/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_COLOR_H #define GFX_COLOR_H #include "mozilla/Attributes.h" // for MOZ_ALWAYS_INLINE #include "mozilla/EndianUtils.h" // for mozilla::NativeEndian::swapToBigEndian /** * GFX_BLOCK_RGB_TO_FRGB(from,to) * sizeof(*from) == sizeof(char) * sizeof(*to) == sizeof(uint32_t) * * Copy 4 pixels at a time, reading blocks of 12 bytes (RGB x4) * and writing blocks of 16 bytes (FRGB x4) */ #define GFX_BLOCK_RGB_TO_FRGB(from,to) \ PR_BEGIN_MACRO \ uint32_t m0 = ((uint32_t*)from)[0], \ m1 = ((uint32_t*)from)[1], \ m2 = ((uint32_t*)from)[2], \ rgbr = mozilla::NativeEndian::swapToBigEndian(m0), \ gbrg = mozilla::NativeEndian::swapToBigEndian(m1), \ brgb = mozilla::NativeEndian::swapToBigEndian(m2), \ p0, p1, p2, p3; \ p0 = 0xFF000000 | ((rgbr) >> 8); \ p1 = 0xFF000000 | ((rgbr) << 16) | ((gbrg) >> 16); \ p2 = 0xFF000000 | ((gbrg) << 8) | ((brgb) >> 24); \ p3 = 0xFF000000 | (brgb); \ to[0] = p0; to[1] = p1; to[2] = p2; to[3] = p3; \ PR_END_MACRO /** * Fast approximate division by 255. It has the property that * for all 0 <= n <= 255*255, GFX_DIVIDE_BY_255(n) == n/255. * But it only uses two adds and two shifts instead of an * integer division (which is expensive on many processors). * * equivalent to ((v)/255) */ #define GFX_DIVIDE_BY_255(v) \ (((((unsigned)(v)) << 8) + ((unsigned)(v)) + 255) >> 16) /** * Fast premultiply * * equivalent to (((c)*(a))/255) */ uint8_t MOZ_ALWAYS_INLINE gfxPreMultiply(uint8_t c, uint8_t a) { return GFX_DIVIDE_BY_255((c)*(a)); } /** * Pack the 4 8-bit channels (A,R,G,B) * into a 32-bit packed NON-premultiplied pixel. */ uint32_t MOZ_ALWAYS_INLINE gfxPackedPixelNoPreMultiply(uint8_t a, uint8_t r, uint8_t g, uint8_t b) { return (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)); } /** * Pack the 4 8-bit channels (A,R,G,B) * into a 32-bit packed premultiplied pixel. */ uint32_t MOZ_ALWAYS_INLINE gfxPackedPixel(uint8_t a, uint8_t r, uint8_t g, uint8_t b) { if (a == 0x00) return 0x00000000; else if (a == 0xFF) { return gfxPackedPixelNoPreMultiply(a, r, g, b); } else { return ((a) << 24) | (gfxPreMultiply(r,a) << 16) | (gfxPreMultiply(g,a) << 8) | (gfxPreMultiply(b,a)); } } #endif /* _GFX_COLOR_H */