/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef TEXTUREGARBAGEBIN_H_ #define TEXTUREGARBAGEBIN_H_ #include #include "mozilla/Mutex.h" #include "nsISupportsImpl.h" #include "GLContextTypes.h" namespace mozilla { namespace gl { class TextureGarbageBin final { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureGarbageBin) private: // Private destructor, to discourage deletion outside of Release(): ~TextureGarbageBin() { } GLContext* mGL; Mutex mMutex; std::stack mGarbageTextures; public: explicit TextureGarbageBin(GLContext* gl) : mGL(gl) , mMutex("TextureGarbageBin mutex") {} void GLContextTeardown(); void Trash(GLuint tex); void EmptyGarbage(); }; } // namespace gl } // namespace mozilla #endif // TEXTUREGARBAGEBIN_H_