/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim:cindent:ts=2:et:sw=2: * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This Original Code has been modified by IBM Corporation. Modifications made by IBM * described herein are Copyright (c) International Business Machines Corporation, 2000. * Modifications to Mozilla code or documentation identified per MPL Section 3.3 * * Date Modified by Description of modification * 04/20/2000 IBM Corp. OS/2 VisualAge build. */ /* storage of the frame tree and information about it */ #include "nscore.h" #include "nsIPresShell.h" #include "nsStyleContext.h" #include "nsCOMPtr.h" #include "plhash.h" #include "nsPlaceholderFrame.h" #include "nsGkAtoms.h" #include "nsILayoutHistoryState.h" #include "nsPresState.h" #include "mozilla/dom/Element.h" #include "nsIDocument.h" #include "nsContentUtils.h" #include "nsError.h" #include "nsAutoPtr.h" #include "nsAbsoluteContainingBlock.h" #include "ChildIterator.h" #include "nsFrameManager.h" #include "GeckoProfiler.h" #include "nsIStatefulFrame.h" #include "nsContainerFrame.h" // #define DEBUG_UNDISPLAYED_MAP // #define DEBUG_DISPLAY_CONTENTS_MAP using namespace mozilla; using namespace mozilla::dom; //---------------------------------------------------------------------- nsFrameManagerBase::nsFrameManagerBase() : mPresShell(nullptr) , mRootFrame(nullptr) , mUndisplayedMap(nullptr) , mDisplayContentsMap(nullptr) , mIsDestroyingFrames(false) { } //---------------------------------------------------------------------- /** * The undisplayed map is a class that maps a parent content node to the * undisplayed content children, and their style contexts. * * The linked list of nodes holds strong references to the style contexts and * the content. */ class nsFrameManagerBase::UndisplayedMap : private nsClassHashtable, LinkedList> { typedef nsClassHashtable, LinkedList> base_type; public: UndisplayedMap(); ~UndisplayedMap(); UndisplayedNode* GetFirstNode(nsIContent* aParentContent); void AddNodeFor(nsIContent* aParentContent, nsIContent* aChild, nsStyleContext* aStyle); void RemoveNodeFor(nsIContent* aParentContent, UndisplayedNode* aNode); void RemoveNodesFor(nsIContent* aParentContent); nsAutoPtr> UnlinkNodesFor(nsIContent* aParentContent); // Removes all entries from the hash table void Clear(); protected: LinkedList* GetListFor(nsIContent* aParentContent); LinkedList* GetOrCreateListFor(nsIContent* aParentContent); void AppendNodeFor(UndisplayedNode* aNode, nsIContent* aParentContent); /** * Get the applicable parent for the map lookup. This is almost always the * provided argument, except if it's a element, in which case * it's the parent of the children element. */ nsIContent* GetApplicableParent(nsIContent* aParent); }; //---------------------------------------------------------------------- nsFrameManager::~nsFrameManager() { NS_ASSERTION(!mPresShell, "nsFrameManager::Destroy never called"); } void nsFrameManager::Destroy() { NS_ASSERTION(mPresShell, "Frame manager already shut down."); // Destroy the frame hierarchy. mPresShell->SetIgnoreFrameDestruction(true); if (mRootFrame) { mRootFrame->Destroy(); mRootFrame = nullptr; } delete mUndisplayedMap; mUndisplayedMap = nullptr; delete mDisplayContentsMap; mDisplayContentsMap = nullptr; mPresShell = nullptr; } //---------------------------------------------------------------------- /* static */ nsStyleContext* nsFrameManager::GetStyleContextInMap(UndisplayedMap* aMap, const nsIContent* aContent) { if (!aContent) { return nullptr; } nsIContent* parent = aContent->GetParentElementCrossingShadowRoot(); MOZ_ASSERT(parent || !aContent->GetParent(), "no non-elements"); for (UndisplayedNode* node = aMap->GetFirstNode(parent); node; node = node->getNext()) { if (node->mContent == aContent) return node->mStyle; } return nullptr; } /* static */ UndisplayedNode* nsFrameManager::GetAllUndisplayedNodesInMapFor(UndisplayedMap* aMap, nsIContent* aParentContent) { return aMap ? aMap->GetFirstNode(aParentContent) : nullptr; } UndisplayedNode* nsFrameManager::GetAllUndisplayedContentIn(nsIContent* aParentContent) { return GetAllUndisplayedNodesInMapFor(mUndisplayedMap, aParentContent); } /* static */ void nsFrameManager::SetStyleContextInMap(UndisplayedMap* aMap, nsIContent* aContent, nsStyleContext* aStyleContext) { MOZ_ASSERT(!aStyleContext->GetPseudo(), "Should only have actual elements here"); #if defined(DEBUG_UNDISPLAYED_MAP) || defined(DEBUG_DISPLAY_BOX_CONTENTS_MAP) static int i = 0; printf("SetStyleContextInMap(%d): p=%p \n", i++, (void *)aContent); #endif MOZ_ASSERT(!GetStyleContextInMap(aMap, aContent), "Already have an entry for aContent"); nsIContent* parent = aContent->GetParentElementCrossingShadowRoot(); MOZ_ASSERT(parent || !aContent->GetParent(), "no non-elements"); #ifdef DEBUG nsIPresShell* shell = aStyleContext->PresContext()->PresShell(); NS_ASSERTION(parent || (shell && shell->GetDocument() && shell->GetDocument()->GetRootElement() == aContent), "undisplayed content must have a parent, unless it's the root " "element"); #endif aMap->AddNodeFor(parent, aContent, aStyleContext); } void nsFrameManager::SetUndisplayedContent(nsIContent* aContent, nsStyleContext* aStyleContext) { if (!mUndisplayedMap) { mUndisplayedMap = new UndisplayedMap; } SetStyleContextInMap(mUndisplayedMap, aContent, aStyleContext); } /* static */ void nsFrameManager::ChangeStyleContextInMap(UndisplayedMap* aMap, nsIContent* aContent, nsStyleContext* aStyleContext) { MOZ_ASSERT(aMap, "expecting a map"); #if defined(DEBUG_UNDISPLAYED_MAP) || defined(DEBUG_DISPLAY_BOX_CONTENTS_MAP) static int i = 0; printf("ChangeStyleContextInMap(%d): p=%p \n", i++, (void *)aContent); #endif for (UndisplayedNode* node = aMap->GetFirstNode(aContent->GetParent()); node; node = node->getNext()) { if (node->mContent == aContent) { node->mStyle = aStyleContext; return; } } MOZ_CRASH("couldn't find the entry to change"); } void nsFrameManager::ClearUndisplayedContentIn(nsIContent* aContent, nsIContent* aParentContent) { #ifdef DEBUG_UNDISPLAYED_MAP static int i = 0; printf("ClearUndisplayedContent(%d): content=%p parent=%p --> ", i++, (void *)aContent, (void*)aParentContent); #endif if (!mUndisplayedMap) { return; } for (UndisplayedNode* node = mUndisplayedMap->GetFirstNode(aParentContent); node; node = node->getNext()) { if (node->mContent == aContent) { mUndisplayedMap->RemoveNodeFor(aParentContent, node); #ifdef DEBUG_UNDISPLAYED_MAP printf( "REMOVED!\n"); #endif // make sure that there are no more entries for the same content MOZ_ASSERT(!GetUndisplayedContent(aContent), "Found more undisplayed content data after removal"); return; } } #ifdef DEBUG_UNDISPLAYED_MAP printf( "not found.\n"); #endif } void nsFrameManager::ClearAllUndisplayedContentIn(nsIContent* aParentContent) { #ifdef DEBUG_UNDISPLAYED_MAP static int i = 0; printf("ClearAllUndisplayedContentIn(%d): parent=%p \n", i++, (void*)aParentContent); #endif if (mUndisplayedMap) { mUndisplayedMap->RemoveNodesFor(aParentContent); } // Need to look at aParentContent's content list due to XBL insertions. // Nodes in aParentContent's content list do not have aParentContent as a // parent, but are treated as children of aParentContent. We iterate over // the flattened content list and just ignore any nodes we don't care about. FlattenedChildIterator iter(aParentContent); for (nsIContent* child = iter.GetNextChild(); child; child = iter.GetNextChild()) { if (child->GetParent() != aParentContent) { ClearUndisplayedContentIn(child, child->GetParent()); } } } //---------------------------------------------------------------------- void nsFrameManager::SetDisplayContents(nsIContent* aContent, nsStyleContext* aStyleContext) { if (!mDisplayContentsMap) { mDisplayContentsMap = new UndisplayedMap; } SetStyleContextInMap(mDisplayContentsMap, aContent, aStyleContext); } UndisplayedNode* nsFrameManager::GetAllDisplayContentsIn(nsIContent* aParentContent) { return GetAllUndisplayedNodesInMapFor(mDisplayContentsMap, aParentContent); } void nsFrameManager::ClearDisplayContentsIn(nsIContent* aContent, nsIContent* aParentContent) { #ifdef DEBUG_DISPLAY_CONTENTS_MAP static int i = 0; printf("ClearDisplayContents(%d): content=%p parent=%p --> ", i++, (void *)aContent, (void*)aParentContent); #endif if (!mDisplayContentsMap) { return; } for (UndisplayedNode* node = mDisplayContentsMap->GetFirstNode(aParentContent); node; node = node->getNext()) { if (node->mContent == aContent) { mDisplayContentsMap->RemoveNodeFor(aParentContent, node); #ifdef DEBUG_DISPLAY_CONTENTS_MAP printf( "REMOVED!\n"); #endif // make sure that there are no more entries for the same content MOZ_ASSERT(!GetDisplayContentsStyleFor(aContent), "Found more entries for aContent after removal"); ClearAllDisplayContentsIn(aContent); ClearAllUndisplayedContentIn(aContent); return; } } #ifdef DEBUG_DISPLAY_CONTENTS_MAP printf( "not found.\n"); #endif } void nsFrameManager::ClearAllDisplayContentsIn(nsIContent* aParentContent) { #ifdef DEBUG_DISPLAY_CONTENTS_MAP static int i = 0; printf("ClearAllDisplayContentsIn(%d): parent=%p \n", i++, (void*)aParentContent); #endif if (mDisplayContentsMap) { nsAutoPtr> list = mDisplayContentsMap->UnlinkNodesFor(aParentContent); if (list) { while (UndisplayedNode* node = list->popFirst()) { ClearAllDisplayContentsIn(node->mContent); ClearAllUndisplayedContentIn(node->mContent); delete node; } } } // Need to look at aParentContent's content list due to XBL insertions. // Nodes in aParentContent's content list do not have aParentContent as a // parent, but are treated as children of aParentContent. We iterate over // the flattened content list and just ignore any nodes we don't care about. FlattenedChildIterator iter(aParentContent); for (nsIContent* child = iter.GetNextChild(); child; child = iter.GetNextChild()) { if (child->GetParent() != aParentContent) { ClearDisplayContentsIn(child, child->GetParent()); ClearUndisplayedContentIn(child, child->GetParent()); } } } //---------------------------------------------------------------------- void nsFrameManager::AppendFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsFrameList& aFrameList) { if (aParentFrame->IsAbsoluteContainer() && aListID == aParentFrame->GetAbsoluteListID()) { aParentFrame->GetAbsoluteContainingBlock()-> AppendFrames(aParentFrame, aListID, aFrameList); } else { aParentFrame->AppendFrames(aListID, aFrameList); } } void nsFrameManager::InsertFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList) { NS_PRECONDITION(!aPrevFrame || (!aPrevFrame->GetNextContinuation() || (((aPrevFrame->GetNextContinuation()->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) && !(aPrevFrame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER))), "aPrevFrame must be the last continuation in its chain!"); if (aParentFrame->IsAbsoluteContainer() && aListID == aParentFrame->GetAbsoluteListID()) { aParentFrame->GetAbsoluteContainingBlock()-> InsertFrames(aParentFrame, aListID, aPrevFrame, aFrameList); } else { aParentFrame->InsertFrames(aListID, aPrevFrame, aFrameList); } } void nsFrameManager::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) { bool wasDestroyingFrames = mIsDestroyingFrames; mIsDestroyingFrames = true; // In case the reflow doesn't invalidate anything since it just leaves // a gap where the old frame was, we invalidate it here. (This is // reasonably likely to happen when removing a last child in a way // that doesn't change the size of the parent.) // This has to sure to invalidate the entire overflow rect; this // is important in the presence of absolute positioning aOldFrame->InvalidateFrameForRemoval(); NS_ASSERTION(!aOldFrame->GetPrevContinuation() || // exception for nsCSSFrameConstructor::RemoveFloatingFirstLetterFrames aOldFrame->GetType() == nsGkAtoms::textFrame, "Must remove first continuation."); NS_ASSERTION(!(aOldFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW && aOldFrame->GetPlaceholderFrame()), "Must call RemoveFrame on placeholder for out-of-flows."); nsContainerFrame* parentFrame = aOldFrame->GetParent(); if (parentFrame->IsAbsoluteContainer() && aListID == parentFrame->GetAbsoluteListID()) { parentFrame->GetAbsoluteContainingBlock()-> RemoveFrame(parentFrame, aListID, aOldFrame); } else { parentFrame->RemoveFrame(aListID, aOldFrame); } mIsDestroyingFrames = wasDestroyingFrames; } //---------------------------------------------------------------------- void nsFrameManager::NotifyDestroyingFrame(nsIFrame* aFrame) { nsIContent* content = aFrame->GetContent(); if (content && content->GetPrimaryFrame() == aFrame) { ClearAllUndisplayedContentIn(content); ClearAllDisplayContentsIn(content); } } // Capture state for a given frame. // Accept a content id here, in some cases we may not have content (scroll position) void nsFrameManager::CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState) { if (!aFrame || !aState) { NS_WARNING("null frame, or state"); return; } // Only capture state for stateful frames nsIStatefulFrame* statefulFrame = do_QueryFrame(aFrame); if (!statefulFrame) { return; } // Capture the state, exit early if we get null (nothing to save) nsAutoPtr frameState; nsresult rv = statefulFrame->SaveState(getter_Transfers(frameState)); if (!frameState) { return; } // Generate the hash key to store the state under // Exit early if we get empty key nsAutoCString stateKey; nsIContent* content = aFrame->GetContent(); nsIDocument* doc = content ? content->GetUncomposedDoc() : nullptr; rv = statefulFrame->GenerateStateKey(content, doc, stateKey); if(NS_FAILED(rv) || stateKey.IsEmpty()) { return; } // Store the state. aState owns frameState now. aState->AddState(stateKey, frameState.forget()); } void nsFrameManager::CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState) { NS_PRECONDITION(nullptr != aFrame && nullptr != aState, "null parameters passed in"); CaptureFrameStateFor(aFrame, aState); // Now capture state recursively for the frame hierarchy rooted at aFrame nsIFrame::ChildListIterator lists(aFrame); for (; !lists.IsDone(); lists.Next()) { nsFrameList::Enumerator childFrames(lists.CurrentList()); for (; !childFrames.AtEnd(); childFrames.Next()) { nsIFrame* child = childFrames.get(); if (child->GetStateBits() & NS_FRAME_OUT_OF_FLOW) { // We'll pick it up when we get to its placeholder continue; } // Make sure to walk through placeholders as needed, so that we // save state for out-of-flows which may not be our descendants // themselves but whose placeholders are our descendants. CaptureFrameState(nsPlaceholderFrame::GetRealFrameFor(child), aState); } } } // Restore state for a given frame. // Accept a content id here, in some cases we may not have content (scroll position) void nsFrameManager::RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState) { if (!aFrame || !aState) { NS_WARNING("null frame or state"); return; } // Only restore state for stateful frames nsIStatefulFrame* statefulFrame = do_QueryFrame(aFrame); if (!statefulFrame) { return; } // Generate the hash key the state was stored under // Exit early if we get empty key nsIContent* content = aFrame->GetContent(); // If we don't have content, we can't generate a hash // key and there's probably no state information for us. if (!content) { return; } nsAutoCString stateKey; nsIDocument* doc = content->GetUncomposedDoc(); nsresult rv = statefulFrame->GenerateStateKey(content, doc, stateKey); if (NS_FAILED(rv) || stateKey.IsEmpty()) { return; } // Get the state from the hash nsPresState* frameState = aState->GetState(stateKey); if (!frameState) { return; } // Restore it rv = statefulFrame->RestoreState(frameState); if (NS_FAILED(rv)) { return; } // If we restore ok, remove the state from the state table aState->RemoveState(stateKey); } void nsFrameManager::RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState) { NS_PRECONDITION(nullptr != aFrame && nullptr != aState, "null parameters passed in"); RestoreFrameStateFor(aFrame, aState); // Now restore state recursively for the frame hierarchy rooted at aFrame nsIFrame::ChildListIterator lists(aFrame); for (; !lists.IsDone(); lists.Next()) { nsFrameList::Enumerator childFrames(lists.CurrentList()); for (; !childFrames.AtEnd(); childFrames.Next()) { RestoreFrameState(childFrames.get(), aState); } } } //---------------------------------------------------------------------- nsFrameManagerBase::UndisplayedMap::UndisplayedMap() { MOZ_COUNT_CTOR(nsFrameManagerBase::UndisplayedMap); } nsFrameManagerBase::UndisplayedMap::~UndisplayedMap(void) { MOZ_COUNT_DTOR(nsFrameManagerBase::UndisplayedMap); Clear(); } void nsFrameManagerBase::UndisplayedMap::Clear() { for (auto iter = Iter(); !iter.Done(); iter.Next()) { auto* list = iter.UserData(); while (auto* node = list->popFirst()) { delete node; } iter.Remove(); } } nsIContent* nsFrameManagerBase::UndisplayedMap::GetApplicableParent(nsIContent* aParent) { // In the case of XBL default content, elements do not get a // frame causing a mismatch between the content tree and the frame tree. // |GetEntryFor| is sometimes called with the content tree parent (which may // be a element) but the parent in the frame tree would be the // insertion parent (parent of the element). Here the children // elements are normalized to the insertion parent to correct for the mismatch. if (aParent && aParent->IsActiveChildrenElement()) { return aParent->GetParent(); } return aParent; } LinkedList* nsFrameManagerBase::UndisplayedMap::GetListFor(nsIContent* aParent) { aParent = GetApplicableParent(aParent); LinkedList* list; if (Get(aParent, &list)) { return list; } return nullptr; } LinkedList* nsFrameManagerBase::UndisplayedMap::GetOrCreateListFor(nsIContent* aParent) { aParent = GetApplicableParent(aParent); return LookupOrAdd(aParent); } UndisplayedNode* nsFrameManagerBase::UndisplayedMap::GetFirstNode(nsIContent* aParentContent) { auto* list = GetListFor(aParentContent); return list ? list->getFirst() : nullptr; } void nsFrameManagerBase::UndisplayedMap::AppendNodeFor(UndisplayedNode* aNode, nsIContent* aParentContent) { LinkedList* list = GetOrCreateListFor(aParentContent); #ifdef DEBUG for (UndisplayedNode* node = list->getFirst(); node; node = node->getNext()) { // NOTE: In the original code there was a work around for this case, I want // to check it still happens before hacking around it the same way. MOZ_ASSERT(node->mContent != aNode->mContent, "Duplicated content in undisplayed list!"); } #endif list->insertBack(aNode); } void nsFrameManagerBase::UndisplayedMap::AddNodeFor(nsIContent* aParentContent, nsIContent* aChild, nsStyleContext* aStyle) { UndisplayedNode* node = new UndisplayedNode(aChild, aStyle); AppendNodeFor(node, aParentContent); } void nsFrameManagerBase::UndisplayedMap::RemoveNodeFor(nsIContent* aParentContent, UndisplayedNode* aNode) { #ifdef DEBUG auto list = GetListFor(aParentContent); MOZ_ASSERT(list, "content not in map"); aNode->removeFrom(*list); #else aNode->remove(); #endif delete aNode; } nsAutoPtr> nsFrameManagerBase::UndisplayedMap::UnlinkNodesFor(nsIContent* aParentContent) { nsAutoPtr> list; RemoveAndForget(GetApplicableParent(aParentContent), list); return list; } void nsFrameManagerBase::UndisplayedMap::RemoveNodesFor(nsIContent* aParentContent) { nsAutoPtr> list = UnlinkNodesFor(aParentContent); if (list) { while (auto* node = list->popFirst()) { delete node; } } } uint32_t nsFrameManagerBase::sGlobalGenerationNumber;