Mypal/netwerk/base/ThrottleQueue.h

67 lines
1.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_ThrottleQueue_h
#define mozilla_net_ThrottleQueue_h
#include "mozilla/TimeStamp.h"
#include "nsCOMPtr.h"
#include "nsIThrottledInputChannel.h"
#include "nsITimer.h"
#include "nsTArray.h"
namespace mozilla {
namespace net {
class ThrottleInputStream;
/**
* An implementation of nsIInputChannelThrottleQueue that can be used
* to throttle uploads. This class is not thread-safe.
* Initialization and calls to WrapStream may be done on any thread;
* but otherwise, after creation, it can only be used on the socket
* thread. It currently throttles with a one second granularity, so
* may be a bit choppy.
*/
class ThrottleQueue final
: public nsIInputChannelThrottleQueue
, public nsITimerCallback
{
public:
ThrottleQueue();
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIINPUTCHANNELTHROTTLEQUEUE
NS_DECL_NSITIMERCALLBACK
void QueueStream(ThrottleInputStream* aStream);
void DequeueStream(ThrottleInputStream* aStream);
private:
~ThrottleQueue();
struct ThrottleEntry {
TimeStamp mTime;
uint32_t mBytesRead;
};
nsTArray<ThrottleEntry> mReadEvents;
uint32_t mMeanBytesPerSecond;
uint32_t mMaxBytesPerSecond;
uint64_t mBytesProcessed;
nsTArray<RefPtr<ThrottleInputStream>> mAsyncEvents;
nsCOMPtr<nsITimer> mTimer;
bool mTimerArmed;
};
}
}
#endif // mozilla_net_ThrottleQueue_h