); while (mDebuggerRegistered != aDebuggerRegistered) { mCondVar.Wait(); } } WorkerDebugger* Debugger() const { AssertIsOnMainThread(); MOZ_ASSERT(mDebugger); return mDebugger; } void SetDebugger(WorkerDebugger* aDebugger) { AssertIsOnMainThread(); MOZ_ASSERT(mDebugger != aDebugger); mDebugger = aDebugger; } JS::UniqueChars AdoptDefaultLocale() { MOZ_ASSERT(mDefaultLocale, "the default locale must have been successfully set for anyone " "to be trying to adopt it"); return Move(mDefaultLocale); } void DoRunLoop(JSContext* aCx); bool InterruptCallback(JSContext* aCx); nsresult IsOnCurrentThread(bool* aIsOnCurrentThread); bool CloseInternal(JSContext* aCx) { AssertIsOnWorkerThread(); return NotifyInternal(aCx, Closing); } bool FreezeInternal(); bool ThawInternal(); void TraverseTimeouts(nsCycleCollectionTraversalCallback& aCallback); void UnlinkTimeouts(); bool ModifyBusyCountFromWorker(bool aIncrease); bool AddChildWorker(ParentType* aChildWorker); void RemoveChildWorker(ParentType* aChildWorker); void PostMessageToParent(JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, ErrorResult& aRv) { PostMessageToParentInternal(aCx, aMessage, aTransferable, aRv); } void PostMessageToParentMessagePort( JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, ErrorResult& aRv); void EnterDebuggerEventLoop(); void LeaveDebuggerEventLoop(); void PostMessageToDebugger(const nsAString& aMessage); void SetDebuggerImmediate(Function& aHandler, ErrorResult& aRv); void ReportErrorToDebugger(const nsAString& aFilename, uint32_t aLineno, const nsAString& aMessage); bool NotifyInternal(JSContext* aCx, Status aStatus); void ReportError(JSContext* aCx, JS::ConstUTF8CharsZ aToStringResult, JSErrorReport* aReport); static void ReportErrorToConsole(const char* aMessage); int32_t SetTimeout(JSContext* aCx, nsIScriptTimeoutHandler* aHandler, int32_t aTimeout, bool aIsInterval, ErrorResult& aRv); void ClearTimeout(int32_t aId); bool RunExpiredTimeouts(JSContext* aCx); bool RescheduleTimeoutTimer(JSContext* aCx); void UpdateContextOptionsInternal(JSContext* aCx, const JS::ContextOptions& aContextOptions); void UpdateLanguagesInternal(const nsTArray& aLanguages); void UpdatePreferenceInternal(WorkerPreference aPref, bool aValue); void UpdateJSWorkerMemoryParameterInternal(JSContext* aCx, JSGCParamKey key, uint32_t aValue); enum WorkerRanOrNot { WorkerNeverRan = 0, WorkerRan }; void ScheduleDeletion(WorkerRanOrNot aRanOrNot); bool CollectRuntimeStats(JS::RuntimeStats* aRtStats, bool aAnonymize); #ifdef JS_GC_ZEAL void UpdateGCZealInternal(JSContext* aCx, uint8_t aGCZeal, uint32_t aFrequency); #endif void GarbageCollectInternal(JSContext* aCx, bool aShrinking, bool aCollectChildren); void CycleCollectInternal(bool aCollectChildren); void OfflineStatusChangeEventInternal(bool aIsOffline); void MemoryPressureInternal(); JSContext* GetJSContext() const { AssertIsOnWorkerThread(); return mJSContext; } WorkerGlobalScope* GlobalScope() const { AssertIsOnWorkerThread(); return mScope; } WorkerDebuggerGlobalScope* DebuggerGlobalScope() const { AssertIsOnWorkerThread(); return mDebuggerScope; } void SetThread(WorkerThread* aThread); void AssertIsOnWorkerThread() const #ifdef DEBUG ; #else { } #endif WorkerCrossThreadDispatcher* GetCrossThreadDispatcher(); // This may block! void BeginCTypesCall(); // This may block! void EndCTypesCall(); void BeginCTypesCallback() { // If a callback is beginning then we need to do the exact same thing as // when a ctypes call ends. EndCTypesCall(); } void EndCTypesCallback() { // If a callback is ending then we need to do the exact same thing as // when a ctypes call begins. BeginCTypesCall(); } bool ConnectMessagePort(JSContext* aCx, MessagePortIdentifier& aIdentifier); WorkerGlobalScope* GetOrCreateGlobalScope(JSContext* aCx); WorkerDebuggerGlobalScope* CreateDebuggerGlobalScope(JSContext* aCx); bool RegisterBindings(JSContext* aCx, JS::Handle aGlobal); bool RegisterDebuggerBindings(JSContext* aCx, JS::Handle aGlobal); #define WORKER_SIMPLE_PREF(name, getter, NAME) \ bool \ getter() const \ { \ AssertIsOnWorkerThread(); \ return mPreferences[WORKERPREF_##NAME]; \ } #define WORKER_PREF(name, callback) #include "WorkerPrefs.h" #undef WORKER_SIMPLE_PREF #undef WORKER_PREF bool OnLine() const { AssertIsOnWorkerThread(); return mOnLine; } void StopSyncLoop(nsIEventTarget* aSyncLoopTarget, bool aResult); bool AllPendingRunnablesShouldBeCanceled() const { return mCancelAllPendingRunnables; } void ClearMainEventQueue(WorkerRanOrNot aRanOrNot); void ClearDebuggerEventQueue(); void OnProcessNextEvent(); void AfterProcessNextEvent(); void AssertValidSyncLoop(nsIEventTarget* aSyncLoopTarget) #ifdef DEBUG ; #else { } #endif void SetWorkerScriptExecutedSuccessfully() { AssertIsOnWorkerThread(); // Should only be called once! MOZ_ASSERT(!mWorkerScriptExecutedSuccessfully); mWorkerScriptExecutedSuccessfully = true; } // Only valid after CompileScriptRunnable has finished running! bool WorkerScriptExecutedSuccessfully() const { AssertIsOnWorkerThread(); return mWorkerScriptExecutedSuccessfully; } void MaybeDispatchLoadFailedRunnable(); // Get the event target to use when dispatching to the main thread // from this Worker thread. This may be the main thread itself or // a ThrottledEventQueue to the main thread. nsIEventTarget* MainThreadEventTarget(); nsresult DispatchToMainThread(nsIRunnable* aRunnable, uint32_t aFlags = NS_DISPATCH_NORMAL); nsresult DispatchToMainThread(already_AddRefed aRunnable, uint32_t aFlags = NS_DISPATCH_NORMAL); private: WorkerPrivate(WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker, WorkerType aWorkerType, const nsACString& aSharedWorkerName, WorkerLoadInfo& aLoadInfo); bool MayContinueRunning() { AssertIsOnWorkerThread(); Status status; { MutexAutoLock lock(mMutex); status = mStatus; } if (status < Terminating) { return true; } return false; } void CancelAllTimeouts(); enum class ProcessAllControlRunnablesResult { // We did not process anything. Nothing, // We did process something, states may have changed, but we can keep // executing script. MayContinue, // We did process something, and should not continue executing script. Abort }; ProcessAllControlRunnablesResult ProcessAllControlRunnables() { MutexAutoLock lock(mMutex); return ProcessAllControlRunnablesLocked(); } ProcessAllControlRunnablesResult ProcessAllControlRunnablesLocked(); void EnableMemoryReporter(); void DisableMemoryReporter(); void WaitForWorkerEvents(PRIntervalTime interval = PR_INTERVAL_NO_TIMEOUT); void PostMessageToParentInternal(JSContext* aCx, JS::Handle aMessage, const Optional>& aTransferable, ErrorResult& aRv); void GetAllPreferences(bool aPreferences[WORKERPREF_COUNT]) const { AssertIsOnWorkerThread(); memcpy(aPreferences, mPreferences, WORKERPREF_COUNT * sizeof(bool)); } // If the worker shutdown status is equal or greater then aFailStatus, this // operation will fail and nullptr will be returned. See WorkerHolder.h for // more information about the correct value to use. already_AddRefed CreateNewSyncLoop(Status aFailStatus); bool RunCurrentSyncLoop(); bool DestroySyncLoop(uint32_t aLoopIndex, nsIThreadInternal* aThread = nullptr); void InitializeGCTimers(); void SetGCTimerMode(GCTimerMode aMode); void ShutdownGCTimers(); bool AddHolder(WorkerHolder* aHolder, Status aFailStatus); void RemoveHolder(WorkerHolder* aHolder); void NotifyHolders(JSContext* aCx, Status aStatus); bool HasActiveHolders() { return !(mChildWorkers.IsEmpty() && mTimeouts.IsEmpty() && mHolders.IsEmpty()); } }; // This class is only used to trick the DOM bindings. We never create // instances of it, and static_casting to it is fine since it doesn't add // anything to WorkerPrivate. class ChromeWorkerPrivate : public WorkerPrivate { public: static already_AddRefed Constructor(const GlobalObject& aGlobal, const nsAString& aScriptURL, ErrorResult& rv); static bool WorkerAvailable(JSContext* aCx, JSObject* /* unused */); private: ChromeWorkerPrivate() = delete; ChromeWorkerPrivate(const ChromeWorkerPrivate& aRHS) = delete; ChromeWorkerPrivate& operator =(const ChromeWorkerPrivate& aRHS) = delete; }; WorkerPrivate* GetWorkerPrivateFromContext(JSContext* aCx); WorkerPrivate* GetCurrentThreadWorkerPrivate(); bool IsCurrentThreadRunningChromeWorker(); JSContext* GetCurrentThreadJSContext(); JSObject* GetCurrentThreadWorkerGlobal(); class AutoSyncLoopHolder { WorkerPrivate* mWorkerPrivate; nsCOMPtr mTarget; uint32_t mIndex; public: // See CreateNewSyncLoop() for more information about the correct value to use // for aFailStatus. AutoSyncLoopHolder(WorkerPrivate* aWorkerPrivate, Status aFailStatus) : mWorkerPrivate(aWorkerPrivate) , mTarget(aWorkerPrivate->CreateNewSyncLoop(aFailStatus)) , mIndex(aWorkerPrivate->mSyncLoopStack.Length() - 1) { aWorkerPrivate->AssertIsOnWorkerThread(); } ~AutoSyncLoopHolder() { if (mWorkerPrivate && mTarget) { mWorkerPrivate->AssertIsOnWorkerThread(); mWorkerPrivate->StopSyncLoop(mTarget, false); mWorkerPrivate->DestroySyncLoop(mIndex); } } bool Run() { WorkerPrivate* workerPrivate = mWorkerPrivate; mWorkerPrivate = nullptr; workerPrivate->AssertIsOnWorkerThread(); return workerPrivate->RunCurrentSyncLoop(); } nsIEventTarget* GetEventTarget() const { // This can be null if CreateNewSyncLoop() fails. return mTarget; } }; class TimerThreadEventTarget final : public nsIEventTarget { ~TimerThreadEventTarget(); WorkerPrivate* mWorkerPrivate; RefPtr mWorkerRunnable; public: NS_DECL_THREADSAFE_ISUPPORTS TimerThreadEventTarget(WorkerPrivate* aWorkerPrivate, WorkerRunnable* aWorkerRunnable); protected: NS_IMETHOD DispatchFromScript(nsIRunnable* aRunnable, uint32_t aFlags) override; NS_IMETHOD Dispatch(already_AddRefed aRunnable, uint32_t aFlags) override; NS_IMETHOD DelayedDispatch(already_AddRefed, uint32_t) override; NS_IMETHOD IsOnCurrentThread(bool* aIsOnCurrentThread) override; }; END_WORKERS_NAMESPACE #endif /* mozilla_dom_workers_workerprivate_h__ */