/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop.h" #include #include "mozilla/Atomics.h" #include "base/compiler_specific.h" #include "base/logging.h" #include "base/message_pump_default.h" #include "base/string_util.h" #include "base/thread_local.h" #if defined(OS_MACOSX) #include "base/message_pump_mac.h" #endif #if defined(OS_POSIX) #include "base/message_pump_libevent.h" #endif #if defined(OS_LINUX) || defined(OS_BSD) || defined (OS_SOLARIS) #if defined(MOZ_WIDGET_GTK) #include "base/message_pump_glib.h" #endif #endif #ifdef ANDROID #include "base/message_pump_android.h" #endif #ifdef MOZ_TASK_TRACER #include "GeckoTaskTracer.h" #include "TracedTaskCommon.h" #endif #include "MessagePump.h" using base::Time; using base::TimeDelta; using base::TimeTicks; using mozilla::Move; using mozilla::Runnable; static base::ThreadLocalPointer& get_tls_ptr() { static base::ThreadLocalPointer tls_ptr; return tls_ptr; } //------------------------------------------------------------------------------ // Logical events for Histogram profiling. Run with -message-loop-histogrammer // to get an accounting of messages and actions taken on each thread. static const int kTaskRunEvent = 0x1; static const int kTimerEvent = 0x2; // Provide range of message IDs for use in histogramming and debug display. static const int kLeastNonZeroMessageId = 1; static const int kMaxMessageId = 1099; static const int kNumberOfDistinctMessagesDisplayed = 1100; //------------------------------------------------------------------------------ #if defined(OS_WIN) // Upon a SEH exception in this thread, it restores the original unhandled // exception filter. static int SEHFilter(LPTOP_LEVEL_EXCEPTION_FILTER old_filter) { ::SetUnhandledExceptionFilter(old_filter); return EXCEPTION_CONTINUE_SEARCH; } // Retrieves a pointer to the current unhandled exception filter. There // is no standalone getter method. static LPTOP_LEVEL_EXCEPTION_FILTER GetTopSEHFilter() { LPTOP_LEVEL_EXCEPTION_FILTER top_filter = NULL; top_filter = ::SetUnhandledExceptionFilter(0); ::SetUnhandledExceptionFilter(top_filter); return top_filter; } #endif // defined(OS_WIN) //------------------------------------------------------------------------------ // static MessageLoop* MessageLoop::current() { return get_tls_ptr().Get(); } static mozilla::Atomic message_loop_id_seq(0); MessageLoop::MessageLoop(Type type, nsIThread* aThread) : type_(type), id_(++message_loop_id_seq), nestable_tasks_allowed_(true), exception_restoration_(false), state_(NULL), run_depth_base_(1), #ifdef OS_WIN os_modal_loop_(false), #endif // OS_WIN transient_hang_timeout_(0), permanent_hang_timeout_(0), next_sequence_num_(0) { DCHECK(!current()) << "should only have one message loop per thread"; get_tls_ptr().Set(this); switch (type_) { case TYPE_MOZILLA_PARENT: MOZ_RELEASE_ASSERT(!aThread); pump_ = new mozilla::ipc::MessagePump(aThread); return; case TYPE_MOZILLA_CHILD: MOZ_RELEASE_ASSERT(!aThread); pump_ = new mozilla::ipc::MessagePumpForChildProcess(); // There is a MessageLoop Run call from XRE_InitChildProcess // and another one from MessagePumpForChildProcess. The one // from MessagePumpForChildProcess becomes the base, so we need // to set run_depth_base_ to 2 or we'll never be able to process // Idle tasks. run_depth_base_ = 2; return; case TYPE_MOZILLA_NONMAINTHREAD: pump_ = new mozilla::ipc::MessagePumpForNonMainThreads(aThread); return; #if defined(OS_WIN) case TYPE_MOZILLA_NONMAINUITHREAD: pump_ = new mozilla::ipc::MessagePumpForNonMainUIThreads(aThread); return; #endif default: // Create one of Chromium's standard MessageLoop types below. break; } #if defined(OS_WIN) // TODO(rvargas): Get rid of the OS guards. if (type_ == TYPE_DEFAULT) { pump_ = new base::MessagePumpDefault(); } else if (type_ == TYPE_IO) { pump_ = new base::MessagePumpForIO(); } else { DCHECK(type_ == TYPE_UI); pump_ = new base::MessagePumpForUI(); } #elif defined(OS_POSIX) if (type_ == TYPE_UI) { #if defined(OS_MACOSX) pump_ = base::MessagePumpMac::Create(); #elif defined(OS_LINUX) || defined(OS_BSD) || defined(OS_SOLARIS) pump_ = new base::MessagePumpForUI(); #endif // OS_LINUX } else if (type_ == TYPE_IO) { pump_ = new base::MessagePumpLibevent(); } else { pump_ = new base::MessagePumpDefault(); } #endif // OS_POSIX } MessageLoop::~MessageLoop() { DCHECK(this == current()); // Let interested parties have one last shot at accessing this. FOR_EACH_OBSERVER(DestructionObserver, destruction_observers_, WillDestroyCurrentMessageLoop()); DCHECK(!state_); // Clean up any unprocessed tasks, but take care: deleting a task could // result in the addition of more tasks (e.g., via DeleteSoon). We set a // limit on the number of times we will allow a deleted task to generate more // tasks. Normally, we should only pass through this loop once or twice. If // we end up hitting the loop limit, then it is probably due to one task that // is being stubborn. Inspect the queues to see who is left. bool did_work; for (int i = 0; i < 100; ++i) { DeletePendingTasks(); ReloadWorkQueue(); // If we end up with empty queues, then break out of the loop. did_work = DeletePendingTasks(); if (!did_work) break; } DCHECK(!did_work); // OK, now make it so that no one can find us. get_tls_ptr().Set(NULL); } void MessageLoop::AddDestructionObserver(DestructionObserver *obs) { DCHECK(this == current()); destruction_observers_.AddObserver(obs); } void MessageLoop::RemoveDestructionObserver(DestructionObserver *obs) { DCHECK(this == current()); destruction_observers_.RemoveObserver(obs); } void MessageLoop::Run() { AutoRunState save_state(this); RunHandler(); } // Runs the loop in two different SEH modes: // enable_SEH_restoration_ = false : any unhandled exception goes to the last // one that calls SetUnhandledExceptionFilter(). // enable_SEH_restoration_ = true : any unhandled exception goes to the filter // that was existed before the loop was run. void MessageLoop::RunHandler() { #if defined(OS_WIN) if (exception_restoration_) { LPTOP_LEVEL_EXCEPTION_FILTER current_filter = GetTopSEHFilter(); MOZ_SEH_TRY { RunInternal(); } MOZ_SEH_EXCEPT(SEHFilter(current_filter)) { } return; } #endif RunInternal(); } //------------------------------------------------------------------------------ void MessageLoop::RunInternal() { DCHECK(this == current()); pump_->Run(this); } //------------------------------------------------------------------------------ // Wrapper functions for use in above message loop framework. bool MessageLoop::ProcessNextDelayedNonNestableTask() { if (state_->run_depth > run_depth_base_) return false; if (deferred_non_nestable_work_queue_.empty()) return false; RefPtr task = deferred_non_nestable_work_queue_.front().task.forget(); deferred_non_nestable_work_queue_.pop(); RunTask(task.forget()); return true; } //------------------------------------------------------------------------------ void MessageLoop::Quit() { DCHECK(current() == this); if (state_) { state_->quit_received = true; } else { NOTREACHED() << "Must be inside Run to call Quit"; } } void MessageLoop::PostTask(already_AddRefed task) { PostTask_Helper(Move(task), 0); } void MessageLoop::PostDelayedTask(already_AddRefed task, int delay_ms) { PostTask_Helper(Move(task), delay_ms); } void MessageLoop::PostIdleTask(already_AddRefed task) { DCHECK(current() == this); MOZ_ASSERT(NS_IsMainThread()); PendingTask pending_task(Move(task), false); deferred_non_nestable_work_queue_.push(Move(pending_task)); } // Possibly called on a background thread! void MessageLoop::PostTask_Helper(already_AddRefed task, int delay_ms) { if (nsIEventTarget* target = pump_->GetXPCOMThread()) { nsresult rv; if (delay_ms) { rv = target->DelayedDispatch(Move(task), delay_ms); } else { rv = target->Dispatch(Move(task), 0); } MOZ_ALWAYS_SUCCEEDS(rv); return; } PendingTask pending_task(Move(task), true); if (delay_ms > 0) { pending_task.delayed_run_time = TimeTicks::Now() + TimeDelta::FromMilliseconds(delay_ms); } else { DCHECK(delay_ms == 0) << "delay should not be negative"; } // Warning: Don't try to short-circuit, and handle this thread's tasks more // directly, as it could starve handling of foreign threads. Put every task // into this queue. RefPtr pump; { AutoLock locked(incoming_queue_lock_); incoming_queue_.push(Move(pending_task)); pump = pump_; } // Since the incoming_queue_ may contain a task that destroys this message // loop, we cannot exit incoming_queue_lock_ until we are done with |this|. // We use a stack-based reference to the message pump so that we can call // ScheduleWork outside of incoming_queue_lock_. pump->ScheduleWork(); } void MessageLoop::SetNestableTasksAllowed(bool allowed) { if (nestable_tasks_allowed_ != allowed) { nestable_tasks_allowed_ = allowed; if (!nestable_tasks_allowed_) return; // Start the native pump if we are not already pumping. pump_->ScheduleWorkForNestedLoop(); } } void MessageLoop::ScheduleWork() { // Start the native pump if we are not already pumping. pump_->ScheduleWork(); } bool MessageLoop::NestableTasksAllowed() const { return nestable_tasks_allowed_; } //------------------------------------------------------------------------------ void MessageLoop::RunTask(already_AddRefed aTask) { DCHECK(nestable_tasks_allowed_); // Execute the task and assume the worst: It is probably not reentrant. nestable_tasks_allowed_ = false; RefPtr task = aTask; task->Run(); task = nullptr; nestable_tasks_allowed_ = true; } bool MessageLoop::DeferOrRunPendingTask(PendingTask&& pending_task) { if (pending_task.nestable || state_->run_depth <= run_depth_base_) { RunTask(pending_task.task.forget()); // Show that we ran a task (Note: a new one might arrive as a // consequence!). return true; } // We couldn't run the task now because we're in a nested message loop // and the task isn't nestable. deferred_non_nestable_work_queue_.push(Move(pending_task)); return false; } void MessageLoop::AddToDelayedWorkQueue(const PendingTask& pending_task) { // Move to the delayed work queue. Initialize the sequence number // before inserting into the delayed_work_queue_. The sequence number // is used to faciliate FIFO sorting when two tasks have the same // delayed_run_time value. PendingTask new_pending_task(pending_task); new_pending_task.sequence_num = next_sequence_num_++; delayed_work_queue_.push(Move(new_pending_task)); } void MessageLoop::ReloadWorkQueue() { // We can improve performance of our loading tasks from incoming_queue_ to // work_queue_ by waiting until the last minute (work_queue_ is empty) to // load. That reduces the number of locks-per-task significantly when our // queues get large. if (!work_queue_.empty()) return; // Wait till we *really* need to lock and load. // Acquire all we can from the inter-thread queue with one lock acquisition. { AutoLock lock(incoming_queue_lock_); if (incoming_queue_.empty()) return; std::swap(incoming_queue_, work_queue_); DCHECK(incoming_queue_.empty()); } } bool MessageLoop::DeletePendingTasks() { MOZ_ASSERT(work_queue_.empty()); bool did_work = !deferred_non_nestable_work_queue_.empty(); while (!deferred_non_nestable_work_queue_.empty()) { deferred_non_nestable_work_queue_.pop(); } did_work |= !delayed_work_queue_.empty(); while (!delayed_work_queue_.empty()) { delayed_work_queue_.pop(); } return did_work; } bool MessageLoop::DoWork() { if (!nestable_tasks_allowed_) { // Task can't be executed right now. return false; } for (;;) { ReloadWorkQueue(); if (work_queue_.empty()) break; // Execute oldest task. do { PendingTask pending_task = Move(work_queue_.front()); work_queue_.pop(); if (!pending_task.delayed_run_time.is_null()) { // NB: Don't move, because we use this later! AddToDelayedWorkQueue(pending_task); // If we changed the topmost task, then it is time to re-schedule. if (delayed_work_queue_.top().task == pending_task.task) pump_->ScheduleDelayedWork(pending_task.delayed_run_time); } else { if (DeferOrRunPendingTask(Move(pending_task))) return true; } } while (!work_queue_.empty()); } // Nothing happened. return false; } bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) { if (!nestable_tasks_allowed_ || delayed_work_queue_.empty()) { *next_delayed_work_time = TimeTicks(); return false; } if (delayed_work_queue_.top().delayed_run_time > TimeTicks::Now()) { *next_delayed_work_time = delayed_work_queue_.top().delayed_run_time; return false; } PendingTask pending_task = delayed_work_queue_.top(); delayed_work_queue_.pop(); if (!delayed_work_queue_.empty()) *next_delayed_work_time = delayed_work_queue_.top().delayed_run_time; return DeferOrRunPendingTask(Move(pending_task)); } bool MessageLoop::DoIdleWork() { if (ProcessNextDelayedNonNestableTask()) return true; if (state_->quit_received) pump_->Quit(); return false; } //------------------------------------------------------------------------------ // MessageLoop::AutoRunState MessageLoop::AutoRunState::AutoRunState(MessageLoop* loop) : loop_(loop) { // Make the loop reference us. previous_state_ = loop_->state_; if (previous_state_) { run_depth = previous_state_->run_depth + 1; } else { run_depth = 1; } loop_->state_ = this; // Initialize the other fields: quit_received = false; #if defined(OS_WIN) dispatcher = NULL; #endif } MessageLoop::AutoRunState::~AutoRunState() { loop_->state_ = previous_state_; } //------------------------------------------------------------------------------ // MessageLoop::PendingTask bool MessageLoop::PendingTask::operator<(const PendingTask& other) const { // Since the top of a priority queue is defined as the "greatest" element, we // need to invert the comparison here. We want the smaller time to be at the // top of the heap. if (delayed_run_time < other.delayed_run_time) return false; if (delayed_run_time > other.delayed_run_time) return true; // If the times happen to match, then we use the sequence number to decide. // Compare the difference to support integer roll-over. return (sequence_num - other.sequence_num) > 0; } //------------------------------------------------------------------------------ // MessageLoopForUI #if defined(OS_WIN) void MessageLoopForUI::Run(Dispatcher* dispatcher) { AutoRunState save_state(this); state_->dispatcher = dispatcher; RunHandler(); } void MessageLoopForUI::AddObserver(Observer* observer) { pump_win()->AddObserver(observer); } void MessageLoopForUI::RemoveObserver(Observer* observer) { pump_win()->RemoveObserver(observer); } void MessageLoopForUI::WillProcessMessage(const MSG& message) { pump_win()->WillProcessMessage(message); } void MessageLoopForUI::DidProcessMessage(const MSG& message) { pump_win()->DidProcessMessage(message); } void MessageLoopForUI::PumpOutPendingPaintMessages() { pump_ui()->PumpOutPendingPaintMessages(); } #endif // defined(OS_WIN) //------------------------------------------------------------------------------ // MessageLoopForIO #if defined(OS_WIN) void MessageLoopForIO::RegisterIOHandler(HANDLE file, IOHandler* handler) { pump_io()->RegisterIOHandler(file, handler); } bool MessageLoopForIO::WaitForIOCompletion(DWORD timeout, IOHandler* filter) { return pump_io()->WaitForIOCompletion(timeout, filter); } #elif defined(OS_POSIX) bool MessageLoopForIO::WatchFileDescriptor(int fd, bool persistent, Mode mode, FileDescriptorWatcher *controller, Watcher *delegate) { return pump_libevent()->WatchFileDescriptor( fd, persistent, static_cast(mode), controller, delegate); } bool MessageLoopForIO::CatchSignal(int sig, SignalEvent* sigevent, SignalWatcher* delegate) { return pump_libevent()->CatchSignal(sig, sigevent, delegate); } #endif