Mypal/editor/libeditor/SelectionState.h

358 lines
10 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_SelectionState_h
#define mozilla_SelectionState_h
#include "nsCOMPtr.h"
#include "nsIDOMNode.h"
#include "nsINode.h"
#include "nsTArray.h"
#include "nscore.h"
class nsCycleCollectionTraversalCallback;
class nsIDOMCharacterData;
class nsRange;
namespace mozilla {
class RangeUpdater;
namespace dom {
class Selection;
class Text;
} // namespace dom
/**
* A helper struct for saving/setting ranges.
*/
struct RangeItem final
{
RangeItem();
private:
// Private destructor, to discourage deletion outside of Release():
~RangeItem();
public:
void StoreRange(nsRange* aRange);
already_AddRefed<nsRange> GetRange();
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(RangeItem)
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(RangeItem)
nsCOMPtr<nsINode> startNode;
int32_t startOffset;
nsCOMPtr<nsINode> endNode;
int32_t endOffset;
};
/**
* mozilla::SelectionState
*
* Class for recording selection info. Stores selection as collection of
* { {startnode, startoffset} , {endnode, endoffset} } tuples. Can't store
* ranges since dom gravity will possibly change the ranges.
*/
class SelectionState final
{
public:
SelectionState();
~SelectionState();
void SaveSelection(dom::Selection *aSel);
nsresult RestoreSelection(dom::Selection* aSel);
bool IsCollapsed();
bool IsEqual(SelectionState *aSelState);
void MakeEmpty();
bool IsEmpty();
private:
nsTArray<RefPtr<RangeItem>> mArray;
friend class RangeUpdater;
friend void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback&,
SelectionState&,
const char*,
uint32_t);
friend void ImplCycleCollectionUnlink(SelectionState&);
};
inline void
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
SelectionState& aField,
const char* aName,
uint32_t aFlags = 0)
{
ImplCycleCollectionTraverse(aCallback, aField.mArray, aName, aFlags);
}
inline void
ImplCycleCollectionUnlink(SelectionState& aField)
{
ImplCycleCollectionUnlink(aField.mArray);
}
class RangeUpdater final
{
public:
RangeUpdater();
~RangeUpdater();
void RegisterRangeItem(RangeItem* aRangeItem);
void DropRangeItem(RangeItem* aRangeItem);
nsresult RegisterSelectionState(SelectionState& aSelState);
nsresult DropSelectionState(SelectionState& aSelState);
// editor selection gravity routines. Note that we can't always depend on
// DOM Range gravity to do what we want to the "real" selection. For instance,
// if you move a node, that corresponds to deleting it and reinserting it.
// DOM Range gravity will promote the selection out of the node on deletion,
// which is not what you want if you know you are reinserting it.
nsresult SelAdjCreateNode(nsINode* aParent, int32_t aPosition);
nsresult SelAdjCreateNode(nsIDOMNode* aParent, int32_t aPosition);
nsresult SelAdjInsertNode(nsINode* aParent, int32_t aPosition);
nsresult SelAdjInsertNode(nsIDOMNode* aParent, int32_t aPosition);
void SelAdjDeleteNode(nsINode* aNode);
void SelAdjDeleteNode(nsIDOMNode* aNode);
nsresult SelAdjSplitNode(nsIContent& aOldRightNode, int32_t aOffset,
nsIContent* aNewLeftNode);
nsresult SelAdjJoinNodes(nsINode& aLeftNode,
nsINode& aRightNode,
nsINode& aParent,
int32_t aOffset,
int32_t aOldLeftNodeLength);
void SelAdjInsertText(dom::Text& aTextNode, int32_t aOffset,
const nsAString &aString);
nsresult SelAdjDeleteText(nsIContent* aTextNode, int32_t aOffset,
int32_t aLength);
nsresult SelAdjDeleteText(nsIDOMCharacterData* aTextNode,
int32_t aOffset, int32_t aLength);
// the following gravity routines need will/did sandwiches, because the other
// gravity routines will be called inside of these sandwiches, but should be
// ignored.
nsresult WillReplaceContainer();
nsresult DidReplaceContainer(dom::Element* aOriginalNode,
dom::Element* aNewNode);
nsresult WillRemoveContainer();
nsresult DidRemoveContainer(nsINode* aNode, nsINode* aParent,
int32_t aOffset, uint32_t aNodeOrigLen);
nsresult DidRemoveContainer(nsIDOMNode* aNode, nsIDOMNode* aParent,
int32_t aOffset, uint32_t aNodeOrigLen);
nsresult WillInsertContainer();
nsresult DidInsertContainer();
void WillMoveNode();
void DidMoveNode(nsINode* aOldParent, int32_t aOldOffset,
nsINode* aNewParent, int32_t aNewOffset);
private:
friend void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback&,
RangeUpdater&,
const char*,
uint32_t);
friend void ImplCycleCollectionUnlink(RangeUpdater& aField);
nsTArray<RefPtr<RangeItem>> mArray;
bool mLock;
};
inline void
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
RangeUpdater& aField,
const char* aName,
uint32_t aFlags = 0)
{
ImplCycleCollectionTraverse(aCallback, aField.mArray, aName, aFlags);
}
inline void
ImplCycleCollectionUnlink(RangeUpdater& aField)
{
ImplCycleCollectionUnlink(aField.mArray);
}
/**
* Helper class for using SelectionState. Stack based class for doing
* preservation of dom points across editor actions.
*/
class MOZ_STACK_CLASS AutoTrackDOMPoint final
{
private:
RangeUpdater& mRangeUpdater;
// Allow tracking either nsIDOMNode or nsINode until nsIDOMNode is gone
nsCOMPtr<nsINode>* mNode;
nsCOMPtr<nsIDOMNode>* mDOMNode;
int32_t* mOffset;
RefPtr<RangeItem> mRangeItem;
public:
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater,
nsCOMPtr<nsINode>* aNode, int32_t* aOffset)
: mRangeUpdater(aRangeUpdater)
, mNode(aNode)
, mDOMNode(nullptr)
, mOffset(aOffset)
{
mRangeItem = new RangeItem();
mRangeItem->startNode = *mNode;
mRangeItem->endNode = *mNode;
mRangeItem->startOffset = *mOffset;
mRangeItem->endOffset = *mOffset;
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater,
nsCOMPtr<nsIDOMNode>* aNode, int32_t* aOffset)
: mRangeUpdater(aRangeUpdater)
, mNode(nullptr)
, mDOMNode(aNode)
, mOffset(aOffset)
{
mRangeItem = new RangeItem();
mRangeItem->startNode = do_QueryInterface(*mDOMNode);
mRangeItem->endNode = do_QueryInterface(*mDOMNode);
mRangeItem->startOffset = *mOffset;
mRangeItem->endOffset = *mOffset;
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
~AutoTrackDOMPoint()
{
mRangeUpdater.DropRangeItem(mRangeItem);
if (mNode) {
*mNode = mRangeItem->startNode;
} else {
*mDOMNode = GetAsDOMNode(mRangeItem->startNode);
}
*mOffset = mRangeItem->startOffset;
}
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidReplaceContainer()
*/
class MOZ_STACK_CLASS AutoReplaceContainerSelNotify final
{
private:
RangeUpdater& mRangeUpdater;
dom::Element* mOriginalElement;
dom::Element* mNewElement;
public:
AutoReplaceContainerSelNotify(RangeUpdater& aRangeUpdater,
dom::Element* aOriginalElement,
dom::Element* aNewElement)
: mRangeUpdater(aRangeUpdater)
, mOriginalElement(aOriginalElement)
, mNewElement(aNewElement)
{
mRangeUpdater.WillReplaceContainer();
}
~AutoReplaceContainerSelNotify()
{
mRangeUpdater.DidReplaceContainer(mOriginalElement, mNewElement);
}
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidRemoveContainer()
*/
class MOZ_STACK_CLASS AutoRemoveContainerSelNotify final
{
private:
RangeUpdater& mRangeUpdater;
nsIDOMNode* mNode;
nsIDOMNode* mParent;
int32_t mOffset;
uint32_t mNodeOrigLen;
public:
AutoRemoveContainerSelNotify(RangeUpdater& aRangeUpdater,
nsINode* aNode,
nsINode* aParent,
int32_t aOffset,
uint32_t aNodeOrigLen)
: mRangeUpdater(aRangeUpdater)
, mNode(aNode->AsDOMNode())
, mParent(aParent->AsDOMNode())
, mOffset(aOffset)
, mNodeOrigLen(aNodeOrigLen)
{
mRangeUpdater.WillRemoveContainer();
}
~AutoRemoveContainerSelNotify()
{
mRangeUpdater.DidRemoveContainer(mNode, mParent, mOffset, mNodeOrigLen);
}
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidInsertContainer()
*/
class MOZ_STACK_CLASS AutoInsertContainerSelNotify final
{
private:
RangeUpdater& mRangeUpdater;
public:
explicit AutoInsertContainerSelNotify(RangeUpdater& aRangeUpdater)
: mRangeUpdater(aRangeUpdater)
{
mRangeUpdater.WillInsertContainer();
}
~AutoInsertContainerSelNotify()
{
mRangeUpdater.DidInsertContainer();
}
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidMoveNode()
*/
class MOZ_STACK_CLASS AutoMoveNodeSelNotify final
{
private:
RangeUpdater& mRangeUpdater;
nsINode* mOldParent;
nsINode* mNewParent;
int32_t mOldOffset;
int32_t mNewOffset;
public:
AutoMoveNodeSelNotify(RangeUpdater& aRangeUpdater,
nsINode* aOldParent,
int32_t aOldOffset,
nsINode* aNewParent,
int32_t aNewOffset)
: mRangeUpdater(aRangeUpdater)
, mOldParent(aOldParent)
, mNewParent(aNewParent)
, mOldOffset(aOldOffset)
, mNewOffset(aNewOffset)
{
MOZ_ASSERT(aOldParent);
MOZ_ASSERT(aNewParent);
mRangeUpdater.WillMoveNode();
}
~AutoMoveNodeSelNotify()
{
mRangeUpdater.DidMoveNode(mOldParent, mOldOffset, mNewParent, mNewOffset);
}
};
} // namespace mozilla
#endif // #ifndef mozilla_SelectionState_h