Mypal/devtools/server/actors/performance-recording.js

149 lines
4.9 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { Cu } = require("chrome");
const { Actor, ActorClassWithSpec } = require("devtools/shared/protocol");
const { performanceRecordingSpec } = require("devtools/shared/specs/performance-recording");
loader.lazyRequireGetter(this, "merge", "sdk/util/object", true);
loader.lazyRequireGetter(this, "RecordingUtils",
"devtools/shared/performance/recording-utils");
loader.lazyRequireGetter(this, "PerformanceRecordingCommon",
"devtools/shared/performance/recording-common", true);
/**
* This actor wraps the Performance module at devtools/shared/shared/performance.js
* and provides RDP definitions.
*
* @see devtools/shared/shared/performance.js for documentation.
*/
const PerformanceRecordingActor = ActorClassWithSpec(performanceRecordingSpec, merge({
form: function (detail) {
if (detail === "actorid") {
return this.actorID;
}
let form = {
actor: this.actorID, // actorID is set when this is added to a pool
configuration: this._configuration,
startingBufferStatus: this._startingBufferStatus,
console: this._console,
label: this._label,
startTime: this._startTime,
localStartTime: this._localStartTime,
recording: this._recording,
completed: this._completed,
duration: this._duration,
};
// Only send profiler data once it exists and it has
// not yet been sent
if (this._profile && !this._sentFinalizedData) {
form.finalizedData = true;
form.profile = this.getProfile();
form.systemHost = this.getHostSystemInfo();
form.systemClient = this.getClientSystemInfo();
this._sentFinalizedData = true;
}
return form;
},
/**
* @param {object} conn
* @param {object} options
* A hash of features that this recording is utilizing.
* @param {object} meta
* A hash of temporary metadata for a recording that is recording
* (as opposed to an imported recording).
*/
initialize: function (conn, options, meta) {
Actor.prototype.initialize.call(this, conn);
this._configuration = {
withMarkers: options.withMarkers || false,
withTicks: options.withTicks || false,
withMemory: options.withMemory || false,
withAllocations: options.withAllocations || false,
allocationsSampleProbability: options.allocationsSampleProbability || 0,
allocationsMaxLogLength: options.allocationsMaxLogLength || 0,
bufferSize: options.bufferSize || 0,
sampleFrequency: options.sampleFrequency || 1
};
this._console = !!options.console;
this._label = options.label || "";
if (meta) {
// Store the start time roughly with Date.now() so when we
// are checking the duration during a recording, we can get close
// to the approximate duration to render elements without
// making a real request
this._localStartTime = Date.now();
this._startTime = meta.startTime;
this._startingBufferStatus = {
position: meta.position,
totalSize: meta.totalSize,
generation: meta.generation
};
this._recording = true;
this._markers = [];
this._frames = [];
this._memory = [];
this._ticks = [];
this._allocations = { sites: [], timestamps: [], frames: [], sizes: [] };
this._systemHost = meta.systemHost || {};
this._systemClient = meta.systemClient || {};
}
},
destroy: function () {
Actor.prototype.destroy.call(this);
},
/**
* Internal utility called by the PerformanceActor and PerformanceFront on state changes
* to update the internal state of the PerformanceRecording.
*
* @param {string} state
* @param {object} extraData
*/
_setState: function (state, extraData) {
switch (state) {
case "recording-started": {
this._recording = true;
break;
}
case "recording-stopping": {
this._recording = false;
break;
}
case "recording-stopped": {
this._profile = extraData.profile;
this._duration = extraData.duration;
// We filter out all samples that fall out of current profile's range
// since the profiler is continuously running. Because of this, sample
// times are not guaranteed to have a zero epoch, so offset the
// timestamps.
RecordingUtils.offsetSampleTimes(this._profile, this._startTime);
// Markers need to be sorted ascending by time, to be properly displayed
// in a waterfall view.
this._markers = this._markers.sort((a, b) => (a.start > b.start));
this._completed = true;
break;
}
}
},
}, PerformanceRecordingCommon));
exports.PerformanceRecordingActor = PerformanceRecordingActor;