Mypal/devtools/server/tests/unit/test_add_actors.js
2019-03-11 13:26:37 +03:00

108 lines
3.1 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
var gClient;
var gActors;
/**
* The purpose of these tests is to verify that it's possible to add actors
* both before and after the DebuggerServer has been initialized, so addons
* that add actors don't have to poll the object for its initialization state
* in order to add actors after initialization but rather can add actors anytime
* regardless of the object's state.
*/
function run_test()
{
DebuggerServer.addActors("resource://test/pre_init_global_actors.js");
DebuggerServer.addActors("resource://test/pre_init_tab_actors.js");
DebuggerServer.init();
DebuggerServer.addBrowserActors();
DebuggerServer.addActors("resource://test/post_init_global_actors.js");
DebuggerServer.addActors("resource://test/post_init_tab_actors.js");
add_test(init);
add_test(test_pre_init_global_actor);
add_test(test_pre_init_tab_actor);
add_test(test_post_init_global_actor);
add_test(test_post_init_tab_actor);
add_test(test_stable_global_actor_instances);
add_test(close_client);
run_next_test();
}
function init()
{
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect()
.then(() => gClient.listTabs())
.then(aResponse => {
gActors = aResponse;
run_next_test();
});
}
function test_pre_init_global_actor()
{
gClient.request({ to: gActors.preInitGlobalActor, type: "ping" },
function onResponse(aResponse) {
do_check_eq(aResponse.message, "pong");
run_next_test();
}
);
}
function test_pre_init_tab_actor()
{
gClient.request({ to: gActors.preInitTabActor, type: "ping" },
function onResponse(aResponse) {
do_check_eq(aResponse.message, "pong");
run_next_test();
}
);
}
function test_post_init_global_actor()
{
gClient.request({ to: gActors.postInitGlobalActor, type: "ping" },
function onResponse(aResponse) {
do_check_eq(aResponse.message, "pong");
run_next_test();
}
);
}
function test_post_init_tab_actor()
{
gClient.request({ to: gActors.postInitTabActor, type: "ping" },
function onResponse(aResponse) {
do_check_eq(aResponse.message, "pong");
run_next_test();
}
);
}
// Get the object object, from the server side, for a given actor ID
function getActorInstance(connID, actorID) {
return DebuggerServer._connections[connID].getActor(actorID);
}
function test_stable_global_actor_instances()
{
// Consider that there is only one connection,
// and the first one is ours
let connID = Object.keys(DebuggerServer._connections)[0];
let postInitGlobalActor = getActorInstance(connID, gActors.postInitGlobalActor);
let preInitGlobalActor = getActorInstance(connID, gActors.preInitGlobalActor);
gClient.listTabs(function onListTabs(aResponse) {
do_check_eq(postInitGlobalActor, getActorInstance(connID, aResponse.postInitGlobalActor));
do_check_eq(preInitGlobalActor, getActorInstance(connID, aResponse.preInitGlobalActor));
run_next_test();
});
}
function close_client() {
gClient.close().then(() => run_next_test());
}