/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_FONT_INFO_LOADER_H #define GFX_FONT_INFO_LOADER_H #include "nsCOMPtr.h" #include "nsIObserver.h" #include "nsITimer.h" #include "nsIThread.h" #include "nsRefPtrHashtable.h" #include "nsString.h" #include "gfxFont.h" #include "nsIRunnable.h" #include "mozilla/Atomics.h" #include "mozilla/TimeStamp.h" #include "nsISupportsImpl.h" // data retrieved for a given face struct FontFaceData { FontFaceData() : mUVSOffset(0), mSymbolFont(false) {} FontFaceData(const FontFaceData& aFontFaceData) { mFullName = aFontFaceData.mFullName; mPostscriptName = aFontFaceData.mPostscriptName; mCharacterMap = aFontFaceData.mCharacterMap; mUVSOffset = aFontFaceData.mUVSOffset; mSymbolFont = aFontFaceData.mSymbolFont; } nsString mFullName; nsString mPostscriptName; RefPtr mCharacterMap; uint32_t mUVSOffset; bool mSymbolFont; }; // base class used to contain cached system-wide font info. // methods in this class are called on off-main threads so // all methods use only static methods or other thread-safe // font data access API's. specifically, no use is made of // gfxPlatformFontList, gfxFontFamily, gfxFamily or any // harfbuzz API methods within FontInfoData subclasses. class FontInfoData { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FontInfoData) FontInfoData(bool aLoadOtherNames, bool aLoadFaceNames, bool aLoadCmaps) : mCanceled(false), mLoadOtherNames(aLoadOtherNames), mLoadFaceNames(aLoadFaceNames), mLoadCmaps(aLoadCmaps) { MOZ_COUNT_CTOR(FontInfoData); } protected: // Protected destructor, to discourage deletion outside of Release(): virtual ~FontInfoData() { MOZ_COUNT_DTOR(FontInfoData); } public: virtual void Load(); // loads font data for all fonts of a given family // (called on async thread) virtual void LoadFontFamilyData(const nsAString& aFamilyName) = 0; // -- methods overriden by platform-specific versions -- // fetches cmap data for a particular font from cached font data virtual already_AddRefed GetCMAP(const nsAString& aFontName, uint32_t& aUVSOffset, bool& aSymbolFont) { FontFaceData faceData; if (!mFontFaceData.Get(aFontName, &faceData) || !faceData.mCharacterMap) { return nullptr; } aUVSOffset = faceData.mUVSOffset; aSymbolFont = faceData.mSymbolFont; RefPtr cmap = faceData.mCharacterMap; return cmap.forget(); } // fetches fullname/postscript names from cached font data virtual void GetFaceNames(const nsAString& aFontName, nsAString& aFullName, nsAString& aPostscriptName) { FontFaceData faceData; if (!mFontFaceData.Get(aFontName, &faceData)) { return; } aFullName = faceData.mFullName; aPostscriptName = faceData.mPostscriptName; } // fetches localized family name data from cached font data virtual bool GetOtherFamilyNames(const nsAString& aFamilyName, nsTArray& aOtherFamilyNames) { return mOtherFamilyNames.Get(aFamilyName, &aOtherFamilyNames); } nsTArray mFontFamiliesToLoad; // currently non-issue but beware, // this is also set during cleanup after finishing mozilla::Atomic mCanceled; // time spent on the loader thread mozilla::TimeDuration mLoadTime; struct FontCounts { uint32_t families; uint32_t fonts; uint32_t cmaps; uint32_t facenames; uint32_t othernames; }; FontCounts mLoadStats; bool mLoadOtherNames; bool mLoadFaceNames; bool mLoadCmaps; // face name ==> per-face data nsDataHashtable mFontFaceData; // canonical family name ==> array of localized family names nsDataHashtable > mOtherFamilyNames; }; // gfxFontInfoLoader - helper class for loading font info on async thread // For large, "all fonts on system" data, data needed on a given platform // (e.g. localized names, face names, cmaps) are loaded async. // helper class for loading in font info on a separate async thread // once async thread completes, completion process is run on regular // intervals to prevent tying up the main thread class gfxFontInfoLoader { public: // state transitions: // initial ---StartLoader with delay---> timer on delay // initial ---StartLoader without delay---> timer on interval // timer on delay ---LoaderTimerFire---> timer on interval // timer on delay ---CancelLoader---> timer off // timer on interval ---CancelLoader---> timer off // timer off ---StartLoader with delay---> timer on delay // timer off ---StartLoader without delay---> timer on interval typedef enum { stateInitial, stateTimerOnDelay, stateAsyncLoad, stateTimerOnInterval, stateTimerOff } TimerState; gfxFontInfoLoader() : mInterval(0), mState(stateInitial) { MOZ_COUNT_CTOR(gfxFontInfoLoader); } virtual ~gfxFontInfoLoader(); // start timer with an initial delay, then call Run method at regular intervals void StartLoader(uint32_t aDelay, uint32_t aInterval); // Finalize - async load complete, transfer data (on intervals if necessary) virtual void FinalizeLoader(FontInfoData *aFontInfo); // cancel the timer and cleanup void CancelLoader(); uint32_t GetInterval() { return mInterval; } protected: class ShutdownObserver : public nsIObserver { public: NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER explicit ShutdownObserver(gfxFontInfoLoader *aLoader) : mLoader(aLoader) { } protected: virtual ~ShutdownObserver() { } gfxFontInfoLoader *mLoader; }; // CreateFontInfo - create platform-specific object used // to load system-wide font info virtual already_AddRefed CreateFontInfoData() { return nullptr; } // Init - initialization before async loader thread runs virtual void InitLoader() = 0; // LoadFontInfo - transfer font info data within a time limit, return // true when done virtual bool LoadFontInfo() = 0; // Cleanup - finish and cleanup after done, including possible reflows virtual void CleanupLoader() { mFontInfo = nullptr; } // Timer interval callbacks static void LoadFontInfoCallback(nsITimer *aTimer, void *aThis) { gfxFontInfoLoader *loader = static_cast(aThis); loader->LoadFontInfoTimerFire(); } static void DelayedStartCallback(nsITimer *aTimer, void *aThis) { gfxFontInfoLoader *loader = static_cast(aThis); loader->StartLoader(0, loader->GetInterval()); } void LoadFontInfoTimerFire(); void AddShutdownObserver(); void RemoveShutdownObserver(); nsCOMPtr mTimer; nsCOMPtr mObserver; nsCOMPtr mFontLoaderThread; uint32_t mInterval; TimerState mState; // after async font loader completes, data is stored here RefPtr mFontInfo; // time spent on the loader thread mozilla::TimeDuration mLoadTime; }; #endif /* GFX_FONT_INFO_LOADER_H */