/* vim:set ts=2 sw=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsSocketTransport2.h" #include "nsServerSocket.h" #include "nsProxyRelease.h" #include "nsAutoPtr.h" #include "nsError.h" #include "nsNetCID.h" #include "prnetdb.h" #include "prio.h" #include "nsThreadUtils.h" #include "mozilla/Attributes.h" #include "mozilla/EndianUtils.h" #include "mozilla/net/DNS.h" #include "nsServiceManagerUtils.h" #include "nsIFile.h" namespace mozilla { namespace net { static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID); //----------------------------------------------------------------------------- typedef void (nsServerSocket:: *nsServerSocketFunc)(void); static nsresult PostEvent(nsServerSocket *s, nsServerSocketFunc func) { nsCOMPtr ev = NewRunnableMethod(s, func); if (!gSocketTransportService) return NS_ERROR_FAILURE; return gSocketTransportService->Dispatch(ev, NS_DISPATCH_NORMAL); } //----------------------------------------------------------------------------- // nsServerSocket //----------------------------------------------------------------------------- nsServerSocket::nsServerSocket() : mFD(nullptr) , mLock("nsServerSocket.mLock") , mAttached(false) , mKeepWhenOffline(false) { // we want to be able to access the STS directly, and it may not have been // constructed yet. the STS constructor sets gSocketTransportService. if (!gSocketTransportService) { // This call can fail if we're offline, for example. nsCOMPtr sts = do_GetService(kSocketTransportServiceCID); } // make sure the STS sticks around as long as we do NS_IF_ADDREF(gSocketTransportService); } nsServerSocket::~nsServerSocket() { Close(); // just in case :) // release our reference to the STS nsSocketTransportService *serv = gSocketTransportService; NS_IF_RELEASE(serv); } void nsServerSocket::OnMsgClose() { SOCKET_LOG(("nsServerSocket::OnMsgClose [this=%p]\n", this)); if (NS_FAILED(mCondition)) return; // tear down socket. this signals the STS to detach our socket handler. mCondition = NS_BINDING_ABORTED; // if we are attached, then we'll close the socket in our OnSocketDetached. // otherwise, call OnSocketDetached from here. if (!mAttached) OnSocketDetached(mFD); } void nsServerSocket::OnMsgAttach() { SOCKET_LOG(("nsServerSocket::OnMsgAttach [this=%p]\n", this)); if (NS_FAILED(mCondition)) return; mCondition = TryAttach(); // if we hit an error while trying to attach then bail... if (NS_FAILED(mCondition)) { NS_ASSERTION(!mAttached, "should not be attached already"); OnSocketDetached(mFD); } } nsresult nsServerSocket::TryAttach() { nsresult rv; if (!gSocketTransportService) return NS_ERROR_FAILURE; // // find out if it is going to be ok to attach another socket to the STS. // if not then we have to wait for the STS to tell us that it is ok. // the notification is asynchronous, which means that when we could be // in a race to call AttachSocket once notified. for this reason, when // we get notified, we just re-enter this function. as a result, we are // sure to ask again before calling AttachSocket. in this way we deal // with the race condition. though it isn't the most elegant solution, // it is far simpler than trying to build a system that would guarantee // FIFO ordering (which wouldn't even be that valuable IMO). see bug // 194402 for more info. // if (!gSocketTransportService->CanAttachSocket()) { nsCOMPtr event = NewRunnableMethod(this, &nsServerSocket::OnMsgAttach); if (!event) return NS_ERROR_OUT_OF_MEMORY; nsresult rv = gSocketTransportService->NotifyWhenCanAttachSocket(event); if (NS_FAILED(rv)) return rv; } // // ok, we can now attach our socket to the STS for polling // rv = gSocketTransportService->AttachSocket(mFD, this); if (NS_FAILED(rv)) return rv; mAttached = true; // // now, configure our poll flags for listening... // mPollFlags = (PR_POLL_READ | PR_POLL_EXCEPT); return NS_OK; } void nsServerSocket::CreateClientTransport(PRFileDesc* aClientFD, const NetAddr& aClientAddr) { RefPtr trans = new nsSocketTransport; if (NS_WARN_IF(!trans)) { mCondition = NS_ERROR_OUT_OF_MEMORY; return; } nsresult rv = trans->InitWithConnectedSocket(aClientFD, &aClientAddr); if (NS_WARN_IF(NS_FAILED(rv))) { mCondition = rv; return; } mListener->OnSocketAccepted(this, trans); } //----------------------------------------------------------------------------- // nsServerSocket::nsASocketHandler //----------------------------------------------------------------------------- void nsServerSocket::OnSocketReady(PRFileDesc *fd, int16_t outFlags) { NS_ASSERTION(NS_SUCCEEDED(mCondition), "oops"); NS_ASSERTION(mFD == fd, "wrong file descriptor"); NS_ASSERTION(outFlags != -1, "unexpected timeout condition reached"); if (outFlags & (PR_POLL_ERR | PR_POLL_HUP | PR_POLL_NVAL)) { NS_WARNING("error polling on listening socket"); mCondition = NS_ERROR_UNEXPECTED; return; } PRFileDesc *clientFD; PRNetAddr prClientAddr; NetAddr clientAddr; // NSPR doesn't tell us the peer address's length (as provided by the // 'accept' system call), so we can't distinguish between named, // unnamed, and abstract peer addresses. Clear prClientAddr first, so // that the path will at least be reliably empty for unnamed and // abstract addresses, and not garbage when the peer is unnamed. memset(&prClientAddr, 0, sizeof(prClientAddr)); clientFD = PR_Accept(mFD, &prClientAddr, PR_INTERVAL_NO_WAIT); PRNetAddrToNetAddr(&prClientAddr, &clientAddr); if (!clientFD) { NS_WARNING("PR_Accept failed"); mCondition = NS_ERROR_UNEXPECTED; return; } // Accept succeeded, create socket transport and notify consumer CreateClientTransport(clientFD, clientAddr); } void nsServerSocket::OnSocketDetached(PRFileDesc *fd) { // force a failure condition if none set; maybe the STS is shutting down :-/ if (NS_SUCCEEDED(mCondition)) mCondition = NS_ERROR_ABORT; if (mFD) { NS_ASSERTION(mFD == fd, "wrong file descriptor"); PR_Close(mFD); mFD = nullptr; } if (mListener) { mListener->OnStopListening(this, mCondition); // need to atomically clear mListener. see our Close() method. RefPtr listener = nullptr; { MutexAutoLock lock(mLock); listener = mListener.forget(); } // XXX we need to proxy the release to the listener's target thread to work // around bug 337492. if (listener) { NS_ProxyRelease(mListenerTarget, listener.forget()); } } } void nsServerSocket::IsLocal(bool *aIsLocal) { #if defined(XP_UNIX) // Unix-domain sockets are always local. if (mAddr.raw.family == PR_AF_LOCAL) { *aIsLocal = true; return; } #endif // If bound to loopback, this server socket only accepts local connections. *aIsLocal = PR_IsNetAddrType(&mAddr, PR_IpAddrLoopback); } void nsServerSocket::KeepWhenOffline(bool *aKeepWhenOffline) { *aKeepWhenOffline = mKeepWhenOffline; } //----------------------------------------------------------------------------- // nsServerSocket::nsISupports //----------------------------------------------------------------------------- NS_IMPL_ISUPPORTS(nsServerSocket, nsIServerSocket) //----------------------------------------------------------------------------- // nsServerSocket::nsIServerSocket //----------------------------------------------------------------------------- NS_IMETHODIMP nsServerSocket::Init(int32_t aPort, bool aLoopbackOnly, int32_t aBackLog) { return InitSpecialConnection(aPort, aLoopbackOnly ? LoopbackOnly : 0, aBackLog); } NS_IMETHODIMP nsServerSocket::InitWithFilename(nsIFile *aPath, uint32_t aPermissions, int32_t aBacklog) { #if defined(XP_UNIX) nsresult rv; nsAutoCString path; rv = aPath->GetNativePath(path); if (NS_FAILED(rv)) return rv; // Create a Unix domain PRNetAddr referring to the given path. PRNetAddr addr; if (path.Length() > sizeof(addr.local.path) - 1) return NS_ERROR_FILE_NAME_TOO_LONG; addr.local.family = PR_AF_LOCAL; memcpy(addr.local.path, path.get(), path.Length()); addr.local.path[path.Length()] = '\0'; rv = InitWithAddress(&addr, aBacklog); if (NS_FAILED(rv)) return rv; return aPath->SetPermissions(aPermissions); #else return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED; #endif } NS_IMETHODIMP nsServerSocket::InitSpecialConnection(int32_t aPort, nsServerSocketFlag aFlags, int32_t aBackLog) { PRNetAddrValue val; PRNetAddr addr; if (aPort < 0) aPort = 0; if (aFlags & nsIServerSocket::LoopbackOnly) val = PR_IpAddrLoopback; else val = PR_IpAddrAny; PR_SetNetAddr(val, PR_AF_INET, aPort, &addr); mKeepWhenOffline = ((aFlags & nsIServerSocket::KeepWhenOffline) != 0); return InitWithAddress(&addr, aBackLog); } NS_IMETHODIMP nsServerSocket::InitWithAddress(const PRNetAddr *aAddr, int32_t aBackLog) { NS_ENSURE_TRUE(mFD == nullptr, NS_ERROR_ALREADY_INITIALIZED); nsresult rv; // // configure listening socket... // mFD = PR_OpenTCPSocket(aAddr->raw.family); if (!mFD) { NS_WARNING("unable to create server socket"); return ErrorAccordingToNSPR(PR_GetError()); } PRSocketOptionData opt; opt.option = PR_SockOpt_Reuseaddr; opt.value.reuse_addr = true; PR_SetSocketOption(mFD, &opt); opt.option = PR_SockOpt_Nonblocking; opt.value.non_blocking = true; PR_SetSocketOption(mFD, &opt); if (PR_Bind(mFD, aAddr) != PR_SUCCESS) { NS_WARNING("failed to bind socket"); goto fail; } if (aBackLog < 0) aBackLog = 5; // seems like a reasonable default if (PR_Listen(mFD, aBackLog) != PR_SUCCESS) { NS_WARNING("cannot listen on socket"); goto fail; } // get the resulting socket address, which may be different than what // we passed to bind. if (PR_GetSockName(mFD, &mAddr) != PR_SUCCESS) { NS_WARNING("cannot get socket name"); goto fail; } // Set any additional socket defaults needed by child classes rv = SetSocketDefaults(); if (NS_WARN_IF(NS_FAILED(rv))) { goto fail; } // wait until AsyncListen is called before polling the socket for // client connections. return NS_OK; fail: rv = ErrorAccordingToNSPR(PR_GetError()); Close(); return rv; } NS_IMETHODIMP nsServerSocket::Close() { { MutexAutoLock lock(mLock); // we want to proxy the close operation to the socket thread if a listener // has been set. otherwise, we should just close the socket here... if (!mListener) { if (mFD) { PR_Close(mFD); mFD = nullptr; } return NS_OK; } } return PostEvent(this, &nsServerSocket::OnMsgClose); } namespace { class ServerSocketListenerProxy final : public nsIServerSocketListener { ~ServerSocketListenerProxy() {} public: explicit ServerSocketListenerProxy(nsIServerSocketListener* aListener) : mListener(new nsMainThreadPtrHolder(aListener)) , mTargetThread(do_GetCurrentThread()) { } NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSISERVERSOCKETLISTENER class OnSocketAcceptedRunnable : public Runnable { public: OnSocketAcceptedRunnable(const nsMainThreadPtrHandle& aListener, nsIServerSocket* aServ, nsISocketTransport* aTransport) : mListener(aListener) , mServ(aServ) , mTransport(aTransport) { } NS_DECL_NSIRUNNABLE private: nsMainThreadPtrHandle mListener; nsCOMPtr mServ; nsCOMPtr mTransport; }; class OnStopListeningRunnable : public Runnable { public: OnStopListeningRunnable(const nsMainThreadPtrHandle& aListener, nsIServerSocket* aServ, nsresult aStatus) : mListener(aListener) , mServ(aServ) , mStatus(aStatus) { } NS_DECL_NSIRUNNABLE private: nsMainThreadPtrHandle mListener; nsCOMPtr mServ; nsresult mStatus; }; private: nsMainThreadPtrHandle mListener; nsCOMPtr mTargetThread; }; NS_IMPL_ISUPPORTS(ServerSocketListenerProxy, nsIServerSocketListener) NS_IMETHODIMP ServerSocketListenerProxy::OnSocketAccepted(nsIServerSocket* aServ, nsISocketTransport* aTransport) { RefPtr r = new OnSocketAcceptedRunnable(mListener, aServ, aTransport); return mTargetThread->Dispatch(r, NS_DISPATCH_NORMAL); } NS_IMETHODIMP ServerSocketListenerProxy::OnStopListening(nsIServerSocket* aServ, nsresult aStatus) { RefPtr r = new OnStopListeningRunnable(mListener, aServ, aStatus); return mTargetThread->Dispatch(r, NS_DISPATCH_NORMAL); } NS_IMETHODIMP ServerSocketListenerProxy::OnSocketAcceptedRunnable::Run() { mListener->OnSocketAccepted(mServ, mTransport); return NS_OK; } NS_IMETHODIMP ServerSocketListenerProxy::OnStopListeningRunnable::Run() { mListener->OnStopListening(mServ, mStatus); return NS_OK; } } // namespace NS_IMETHODIMP nsServerSocket::AsyncListen(nsIServerSocketListener *aListener) { // ensuring mFD implies ensuring mLock NS_ENSURE_TRUE(mFD, NS_ERROR_NOT_INITIALIZED); NS_ENSURE_TRUE(mListener == nullptr, NS_ERROR_IN_PROGRESS); { MutexAutoLock lock(mLock); mListener = new ServerSocketListenerProxy(aListener); mListenerTarget = NS_GetCurrentThread(); } // Child classes may need to do additional setup just before listening begins nsresult rv = OnSocketListen(); if (NS_WARN_IF(NS_FAILED(rv))) { return rv; } return PostEvent(this, &nsServerSocket::OnMsgAttach); } NS_IMETHODIMP nsServerSocket::GetPort(int32_t *aResult) { // no need to enter the lock here uint16_t port; if (mAddr.raw.family == PR_AF_INET) port = mAddr.inet.port; else if (mAddr.raw.family == PR_AF_INET6) port = mAddr.ipv6.port; else return NS_ERROR_FAILURE; *aResult = static_cast(NetworkEndian::readUint16(&port)); return NS_OK; } NS_IMETHODIMP nsServerSocket::GetAddress(PRNetAddr *aResult) { // no need to enter the lock here memcpy(aResult, &mAddr, sizeof(mAddr)); return NS_OK; } } // namespace net } // namespace mozilla