Mypal/dom/bindings/DOMString.h

245 lines
8.2 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_DOMString_h
#define mozilla_dom_DOMString_h
#include "nsStringGlue.h"
#include "nsStringBuffer.h"
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/Maybe.h"
#include "nsDOMString.h"
#include "nsIAtom.h"
namespace mozilla {
namespace dom {
/**
* A class for representing string return values. This can be either passed to
* callees that have an nsString or nsAString out param or passed to a callee
* that actually knows about this class and can work with it. Such a callee may
* call SetStringBuffer or SetEphemeralStringBuffer or SetOwnedString or
* SetOwnedAtom on this object. It's only OK to call
* SetStringBuffer/SetOwnedString/SetOwnedAtom if the caller of the method in
* question plans to keep holding a strong ref to the stringbuffer involved,
* whether it's a raw nsStringBuffer, or stored inside the string or atom being
* passed. In the string/atom cases that means the caller must own the string
* or atom, and not mutate it (in the string case) for the lifetime of the
* DOMString.
*
* The proper way to store a value in this class is to either to do nothing
* (which leaves this as an empty string), to call
* SetStringBuffer/SetEphemeralStringBuffer with a non-null stringbuffer, to
* call SetOwnedString, to call SetOwnedAtom, to call SetNull(), or to call
* AsAString() and set the value in the resulting nsString. These options are
* mutually exclusive! Don't do more than one of them.
*
* The proper way to extract a value is to check IsNull(). If not null, then
* check HasStringBuffer(). If that's true, check for a zero length, and if the
* length is nonzero call StringBuffer(). If the length is zero this is the
* empty string. If HasStringBuffer() returns false, call AsAString() and get
* the value from that.
*/
class MOZ_STACK_CLASS DOMString {
public:
DOMString()
: mStringBuffer(nullptr)
, mLength(0)
, mIsNull(false)
, mStringBufferOwned(false)
{}
~DOMString()
{
MOZ_ASSERT(!mString || !mStringBuffer,
"Shouldn't have both present!");
if (mStringBufferOwned) {
MOZ_ASSERT(mStringBuffer);
mStringBuffer->Release();
}
}
operator nsString&()
{
return AsAString();
}
// It doesn't make any sense to convert a DOMString to a const nsString or
// nsAString reference; this class is meant for outparams only.
operator const nsString&() = delete;
operator const nsAString&() = delete;
nsString& AsAString()
{
MOZ_ASSERT(!mStringBuffer, "We already have a stringbuffer?");
MOZ_ASSERT(!mIsNull, "We're already set as null");
if (!mString) {
mString.emplace();
}
return *mString;
}
bool HasStringBuffer() const
{
MOZ_ASSERT(!mString || !mStringBuffer,
"Shouldn't have both present!");
MOZ_ASSERT(!mIsNull, "Caller should have checked IsNull() first");
return !mString;
}
// Get the stringbuffer. This can only be called if HasStringBuffer()
// returned true and StringBufferLength() is nonzero. If that's true, it will
// never return null. Note that constructing a string from this
// nsStringBuffer with length given by StringBufferLength() might give you
// something that is not null-terminated.
nsStringBuffer* StringBuffer() const
{
MOZ_ASSERT(!mIsNull, "Caller should have checked IsNull() first");
MOZ_ASSERT(HasStringBuffer(),
"Don't ask for the stringbuffer if we don't have it");
MOZ_ASSERT(StringBufferLength() != 0, "Why are you asking for this?");
MOZ_ASSERT(mStringBuffer,
"If our length is nonzero, we better have a stringbuffer.");
return mStringBuffer;
}
// Get the length of the stringbuffer. Can only be called if
// HasStringBuffer().
uint32_t StringBufferLength() const
{
MOZ_ASSERT(HasStringBuffer(), "Don't call this if there is no stringbuffer");
return mLength;
}
// Tell the DOMString to relinquish ownership of its nsStringBuffer to the
// caller. Can only be called if HasStringBuffer().
void RelinquishBufferOwnership()
{
MOZ_ASSERT(HasStringBuffer(), "Don't call this if there is no stringbuffer");
if (mStringBufferOwned) {
// Just hand that ref over.
mStringBufferOwned = false;
} else {
// Caller should end up holding a ref.
mStringBuffer->AddRef();
}
}
// Initialize the DOMString to a (nsStringBuffer, length) pair. The length
// does NOT have to be the full length of the (null-terminated) string in the
// nsStringBuffer.
void SetStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength)
{
MOZ_ASSERT(mString.isNothing(), "We already have a string?");
MOZ_ASSERT(!mIsNull, "We're already set as null");
MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
MOZ_ASSERT(aStringBuffer, "Why are we getting null?");
mStringBuffer = aStringBuffer;
mLength = aLength;
}
// Like SetStringBuffer, but holds a reference to the nsStringBuffer.
void SetEphemeralStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength)
{
// We rely on SetStringBuffer to ensure our state invariants.
SetStringBuffer(aStringBuffer, aLength);
aStringBuffer->AddRef();
mStringBufferOwned = true;
}
void SetOwnedString(const nsAString& aString)
{
MOZ_ASSERT(mString.isNothing(), "We already have a string?");
MOZ_ASSERT(!mIsNull, "We're already set as null");
MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
nsStringBuffer* buf = nsStringBuffer::FromString(aString);
if (buf) {
SetStringBuffer(buf, aString.Length());
} else if (aString.IsVoid()) {
SetNull();
} else if (!aString.IsEmpty()) {
AsAString() = aString;
}
}
enum NullHandling
{
eTreatNullAsNull,
eTreatNullAsEmpty,
eNullNotExpected
};
void SetOwnedAtom(nsIAtom* aAtom, NullHandling aNullHandling)
{
MOZ_ASSERT(mString.isNothing(), "We already have a string?");
MOZ_ASSERT(!mIsNull, "We're already set as null");
MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
MOZ_ASSERT(aAtom || aNullHandling != eNullNotExpected);
if (aNullHandling == eNullNotExpected || aAtom) {
SetStringBuffer(aAtom->GetStringBuffer(), aAtom->GetLength());
} else if (aNullHandling == eTreatNullAsNull) {
SetNull();
}
}
void SetNull()
{
MOZ_ASSERT(!mStringBuffer, "Should have no stringbuffer if null");
MOZ_ASSERT(mString.isNothing(), "Should have no string if null");
mIsNull = true;
}
bool IsNull() const
{
MOZ_ASSERT(!mStringBuffer || mString.isNothing(),
"How could we have a stringbuffer and a nonempty string?");
return mIsNull || (mString && mString->IsVoid());
}
void ToString(nsAString& aString)
{
if (IsNull()) {
SetDOMStringToNull(aString);
} else if (HasStringBuffer()) {
if (StringBufferLength() == 0) {
aString.Truncate();
} else {
// Don't share the nsStringBuffer with aString if the result would not
// be null-terminated.
nsStringBuffer* buf = StringBuffer();
uint32_t len = StringBufferLength();
auto chars = static_cast<char16_t*>(buf->Data());
if (chars[len] == '\0') {
// Safe to share the buffer.
buf->ToString(len, aString);
} else {
// We need to copy, unfortunately.
aString.Assign(chars, len);
}
}
} else {
aString = AsAString();
}
}
private:
// We need to be able to act like a string as needed
Maybe<nsAutoString> mString;
// For callees that know we exist, we can be a stringbuffer/length/null-flag
// triple.
nsStringBuffer* MOZ_UNSAFE_REF("The ways in which this can be safe are "
"documented above and enforced through "
"assertions") mStringBuffer;
uint32_t mLength;
bool mIsNull;
bool mStringBufferOwned;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_DOMString_h