Mypal/devtools/shared/fronts/call-watcher.js

227 lines
4.6 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { functionCallSpec, callWatcherSpec } = require("devtools/shared/specs/call-watcher");
const protocol = require("devtools/shared/protocol");
/**
* The corresponding Front object for the FunctionCallActor.
*/
const FunctionCallFront = protocol.FrontClassWithSpec(functionCallSpec, {
initialize: function (client, form) {
protocol.Front.prototype.initialize.call(this, client, form);
},
/**
* Adds some generic information directly to this instance,
* to avoid extra roundtrips.
*/
form: function (form) {
this.actorID = form.actor;
this.type = form.type;
this.name = form.name;
this.file = form.file;
this.line = form.line;
this.timestamp = form.timestamp;
this.callerPreview = form.callerPreview;
this.argsPreview = form.argsPreview;
this.resultPreview = form.resultPreview;
}
});
exports.FunctionCallFront = FunctionCallFront;
/**
* The corresponding Front object for the CallWatcherActor.
*/
var CallWatcherFront =
exports.CallWatcherFront =
protocol.FrontClassWithSpec(callWatcherSpec, {
initialize: function (client, { callWatcherActor }) {
protocol.Front.prototype.initialize.call(this, client, { actor: callWatcherActor });
this.manage(this);
}
});
/**
* Constants.
*/
CallWatcherFront.METHOD_FUNCTION = 0;
CallWatcherFront.GETTER_FUNCTION = 1;
CallWatcherFront.SETTER_FUNCTION = 2;
CallWatcherFront.KNOWN_METHODS = {};
CallWatcherFront.KNOWN_METHODS.CanvasRenderingContext2D = {
asyncDrawXULElement: {
enums: new Set([6]),
},
drawWindow: {
enums: new Set([6])
},
};
CallWatcherFront.KNOWN_METHODS.WebGLRenderingContext = {
activeTexture: {
enums: new Set([0]),
},
bindBuffer: {
enums: new Set([0]),
},
bindFramebuffer: {
enums: new Set([0]),
},
bindRenderbuffer: {
enums: new Set([0]),
},
bindTexture: {
enums: new Set([0]),
},
blendEquation: {
enums: new Set([0]),
},
blendEquationSeparate: {
enums: new Set([0, 1]),
},
blendFunc: {
enums: new Set([0, 1]),
},
blendFuncSeparate: {
enums: new Set([0, 1, 2, 3]),
},
bufferData: {
enums: new Set([0, 1, 2]),
},
bufferSubData: {
enums: new Set([0, 1]),
},
checkFramebufferStatus: {
enums: new Set([0]),
},
clear: {
enums: new Set([0]),
},
compressedTexImage2D: {
enums: new Set([0, 2]),
},
compressedTexSubImage2D: {
enums: new Set([0, 6]),
},
copyTexImage2D: {
enums: new Set([0, 2]),
},
copyTexSubImage2D: {
enums: new Set([0]),
},
createShader: {
enums: new Set([0]),
},
cullFace: {
enums: new Set([0]),
},
depthFunc: {
enums: new Set([0]),
},
disable: {
enums: new Set([0]),
},
drawArrays: {
enums: new Set([0]),
},
drawElements: {
enums: new Set([0, 2]),
},
enable: {
enums: new Set([0]),
},
framebufferRenderbuffer: {
enums: new Set([0, 1, 2]),
},
framebufferTexture2D: {
enums: new Set([0, 1, 2]),
},
frontFace: {
enums: new Set([0]),
},
generateMipmap: {
enums: new Set([0]),
},
getBufferParameter: {
enums: new Set([0, 1]),
},
getParameter: {
enums: new Set([0]),
},
getFramebufferAttachmentParameter: {
enums: new Set([0, 1, 2]),
},
getProgramParameter: {
enums: new Set([1]),
},
getRenderbufferParameter: {
enums: new Set([0, 1]),
},
getShaderParameter: {
enums: new Set([1]),
},
getShaderPrecisionFormat: {
enums: new Set([0, 1]),
},
getTexParameter: {
enums: new Set([0, 1]),
},
getVertexAttrib: {
enums: new Set([1]),
},
getVertexAttribOffset: {
enums: new Set([1]),
},
hint: {
enums: new Set([0, 1]),
},
isEnabled: {
enums: new Set([0]),
},
pixelStorei: {
enums: new Set([0]),
},
readPixels: {
enums: new Set([4, 5]),
},
renderbufferStorage: {
enums: new Set([0, 1]),
},
stencilFunc: {
enums: new Set([0]),
},
stencilFuncSeparate: {
enums: new Set([0, 1]),
},
stencilMaskSeparate: {
enums: new Set([0]),
},
stencilOp: {
enums: new Set([0, 1, 2]),
},
stencilOpSeparate: {
enums: new Set([0, 1, 2, 3]),
},
texImage2D: {
enums: args => args.length > 6 ? new Set([0, 2, 6, 7]) : new Set([0, 2, 3, 4]),
},
texParameterf: {
enums: new Set([0, 1]),
},
texParameteri: {
enums: new Set([0, 1, 2]),
},
texSubImage2D: {
enums: args => args.length === 9 ? new Set([0, 6, 7]) : new Set([0, 4, 5]),
},
vertexAttribPointer: {
enums: new Set([2])
},
};