/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/RestyleManagerBase.h" #include "mozilla/RestyleManager.h" #include "mozilla/StyleSetHandle.h" #include "mozilla/StyleSetHandleInlines.h" // for Ptr::HasStateDependentStyle #include "ActiveLayerTracker.h" #include "nsCSSFrameConstructor.h" #include "nsCSSRendering.h" #include "nsIFrame.h" #include "nsIFrameInlines.h" // for IsAbsPosContainingBlock #include "nsPlaceholderFrame.h" #include "nsStyleChangeList.h" #include "nsStyleStructInlines.h" // for HasTransform #include "nsSVGEffects.h" #include "nsSVGIntegrationUtils.h" #include "nsSVGUtils.h" #include "nsViewportFrame.h" #include "StickyScrollContainer.h" #include "SVGTextFrame.h" using namespace mozilla; using namespace mozilla::layers; namespace mozilla { RestyleManagerBase::RestyleManagerBase(nsPresContext* aPresContext) : mPresContext(aPresContext) , mRestyleGeneration(1) , mHoverGeneration(0) , mObservingRefreshDriver(false) , mInStyleRefresh(false) { MOZ_ASSERT(mPresContext); } /** * Calculates the change hint and the restyle hint for a given content state * change. * * This is called from both Restyle managers. */ void RestyleManagerBase::ContentStateChangedInternal(Element* aElement, EventStates aStateMask, nsChangeHint* aOutChangeHint, nsRestyleHint* aOutRestyleHint) { MOZ_ASSERT(aOutChangeHint); MOZ_ASSERT(aOutRestyleHint); StyleSetHandle styleSet = PresContext()->StyleSet(); NS_ASSERTION(styleSet, "couldn't get style set"); *aOutChangeHint = nsChangeHint(0); // Any change to a content state that affects which frames we construct // must lead to a frame reconstruct here if we already have a frame. // Note that we never decide through non-CSS means to not create frames // based on content states, so if we already don't have a frame we don't // need to force a reframe -- if it's needed, the HasStateDependentStyle // call will handle things. nsIFrame* primaryFrame = aElement->GetPrimaryFrame(); CSSPseudoElementType pseudoType = CSSPseudoElementType::NotPseudo; if (primaryFrame) { // If it's generated content, ignore LOADING/etc state changes on it. if (!primaryFrame->IsGeneratedContentFrame() && aStateMask.HasAtLeastOneOfStates(NS_EVENT_STATE_BROKEN | NS_EVENT_STATE_USERDISABLED | NS_EVENT_STATE_SUPPRESSED | NS_EVENT_STATE_LOADING)) { *aOutChangeHint = nsChangeHint_ReconstructFrame; } else { uint8_t app = primaryFrame->StyleDisplay()->mAppearance; if (app) { nsITheme* theme = PresContext()->GetTheme(); if (theme && theme->ThemeSupportsWidget(PresContext(), primaryFrame, app)) { bool repaint = false; theme->WidgetStateChanged(primaryFrame, app, nullptr, &repaint, nullptr); if (repaint) { *aOutChangeHint |= nsChangeHint_RepaintFrame; } } } } pseudoType = primaryFrame->StyleContext()->GetPseudoType(); primaryFrame->ContentStatesChanged(aStateMask); } if (pseudoType >= CSSPseudoElementType::Count) { *aOutRestyleHint = styleSet->HasStateDependentStyle(aElement, aStateMask); } else if (nsCSSPseudoElements::PseudoElementSupportsUserActionState( pseudoType)) { // If aElement is a pseudo-element, we want to check to see whether there // are any state-dependent rules applying to that pseudo. Element* ancestor = ElementForStyleContext(nullptr, primaryFrame, pseudoType); *aOutRestyleHint = styleSet->HasStateDependentStyle(ancestor, pseudoType, aElement, aStateMask); } else { *aOutRestyleHint = nsRestyleHint(0); } if (aStateMask.HasState(NS_EVENT_STATE_HOVER) && *aOutRestyleHint != 0) { IncrementHoverGeneration(); } if (aStateMask.HasState(NS_EVENT_STATE_VISITED)) { // Exposing information to the page about whether the link is // visited or not isn't really something we can worry about here. // FIXME: We could probably do this a bit better. *aOutChangeHint |= nsChangeHint_RepaintFrame; } } /* static */ nsCString RestyleManagerBase::RestyleHintToString(nsRestyleHint aHint) { nsCString result; bool any = false; const char* names[] = { "Self", "SomeDescendants", "Subtree", "LaterSiblings", "CSSTransitions", "CSSAnimations", "SVGAttrAnimations", "StyleAttribute", "StyleAttribute_Animations", "Force", "ForceDescendants" }; uint32_t hint = aHint & ((1 << ArrayLength(names)) - 1); uint32_t rest = aHint & ~((1 << ArrayLength(names)) - 1); for (uint32_t i = 0; i < ArrayLength(names); i++) { if (hint & (1 << i)) { if (any) { result.AppendLiteral(" | "); } result.AppendPrintf("eRestyle_%s", names[i]); any = true; } } if (rest) { if (any) { result.AppendLiteral(" | "); } result.AppendPrintf("0x%0x", rest); } else { if (!any) { result.AppendLiteral("0"); } } return result; } #ifdef DEBUG /* static */ nsCString RestyleManagerBase::ChangeHintToString(nsChangeHint aHint) { nsCString result; bool any = false; const char* names[] = { "RepaintFrame", "NeedReflow", "ClearAncestorIntrinsics", "ClearDescendantIntrinsics", "NeedDirtyReflow", "SyncFrameView", "UpdateCursor", "UpdateEffects", "UpdateOpacityLayer", "UpdateTransformLayer", "ReconstructFrame", "UpdateOverflow", "UpdateSubtreeOverflow", "UpdatePostTransformOverflow", "UpdateParentOverflow", "ChildrenOnlyTransform", "RecomputePosition", "AddOrRemoveTransform", "BorderStyleNoneChange", "UpdateTextPath", "SchedulePaint", "NeutralChange", "InvalidateRenderingObservers", "ReflowChangesSizeOrPosition", "UpdateComputedBSize", "UpdateUsesOpacity", "UpdateBackgroundPosition", "AddOrRemoveTransform", "ScrollbarChange", }; static_assert(nsChangeHint_AllHints == (1 << ArrayLength(names)) - 1, "Name list doesn't match change hints."); uint32_t hint = aHint & ((1 << ArrayLength(names)) - 1); uint32_t rest = aHint & ~((1 << ArrayLength(names)) - 1); if (hint == nsChangeHint_Hints_NotHandledForDescendants) { result.AppendLiteral("nsChangeHint_Hints_NotHandledForDescendants"); hint = 0; any = true; } else { if ((hint & NS_STYLE_HINT_REFLOW) == NS_STYLE_HINT_REFLOW) { result.AppendLiteral("NS_STYLE_HINT_REFLOW"); hint = hint & ~NS_STYLE_HINT_REFLOW; any = true; } else if ((hint & nsChangeHint_AllReflowHints) == nsChangeHint_AllReflowHints) { result.AppendLiteral("nsChangeHint_AllReflowHints"); hint = hint & ~nsChangeHint_AllReflowHints; any = true; } else if ((hint & NS_STYLE_HINT_VISUAL) == NS_STYLE_HINT_VISUAL) { result.AppendLiteral("NS_STYLE_HINT_VISUAL"); hint = hint & ~NS_STYLE_HINT_VISUAL; any = true; } } for (uint32_t i = 0; i < ArrayLength(names); i++) { if (hint & (1 << i)) { if (any) { result.AppendLiteral(" | "); } result.AppendPrintf("nsChangeHint_%s", names[i]); any = true; } } if (rest) { if (any) { result.AppendLiteral(" | "); } result.AppendPrintf("0x%0x", rest); } else { if (!any) { result.AppendLiteral("nsChangeHint(0)"); } } return result; } #endif void RestyleManagerBase::PostRestyleEventInternal(bool aForLazyConstruction) { // Make sure we're not in a style refresh; if we are, we still have // a call to ProcessPendingRestyles coming and there's no need to // add ourselves as a refresh observer until then. bool inRefresh = !aForLazyConstruction && mInStyleRefresh; nsIPresShell* presShell = PresContext()->PresShell(); if (!ObservingRefreshDriver() && !inRefresh) { SetObservingRefreshDriver(PresContext()->RefreshDriver()-> AddStyleFlushObserver(presShell)); } // Unconditionally flag our document as needing a flush. The other // option here would be a dedicated boolean to track whether we need // to do so (set here and unset in ProcessPendingRestyles). presShell->GetDocument()->SetNeedStyleFlush(); } /** * Frame construction helpers follow. */ #ifdef DEBUG static bool gInApplyRenderingChangeToTree = false; #endif #ifdef DEBUG static void DumpContext(nsIFrame* aFrame, nsStyleContext* aContext) { if (aFrame) { fputs("frame: ", stdout); nsAutoString name; aFrame->GetFrameName(name); fputs(NS_LossyConvertUTF16toASCII(name).get(), stdout); fprintf(stdout, " (%p)", static_cast(aFrame)); } if (aContext) { fprintf(stdout, " style: %p ", static_cast(aContext)); nsIAtom* pseudoTag = aContext->GetPseudo(); if (pseudoTag) { nsAutoString buffer; pseudoTag->ToString(buffer); fputs(NS_LossyConvertUTF16toASCII(buffer).get(), stdout); fputs(" ", stdout); } fputs("{}\n", stdout); } } static void VerifySameTree(nsStyleContext* aContext1, nsStyleContext* aContext2) { nsStyleContext* top1 = aContext1; nsStyleContext* top2 = aContext2; nsStyleContext* parent; for (;;) { parent = top1->GetParent(); if (!parent) break; top1 = parent; } for (;;) { parent = top2->GetParent(); if (!parent) break; top2 = parent; } NS_ASSERTION(top1 == top2, "Style contexts are not in the same style context tree"); } static void VerifyContextParent(nsIFrame* aFrame, nsStyleContext* aContext, nsStyleContext* aParentContext) { // get the contexts not provided if (!aContext) { aContext = aFrame->StyleContext(); } if (!aParentContext) { nsIFrame* providerFrame; aParentContext = aFrame->GetParentStyleContext(&providerFrame); // aParentContext could still be null } NS_ASSERTION(aContext, "Failure to get required contexts"); nsStyleContext* actualParentContext = aContext->GetParent(); if (aParentContext) { if (aParentContext != actualParentContext) { DumpContext(aFrame, aContext); if (aContext == aParentContext) { NS_ERROR("Using parent's style context"); } else { NS_ERROR("Wrong parent style context"); fputs("Wrong parent style context: ", stdout); DumpContext(nullptr, actualParentContext); fputs("should be using: ", stdout); DumpContext(nullptr, aParentContext); VerifySameTree(actualParentContext, aParentContext); fputs("\n", stdout); } } } else { if (actualParentContext) { NS_ERROR("Have parent context and shouldn't"); DumpContext(aFrame, aContext); fputs("Has parent context: ", stdout); DumpContext(nullptr, actualParentContext); fputs("Should be null\n\n", stdout); } } nsStyleContext* childStyleIfVisited = aContext->GetStyleIfVisited(); // Either childStyleIfVisited has aContext->GetParent()->GetStyleIfVisited() // as the parent or it has a different rulenode from aContext _and_ has // aContext->GetParent() as the parent. if (childStyleIfVisited && !((childStyleIfVisited->RuleNode() != aContext->RuleNode() && childStyleIfVisited->GetParent() == aContext->GetParent()) || childStyleIfVisited->GetParent() == aContext->GetParent()->GetStyleIfVisited())) { NS_ERROR("Visited style has wrong parent"); DumpContext(aFrame, aContext); fputs("\n", stdout); } } static void VerifyStyleTree(nsIFrame* aFrame) { nsStyleContext* context = aFrame->StyleContext(); VerifyContextParent(aFrame, context, nullptr); nsIFrame::ChildListIterator lists(aFrame); for (; !lists.IsDone(); lists.Next()) { for (nsIFrame* child : lists.CurrentList()) { if (!(child->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) { // only do frames that are in flow if (nsGkAtoms::placeholderFrame == child->GetType()) { // placeholder: first recurse and verify the out of flow frame, // then verify the placeholder's context nsIFrame* outOfFlowFrame = nsPlaceholderFrame::GetRealFrameForPlaceholder(child); // recurse to out of flow frame, letting the parent context get resolved do { VerifyStyleTree(outOfFlowFrame); } while ((outOfFlowFrame = outOfFlowFrame->GetNextContinuation())); // verify placeholder using the parent frame's context as // parent context VerifyContextParent(child, nullptr, nullptr); } else { // regular frame VerifyStyleTree(child); } } } } // do additional contexts int32_t contextIndex = 0; for (nsStyleContext* extraContext; (extraContext = aFrame->GetAdditionalStyleContext(contextIndex)); ++contextIndex) { VerifyContextParent(aFrame, extraContext, context); } } void RestyleManagerBase::DebugVerifyStyleTree(nsIFrame* aFrame) { if (aFrame) { VerifyStyleTree(aFrame); } } #endif // DEBUG /** * Sync views on aFrame and all of aFrame's descendants (following placeholders), * if aChange has nsChangeHint_SyncFrameView. * Calls DoApplyRenderingChangeToTree on all aFrame's out-of-flow descendants * (following placeholders), if aChange has nsChangeHint_RepaintFrame. * aFrame should be some combination of nsChangeHint_SyncFrameView, * nsChangeHint_RepaintFrame, nsChangeHint_UpdateOpacityLayer and * nsChangeHint_SchedulePaint, nothing else. */ static void SyncViewsAndInvalidateDescendants(nsIFrame* aFrame, nsChangeHint aChange); static void StyleChangeReflow(nsIFrame* aFrame, nsChangeHint aHint); /** * To handle nsChangeHint_ChildrenOnlyTransform we must iterate over the child * frames of the SVG frame concerned. This helper function is used to find that * SVG frame when we encounter nsChangeHint_ChildrenOnlyTransform to ensure * that we iterate over the intended children, since sometimes we end up * handling that hint while processing hints for one of the SVG frame's * ancestor frames. * * The reason that we sometimes end up trying to process the hint for an * ancestor of the SVG frame that the hint is intended for is due to the way we * process restyle events. ApplyRenderingChangeToTree adjusts the frame from * the restyled element's principle frame to one of its ancestor frames based * on what nsCSSRendering::FindBackground returns, since the background style * may have been propagated up to an ancestor frame. Processing hints using an * ancestor frame is fine in general, but nsChangeHint_ChildrenOnlyTransform is * a special case since it is intended to update the children of a specific * frame. */ static nsIFrame* GetFrameForChildrenOnlyTransformHint(nsIFrame* aFrame) { if (aFrame->GetType() == nsGkAtoms::viewportFrame) { // This happens if the root- is fixed positioned, in which case we // can't use aFrame->GetContent() to find the primary frame, since // GetContent() returns nullptr for ViewportFrame. aFrame = aFrame->PrincipalChildList().FirstChild(); } // For an nsHTMLScrollFrame, this will get the SVG frame that has the // children-only transforms: aFrame = aFrame->GetContent()->GetPrimaryFrame(); if (aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) { aFrame = aFrame->PrincipalChildList().FirstChild(); MOZ_ASSERT(aFrame->GetType() == nsGkAtoms::svgOuterSVGAnonChildFrame, "Where is the nsSVGOuterSVGFrame's anon child??"); } MOZ_ASSERT(aFrame->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer), "Children-only transforms only expected on SVG frames"); return aFrame; } // Returns true if this function managed to successfully move a frame, and // false if it could not process the position change, and a reflow should // be performed instead. bool RecomputePosition(nsIFrame* aFrame) { // Don't process position changes on table frames, since we already handle // the dynamic position change on the table wrapper frame, and the // reflow-based fallback code path also ignores positions on inner table // frames. if (aFrame->GetType() == nsGkAtoms::tableFrame) { return true; } const nsStyleDisplay* display = aFrame->StyleDisplay(); // Changes to the offsets of a non-positioned element can safely be ignored. if (display->mPosition == NS_STYLE_POSITION_STATIC) { return true; } // Don't process position changes on frames which have views or the ones which // have a view somewhere in their descendants, because the corresponding view // needs to be repositioned properly as well. if (aFrame->HasView() || (aFrame->GetStateBits() & NS_FRAME_HAS_CHILD_WITH_VIEW)) { StyleChangeReflow(aFrame, nsChangeHint_NeedReflow); return false; } aFrame->SchedulePaint(); // For relative positioning, we can simply update the frame rect if (display->IsRelativelyPositionedStyle()) { // Move the frame if (display->mPosition == NS_STYLE_POSITION_STICKY) { // Update sticky positioning for an entire element at once, starting with // the first continuation or ib-split sibling. // It's rare that the frame we already have isn't already the first // continuation or ib-split sibling, but it can happen when styles differ // across continuations such as ::first-line or ::first-letter, and in // those cases we will generally (but maybe not always) do the work twice. nsIFrame* firstContinuation = nsLayoutUtils::FirstContinuationOrIBSplitSibling(aFrame); StickyScrollContainer::ComputeStickyOffsets(firstContinuation); StickyScrollContainer* ssc = StickyScrollContainer::GetStickyScrollContainerForFrame( firstContinuation); if (ssc) { ssc->PositionContinuations(firstContinuation); } } else { MOZ_ASSERT(NS_STYLE_POSITION_RELATIVE == display->mPosition, "Unexpected type of positioning"); for (nsIFrame* cont = aFrame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { nsIFrame* cb = cont->GetContainingBlock(); nsMargin newOffsets; WritingMode wm = cb->GetWritingMode(); const LogicalSize size(wm, cb->GetContentRectRelativeToSelf().Size()); ReflowInput::ComputeRelativeOffsets(wm, cont, size, newOffsets); NS_ASSERTION(newOffsets.left == -newOffsets.right && newOffsets.top == -newOffsets.bottom, "ComputeRelativeOffsets should return valid results"); // ReflowInput::ApplyRelativePositioning would work here, but // since we've already checked mPosition and aren't changing the frame's // normal position, go ahead and add the offsets directly. // First, we need to ensure that the normal position is stored though. nsPoint normalPosition = cont->GetNormalPosition(); if (!cont->GetProperty(nsIFrame::NormalPositionProperty())) { cont->SetProperty(nsIFrame::NormalPositionProperty(), new nsPoint(normalPosition)); } cont->SetPosition(normalPosition + nsPoint(newOffsets.left, newOffsets.top)); } } return true; } // For the absolute positioning case, set up a fake HTML reflow state for // the frame, and then get the offsets and size from it. If the frame's size // doesn't need to change, we can simply update the frame position. Otherwise // we fall back to a reflow. nsRenderingContext rc( aFrame->PresContext()->PresShell()->CreateReferenceRenderingContext()); // Construct a bogus parent reflow state so that there's a usable // containing block reflow state. nsIFrame* parentFrame = aFrame->GetParent(); WritingMode parentWM = parentFrame->GetWritingMode(); WritingMode frameWM = aFrame->GetWritingMode(); LogicalSize parentSize = parentFrame->GetLogicalSize(); nsFrameState savedState = parentFrame->GetStateBits(); ReflowInput parentReflowInput(aFrame->PresContext(), parentFrame, &rc, parentSize); parentFrame->RemoveStateBits(~nsFrameState(0)); parentFrame->AddStateBits(savedState); // The bogus parent state here was created with no parent state of its own, // and therefore it won't have an mCBReflowInput set up. // But we may need one (for InitCBReflowInput in a child state), so let's // try to create one here for the cases where it will be needed. Maybe cbReflowInput; nsIFrame* cbFrame = parentFrame->GetContainingBlock(); if (cbFrame && (aFrame->GetContainingBlock() != parentFrame || parentFrame->GetType() == nsGkAtoms::tableFrame)) { LogicalSize cbSize = cbFrame->GetLogicalSize(); cbReflowInput.emplace(cbFrame->PresContext(), cbFrame, &rc, cbSize); cbReflowInput->ComputedPhysicalMargin() = cbFrame->GetUsedMargin(); cbReflowInput->ComputedPhysicalPadding() = cbFrame->GetUsedPadding(); cbReflowInput->ComputedPhysicalBorderPadding() = cbFrame->GetUsedBorderAndPadding(); parentReflowInput.mCBReflowInput = cbReflowInput.ptr(); } NS_WARNING_ASSERTION(parentSize.ISize(parentWM) != NS_INTRINSICSIZE && parentSize.BSize(parentWM) != NS_INTRINSICSIZE, "parentSize should be valid"); parentReflowInput.SetComputedISize(std::max(parentSize.ISize(parentWM), 0)); parentReflowInput.SetComputedBSize(std::max(parentSize.BSize(parentWM), 0)); parentReflowInput.ComputedPhysicalMargin().SizeTo(0, 0, 0, 0); parentReflowInput.ComputedPhysicalPadding() = parentFrame->GetUsedPadding(); parentReflowInput.ComputedPhysicalBorderPadding() = parentFrame->GetUsedBorderAndPadding(); LogicalSize availSize = parentSize.ConvertTo(frameWM, parentWM); availSize.BSize(frameWM) = NS_INTRINSICSIZE; ViewportFrame* viewport = do_QueryFrame(parentFrame); nsSize cbSize = viewport ? viewport->AdjustReflowInputAsContainingBlock(&parentReflowInput).Size() : aFrame->GetContainingBlock()->GetSize(); const nsMargin& parentBorder = parentReflowInput.mStyleBorder->GetComputedBorder(); cbSize -= nsSize(parentBorder.LeftRight(), parentBorder.TopBottom()); LogicalSize lcbSize(frameWM, cbSize); ReflowInput reflowInput(aFrame->PresContext(), parentReflowInput, aFrame, availSize, &lcbSize); nsSize computedSize(reflowInput.ComputedWidth(), reflowInput.ComputedHeight()); computedSize.width += reflowInput.ComputedPhysicalBorderPadding().LeftRight(); if (computedSize.height != NS_INTRINSICSIZE) { computedSize.height += reflowInput.ComputedPhysicalBorderPadding().TopBottom(); } nsSize size = aFrame->GetSize(); // The RecomputePosition hint is not used if any offset changed between auto // and non-auto. If computedSize.height == NS_INTRINSICSIZE then the new // element height will be its intrinsic height, and since 'top' and 'bottom''s // auto-ness hasn't changed, the old height must also be its intrinsic // height, which we can assume hasn't changed (or reflow would have // been triggered). if (computedSize.width == size.width && (computedSize.height == NS_INTRINSICSIZE || computedSize.height == size.height)) { // If we're solving for 'left' or 'top', then compute it here, in order to // match the reflow code path. if (NS_AUTOOFFSET == reflowInput.ComputedPhysicalOffsets().left) { reflowInput.ComputedPhysicalOffsets().left = cbSize.width - reflowInput.ComputedPhysicalOffsets().right - reflowInput.ComputedPhysicalMargin().right - size.width - reflowInput.ComputedPhysicalMargin().left; } if (NS_AUTOOFFSET == reflowInput.ComputedPhysicalOffsets().top) { reflowInput.ComputedPhysicalOffsets().top = cbSize.height - reflowInput.ComputedPhysicalOffsets().bottom - reflowInput.ComputedPhysicalMargin().bottom - size.height - reflowInput.ComputedPhysicalMargin().top; } // Move the frame nsPoint pos(parentBorder.left + reflowInput.ComputedPhysicalOffsets().left + reflowInput.ComputedPhysicalMargin().left, parentBorder.top + reflowInput.ComputedPhysicalOffsets().top + reflowInput.ComputedPhysicalMargin().top); aFrame->SetPosition(pos); return true; } // Fall back to a reflow StyleChangeReflow(aFrame, nsChangeHint_NeedReflow); return false; } static bool HasBoxAncestor(nsIFrame* aFrame) { for (nsIFrame* f = aFrame; f; f = f->GetParent()) { if (f->IsXULBoxFrame()) { return true; } } return false; } /** * Return true if aFrame's subtree has placeholders for out-of-flow content * whose 'position' style's bit in aPositionMask is set. */ static bool FrameHasPositionedPlaceholderDescendants(nsIFrame* aFrame, uint32_t aPositionMask) { MOZ_ASSERT(aPositionMask & (1 << NS_STYLE_POSITION_FIXED)); for (nsIFrame::ChildListIterator lists(aFrame); !lists.IsDone(); lists.Next()) { for (nsIFrame* f : lists.CurrentList()) { if (f->GetType() == nsGkAtoms::placeholderFrame) { nsIFrame* outOfFlow = nsPlaceholderFrame::GetRealFrameForPlaceholder(f); // If SVG text frames could appear here, they could confuse us since // they ignore their position style ... but they can't. NS_ASSERTION(!outOfFlow->IsSVGText(), "SVG text frames can't be out of flow"); if (aPositionMask & (1 << outOfFlow->StyleDisplay()->mPosition)) { return true; } } uint32_t positionMask = aPositionMask; // NOTE: It's tempting to check f->IsAbsPosContainingBlock() or // f->IsFixedPosContainingBlock() here. However, that would only // be testing the *new* style of the frame, which might exclude // descendants that currently have this frame as an abs-pos // containing block. Taking the codepath where we don't reframe // could lead to an unsafe call to // cont->MarkAsNotAbsoluteContainingBlock() before we've reframed // the descendant and taken it off the absolute list. if (FrameHasPositionedPlaceholderDescendants(f, positionMask)) { return true; } } } return false; } static bool NeedToReframeForAddingOrRemovingTransform(nsIFrame* aFrame) { static_assert(0 <= NS_STYLE_POSITION_ABSOLUTE && NS_STYLE_POSITION_ABSOLUTE < 32, "Style constant out of range"); static_assert(0 <= NS_STYLE_POSITION_FIXED && NS_STYLE_POSITION_FIXED < 32, "Style constant out of range"); uint32_t positionMask; // Don't call aFrame->IsPositioned here, since that returns true if // the frame already has a transform, and we want to ignore that here if (aFrame->IsAbsolutelyPositioned() || aFrame->IsRelativelyPositioned()) { // This frame is a container for abs-pos descendants whether or not it // has a transform. // So abs-pos descendants are no problem; we only need to reframe if // we have fixed-pos descendants. positionMask = 1 << NS_STYLE_POSITION_FIXED; } else { // This frame may not be a container for abs-pos descendants already. // So reframe if we have abs-pos or fixed-pos descendants. positionMask = (1 << NS_STYLE_POSITION_FIXED) | (1 << NS_STYLE_POSITION_ABSOLUTE); } for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(f)) { if (FrameHasPositionedPlaceholderDescendants(f, positionMask)) { return true; } } return false; } /* static */ nsIFrame* RestyleManagerBase::GetNearestAncestorFrame(nsIContent* aContent) { nsIFrame* ancestorFrame = nullptr; for (nsIContent* ancestor = aContent->GetParent(); ancestor && !ancestorFrame; ancestor = ancestor->GetParent()) { ancestorFrame = ancestor->GetPrimaryFrame(); } return ancestorFrame; } /* static */ nsIFrame* RestyleManagerBase::GetNextBlockInInlineSibling(nsIFrame* aFrame) { NS_ASSERTION(!aFrame->GetPrevContinuation(), "must start with the first continuation"); // Might we have ib-split siblings? if (!(aFrame->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT)) { // nothing more to do here return nullptr; } return aFrame->GetProperty(nsIFrame::IBSplitSibling()); } static void DoApplyRenderingChangeToTree(nsIFrame* aFrame, nsChangeHint aChange) { NS_PRECONDITION(gInApplyRenderingChangeToTree, "should only be called within ApplyRenderingChangeToTree"); for ( ; aFrame; aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame)) { // Invalidate and sync views on all descendant frames, following placeholders. // We don't need to update transforms in SyncViewsAndInvalidateDescendants, because // there can't be any out-of-flows or popups that need to be transformed; // all out-of-flow descendants of the transformed element must also be // descendants of the transformed frame. SyncViewsAndInvalidateDescendants(aFrame, nsChangeHint(aChange & (nsChangeHint_RepaintFrame | nsChangeHint_SyncFrameView | nsChangeHint_UpdateOpacityLayer | nsChangeHint_SchedulePaint))); // This must be set to true if the rendering change needs to // invalidate content. If it's false, a composite-only paint // (empty transaction) will be scheduled. bool needInvalidatingPaint = false; // if frame has view, will already be invalidated if (aChange & nsChangeHint_RepaintFrame) { // Note that this whole block will be skipped when painting is suppressed // (due to our caller ApplyRendingChangeToTree() discarding the // nsChangeHint_RepaintFrame hint). If you add handling for any other // hints within this block, be sure that they too should be ignored when // painting is suppressed. needInvalidatingPaint = true; aFrame->InvalidateFrameSubtree(); if ((aChange & nsChangeHint_UpdateEffects) && aFrame->IsFrameOfType(nsIFrame::eSVG) && !(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)) { // Need to update our overflow rects: nsSVGUtils::ScheduleReflowSVG(aFrame); } } if (aChange & nsChangeHint_UpdateTextPath) { if (aFrame->IsSVGText()) { // Invalidate and reflow the entire SVGTextFrame: NS_ASSERTION(aFrame->GetContent()->IsSVGElement(nsGkAtoms::textPath), "expected frame for a element"); nsIFrame* text = nsLayoutUtils::GetClosestFrameOfType(aFrame, nsGkAtoms::svgTextFrame); NS_ASSERTION(text, "expected to find an ancestor SVGTextFrame"); static_cast(text)->NotifyGlyphMetricsChange(); } else { MOZ_ASSERT(false, "unexpected frame got nsChangeHint_UpdateTextPath"); } } if (aChange & nsChangeHint_UpdateOpacityLayer) { // FIXME/bug 796697: we can get away with empty transactions for // opacity updates in many cases. needInvalidatingPaint = true; ActiveLayerTracker::NotifyRestyle(aFrame, eCSSProperty_opacity); if (nsSVGIntegrationUtils::UsingEffectsForFrame(aFrame)) { // SVG effects paints the opacity without using // nsDisplayOpacity. We need to invalidate manually. aFrame->InvalidateFrameSubtree(); } } if ((aChange & nsChangeHint_UpdateTransformLayer) && aFrame->IsTransformed()) { ActiveLayerTracker::NotifyRestyle(aFrame, eCSSProperty_transform); // If we're not already going to do an invalidating paint, see // if we can get away with only updating the transform on a // layer for this frame, and not scheduling an invalidating // paint. if (!needInvalidatingPaint) { Layer* layer; needInvalidatingPaint |= !aFrame->TryUpdateTransformOnly(&layer); if (!needInvalidatingPaint) { // Since we're not going to paint, we need to resend animation // data to the layer. MOZ_ASSERT(layer, "this can't happen if there's no layer"); nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer( layer, nullptr, nullptr, aFrame, eCSSProperty_transform); } } } if (aChange & nsChangeHint_ChildrenOnlyTransform) { needInvalidatingPaint = true; nsIFrame* childFrame = GetFrameForChildrenOnlyTransformHint(aFrame)->PrincipalChildList().FirstChild(); for ( ; childFrame; childFrame = childFrame->GetNextSibling()) { ActiveLayerTracker::NotifyRestyle(childFrame, eCSSProperty_transform); } } if (aChange & nsChangeHint_SchedulePaint) { needInvalidatingPaint = true; } aFrame->SchedulePaint(needInvalidatingPaint ? nsIFrame::PAINT_DEFAULT : nsIFrame::PAINT_COMPOSITE_ONLY); } } static void SyncViewsAndInvalidateDescendants(nsIFrame* aFrame, nsChangeHint aChange) { NS_PRECONDITION(gInApplyRenderingChangeToTree, "should only be called within ApplyRenderingChangeToTree"); NS_ASSERTION(nsChangeHint_size_t(aChange) == (aChange & (nsChangeHint_RepaintFrame | nsChangeHint_SyncFrameView | nsChangeHint_UpdateOpacityLayer | nsChangeHint_SchedulePaint)), "Invalid change flag"); nsView* view = aFrame->GetView(); if (view) { if (aChange & nsChangeHint_SyncFrameView) { nsContainerFrame::SyncFrameViewProperties(aFrame->PresContext(), aFrame, nullptr, view); } } nsIFrame::ChildListIterator lists(aFrame); for (; !lists.IsDone(); lists.Next()) { for (nsIFrame* child : lists.CurrentList()) { if (!(child->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) { // only do frames that don't have placeholders if (nsGkAtoms::placeholderFrame == child->GetType()) { // do the out-of-flow frame and its continuations nsIFrame* outOfFlowFrame = nsPlaceholderFrame::GetRealFrameForPlaceholder(child); DoApplyRenderingChangeToTree(outOfFlowFrame, aChange); } else if (lists.CurrentID() == nsIFrame::kPopupList) { DoApplyRenderingChangeToTree(child, aChange); } else { // regular frame SyncViewsAndInvalidateDescendants(child, aChange); } } } } } static void ApplyRenderingChangeToTree(nsIPresShell* aPresShell, nsIFrame* aFrame, nsChangeHint aChange) { // We check StyleDisplay()->HasTransformStyle() in addition to checking // IsTransformed() since we can get here for some frames that don't support // CSS transforms. NS_ASSERTION(!(aChange & nsChangeHint_UpdateTransformLayer) || aFrame->IsTransformed() || aFrame->StyleDisplay()->HasTransformStyle(), "Unexpected UpdateTransformLayer hint"); if (aPresShell->IsPaintingSuppressed()) { // Don't allow synchronous rendering changes when painting is turned off. aChange &= ~nsChangeHint_RepaintFrame; if (!aChange) { return; } } // Trigger rendering updates by damaging this frame and any // continuations of this frame. #ifdef DEBUG gInApplyRenderingChangeToTree = true; #endif if (aChange & nsChangeHint_RepaintFrame) { // If the frame's background is propagated to an ancestor, walk up to // that ancestor and apply the RepaintFrame change hint to it. nsStyleContext* bgSC; nsIFrame* propagatedFrame = aFrame; while (!nsCSSRendering::FindBackground(propagatedFrame, &bgSC)) { propagatedFrame = propagatedFrame->GetParent(); NS_ASSERTION(aFrame, "root frame must paint"); } if (propagatedFrame != aFrame) { DoApplyRenderingChangeToTree(propagatedFrame, nsChangeHint_RepaintFrame); aChange &= ~nsChangeHint_RepaintFrame; if (!aChange) { return; } } } DoApplyRenderingChangeToTree(aFrame, aChange); #ifdef DEBUG gInApplyRenderingChangeToTree = false; #endif } static void AddSubtreeToOverflowTracker(nsIFrame* aFrame, OverflowChangedTracker& aOverflowChangedTracker) { if (aFrame->FrameMaintainsOverflow()) { aOverflowChangedTracker.AddFrame(aFrame, OverflowChangedTracker::CHILDREN_CHANGED); } nsIFrame::ChildListIterator lists(aFrame); for (; !lists.IsDone(); lists.Next()) { for (nsIFrame* child : lists.CurrentList()) { AddSubtreeToOverflowTracker(child, aOverflowChangedTracker); } } } static void StyleChangeReflow(nsIFrame* aFrame, nsChangeHint aHint) { nsIPresShell::IntrinsicDirty dirtyType; if (aHint & nsChangeHint_ClearDescendantIntrinsics) { NS_ASSERTION(aHint & nsChangeHint_ClearAncestorIntrinsics, "Please read the comments in nsChangeHint.h"); NS_ASSERTION(aHint & nsChangeHint_NeedDirtyReflow, "ClearDescendantIntrinsics requires NeedDirtyReflow"); dirtyType = nsIPresShell::eStyleChange; } else if ((aHint & nsChangeHint_UpdateComputedBSize) && aFrame->HasAnyStateBits( NS_FRAME_DESCENDANT_INTRINSIC_ISIZE_DEPENDS_ON_BSIZE)) { dirtyType = nsIPresShell::eStyleChange; } else if (aHint & nsChangeHint_ClearAncestorIntrinsics) { dirtyType = nsIPresShell::eTreeChange; } else if ((aHint & nsChangeHint_UpdateComputedBSize) && HasBoxAncestor(aFrame)) { // The frame's computed BSize is changing, and we have a box ancestor // whose cached intrinsic height may need to be updated. dirtyType = nsIPresShell::eTreeChange; } else { dirtyType = nsIPresShell::eResize; } nsFrameState dirtyBits; if (aFrame->GetStateBits() & NS_FRAME_FIRST_REFLOW) { dirtyBits = nsFrameState(0); } else if ((aHint & nsChangeHint_NeedDirtyReflow) || dirtyType == nsIPresShell::eStyleChange) { dirtyBits = NS_FRAME_IS_DIRTY; } else { dirtyBits = NS_FRAME_HAS_DIRTY_CHILDREN; } // If we're not going to clear any intrinsic sizes on the frames, and // there are no dirty bits to set, then there's nothing to do. if (dirtyType == nsIPresShell::eResize && !dirtyBits) return; nsIPresShell::ReflowRootHandling rootHandling; if (aHint & nsChangeHint_ReflowChangesSizeOrPosition) { rootHandling = nsIPresShell::ePositionOrSizeChange; } else { rootHandling = nsIPresShell::eNoPositionOrSizeChange; } do { aFrame->PresContext()->PresShell()->FrameNeedsReflow( aFrame, dirtyType, dirtyBits, rootHandling); aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame); } while (aFrame); } /* static */ nsIFrame* RestyleManagerBase::GetNextContinuationWithSameStyle( nsIFrame* aFrame, nsStyleContext* aOldStyleContext, bool* aHaveMoreContinuations) { // See GetPrevContinuationWithSameStyle about {ib} splits. nsIFrame* nextContinuation = aFrame->GetNextContinuation(); if (!nextContinuation && (aFrame->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT)) { // We're the last continuation, so we have to hop back to the first // before getting the frame property nextContinuation = aFrame->FirstContinuation()->GetProperty(nsIFrame::IBSplitSibling()); if (nextContinuation) { nextContinuation = nextContinuation->GetProperty(nsIFrame::IBSplitSibling()); } } if (!nextContinuation) { return nullptr; } NS_ASSERTION(nextContinuation->GetContent() == aFrame->GetContent(), "unexpected content mismatch"); nsStyleContext* nextStyle = nextContinuation->StyleContext(); if (nextStyle != aOldStyleContext) { NS_ASSERTION(aOldStyleContext->GetPseudo() != nextStyle->GetPseudo() || aOldStyleContext->GetParent() != nextStyle->GetParent(), "continuations should have the same style context"); nextContinuation = nullptr; if (aHaveMoreContinuations) { *aHaveMoreContinuations = true; } } return nextContinuation; } nsresult RestyleManagerBase::ProcessRestyledFrames(nsStyleChangeList& aChangeList) { NS_ASSERTION(!nsContentUtils::IsSafeToRunScript(), "Someone forgot a script blocker"); // See bug 1378219 comment 9: // Recursive calls here are a bit worrying, but apparently do happen in the // wild (although not currently in any of our automated tests). Try to get a // stack from Nightly/Dev channel to figure out what's going on and whether // it's OK. MOZ_DIAGNOSTIC_ASSERT(!mDestroyedFrames, "ProcessRestyledFrames recursion"); if (aChangeList.IsEmpty()) return NS_OK; // If mDestroyedFrames is null, we want to create a new hashtable here // and destroy it on exit; but if it is already non-null (because we're in // a recursive call), we will continue to use the existing table to // accumulate destroyed frames, and NOT clear mDestroyedFrames on exit. // We use a MaybeClearDestroyedFrames helper to conditionally reset the // mDestroyedFrames pointer when this method returns. typedef decltype(mDestroyedFrames) DestroyedFramesT; class MOZ_RAII MaybeClearDestroyedFrames { private: DestroyedFramesT& mDestroyedFramesRef; // ref to caller's mDestroyedFrames const bool mResetOnDestruction; public: explicit MaybeClearDestroyedFrames(DestroyedFramesT& aTarget) : mDestroyedFramesRef(aTarget) , mResetOnDestruction(!aTarget) // reset only if target starts out null { } ~MaybeClearDestroyedFrames() { if (mResetOnDestruction) { mDestroyedFramesRef.reset(nullptr); } } }; MaybeClearDestroyedFrames maybeClear(mDestroyedFrames); if (!mDestroyedFrames) { mDestroyedFrames = MakeUnique>>(); } PROFILER_LABEL("RestyleManager", "ProcessRestyledFrames", js::ProfileEntry::Category::CSS); nsPresContext* presContext = PresContext(); nsCSSFrameConstructor* frameConstructor = presContext->FrameConstructor(); // Handle nsChangeHint_ScrollbarChange, by either updating the // scrollbars on the viewport, or upgrading the change hint to frame-reconstruct. for (nsStyleChangeData& data : aChangeList) { if (data.mHint & nsChangeHint_ScrollbarChange) { data.mHint &= ~nsChangeHint_ScrollbarChange; bool doReconstruct = true; // assume the worst // Only bother with this if we're html/body, since: // (a) It'd be *expensive* to reframe these particular nodes. They're // at the root, so reframing would mean rebuilding the world. // (b) It's often *unnecessary* to reframe for "overflow" changes on // these particular nodes. In general, the only reason we reframe // for "overflow" changes is so we can construct (or destroy) a // scrollframe & scrollbars -- and the html/body nodes often don't // need their own scrollframe/scrollbars because they coopt the ones // on the viewport (which always exist). So depending on whether // that's happening, we can skip the reframe for these nodes. if (data.mContent->IsAnyOfHTMLElements(nsGkAtoms::body, nsGkAtoms::html)) { // If the restyled element provided/provides the scrollbar styles for // the viewport before and/or after this restyle, AND it's not coopting // that responsibility from some other element (which would need // reconstruction to make its own scrollframe now), THEN: we don't need // to reconstruct - we can just reflow, because no scrollframe is being // added/removed. nsIContent* prevOverrideNode = presContext->GetViewportScrollStylesOverrideNode(); nsIContent* newOverrideNode = presContext->UpdateViewportScrollStylesOverride(); if (data.mContent == prevOverrideNode || data.mContent == newOverrideNode) { // If we get here, the restyled element provided the scrollbar styles // for viewport before this restyle, OR it will provide them after. if (!prevOverrideNode || !newOverrideNode || prevOverrideNode == newOverrideNode) { // If we get here, the restyled element is NOT replacing (or being // replaced by) some other element as the viewport's // scrollbar-styles provider. (If it were, we'd potentially need to // reframe to create a dedicated scrollframe for whichever element // is being booted from providing viewport scrollbar styles.) // // Under these conditions, we're OK to assume that this "overflow" // change only impacts the root viewport's scrollframe, which // already exists, so we can simply reflow instead of reframing. // When requesting this reflow, we send the exact same change hints // that "width" and "height" would send (since conceptually, // adding/removing scrollbars is like changing the available // space). data.mHint |= (nsChangeHint_ReflowHintsForISizeChange | nsChangeHint_ReflowHintsForBSizeChange); doReconstruct = false; } } } if (doReconstruct) { data.mHint |= nsChangeHint_ReconstructFrame; } } } // Make sure to not rebuild quote or counter lists while we're // processing restyles frameConstructor->BeginUpdate(); bool didUpdateCursor = false; for (const nsStyleChangeData& data : aChangeList) { nsIFrame* frame = data.mFrame; nsIContent* content = data.mContent; nsChangeHint hint = data.mHint; bool didReflowThisFrame = false; NS_ASSERTION(!(hint & nsChangeHint_AllReflowHints) || (hint & nsChangeHint_NeedReflow), "Reflow hint bits set without actually asking for a reflow"); // skip any frame that has been destroyed due to a ripple effect if (frame && mDestroyedFrames->Contains(frame)) { continue; } if (frame && frame->GetContent() != content) { // XXXbz this is due to image maps messing with the primary frame of // s. See bug 135040. Remove this block once that's fixed. frame = nullptr; if (!(hint & nsChangeHint_ReconstructFrame)) { continue; } } if ((hint & nsChangeHint_UpdateContainingBlock) && frame && !(hint & nsChangeHint_ReconstructFrame)) { if (NeedToReframeForAddingOrRemovingTransform(frame) || frame->GetType() == nsGkAtoms::fieldSetFrame || frame->GetContentInsertionFrame() != frame) { // The frame has positioned children that need to be reparented, or // it can't easily be converted to/from being an abs-pos container correctly. hint |= nsChangeHint_ReconstructFrame; } else { for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { // Normally frame construction would set state bits as needed, // but we're not going to reconstruct the frame so we need to set them. // It's because we need to set this state on each affected frame // that we can't coalesce nsChangeHint_UpdateContainingBlock hints up // to ancestors (i.e. it can't be an change hint that is handled for // descendants). if (cont->IsAbsPosContainingBlock()) { if (!cont->IsAbsoluteContainer() && (cont->GetStateBits() & NS_FRAME_CAN_HAVE_ABSPOS_CHILDREN)) { cont->MarkAsAbsoluteContainingBlock(); } } else { if (cont->IsAbsoluteContainer()) { if (cont->HasAbsolutelyPositionedChildren()) { // If |cont| still has absolutely positioned children, // we can't call MarkAsNotAbsoluteContainingBlock. This // will remove a frame list that still has children in // it that we need to keep track of. // The optimization of removing it isn't particularly // important, although it does mean we skip some tests. NS_WARNING("skipping removal of absolute containing block"); } else { cont->MarkAsNotAbsoluteContainingBlock(); } } } } } } if ((hint & nsChangeHint_AddOrRemoveTransform) && frame && !(hint & nsChangeHint_ReconstructFrame)) { for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { if (cont->StyleDisplay()->HasTransform(cont)) { cont->AddStateBits(NS_FRAME_MAY_BE_TRANSFORMED); } // Don't remove NS_FRAME_MAY_BE_TRANSFORMED since it may still be // transformed by other means. It's OK to have the bit even if it's // not needed. } } if (hint & nsChangeHint_ReconstructFrame) { // If we ever start passing true here, be careful of restyles // that involve a reframe and animations. In particular, if the // restyle we're processing here is an animation restyle, but // the style resolution we will do for the frame construction // happens async when we're not in an animation restyle already, // problems could arise. // We could also have problems with triggering of CSS transitions // on elements whose frames are reconstructed, since we depend on // the reconstruction happening synchronously. frameConstructor->RecreateFramesForContent( content, nsCSSFrameConstructor::InsertionKind::Sync, nsCSSFrameConstructor::REMOVE_FOR_RECONSTRUCTION); } else { NS_ASSERTION(frame, "This shouldn't happen"); if (!frame->FrameMaintainsOverflow()) { // frame does not maintain overflow rects, so avoid calling // FinishAndStoreOverflow on it: hint &= ~(nsChangeHint_UpdateOverflow | nsChangeHint_ChildrenOnlyTransform | nsChangeHint_UpdatePostTransformOverflow | nsChangeHint_UpdateParentOverflow); } if (!(frame->GetStateBits() & NS_FRAME_MAY_BE_TRANSFORMED)) { // Frame can not be transformed, and thus a change in transform will // have no effect and we should not use the // nsChangeHint_UpdatePostTransformOverflow hint. hint &= ~nsChangeHint_UpdatePostTransformOverflow; } if (hint & nsChangeHint_UpdateEffects) { for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { nsSVGEffects::UpdateEffects(cont); } } if ((hint & nsChangeHint_InvalidateRenderingObservers) || ((hint & nsChangeHint_UpdateOpacityLayer) && frame->IsFrameOfType(nsIFrame::eSVG) && !(frame->GetStateBits() & NS_STATE_IS_OUTER_SVG))) { nsSVGEffects::InvalidateRenderingObservers(frame); } if (hint & nsChangeHint_NeedReflow) { StyleChangeReflow(frame, hint); didReflowThisFrame = true; } if ((hint & nsChangeHint_UpdateUsesOpacity) && frame->IsFrameOfType(nsIFrame::eTablePart)) { NS_ASSERTION(hint & nsChangeHint_UpdateOpacityLayer, "should only return UpdateUsesOpacity hint " "when also returning UpdateOpacityLayer hint"); // When an internal table part (including cells) changes between // having opacity 1 and non-1, it changes whether its // backgrounds (and those of table parts inside of it) are // painted as part of the table's nsDisplayTableBorderBackground // display item, or part of its own display item. That requires // invalidation, so change UpdateOpacityLayer to RepaintFrame. hint &= ~nsChangeHint_UpdateOpacityLayer; hint |= nsChangeHint_RepaintFrame; } // Opacity disables preserve-3d, so if we toggle it, then we also need // to update the overflow areas of all potentially affected frames. if ((hint & nsChangeHint_UpdateUsesOpacity) && frame->StyleDisplay()->mTransformStyle == NS_STYLE_TRANSFORM_STYLE_PRESERVE_3D) { hint |= nsChangeHint_UpdateSubtreeOverflow; } if (hint & nsChangeHint_UpdateBackgroundPosition) { // For most frame types, DLBI can detect background position changes, // so we only need to schedule a paint. hint |= nsChangeHint_SchedulePaint; if (frame->IsFrameOfType(nsIFrame::eTablePart) || frame->IsFrameOfType(nsIFrame::eMathML)) { // Table parts and MathML frames don't build display items for their // backgrounds, so DLBI can't detect background-position changes for // these frames. Repaint the whole frame. hint |= nsChangeHint_RepaintFrame; } } if (hint & (nsChangeHint_RepaintFrame | nsChangeHint_SyncFrameView | nsChangeHint_UpdateOpacityLayer | nsChangeHint_UpdateTransformLayer | nsChangeHint_ChildrenOnlyTransform | nsChangeHint_SchedulePaint)) { ApplyRenderingChangeToTree(presContext->PresShell(), frame, hint); } if ((hint & nsChangeHint_RecomputePosition) && !didReflowThisFrame) { ActiveLayerTracker::NotifyOffsetRestyle(frame); // It is possible for this to fall back to a reflow if (!RecomputePosition(frame)) { didReflowThisFrame = true; } } NS_ASSERTION(!(hint & nsChangeHint_ChildrenOnlyTransform) || (hint & nsChangeHint_UpdateOverflow), "nsChangeHint_UpdateOverflow should be passed too"); if (!didReflowThisFrame && (hint & (nsChangeHint_UpdateOverflow | nsChangeHint_UpdatePostTransformOverflow | nsChangeHint_UpdateParentOverflow | nsChangeHint_UpdateSubtreeOverflow))) { if (hint & nsChangeHint_UpdateSubtreeOverflow) { for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { AddSubtreeToOverflowTracker(cont, mOverflowChangedTracker); } // The work we just did in AddSubtreeToOverflowTracker // subsumes some of the other hints: hint &= ~(nsChangeHint_UpdateOverflow | nsChangeHint_UpdatePostTransformOverflow); } if (hint & nsChangeHint_ChildrenOnlyTransform) { // The overflow areas of the child frames need to be updated: nsIFrame* hintFrame = GetFrameForChildrenOnlyTransformHint(frame); nsIFrame* childFrame = hintFrame->PrincipalChildList().FirstChild(); NS_ASSERTION(!nsLayoutUtils::GetNextContinuationOrIBSplitSibling(frame), "SVG frames should not have continuations " "or ib-split siblings"); NS_ASSERTION(!nsLayoutUtils::GetNextContinuationOrIBSplitSibling(hintFrame), "SVG frames should not have continuations " "or ib-split siblings"); for ( ; childFrame; childFrame = childFrame->GetNextSibling()) { MOZ_ASSERT(childFrame->IsFrameOfType(nsIFrame::eSVG), "Not expecting non-SVG children"); // If |childFrame| is dirty or has dirty children, we don't bother // updating overflows since that will happen when it's reflowed. if (!(childFrame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN))) { mOverflowChangedTracker.AddFrame(childFrame, OverflowChangedTracker::CHILDREN_CHANGED); } NS_ASSERTION(!nsLayoutUtils::GetNextContinuationOrIBSplitSibling(childFrame), "SVG frames should not have continuations " "or ib-split siblings"); NS_ASSERTION(childFrame->GetParent() == hintFrame, "SVG child frame not expected to have different parent"); } } // If |frame| is dirty or has dirty children, we don't bother updating // overflows since that will happen when it's reflowed. if (!(frame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN))) { if (hint & (nsChangeHint_UpdateOverflow | nsChangeHint_UpdatePostTransformOverflow)) { OverflowChangedTracker::ChangeKind changeKind; // If we have both nsChangeHint_UpdateOverflow and // nsChangeHint_UpdatePostTransformOverflow, // CHILDREN_CHANGED is selected as it is // strictly stronger. if (hint & nsChangeHint_UpdateOverflow) { changeKind = OverflowChangedTracker::CHILDREN_CHANGED; } else { changeKind = OverflowChangedTracker::TRANSFORM_CHANGED; } for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { mOverflowChangedTracker.AddFrame(cont, changeKind); } } // UpdateParentOverflow hints need to be processed in addition // to the above, since if the processing of the above hints // yields no change, the update will not propagate to the // parent. if (hint & nsChangeHint_UpdateParentOverflow) { MOZ_ASSERT(frame->GetParent(), "shouldn't get style hints for the root frame"); for (nsIFrame* cont = frame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { mOverflowChangedTracker.AddFrame(cont->GetParent(), OverflowChangedTracker::CHILDREN_CHANGED); } } } } if ((hint & nsChangeHint_UpdateCursor) && !didUpdateCursor) { presContext->PresShell()->SynthesizeMouseMove(false); didUpdateCursor = true; } } } frameConstructor->EndUpdate(); #ifdef DEBUG // Verify the style tree. Note that this needs to happen once we've // processed the whole list, since until then the tree is not in fact in a // consistent state. for (const nsStyleChangeData& data : aChangeList) { // reget frame from content since it may have been regenerated... if (data.mContent) { nsIFrame* frame = data.mContent->GetPrimaryFrame(); if (frame) { DebugVerifyStyleTree(frame); } } else if (!data.mFrame || data.mFrame->GetType() != nsGkAtoms::viewportFrame) { NS_WARNING("Unable to test style tree integrity -- no content node " "(and not a viewport frame)"); } } #endif aChangeList.Clear(); return NS_OK; } } // namespace mozilla