/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/platform_thread.h" #include #include #if defined(OS_MACOSX) #include #elif defined(OS_NETBSD) #include #elif defined(OS_LINUX) #include #include #endif #if !defined(OS_MACOSX) #include #endif #if defined(OS_BSD) && !defined(OS_NETBSD) && !defined(__GLIBC__) #include #endif #if defined(OS_MACOSX) namespace base { void InitThreading(); } // namespace #endif static void* ThreadFunc(void* closure) { PlatformThread::Delegate* delegate = static_cast(closure); delegate->ThreadMain(); return NULL; } // static PlatformThreadId PlatformThread::CurrentId() { // Pthreads doesn't have the concept of a thread ID, so we have to reach down // into the kernel. #if defined(OS_MACOSX) mach_port_t port = mach_thread_self(); mach_port_deallocate(mach_task_self(), port); return port; #elif defined(OS_LINUX) return syscall(__NR_gettid); #elif defined(OS_OPENBSD) || defined(OS_SOLARIS) || defined(__GLIBC__) return (intptr_t) (pthread_self()); #elif defined(OS_NETBSD) return _lwp_self(); #elif defined(OS_DRAGONFLY) return lwp_gettid(); #elif defined(OS_FREEBSD) return pthread_getthreadid_np(); #endif } // static void PlatformThread::YieldCurrentThread() { sched_yield(); } // static void PlatformThread::Sleep(int duration_ms) { struct timespec sleep_time, remaining; // Contains the portion of duration_ms >= 1 sec. sleep_time.tv_sec = duration_ms / 1000; duration_ms -= sleep_time.tv_sec * 1000; // Contains the portion of duration_ms < 1 sec. sleep_time.tv_nsec = duration_ms * 1000 * 1000; // nanoseconds. while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) sleep_time = remaining; } #ifndef OS_MACOSX // Mac is implemented in platform_thread_mac.mm. // static void PlatformThread::SetName(const char* name) { // On linux we can get the thread names to show up in the debugger by setting // the process name for the LWP. We don't want to do this for the main // thread because that would rename the process, causing tools like killall // to stop working. if (PlatformThread::CurrentId() == getpid()) return; // http://0pointer.de/blog/projects/name-your-threads.html // Set the name for the LWP (which gets truncated to 15 characters). // Note that glibc also has a 'pthread_setname_np' api, but it may not be // available everywhere and it's only benefit over using prctl directly is // that it can set the name of threads other than the current thread. #if defined(OS_LINUX) prctl(PR_SET_NAME, reinterpret_cast(name), 0, 0, 0); #elif defined(OS_NETBSD) pthread_setname_np(pthread_self(), "%s", (void *)name); #elif defined(OS_BSD) && !defined(__GLIBC__) pthread_set_name_np(pthread_self(), name); #elif defined(OS_SOLARIS) pthread_setname_np(pthread_self(), name); #else #endif } #endif // !OS_MACOSX namespace { bool CreateThread(size_t stack_size, bool joinable, PlatformThread::Delegate* delegate, PlatformThreadHandle* thread_handle) { #if defined(OS_MACOSX) base::InitThreading(); #endif // OS_MACOSX bool success = false; pthread_attr_t attributes; pthread_attr_init(&attributes); // Pthreads are joinable by default, so only specify the detached attribute if // the thread should be non-joinable. if (!joinable) { pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); } if (stack_size > 0) pthread_attr_setstacksize(&attributes, stack_size); success = !pthread_create(thread_handle, &attributes, ThreadFunc, delegate); pthread_attr_destroy(&attributes); return success; } } // anonymous namespace // static bool PlatformThread::Create(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle) { return CreateThread(stack_size, true /* joinable thread */, delegate, thread_handle); } // static bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { PlatformThreadHandle unused; bool result = CreateThread(stack_size, false /* non-joinable thread */, delegate, &unused); return result; } // static void PlatformThread::Join(PlatformThreadHandle thread_handle) { pthread_join(thread_handle, NULL); }