98 lines
3.5 KiB
HTML
98 lines
3.5 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=969786
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Debugger.Source.prototype.introductionScript and .introductionOffset should
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behave when 'eval' is called with no scripted frames active at all.
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-->
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<head>
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<meta charset="utf-8">
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<title>Debugger.Source.prototype.introductionScript with no caller</title>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
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</head>
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<body>
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<pre id="test">
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<script>
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Components.utils.import("resource://gre/modules/jsdebugger.jsm");
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addDebuggerToGlobal(this);
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window.onload = function () {
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SimpleTest.waitForExplicitFinish();
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var dbg, iframeDO, doc, script2DO;
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// Create an iframe to debug.
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var iframe = document.createElement("iframe");
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iframe.src = "data:text/html,<div>Hi!</div>";
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iframe.onload = onLoadHandler;
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document.body.appendChild(iframe);
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function onLoadHandler() {
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// Now that the iframe's window has been created, we can add
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// it as a debuggee.
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dbg = new Debugger;
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iframeDO = dbg.addDebuggee(iframe.contentWindow);
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doc = iframe.contentWindow.document;
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var script = doc.createElement('script');
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script.text = "setTimeout(eval.bind(null, 'debugger;'), 0);";
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dbg.onDebuggerStatement = timerHandler;
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doc.body.appendChild(script);
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}
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function timerHandler(frame) {
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// The top stack frame's source should have an undefined
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// introduction script and introduction offset.
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var source = frame.script.source;
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ok(source.introductionScript === undefined,
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"setTimeout eval introductionScript is undefined");
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ok(source.introductionOffset === undefined,
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"setTimeout eval introductionOffset is undefined");
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// Check that the above isn't just some quirk of iframes, or the
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// browser milieu destroying information: an eval script should indeed
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// have proper introduction information.
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var script2 = doc.createElement('script');
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script2.text = "eval('debugger;');";
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script2DO = iframeDO.makeDebuggeeValue(script2);
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dbg.onDebuggerStatement = evalHandler;
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doc.body.appendChild(script2);
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}
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function evalHandler(frame) {
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// The top stack frame's source should be introduced by the script that
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// called eval.
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var source = frame.script.source;
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var frame2 = frame.older;
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ok(source.introductionType === 'eval',
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"top frame's source was introduced by 'eval'");
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ok(source.introductionScript === frame2.script,
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"eval frame's introduction script is the older frame's script");
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ok(source.introductionOffset === frame2.offset,
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"eval frame's introduction offset is current offset in older frame");
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ok(source.introductionScript.source.element === script2DO,
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"eval frame's introducer belongs to script2 element");
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// The frame that called eval, in turn, should have no introduction
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// information. (In the future, we certainly could point at the call
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// that inserted the script element into the document; if that happens,
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// we can update this test.)
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ok(frame2.script.source.introductionType === 'scriptElement',
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"older frame has no introduction type");
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ok(frame2.script.source.introductionScript === undefined,
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"older frame has no introduction script");
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ok(frame2.script.source.introductionOffset === undefined,
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"older frame has no introduction offset");
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SimpleTest.finish();
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}
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}
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</script>
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</pre>
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</body>
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</html>
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