Mypal/dom/media/ipc/VideoDecoderChild.cpp
2021-02-04 16:48:36 +02:00

276 lines
7.0 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VideoDecoderChild.h"
#include "VideoDecoderManagerChild.h"
#include "mozilla/layers/TextureClient.h"
#include "base/thread.h"
#include "MediaInfo.h"
#include "ImageContainer.h"
#include "GPUVideoImage.h"
namespace mozilla {
namespace dom {
using base::Thread;
using namespace ipc;
using namespace layers;
using namespace gfx;
VideoDecoderChild::VideoDecoderChild()
: mThread(VideoDecoderManagerChild::GetManagerThread())
, mCanSend(false)
, mInitialized(false)
, mIsHardwareAccelerated(false)
{
}
VideoDecoderChild::~VideoDecoderChild()
{
AssertOnManagerThread();
mInitPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
}
bool
VideoDecoderChild::RecvOutput(const VideoDataIPDL& aData)
{
AssertOnManagerThread();
VideoInfo info(aData.display().width, aData.display().height);
// The Image here creates a TextureData object that takes ownership
// of the SurfaceDescriptor, and is responsible for making sure that
// it gets deallocated.
RefPtr<Image> image = new GPUVideoImage(GetManager(), aData.sd(), aData.display());
RefPtr<VideoData> video = VideoData::CreateFromImage(info,
aData.base().offset(),
aData.base().time(),
aData.base().duration(),
image,
aData.base().keyframe(),
aData.base().timecode(),
IntRect());
if (mCallback) {
mCallback->Output(video);
}
return true;
}
bool
VideoDecoderChild::RecvInputExhausted()
{
AssertOnManagerThread();
if (mCallback) {
mCallback->InputExhausted();
}
return true;
}
bool
VideoDecoderChild::RecvDrainComplete()
{
AssertOnManagerThread();
if (mCallback) {
mCallback->DrainComplete();
}
return true;
}
bool
VideoDecoderChild::RecvError(const nsresult& aError)
{
AssertOnManagerThread();
if (mCallback) {
mCallback->Error(aError);
}
return true;
}
bool
VideoDecoderChild::RecvInitComplete(const bool& aHardware, const nsCString& aHardwareReason)
{
AssertOnManagerThread();
mInitPromise.Resolve(TrackInfo::kVideoTrack, __func__);
mInitialized = true;
mIsHardwareAccelerated = aHardware;
mHardwareAcceleratedReason = aHardwareReason;
return true;
}
bool
VideoDecoderChild::RecvInitFailed(const nsresult& aReason)
{
AssertOnManagerThread();
mInitPromise.Reject(aReason, __func__);
return true;
}
void
VideoDecoderChild::ActorDestroy(ActorDestroyReason aWhy)
{
if (aWhy == AbnormalShutdown) {
// Defer reporting an error until we've recreated the manager so that
// it'll be safe for MediaFormatReader to recreate decoders
RefPtr<VideoDecoderChild> ref = this;
GetManager()->RunWhenRecreated(NS_NewRunnableFunction([=]() {
if (ref->mInitialized && ref->mCallback) {
ref->mCallback->Error(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER);
} else {
ref->mInitPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER, __func__);
}
}));
}
mCanSend = false;
}
void
VideoDecoderChild::InitIPDL(MediaDataDecoderCallback* aCallback,
const VideoInfo& aVideoInfo,
const layers::TextureFactoryIdentifier& aIdentifier)
{
RefPtr<VideoDecoderManagerChild> manager = VideoDecoderManagerChild::GetSingleton();
// If the manager isn't available, then don't initialize mIPDLSelfRef and leave
// us in an error state. We'll then immediately reject the promise when Init()
// is called and the caller can try again. Hopefully by then the new manager is
// ready, or we've notified the caller of it being no longer available.
// If not, then the cycle repeats until we're ready.
if (!manager || !manager->CanSend()) {
return;
}
mIPDLSelfRef = this;
mCallback = aCallback;
mVideoInfo = aVideoInfo;
mIdentifier = aIdentifier;
if (manager->SendPVideoDecoderConstructor(this)) {
mCanSend = true;
}
}
void
VideoDecoderChild::DestroyIPDL()
{
if (mCanSend) {
PVideoDecoderChild::Send__delete__(this);
}
}
void
VideoDecoderChild::IPDLActorDestroyed()
{
mIPDLSelfRef = nullptr;
}
// MediaDataDecoder methods
RefPtr<MediaDataDecoder::InitPromise>
VideoDecoderChild::Init()
{
AssertOnManagerThread();
if (!mIPDLSelfRef) {
return MediaDataDecoder::InitPromise::CreateAndReject(
NS_ERROR_DOM_MEDIA_DECODE_ERR, __func__);
}
// If we failed to send this, then we'll still resolve the Init promise
// as ActorDestroy handles it.
if (mCanSend) {
SendInit(mVideoInfo, mIdentifier);
}
return mInitPromise.Ensure(__func__);
}
void
VideoDecoderChild::Input(MediaRawData* aSample)
{
AssertOnManagerThread();
if (!mCanSend) {
return;
}
// TODO: It would be nice to add an allocator method to
// MediaDataDecoder so that the demuxer could write directly
// into shmem rather than requiring a copy here.
Shmem buffer;
if (!AllocShmem(aSample->Size(), Shmem::SharedMemory::TYPE_BASIC, &buffer)) {
mCallback->Error(NS_ERROR_DOM_MEDIA_DECODE_ERR);
return;
}
memcpy(buffer.get<uint8_t>(), aSample->Data(), aSample->Size());
MediaRawDataIPDL sample(MediaDataIPDL(aSample->mOffset,
aSample->mTime,
aSample->mTimecode,
aSample->mDuration,
aSample->mFrames,
aSample->mKeyframe),
buffer);
SendInput(sample);
}
void
VideoDecoderChild::Flush()
{
AssertOnManagerThread();
if (mCanSend) {
SendFlush();
}
}
void
VideoDecoderChild::Drain()
{
AssertOnManagerThread();
if (mCanSend) {
SendDrain();
}
}
void
VideoDecoderChild::Shutdown()
{
AssertOnManagerThread();
mInitPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
if (mCanSend) {
SendShutdown();
}
mInitialized = false;
mCallback = nullptr;
}
bool
VideoDecoderChild::IsHardwareAccelerated(nsACString& aFailureReason) const
{
aFailureReason = mHardwareAcceleratedReason;
return mIsHardwareAccelerated;
}
void
VideoDecoderChild::SetSeekThreshold(const media::TimeUnit& aTime)
{
AssertOnManagerThread();
if (mCanSend) {
SendSetSeekThreshold(aTime.ToMicroseconds());
}
}
void
VideoDecoderChild::AssertOnManagerThread()
{
MOZ_ASSERT(NS_GetCurrentThread() == mThread);
}
VideoDecoderManagerChild*
VideoDecoderChild::GetManager()
{
if (!mCanSend) {
return nullptr;
}
return static_cast<VideoDecoderManagerChild*>(Manager());
}
} // namespace dom
} // namespace mozilla