/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef SharedThreadPool_h_ #define SharedThreadPool_h_ #include #include "mozilla/RefPtr.h" #include "nsThreadUtils.h" #include "nsIThreadManager.h" #include "nsIThreadPool.h" #include "nsISupports.h" #include "nsISupportsImpl.h" #include "nsCOMPtr.h" namespace mozilla { // Wrapper that makes an nsIThreadPool a singleton, and provides a // consistent threadsafe interface to get instances. Callers simply get a // SharedThreadPool by the name of its nsIThreadPool. All get requests of // the same name get the same SharedThreadPool. Users must store a reference // to the pool, and when the last reference to a SharedThreadPool is dropped // the pool is shutdown and deleted. Users aren't required to manually // shutdown the pool, and can release references on any thread. This can make // it significantly easier to use thread pools, because the caller doesn't need // to worry about joining and tearing it down. // // On Windows all threads in the pool have MSCOM initialized with // COINIT_MULTITHREADED. Note that not all users of MSCOM use this mode see [1], // and mixing MSCOM objects between the two is terrible for performance, and can // cause some functions to fail. So be careful when using Win32 APIs on a // SharedThreadPool, and avoid sharing objects if at all possible. // // [1] https://dxr.mozilla.org/mozilla-central/search?q=coinitialize&redirect=false class SharedThreadPool : public nsIThreadPool { public: // Gets (possibly creating) the shared thread pool singleton instance with // thread pool named aName. static already_AddRefed Get(const nsCString& aName, uint32_t aThreadLimit = 4); // We implement custom threadsafe AddRef/Release pair, that destroys the // the shared pool singleton when the refcount drops to 0. The addref/release // are implemented using locking, so it's not recommended that you use them // in a tight loop. NS_IMETHOD QueryInterface(REFNSIID aIID, void** aInstancePtr) override; NS_IMETHOD_(MozExternalRefCountType) AddRef(void) override; NS_IMETHOD_(MozExternalRefCountType) Release(void) override; // Forward behaviour to wrapped thread pool implementation. NS_FORWARD_SAFE_NSITHREADPOOL(mPool); // Call this when dispatching from an event on the same // threadpool that is about to complete. We should not create a new thread // in that case since a thread is about to become idle. nsresult DispatchFromEndOfTaskInThisPool(nsIRunnable *event) { return Dispatch(event, NS_DISPATCH_AT_END); } NS_IMETHOD DispatchFromScript(nsIRunnable *event, uint32_t flags) override { return Dispatch(event, flags); } NS_IMETHOD Dispatch(already_AddRefed event, uint32_t flags) override { return !mEventTarget ? NS_ERROR_NULL_POINTER : mEventTarget->Dispatch(Move(event), flags); } NS_IMETHOD DelayedDispatch(already_AddRefed, uint32_t) override { return NS_ERROR_NOT_IMPLEMENTED; } using nsIEventTarget::Dispatch; NS_IMETHOD IsOnCurrentThread(bool *_retval) override { return !mEventTarget ? NS_ERROR_NULL_POINTER : mEventTarget->IsOnCurrentThread(_retval); } // Creates necessary statics. Called once at startup. static void InitStatics(); // Spins the event loop until all thread pools are shutdown. // *Must* be called on the main thread. static void SpinUntilEmpty(); #if defined(MOZ_ASAN) // Use the system default in ASAN builds, because the default is assumed to be // larger than the size we want to use and is hopefully sufficient for ASAN. static const uint32_t kStackSize = nsIThreadManager::DEFAULT_STACK_SIZE; #elif defined(XP_WIN) || defined(XP_MACOSX) || defined(LINUX) static const uint32_t kStackSize = (256 * 1024); #else // All other platforms use their system defaults. static const uint32_t kStackSize = nsIThreadManager::DEFAULT_STACK_SIZE; #endif private: // Returns whether there are no pools in existence at the moment. static bool IsEmpty(); // Creates a singleton SharedThreadPool wrapper around aPool. // aName is the name of the aPool, and is used to lookup the // SharedThreadPool in the hash table of all created pools. SharedThreadPool(const nsCString& aName, nsIThreadPool* aPool); virtual ~SharedThreadPool(); nsresult EnsureThreadLimitIsAtLeast(uint32_t aThreadLimit); // Name of mPool. const nsCString mName; // Thread pool being wrapped. nsCOMPtr mPool; // Refcount. We implement custom ref counting so that the thread pool is // shutdown in a threadsafe manner and singletonness is preserved. nsrefcnt mRefCnt; // mPool QI'd to nsIEventTarget. We cache this, so that we can use // NS_FORWARD_SAFE_NSIEVENTTARGET above. nsCOMPtr mEventTarget; }; } // namespace mozilla #endif // SharedThreadPool_h_