/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ this.EXPORTED_SYMBOLS = ["Status"]; var Cc = Components.classes; var Ci = Components.interfaces; var Cr = Components.results; var Cu = Components.utils; Cu.import("resource://services-sync/constants.js"); Cu.import("resource://gre/modules/Log.jsm"); Cu.import("resource://services-sync/identity.js"); Cu.import("resource://gre/modules/Services.jsm"); Cu.import("resource://services-common/async.js"); this.Status = { _log: Log.repository.getLogger("Sync.Status"), __authManager: null, ready: false, get _authManager() { if (this.__authManager) { return this.__authManager; } let service = Components.classes["@mozilla.org/weave/service;1"] .getService(Components.interfaces.nsISupports) .wrappedJSObject; let idClass = IdentityManager; this.__authManager = new idClass(); // .initialize returns a promise, so we need to spin until it resolves. let cb = Async.makeSpinningCallback(); this.__authManager.initialize().then(cb, cb); cb.wait(); return this.__authManager; }, get service() { return this._service; }, set service(code) { this._log.debug("Status.service: " + (this._service || undefined) + " => " + code); this._service = code; }, get login() { return this._login; }, set login(code) { this._log.debug("Status.login: " + this._login + " => " + code); this._login = code; if (code == LOGIN_FAILED_NO_USERNAME || code == LOGIN_FAILED_NO_PASSWORD || code == LOGIN_FAILED_NO_PASSPHRASE) { this.service = CLIENT_NOT_CONFIGURED; } else if (code != LOGIN_SUCCEEDED) { this.service = LOGIN_FAILED; } else { this.service = STATUS_OK; } }, get sync() { return this._sync; }, set sync(code) { this._log.debug("Status.sync: " + this._sync + " => " + code); this._sync = code; this.service = code == SYNC_SUCCEEDED ? STATUS_OK : SYNC_FAILED; }, get eol() { let modePref = PREFS_BRANCH + "errorhandler.alert.mode"; try { return Services.prefs.getCharPref(modePref) == "hard-eol"; } catch (ex) { return false; } }, get engines() { return this._engines; }, set engines([name, code]) { this._log.debug("Status for engine " + name + ": " + code); this._engines[name] = code; if (code != ENGINE_SUCCEEDED) { this.service = SYNC_FAILED_PARTIAL; } }, // Implement toString because adding a logger introduces a cyclic object // value, so we can't trivially debug-print Status as JSON. toString: function toString() { return ""; }, checkSetup: function checkSetup() { let result = this._authManager.currentAuthState; if (result == STATUS_OK) { Status.service = result; return result; } Status.login = result; return Status.service; }, resetBackoff: function resetBackoff() { this.enforceBackoff = false; this.backoffInterval = 0; this.minimumNextSync = 0; }, resetSync: function resetSync() { // Logger setup. let logPref = PREFS_BRANCH + "log.logger.status"; let logLevel = Services.prefs.getCharPref(logPref, "Trace"); this._log.level = Log.Level[logLevel]; this._log.info("Resetting Status."); this.service = STATUS_OK; this._login = LOGIN_SUCCEEDED; this._sync = SYNC_SUCCEEDED; this._engines = {}; this.partial = false; } }; // Initialize various status values. Status.resetBackoff(); Status.resetSync();