Mypal/dom/html/htmlMenuBuilder.js

133 lines
3.2 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// This component is used to build the menus for the HTML contextmenu attribute.
Components.utils.import("resource://gre/modules/XPCOMUtils.jsm");
const Cc = Components.classes;
const Ci = Components.interfaces;
// A global value that is used to identify each menu item. It is
// incremented with each one that is found.
var gGeneratedId = 1;
function HTMLMenuBuilder() {
this.currentNode = null;
this.root = null;
this.items = {};
this.nestedStack = [];
};
// Building is done in two steps:
// The first generates a hierarchical JS object that contains the menu structure.
// This object is returned by toJSONString.
//
// The second step can take this structure and generate a XUL menu hierarchy or
// other UI from this object. The default UI is done in PageMenu.jsm.
//
// When a multi-process browser is used, the first step is performed by the child
// process and the second step is performed by the parent process.
HTMLMenuBuilder.prototype =
{
classID: Components.ID("{51c65f5d-0de5-4edc-9058-60e50cef77f8}"),
QueryInterface: XPCOMUtils.generateQI([Ci.nsIMenuBuilder]),
currentNode: null,
root: null,
items: {},
nestedStack: [],
toJSONString: function() {
return JSON.stringify(this.root);
},
openContainer: function(aLabel) {
if (!this.currentNode) {
this.root = {
type: "menu",
children: []
};
this.currentNode = this.root;
}
else {
let parent = this.currentNode;
this.currentNode = {
type: "menu",
label: aLabel,
children: []
};
parent.children.push(this.currentNode);
this.nestedStack.push(parent);
}
},
addItemFor: function(aElement, aCanLoadIcon) {
if (!("children" in this.currentNode)) {
return;
}
let item = {
type: "menuitem",
label: aElement.label
};
let elementType = aElement.type;
if (elementType == "checkbox" || elementType == "radio") {
item.checkbox = true;
if (aElement.checked) {
item.checked = true;
}
}
let icon = aElement.icon;
if (icon.length > 0 && aCanLoadIcon) {
item.icon = icon;
}
if (aElement.disabled) {
item.disabled = true;
}
item.id = gGeneratedId++;
this.currentNode.children.push(item);
this.items[item.id] = aElement;
},
addSeparator: function() {
if (!("children" in this.currentNode)) {
return;
}
this.currentNode.children.push({ type: "separator"});
},
undoAddSeparator: function() {
if (!("children" in this.currentNode)) {
return;
}
let children = this.currentNode.children;
if (children.length && children[children.length - 1].type == "separator") {
children.pop();
}
},
closeContainer: function() {
this.currentNode = this.nestedStack.length ? this.nestedStack.pop() : this.root;
},
click: function(id) {
let item = this.items[id];
if (item) {
item.click();
}
}
};
this.NSGetFactory = XPCOMUtils.generateNSGetFactory([HTMLMenuBuilder]);