Mypal/dom/animation/AnimationTimeline.h

125 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_AnimationTimeline_h
#define mozilla_dom_AnimationTimeline_h
#include "nsISupports.h"
#include "nsWrapperCache.h"
#include "nsCycleCollectionParticipant.h"
#include "js/TypeDecls.h"
#include "mozilla/AnimationUtils.h"
#include "mozilla/Attributes.h"
#include "nsHashKeys.h"
#include "nsIGlobalObject.h"
#include "nsTHashtable.h"
// GetCurrentTime is defined in winbase.h as zero argument macro forwarding to
// GetTickCount().
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
namespace mozilla {
namespace dom {
class Animation;
class AnimationTimeline
: public nsISupports
, public nsWrapperCache
{
public:
explicit AnimationTimeline(nsIGlobalObject* aWindow)
: mWindow(aWindow)
{
MOZ_ASSERT(mWindow);
}
protected:
virtual ~AnimationTimeline()
{
mAnimationOrder.clear();
}
public:
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(AnimationTimeline)
nsIGlobalObject* GetParentObject() const { return mWindow; }
// AnimationTimeline methods
virtual Nullable<TimeDuration> GetCurrentTime() const = 0;
// Wrapper functions for AnimationTimeline DOM methods when called from
// script.
Nullable<double> GetCurrentTimeAsDouble() const {
return AnimationUtils::TimeDurationToDouble(GetCurrentTime());
}
/**
* Returns true if the times returned by GetCurrentTime() are convertible
* to and from wallclock-based TimeStamp (e.g. from TimeStamp::Now()) values
* using ToTimelineTime() and ToTimeStamp().
*
* Typically this is true, but it will be false in the case when this
* timeline has no refresh driver or is tied to a refresh driver under test
* control.
*/
virtual bool TracksWallclockTime() const = 0;
/**
* Converts a TimeStamp to the equivalent value in timeline time.
* Note that when TracksWallclockTime() is false, there is no correspondence
* between timeline time and wallclock time. In such a case, passing a
* timestamp from TimeStamp::Now() to this method will not return a
* meaningful result.
*/
virtual Nullable<TimeDuration> ToTimelineTime(const TimeStamp&
aTimeStamp) const = 0;
virtual TimeStamp ToTimeStamp(const TimeDuration& aTimelineTime) const = 0;
/**
* Inform this timeline that |aAnimation| which is or was observing the
* timeline, has been updated. This serves as both the means to associate
* AND disassociate animations with a timeline. The timeline itself will
* determine if it needs to begin, continue or stop tracking this animation.
*/
virtual void NotifyAnimationUpdated(Animation& aAnimation);
/**
* Returns true if any CSS animations, CSS transitions or Web animations are
* currently associated with this timeline. As soon as an animation is
* applied to an element it is associated with the timeline even if it has a
* delayed start, so this includes animations that may not be active for some
* time.
*/
bool HasAnimations() const {
return !mAnimations.IsEmpty();
}
virtual void RemoveAnimation(Animation* aAnimation);
protected:
nsCOMPtr<nsIGlobalObject> mWindow;
// Animations observing this timeline
//
// We store them in (a) a hashset for quick lookup, and (b) an array
// to maintain a fixed sampling order.
//
// The hashset keeps a strong reference to each animation since
// dealing with addref/release with LinkedList is difficult.
typedef nsTHashtable<nsRefPtrHashKey<dom::Animation>> AnimationSet;
AnimationSet mAnimations;
LinkedList<dom::Animation> mAnimationOrder;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_AnimationTimeline_h