/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_gfx_thebes_D3D11Checks_h #define mozilla_gfx_thebes_D3D11Checks_h struct ID3D11Device; struct IDXGIAdapter; struct DXGI_ADAPTER_DESC; namespace mozilla { namespace gfx { struct D3D11Checks { static bool DoesRenderTargetViewNeedRecreating(ID3D11Device* aDevice); static bool DoesDeviceWork(); static bool DoesTextureSharingWork(ID3D11Device *device); static bool DoesAlphaTextureSharingWork(ID3D11Device *device); static void WarnOnAdapterMismatch(ID3D11Device* device); static bool GetDxgiDesc(ID3D11Device* device, DXGI_ADAPTER_DESC* out); static bool DoesRemotePresentWork(IDXGIAdapter* adapter); }; } // namespace gfx } // namespace mozilla #endif // mozilla_gfx_thebes_D3D11Checks_h