Mypal/layout/generic/nsGfxScrollFrame.h

1498 lines
58 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object to wrap rendering objects that should be scrollable */
#ifndef nsGfxScrollFrame_h___
#define nsGfxScrollFrame_h___
#include "mozilla/Attributes.h"
#include "nsContainerFrame.h"
#include "nsIAnonymousContentCreator.h"
#include "nsBoxFrame.h"
#include "nsIScrollableFrame.h"
#include "nsIScrollbarMediator.h"
#include "nsIStatefulFrame.h"
#include "nsThreadUtils.h"
#include "nsIReflowCallback.h"
#include "nsBoxLayoutState.h"
#include "nsQueryFrame.h"
#include "nsRefreshDriver.h"
#include "nsExpirationTracker.h"
#include "TextOverflow.h"
#include "ScrollVelocityQueue.h"
class nsPresContext;
class nsIPresShell;
class nsIContent;
class nsIAtom;
class nsPresState;
class nsIScrollPositionListener;
namespace mozilla {
struct ScrollReflowInput;
namespace layers {
class Layer;
} // namespace layers
namespace layout {
class ScrollbarActivity;
} // namespace layout
class ScrollFrameHelper : public nsIReflowCallback {
public:
typedef nsIFrame::Sides Sides;
typedef mozilla::CSSIntPoint CSSIntPoint;
typedef mozilla::layout::ScrollbarActivity ScrollbarActivity;
typedef mozilla::layers::FrameMetrics FrameMetrics;
typedef mozilla::layers::ScrollSnapInfo ScrollSnapInfo;
typedef mozilla::layers::Layer Layer;
class AsyncScroll;
class AsyncSmoothMSDScroll;
ScrollFrameHelper(nsContainerFrame* aOuter, bool aIsRoot);
~ScrollFrameHelper();
mozilla::ScrollStyles GetScrollStylesFromFrame() const;
// If a child frame was added or removed on the scrollframe,
// reload our child frame list.
// We need this if a scrollbar frame is recreated.
void ReloadChildFrames();
nsresult CreateAnonymousContent(
nsTArray<nsIAnonymousContentCreator::ContentInfo>& aElements);
void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements, uint32_t aFilter);
nsresult FireScrollPortEvent();
void PostOverflowEvent();
void Destroy();
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists);
void AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists,
bool aCreateLayer,
bool aPositioned);
bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const;
// nsIReflowCallback
virtual bool ReflowFinished() override;
virtual void ReflowCallbackCanceled() override;
/**
* @note This method might destroy the frame, pres shell and other objects.
* Called when the 'curpos' attribute on one of the scrollbars changes.
*/
void CurPosAttributeChanged(nsIContent* aChild);
void PostScrollEvent();
void FireScrollEvent();
void PostScrolledAreaEvent();
void FireScrolledAreaEvent();
bool IsSmoothScrollingEnabled();
/**
* This class handles the dispatching of scroll events to content.
*
* nsRefreshDriver maintains three lists of refresh observers, one for each
* flush type: Flush_Style, Flush_Layout, and Flush_Display.
*
* During a tick, it runs through each list of observers, in order, and runs
* them. To iterate over each list, it uses an EndLimitedIterator, which is
* designed to iterate only over elements present when the iterator was
* created, not elements added afterwards. This means that, for a given flush
* type, a refresh observer added during the execution of another refresh
* observer of that flush type, will not run until the next tick.
*
* During main-thread animation-driven scrolling, ScrollEvents are *posted*
* by AsyncScroll::WillRefresh(). AsyncScroll registers itself as a Flush_Style
* refresh observer.
*
* Posting a scroll event, as of bug 1250550, registers a Flush_Layout
* refresh observer, which *fires* the event when run. This allows the event
* to be fired to content in the same refresh driver tick as it is posted.
* This is an important invariant to maintain to reduce scroll event latency
* for main-thread scrolling.
*/
class ScrollEvent : public nsARefreshObserver {
public:
NS_INLINE_DECL_REFCOUNTING(ScrollEvent, override)
explicit ScrollEvent(ScrollFrameHelper *helper);
void WillRefresh(mozilla::TimeStamp aTime) override;
protected:
virtual ~ScrollEvent();
private:
ScrollFrameHelper *mHelper;
RefPtr<nsRefreshDriver> mDriver;
};
class AsyncScrollPortEvent : public Runnable {
public:
NS_DECL_NSIRUNNABLE
explicit AsyncScrollPortEvent(ScrollFrameHelper *helper) : mHelper(helper) {}
void Revoke() { mHelper = nullptr; }
private:
ScrollFrameHelper *mHelper;
};
class ScrolledAreaEvent : public Runnable {
public:
NS_DECL_NSIRUNNABLE
explicit ScrolledAreaEvent(ScrollFrameHelper *helper) : mHelper(helper) {}
void Revoke() { mHelper = nullptr; }
private:
ScrollFrameHelper *mHelper;
};
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void FinishReflowForScrollbar(nsIContent* aContent, nscoord aMinXY,
nscoord aMaxXY, nscoord aCurPosXY,
nscoord aPageIncrement,
nscoord aIncrement);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void SetScrollbarEnabled(nsIContent* aContent, nscoord aMaxPos);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void SetCoordAttribute(nsIContent* aContent, nsIAtom* aAtom, nscoord aSize);
nscoord GetCoordAttribute(nsIFrame* aFrame, nsIAtom* aAtom, nscoord aDefaultValue,
nscoord* aRangeStart, nscoord* aRangeLength);
/**
* @note This method might destroy the frame, pres shell and other objects.
* Update scrollbar curpos attributes to reflect current scroll position
*/
void UpdateScrollbarPosition();
nsRect GetScrollPortRect() const { return mScrollPort; }
nsPoint GetScrollPosition() const {
return mScrollPort.TopLeft() - mScrolledFrame->GetPosition();
}
/**
* For LTR frames, the logical scroll position is the offset of the top left
* corner of the frame from the top left corner of the scroll port (same as
* GetScrollPosition).
* For RTL frames, it is the offset of the top right corner of the frame from
* the top right corner of the scroll port
*/
nsPoint GetLogicalScrollPosition() const {
nsPoint pt;
pt.x = IsPhysicalLTR() ?
mScrollPort.x - mScrolledFrame->GetPosition().x :
mScrollPort.XMost() - mScrolledFrame->GetRect().XMost();
pt.y = mScrollPort.y - mScrolledFrame->GetPosition().y;
return pt;
}
nsRect GetScrollRange() const;
// Get the scroll range assuming the scrollport has size (aWidth, aHeight).
nsRect GetScrollRange(nscoord aWidth, nscoord aHeight) const;
nsSize GetScrollPositionClampingScrollPortSize() const;
void ScrollSnap(nsIScrollableFrame::ScrollMode aMode = nsIScrollableFrame::SMOOTH_MSD);
void ScrollSnap(const nsPoint &aDestination,
nsIScrollableFrame::ScrollMode aMode = nsIScrollableFrame::SMOOTH_MSD);
protected:
nsRect GetScrollRangeForClamping() const;
public:
static void AsyncScrollCallback(ScrollFrameHelper* aInstance,
mozilla::TimeStamp aTime);
static void AsyncSmoothMSDScrollCallback(ScrollFrameHelper* aInstance,
mozilla::TimeDuration aDeltaTime);
/**
* @note This method might destroy the frame, pres shell and other objects.
* aRange is the range of allowable scroll positions around the desired
* aScrollPosition. Null means only aScrollPosition is allowed.
* This is a closed-ended range --- aRange.XMost()/aRange.YMost() are allowed.
*/
void ScrollTo(nsPoint aScrollPosition, nsIScrollableFrame::ScrollMode aMode,
const nsRect* aRange = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) {
ScrollToWithOrigin(aScrollPosition, aMode, nsGkAtoms::other, aRange,
aSnap);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
nsIScrollableFrame::ScrollMode aMode
= nsIScrollableFrame::INSTANT);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsIAtom* aOrigin = nullptr);
CSSIntPoint GetScrollPositionCSSPixels();
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToImpl(nsPoint aScrollPosition, const nsRect& aRange, nsIAtom* aOrigin = nullptr);
void ScrollVisual();
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollBy(nsIntPoint aDelta, nsIScrollableFrame::ScrollUnit aUnit,
nsIScrollableFrame::ScrollMode aMode, nsIntPoint* aOverflow,
nsIAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum = nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToRestoredPosition();
bool PageIsStillLoading();
/**
* GetSnapPointForDestination determines which point to snap to after
* scrolling. aStartPos gives the position before scrolling and aDestination
* gives the position after scrolling, with no snapping. Behaviour is
* dependent on the value of aUnit.
* Returns true if a suitable snap point could be found and aDestination has
* been updated to a valid snapping position.
*/
bool GetSnapPointForDestination(nsIScrollableFrame::ScrollUnit aUnit,
nsPoint aStartPos,
nsPoint &aDestination);
nsSize GetLineScrollAmount() const;
nsSize GetPageScrollAmount() const;
nsPresState* SaveState() const;
void RestoreState(nsPresState* aState);
nsIFrame* GetScrolledFrame() const { return mScrolledFrame; }
nsIFrame* GetScrollbarBox(bool aVertical) const {
return aVertical ? mVScrollbarBox : mHScrollbarBox;
}
void AddScrollPositionListener(nsIScrollPositionListener* aListener) {
mListeners.AppendElement(aListener);
}
void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) {
mListeners.RemoveElement(aListener);
}
static void SetScrollbarVisibility(nsIFrame* aScrollbar, bool aVisible);
/**
* GetScrolledRect is designed to encapsulate deciding which
* directions of overflow should be reachable by scrolling and which
* should not. Callers should NOT depend on it having any particular
* behavior (although nsXULScrollFrame currently does).
*
* This should only be called when the scrolled frame has been
* reflowed with the scroll port size given in mScrollPort.
*
* Currently it allows scrolling down and to the right for
* nsHTMLScrollFrames with LTR directionality and for all
* nsXULScrollFrames, and allows scrolling down and to the left for
* nsHTMLScrollFrames with RTL directionality.
*/
nsRect GetScrolledRect() const;
/**
* GetUnsnappedScrolledRectInternal is designed to encapsulate deciding which
* directions of overflow should be reachable by scrolling and which
* should not. Callers should NOT depend on it having any particular
* behavior (although nsXULScrollFrame currently does).
*
* Currently it allows scrolling down and to the right for
* nsHTMLScrollFrames with LTR directionality and for all
* nsXULScrollFrames, and allows scrolling down and to the left for
* nsHTMLScrollFrames with RTL directionality.
*/
nsRect GetUnsnappedScrolledRectInternal(const nsRect& aScrolledOverflowArea,
const nsSize& aScrollPortSize) const;
uint32_t GetScrollbarVisibility() const {
return (mHasVerticalScrollbar ? nsIScrollableFrame::VERTICAL : 0) |
(mHasHorizontalScrollbar ? nsIScrollableFrame::HORIZONTAL : 0);
}
nsMargin GetActualScrollbarSizes() const;
nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState);
nscoord GetNondisappearingScrollbarWidth(nsBoxLayoutState* aState,
mozilla::WritingMode aVerticalWM);
bool IsPhysicalLTR() const {
WritingMode wm = GetFrameForDir()->GetWritingMode();
return wm.IsVertical() ? wm.IsVerticalLR() : wm.IsBidiLTR();
}
bool IsBidiLTR() const {
nsIFrame* frame = GetFrameForDir();
return frame->StyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR;
}
private:
nsIFrame* GetFrameForDir() const; // helper for Is{Physical,Bidi}LTR to find
// the frame whose directionality we use
public:
bool IsScrollbarOnRight() const;
bool IsScrollingActive(nsDisplayListBuilder* aBuilder) const;
bool IsMaybeScrollingActive() const;
bool IsProcessingAsyncScroll() const {
return mAsyncScroll != nullptr || mAsyncSmoothMSDScroll != nullptr;
}
void ResetScrollPositionForLayerPixelAlignment()
{
mScrollPosForLayerPixelAlignment = GetScrollPosition();
}
bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas);
void UpdateSticky();
void UpdatePrevScrolledRect();
bool IsRectNearlyVisible(const nsRect& aRect) const;
nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const;
// adjust the scrollbar rectangle aRect to account for any visible resizer.
// aHasResizer specifies if there is a content resizer, however this method
// will also check if a widget resizer is present as well.
void AdjustScrollbarRectForResizer(nsIFrame* aFrame, nsPresContext* aPresContext,
nsRect& aRect, bool aHasResizer, bool aVertical);
// returns true if a resizer should be visible
bool HasResizer() { return mResizerBox && !mCollapsedResizer; }
void LayoutScrollbars(nsBoxLayoutState& aState,
const nsRect& aContentArea,
const nsRect& aOldScrollArea);
bool IsIgnoringViewportClipping() const;
void MarkScrollbarsDirtyForReflow() const;
bool ShouldClampScrollPosition() const;
bool IsAlwaysActive() const;
void MarkRecentlyScrolled();
void MarkNotRecentlyScrolled();
nsExpirationState* GetExpirationState() { return &mActivityExpirationState; }
void SetTransformingByAPZ(bool aTransforming) {
mTransformingByAPZ = aTransforming;
if (!mozilla::css::TextOverflow::HasClippedOverflow(mOuter)) {
// If the block has some text-overflow stuff we should kick off a paint
// because we have special behaviour for it when APZ scrolling is active.
mOuter->SchedulePaint();
}
}
bool IsTransformingByAPZ() const {
return mTransformingByAPZ;
}
void SetScrollableByAPZ(bool aScrollable);
void SetZoomableByAPZ(bool aZoomable);
void SetScrollsClipOnUnscrolledOutOfFlow();
bool UsesContainerScrolling() const;
ScrollSnapInfo GetScrollSnapInfo() const;
bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aDirtyRect,
bool aAllowCreateDisplayPort);
void NotifyApproximateFrameVisibilityUpdate();
bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(nsRect* aDisplayPort);
bool AllowDisplayPortExpiration();
void TriggerDisplayPortExpiration();
void ResetDisplayPortExpiryTimer();
void ScheduleSyntheticMouseMove();
static void ScrollActivityCallback(nsITimer *aTimer, void* anInstance);
void HandleScrollbarStyleSwitching();
nsIAtom* LastScrollOrigin() const { return mLastScrollOrigin; }
void AllowScrollOriginDowngrade() { mAllowScrollOriginDowngrade = true; }
nsIAtom* LastSmoothScrollOrigin() const { return mLastSmoothScrollOrigin; }
uint32_t CurrentScrollGeneration() const { return mScrollGeneration; }
nsPoint LastScrollDestination() const { return mDestination; }
void ResetScrollInfoIfGeneration(uint32_t aGeneration) {
if (aGeneration == mScrollGeneration) {
mLastScrollOrigin = nullptr;
mLastSmoothScrollOrigin = nullptr;
}
}
bool WantAsyncScroll() const;
Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
Layer* aLayer, nsIFrame* aContainerReferenceFrame,
const ContainerLayerParameters& aParameters,
const mozilla::DisplayItemClip* aClip) const;
// nsIScrollbarMediator
void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
void RepeatButtonScroll(nsScrollbarFrame* aScrollbar);
void ThumbMoved(nsScrollbarFrame* aScrollbar,
nscoord aOldPos,
nscoord aNewPos);
void ScrollbarReleased(nsScrollbarFrame* aScrollbar);
void ScrollByUnit(nsScrollbarFrame* aScrollbar,
nsIScrollableFrame::ScrollMode aMode,
int32_t aDirection,
nsIScrollableFrame::ScrollUnit aUnit,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
bool ShouldSuppressScrollbarRepaints() const {
return mSuppressScrollbarRepaints;
}
// owning references to the nsIAnonymousContentCreator-built content
nsCOMPtr<nsIContent> mHScrollbarContent;
nsCOMPtr<nsIContent> mVScrollbarContent;
nsCOMPtr<nsIContent> mScrollCornerContent;
nsCOMPtr<nsIContent> mResizerContent;
RefPtr<ScrollEvent> mScrollEvent;
nsRevocableEventPtr<AsyncScrollPortEvent> mAsyncScrollPortEvent;
nsRevocableEventPtr<ScrolledAreaEvent> mScrolledAreaEvent;
nsIFrame* mHScrollbarBox;
nsIFrame* mVScrollbarBox;
nsIFrame* mScrolledFrame;
nsIFrame* mScrollCornerBox;
nsIFrame* mResizerBox;
nsContainerFrame* mOuter;
RefPtr<AsyncScroll> mAsyncScroll;
RefPtr<AsyncSmoothMSDScroll> mAsyncSmoothMSDScroll;
RefPtr<ScrollbarActivity> mScrollbarActivity;
nsTArray<nsIScrollPositionListener*> mListeners;
nsIAtom* mLastScrollOrigin;
bool mAllowScrollOriginDowngrade;
nsIAtom* mLastSmoothScrollOrigin;
Maybe<nsPoint> mApzSmoothScrollDestination;
uint32_t mScrollGeneration;
nsRect mScrollPort;
// Where we're currently scrolling to, if we're scrolling asynchronously.
// If we're not in the middle of an asynchronous scroll then this is
// just the current scroll position. ScrollBy will choose its
// destination based on this value.
nsPoint mDestination;
nsPoint mScrollPosAtLastPaint;
// A goal position to try to scroll to as content loads. As long as mLastPos
// matches the current logical scroll position, we try to scroll to mRestorePos
// after every reflow --- because after each time content is loaded/added to the
// scrollable element, there will be a reflow.
nsPoint mRestorePos;
// The last logical position we scrolled to while trying to restore mRestorePos, or
// 0,0 when this is a new frame. Set to -1,-1 once we've scrolled for any reason
// other than trying to restore mRestorePos.
nsPoint mLastPos;
nsExpirationState mActivityExpirationState;
nsCOMPtr<nsITimer> mScrollActivityTimer;
nsPoint mScrollPosForLayerPixelAlignment;
// The scroll position where we last updated frame visibility.
nsPoint mLastUpdateFramesPos;
bool mHadDisplayPortAtLastFrameUpdate;
nsRect mDisplayPortAtLastFrameUpdate;
nsRect mPrevScrolledRect;
FrameMetrics::ViewID mScrollParentID;
// Timer to remove the displayport some time after scrolling has stopped
nsCOMPtr<nsITimer> mDisplayPortExpiryTimer;
bool mNeverHasVerticalScrollbar:1;
bool mNeverHasHorizontalScrollbar:1;
bool mHasVerticalScrollbar:1;
bool mHasHorizontalScrollbar:1;
bool mFrameIsUpdatingScrollbar:1;
bool mDidHistoryRestore:1;
// Is this the scrollframe for the document's viewport?
bool mIsRoot:1;
// True if we should clip all descendants, false if we should only clip
// descendants for which we are the containing block.
bool mClipAllDescendants:1;
// If true, don't try to layout the scrollbars in Reflow(). This can be
// useful if multiple passes are involved, because we don't want to place the
// scrollbars at the wrong size.
bool mSupppressScrollbarUpdate:1;
// If true, we skipped a scrollbar layout due to mSupppressScrollbarUpdate
// being set at some point. That means we should lay out scrollbars even if
// it might not strictly be needed next time mSupppressScrollbarUpdate is
// false.
bool mSkippedScrollbarLayout:1;
bool mHadNonInitialReflow:1;
// State used only by PostScrollEvents so we know
// which overflow states have changed.
bool mHorizontalOverflow:1;
bool mVerticalOverflow:1;
bool mPostedReflowCallback:1;
bool mMayHaveDirtyFixedChildren:1;
// If true, need to actually update our scrollbar attributes in the
// reflow callback.
bool mUpdateScrollbarAttributes:1;
// If true, we should be prepared to scroll using this scrollframe
// by placing descendant content into its own layer(s)
bool mHasBeenScrolledRecently:1;
// If true, the resizer is collapsed and not displayed
bool mCollapsedResizer:1;
// If true, the scroll frame should always be active because we always build
// a scrollable layer. Used for asynchronous scrolling.
bool mWillBuildScrollableLayer:1;
// If true, the scroll frame is an ancestor of other scrolling frames, so
// we shouldn't expire the displayport on this scrollframe unless those
// descendant scrollframes also have their displayports removed.
bool mIsScrollParent:1;
// Whether we are the root scroll frame that is used for containerful
// scrolling with a display port. If true, the scrollable frame
// shouldn't attach frame metrics to its layers because the container
// will already have the necessary frame metrics.
bool mIsScrollableLayerInRootContainer:1;
// If true, add clipping in ScrollFrameHelper::ComputeFrameMetrics.
bool mAddClipRectToLayer:1;
// True if this frame has been scrolled at least once
bool mHasBeenScrolled:1;
// True if the events synthesized by OSX to produce momentum scrolling should
// be ignored. Reset when the next real, non-synthesized scroll event occurs.
bool mIgnoreMomentumScroll:1;
// True if the APZ is in the process of async-transforming this scrollframe,
// (as best as we can tell on the main thread, anyway).
bool mTransformingByAPZ:1;
// True if APZ can scroll this frame asynchronously (i.e. it has an APZC
// set up for this frame and it's not a scrollinfo layer).
bool mScrollableByAPZ:1;
// True if the APZ is allowed to zoom this scrollframe.
bool mZoomableByAPZ:1;
// True if we don't want the scrollbar to repaint itself right now.
bool mSuppressScrollbarRepaints:1;
bool mScrollsClipOnUnscrolledOutOfFlow:1;
mozilla::layout::ScrollVelocityQueue mVelocityQueue;
protected:
class AutoScrollbarRepaintSuppression;
friend class AutoScrollbarRepaintSuppression;
class AutoScrollbarRepaintSuppression {
public:
AutoScrollbarRepaintSuppression(ScrollFrameHelper* aHelper, bool aSuppress)
: mHelper(aHelper)
, mOldSuppressValue(aHelper->mSuppressScrollbarRepaints)
{
mHelper->mSuppressScrollbarRepaints = aSuppress;
}
~AutoScrollbarRepaintSuppression()
{
mHelper->mSuppressScrollbarRepaints = mOldSuppressValue;
}
private:
ScrollFrameHelper* mHelper;
bool mOldSuppressValue;
};
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToWithOrigin(nsPoint aScrollPosition,
nsIScrollableFrame::ScrollMode aMode,
nsIAtom *aOrigin, // nullptr indicates "other" origin
const nsRect* aRange,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP);
void CompleteAsyncScroll(const nsRect &aRange, nsIAtom* aOrigin = nullptr);
bool HasPluginFrames();
bool HasPerspective() const;
bool HasBgAttachmentLocal() const;
uint8_t GetScrolledFrameDir() const;
// Removes any RefreshDriver observers we might have registered.
void RemoveObservers();
static void EnsureFrameVisPrefsCached();
static bool sFrameVisPrefsCached;
// The number of scrollports wide/high to expand when tracking frame visibility.
static uint32_t sHorzExpandScrollPort;
static uint32_t sVertExpandScrollPort;
// The fraction of the scrollport we allow to scroll by before we schedule
// an update of frame visibility.
static int32_t sHorzScrollFraction;
static int32_t sVertScrollFraction;
};
} // namespace mozilla
/**
* The scroll frame creates and manages the scrolling view
*
* It only supports having a single child frame that typically is an area
* frame, but doesn't have to be. The child frame must have a view, though
*
* Scroll frames don't support incremental changes, i.e. you can't replace
* or remove the scrolled frame
*/
class nsHTMLScrollFrame : public nsContainerFrame,
public nsIScrollableFrame,
public nsIAnonymousContentCreator,
public nsIStatefulFrame {
public:
typedef mozilla::ScrollFrameHelper ScrollFrameHelper;
typedef mozilla::CSSIntPoint CSSIntPoint;
typedef mozilla::ScrollReflowInput ScrollReflowInput;
friend nsHTMLScrollFrame* NS_NewHTMLScrollFrame(nsIPresShell* aPresShell,
nsStyleContext* aContext,
bool aIsRoot);
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS
virtual mozilla::WritingMode GetWritingMode() const override
{
if (mHelper.mScrolledFrame) {
return mHelper.mScrolledFrame->GetWritingMode();
}
return nsIFrame::GetWritingMode();
}
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override {
mHelper.BuildDisplayList(aBuilder, aLists);
}
bool TryLayout(ScrollReflowInput* aState,
ReflowOutput* aKidMetrics,
bool aAssumeVScroll, bool aAssumeHScroll,
bool aForce);
bool ScrolledContentDependsOnHeight(ScrollReflowInput* aState);
void ReflowScrolledFrame(ScrollReflowInput* aState,
bool aAssumeHScroll,
bool aAssumeVScroll,
ReflowOutput* aMetrics,
bool aFirstPass);
void ReflowContents(ScrollReflowInput* aState,
const ReflowOutput& aDesiredSize);
void PlaceScrollArea(ScrollReflowInput& aState,
const nsPoint& aScrollPosition);
nscoord GetIntrinsicVScrollbarWidth(nsRenderingContext *aRenderingContext);
virtual bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const override {
return mHelper.GetBorderRadii(aFrameSize, aBorderArea, aSkipSides, aRadii);
}
virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override;
virtual nscoord GetPrefISize(nsRenderingContext *aRenderingContext) override;
virtual nsresult GetXULPadding(nsMargin& aPadding) override;
virtual bool IsXULCollapsed() override;
virtual void Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) override;
virtual bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas) override {
return mHelper.ComputeCustomOverflow(aOverflowAreas);
}
bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
nscoord* aBaseline) const override {
*aBaseline = GetLogicalBaseline(aWM);
return true;
}
// Recomputes the scrollable overflow area we store in the helper to take children
// that are affected by perpsective set on the outer frame and scroll at different
// rates.
void AdjustForPerspective(nsRect& aScrollableOverflow);
// Called to set the child frames. We typically have three: the scroll area,
// the vertical scrollbar, and the horizontal scrollbar.
virtual void SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList) override;
virtual void AppendFrames(ChildListID aListID,
nsFrameList& aFrameList) override;
virtual void InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList) override;
virtual void RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame) override;
virtual void DestroyFrom(nsIFrame* aDestructRoot) override;
virtual nsIScrollableFrame* GetScrollTargetFrame() override {
return this;
}
virtual nsContainerFrame* GetContentInsertionFrame() override {
return mHelper.GetScrolledFrame()->GetContentInsertionFrame();
}
virtual bool DoesClipChildren() override { return true; }
virtual nsSplittableType GetSplittableType() const override;
virtual nsPoint GetPositionOfChildIgnoringScrolling(nsIFrame* aChild) override
{ nsPoint pt = aChild->GetPosition();
if (aChild == mHelper.GetScrolledFrame()) pt += GetScrollPosition();
return pt;
}
// nsIAnonymousContentCreator
virtual nsresult CreateAnonymousContent(nsTArray<ContentInfo>& aElements) override;
virtual void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
uint32_t aFilter) override;
// nsIScrollableFrame
virtual nsIFrame* GetScrolledFrame() const override {
return mHelper.GetScrolledFrame();
}
virtual mozilla::ScrollStyles GetScrollStyles() const override {
return mHelper.GetScrollStylesFromFrame();
}
virtual uint32_t GetScrollbarVisibility() const override {
return mHelper.GetScrollbarVisibility();
}
virtual nsMargin GetActualScrollbarSizes() const override {
return mHelper.GetActualScrollbarSizes();
}
virtual nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) override {
return mHelper.GetDesiredScrollbarSizes(aState);
}
virtual nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext,
nsRenderingContext* aRC) override {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return GetDesiredScrollbarSizes(&bls);
}
virtual nscoord GetNondisappearingScrollbarWidth(nsPresContext* aPresContext,
nsRenderingContext* aRC, mozilla::WritingMode aWM) override {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return mHelper.GetNondisappearingScrollbarWidth(&bls, aWM);
}
virtual nsRect GetScrolledRect() const override {
return mHelper.GetScrolledRect();
}
virtual nsRect GetScrollPortRect() const override {
return mHelper.GetScrollPortRect();
}
virtual nsPoint GetScrollPosition() const override {
return mHelper.GetScrollPosition();
}
virtual nsPoint GetLogicalScrollPosition() const override {
return mHelper.GetLogicalScrollPosition();
}
virtual nsRect GetScrollRange() const override {
return mHelper.GetScrollRange();
}
virtual nsSize GetScrollPositionClampingScrollPortSize() const override {
return mHelper.GetScrollPositionClampingScrollPortSize();
}
virtual nsSize GetLineScrollAmount() const override {
return mHelper.GetLineScrollAmount();
}
virtual nsSize GetPageScrollAmount() const override {
return mHelper.GetPageScrollAmount();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
const nsRect* aRange = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP)
override {
mHelper.ScrollTo(aScrollPosition, aMode, aRange, aSnap);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
nsIScrollableFrame::ScrollMode aMode
= nsIScrollableFrame::INSTANT) override {
mHelper.ScrollToCSSPixels(aScrollPosition, aMode);
}
virtual void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsIAtom* aOrigin = nullptr) override {
mHelper.ScrollToCSSPixelsApproximate(aScrollPosition, aOrigin);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual CSSIntPoint GetScrollPositionCSSPixels() override {
return mHelper.GetScrollPositionCSSPixels();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
nsIntPoint* aOverflow, nsIAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum = nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP)
override {
mHelper.ScrollBy(aDelta, aUnit, aMode, aOverflow, aOrigin, aMomentum, aSnap);
}
virtual void ScrollSnap() override {
mHelper.ScrollSnap();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollToRestoredPosition() override {
mHelper.ScrollToRestoredPosition();
}
virtual void AddScrollPositionListener(nsIScrollPositionListener* aListener) override {
mHelper.AddScrollPositionListener(aListener);
}
virtual void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) override {
mHelper.RemoveScrollPositionListener(aListener);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void CurPosAttributeChanged(nsIContent* aChild) override {
mHelper.CurPosAttributeChanged(aChild);
}
NS_IMETHOD PostScrolledAreaEventForCurrentArea() override {
mHelper.PostScrolledAreaEvent();
return NS_OK;
}
virtual bool IsScrollingActive(nsDisplayListBuilder* aBuilder) override {
return mHelper.IsScrollingActive(aBuilder);
}
virtual bool IsProcessingAsyncScroll() override {
return mHelper.IsProcessingAsyncScroll();
}
virtual void ResetScrollPositionForLayerPixelAlignment() override {
mHelper.ResetScrollPositionForLayerPixelAlignment();
}
virtual bool DidHistoryRestore() const override {
return mHelper.mDidHistoryRestore;
}
virtual void ClearDidHistoryRestore() override {
mHelper.mDidHistoryRestore = false;
}
virtual bool IsRectNearlyVisible(const nsRect& aRect) override {
return mHelper.IsRectNearlyVisible(aRect);
}
virtual nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const override {
return mHelper.ExpandRectToNearlyVisible(aRect);
}
virtual nsIAtom* LastScrollOrigin() override {
return mHelper.LastScrollOrigin();
}
virtual void AllowScrollOriginDowngrade() override {
mHelper.AllowScrollOriginDowngrade();
}
virtual nsIAtom* LastSmoothScrollOrigin() override {
return mHelper.LastSmoothScrollOrigin();
}
virtual uint32_t CurrentScrollGeneration() override {
return mHelper.CurrentScrollGeneration();
}
virtual nsPoint LastScrollDestination() override {
return mHelper.LastScrollDestination();
}
virtual void ResetScrollInfoIfGeneration(uint32_t aGeneration) override {
mHelper.ResetScrollInfoIfGeneration(aGeneration);
}
virtual bool WantAsyncScroll() const override {
return mHelper.WantAsyncScroll();
}
virtual mozilla::Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
Layer* aLayer, nsIFrame* aContainerReferenceFrame,
const ContainerLayerParameters& aParameters,
const mozilla::DisplayItemClip* aClip) const override
{
return mHelper.ComputeScrollMetadata(aLayer, aContainerReferenceFrame, aParameters, aClip);
}
virtual bool IsIgnoringViewportClipping() const override {
return mHelper.IsIgnoringViewportClipping();
}
virtual void MarkScrollbarsDirtyForReflow() const override {
mHelper.MarkScrollbarsDirtyForReflow();
}
virtual bool UsesContainerScrolling() const override {
return mHelper.UsesContainerScrolling();
}
virtual bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aDirtyRect,
bool aAllowCreateDisplayPort) override {
return mHelper.DecideScrollableLayer(aBuilder, aDirtyRect, aAllowCreateDisplayPort);
}
virtual void NotifyApproximateFrameVisibilityUpdate() override {
mHelper.NotifyApproximateFrameVisibilityUpdate();
}
virtual bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(nsRect* aDisplayPort) override {
return mHelper.GetDisplayPortAtLastApproximateFrameVisibilityUpdate(aDisplayPort);
}
void TriggerDisplayPortExpiration() override {
mHelper.TriggerDisplayPortExpiration();
}
// nsIStatefulFrame
NS_IMETHOD SaveState(nsPresState** aState) override {
NS_ENSURE_ARG_POINTER(aState);
*aState = mHelper.SaveState();
return NS_OK;
}
NS_IMETHOD RestoreState(nsPresState* aState) override {
NS_ENSURE_ARG_POINTER(aState);
mHelper.RestoreState(aState);
return NS_OK;
}
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::scrollFrame
*/
virtual nsIAtom* GetType() const override;
// nsIScrollbarMediator
virtual void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByPage(aScrollbar, aDirection, aSnap);
}
virtual void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByWhole(aScrollbar, aDirection, aSnap);
}
virtual void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByLine(aScrollbar, aDirection, aSnap);
}
virtual void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) override {
mHelper.RepeatButtonScroll(aScrollbar);
}
virtual void ThumbMoved(nsScrollbarFrame* aScrollbar,
nscoord aOldPos,
nscoord aNewPos) override {
mHelper.ThumbMoved(aScrollbar, aOldPos, aNewPos);
}
virtual void ScrollbarReleased(nsScrollbarFrame* aScrollbar) override {
mHelper.ScrollbarReleased(aScrollbar);
}
virtual void VisibilityChanged(bool aVisible) override {}
virtual nsIFrame* GetScrollbarBox(bool aVertical) override {
return mHelper.GetScrollbarBox(aVertical);
}
virtual void ScrollbarActivityStarted() const override;
virtual void ScrollbarActivityStopped() const override;
virtual bool IsScrollbarOnRight() const override {
return mHelper.IsScrollbarOnRight();
}
virtual bool ShouldSuppressScrollbarRepaints() const override {
return mHelper.ShouldSuppressScrollbarRepaints();
}
virtual void SetTransformingByAPZ(bool aTransforming) override {
mHelper.SetTransformingByAPZ(aTransforming);
}
bool IsTransformingByAPZ() const override {
return mHelper.IsTransformingByAPZ();
}
void SetScrollableByAPZ(bool aScrollable) override {
mHelper.SetScrollableByAPZ(aScrollable);
}
void SetZoomableByAPZ(bool aZoomable) override {
mHelper.SetZoomableByAPZ(aZoomable);
}
void SetScrollsClipOnUnscrolledOutOfFlow() override {
mHelper.SetScrollsClipOnUnscrolledOutOfFlow();
}
ScrollSnapInfo GetScrollSnapInfo() const override {
return mHelper.GetScrollSnapInfo();
}
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override;
#endif
#ifdef ACCESSIBILITY
virtual mozilla::a11y::AccType AccessibleType() override;
#endif
protected:
nsHTMLScrollFrame(nsStyleContext* aContext, bool aIsRoot);
void SetSuppressScrollbarUpdate(bool aSuppress) {
mHelper.mSupppressScrollbarUpdate = aSuppress;
}
bool GuessHScrollbarNeeded(const ScrollReflowInput& aState);
bool GuessVScrollbarNeeded(const ScrollReflowInput& aState);
bool IsScrollbarUpdateSuppressed() const {
return mHelper.mSupppressScrollbarUpdate;
}
// Return whether we're in an "initial" reflow. Some reflows with
// NS_FRAME_FIRST_REFLOW set are NOT "initial" as far as we're concerned.
bool InInitialReflow() const;
/**
* Override this to return false if computed bsize/min-bsize/max-bsize
* should NOT be propagated to child content.
* nsListControlFrame uses this.
*/
virtual bool ShouldPropagateComputedBSizeToScrolledContent() const { return true; }
private:
friend class mozilla::ScrollFrameHelper;
ScrollFrameHelper mHelper;
};
/**
* The scroll frame creates and manages the scrolling view
*
* It only supports having a single child frame that typically is an area
* frame, but doesn't have to be. The child frame must have a view, though
*
* Scroll frames don't support incremental changes, i.e. you can't replace
* or remove the scrolled frame
*/
class nsXULScrollFrame final : public nsBoxFrame,
public nsIScrollableFrame,
public nsIAnonymousContentCreator,
public nsIStatefulFrame
{
public:
typedef mozilla::ScrollFrameHelper ScrollFrameHelper;
typedef mozilla::CSSIntPoint CSSIntPoint;
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS
friend nsXULScrollFrame* NS_NewXULScrollFrame(nsIPresShell* aPresShell,
nsStyleContext* aContext,
bool aIsRoot,
bool aClipAllDescendants);
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override {
mHelper.BuildDisplayList(aBuilder, aLists);
}
// XXXldb Is this actually used?
#if 0
virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override;
#endif
virtual bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas) override {
return mHelper.ComputeCustomOverflow(aOverflowAreas);
}
bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
nscoord* aBaseline) const override {
*aBaseline = GetLogicalBaseline(aWM);
return true;
}
// Called to set the child frames. We typically have three: the scroll area,
// the vertical scrollbar, and the horizontal scrollbar.
virtual void SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList) override;
virtual void AppendFrames(ChildListID aListID,
nsFrameList& aFrameList) override;
virtual void InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList) override;
virtual void RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame) override;
virtual void DestroyFrom(nsIFrame* aDestructRoot) override;
virtual nsIScrollableFrame* GetScrollTargetFrame() override {
return this;
}
virtual nsContainerFrame* GetContentInsertionFrame() override {
return mHelper.GetScrolledFrame()->GetContentInsertionFrame();
}
virtual bool DoesClipChildren() override { return true; }
virtual nsSplittableType GetSplittableType() const override;
virtual nsPoint GetPositionOfChildIgnoringScrolling(nsIFrame* aChild) override
{ nsPoint pt = aChild->GetPosition();
if (aChild == mHelper.GetScrolledFrame())
pt += mHelper.GetLogicalScrollPosition();
return pt;
}
// nsIAnonymousContentCreator
virtual nsresult CreateAnonymousContent(nsTArray<ContentInfo>& aElements) override;
virtual void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
uint32_t aFilter) override;
virtual nsSize GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) override;
virtual nsSize GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState) override;
virtual nsSize GetXULMaxSize(nsBoxLayoutState& aBoxLayoutState) override;
virtual nscoord GetXULBoxAscent(nsBoxLayoutState& aBoxLayoutState) override;
NS_IMETHOD DoXULLayout(nsBoxLayoutState& aBoxLayoutState) override;
virtual nsresult GetXULPadding(nsMargin& aPadding) override;
virtual bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const override {
return mHelper.GetBorderRadii(aFrameSize, aBorderArea, aSkipSides, aRadii);
}
nsresult XULLayout(nsBoxLayoutState& aState);
void LayoutScrollArea(nsBoxLayoutState& aState, const nsPoint& aScrollPosition);
static bool AddRemoveScrollbar(bool& aHasScrollbar,
nscoord& aXY,
nscoord& aSize,
nscoord aSbSize,
bool aOnRightOrBottom,
bool aAdd);
bool AddRemoveScrollbar(nsBoxLayoutState& aState,
bool aOnRightOrBottom,
bool aHorizontal,
bool aAdd);
bool AddHorizontalScrollbar (nsBoxLayoutState& aState, bool aOnBottom);
bool AddVerticalScrollbar (nsBoxLayoutState& aState, bool aOnRight);
void RemoveHorizontalScrollbar(nsBoxLayoutState& aState, bool aOnBottom);
void RemoveVerticalScrollbar (nsBoxLayoutState& aState, bool aOnRight);
static void AdjustReflowInputForPrintPreview(nsBoxLayoutState& aState, bool& aSetBack);
static void AdjustReflowInputBack(nsBoxLayoutState& aState, bool aSetBack);
// nsIScrollableFrame
virtual nsIFrame* GetScrolledFrame() const override {
return mHelper.GetScrolledFrame();
}
virtual mozilla::ScrollStyles GetScrollStyles() const override {
return mHelper.GetScrollStylesFromFrame();
}
virtual uint32_t GetScrollbarVisibility() const override {
return mHelper.GetScrollbarVisibility();
}
virtual nsMargin GetActualScrollbarSizes() const override {
return mHelper.GetActualScrollbarSizes();
}
virtual nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) override {
return mHelper.GetDesiredScrollbarSizes(aState);
}
virtual nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext,
nsRenderingContext* aRC) override {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return GetDesiredScrollbarSizes(&bls);
}
virtual nscoord GetNondisappearingScrollbarWidth(nsPresContext* aPresContext,
nsRenderingContext* aRC, mozilla::WritingMode aWM) override {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return mHelper.GetNondisappearingScrollbarWidth(&bls, aWM);
}
virtual nsRect GetScrolledRect() const override {
return mHelper.GetScrolledRect();
}
virtual nsRect GetScrollPortRect() const override {
return mHelper.GetScrollPortRect();
}
virtual nsPoint GetScrollPosition() const override {
return mHelper.GetScrollPosition();
}
virtual nsPoint GetLogicalScrollPosition() const override {
return mHelper.GetLogicalScrollPosition();
}
virtual nsRect GetScrollRange() const override {
return mHelper.GetScrollRange();
}
virtual nsSize GetScrollPositionClampingScrollPortSize() const override {
return mHelper.GetScrollPositionClampingScrollPortSize();
}
virtual nsSize GetLineScrollAmount() const override {
return mHelper.GetLineScrollAmount();
}
virtual nsSize GetPageScrollAmount() const override {
return mHelper.GetPageScrollAmount();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
const nsRect* aRange = nullptr,
ScrollSnapMode aSnap = nsIScrollbarMediator::DISABLE_SNAP)
override {
mHelper.ScrollTo(aScrollPosition, aMode, aRange, aSnap);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
nsIScrollableFrame::ScrollMode aMode
= nsIScrollableFrame::INSTANT) override {
mHelper.ScrollToCSSPixels(aScrollPosition, aMode);
}
virtual void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsIAtom* aOrigin = nullptr) override {
mHelper.ScrollToCSSPixelsApproximate(aScrollPosition, aOrigin);
}
virtual CSSIntPoint GetScrollPositionCSSPixels() override {
return mHelper.GetScrollPositionCSSPixels();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
nsIntPoint* aOverflow, nsIAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum = nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP)
override {
mHelper.ScrollBy(aDelta, aUnit, aMode, aOverflow, aOrigin, aMomentum, aSnap);
}
virtual void ScrollSnap() override {
mHelper.ScrollSnap();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void ScrollToRestoredPosition() override {
mHelper.ScrollToRestoredPosition();
}
virtual void AddScrollPositionListener(nsIScrollPositionListener* aListener) override {
mHelper.AddScrollPositionListener(aListener);
}
virtual void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) override {
mHelper.RemoveScrollPositionListener(aListener);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
virtual void CurPosAttributeChanged(nsIContent* aChild) override {
mHelper.CurPosAttributeChanged(aChild);
}
NS_IMETHOD PostScrolledAreaEventForCurrentArea() override {
mHelper.PostScrolledAreaEvent();
return NS_OK;
}
virtual bool IsScrollingActive(nsDisplayListBuilder* aBuilder) override {
return mHelper.IsScrollingActive(aBuilder);
}
virtual bool IsProcessingAsyncScroll() override {
return mHelper.IsProcessingAsyncScroll();
}
virtual void ResetScrollPositionForLayerPixelAlignment() override {
mHelper.ResetScrollPositionForLayerPixelAlignment();
}
virtual bool DidHistoryRestore() const override {
return mHelper.mDidHistoryRestore;
}
virtual void ClearDidHistoryRestore() override {
mHelper.mDidHistoryRestore = false;
}
virtual bool IsRectNearlyVisible(const nsRect& aRect) override {
return mHelper.IsRectNearlyVisible(aRect);
}
virtual nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const override {
return mHelper.ExpandRectToNearlyVisible(aRect);
}
virtual nsIAtom* LastScrollOrigin() override {
return mHelper.LastScrollOrigin();
}
virtual void AllowScrollOriginDowngrade() override {
mHelper.AllowScrollOriginDowngrade();
}
virtual nsIAtom* LastSmoothScrollOrigin() override {
return mHelper.LastSmoothScrollOrigin();
}
virtual uint32_t CurrentScrollGeneration() override {
return mHelper.CurrentScrollGeneration();
}
virtual nsPoint LastScrollDestination() override {
return mHelper.LastScrollDestination();
}
virtual void ResetScrollInfoIfGeneration(uint32_t aGeneration) override {
mHelper.ResetScrollInfoIfGeneration(aGeneration);
}
virtual bool WantAsyncScroll() const override {
return mHelper.WantAsyncScroll();
}
virtual mozilla::Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
Layer* aLayer, nsIFrame* aContainerReferenceFrame,
const ContainerLayerParameters& aParameters,
const mozilla::DisplayItemClip* aClip) const override
{
return mHelper.ComputeScrollMetadata(aLayer, aContainerReferenceFrame, aParameters, aClip);
}
virtual bool IsIgnoringViewportClipping() const override {
return mHelper.IsIgnoringViewportClipping();
}
virtual void MarkScrollbarsDirtyForReflow() const override {
mHelper.MarkScrollbarsDirtyForReflow();
}
// nsIStatefulFrame
NS_IMETHOD SaveState(nsPresState** aState) override {
NS_ENSURE_ARG_POINTER(aState);
*aState = mHelper.SaveState();
return NS_OK;
}
NS_IMETHOD RestoreState(nsPresState* aState) override {
NS_ENSURE_ARG_POINTER(aState);
mHelper.RestoreState(aState);
return NS_OK;
}
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::scrollFrame
*/
virtual nsIAtom* GetType() const override;
virtual bool IsFrameOfType(uint32_t aFlags) const override
{
// Override bogus IsFrameOfType in nsBoxFrame.
if (aFlags & (nsIFrame::eReplacedContainsBlock | nsIFrame::eReplaced))
return false;
return nsBoxFrame::IsFrameOfType(aFlags);
}
virtual void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByPage(aScrollbar, aDirection, aSnap);
}
virtual void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByWhole(aScrollbar, aDirection, aSnap);
}
virtual void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap
= nsIScrollbarMediator::DISABLE_SNAP) override {
mHelper.ScrollByLine(aScrollbar, aDirection, aSnap);
}
virtual void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) override {
mHelper.RepeatButtonScroll(aScrollbar);
}
virtual void ThumbMoved(nsScrollbarFrame* aScrollbar,
nscoord aOldPos,
nscoord aNewPos) override {
mHelper.ThumbMoved(aScrollbar, aOldPos, aNewPos);
}
virtual void ScrollbarReleased(nsScrollbarFrame* aScrollbar) override {
mHelper.ScrollbarReleased(aScrollbar);
}
virtual void VisibilityChanged(bool aVisible) override {}
virtual nsIFrame* GetScrollbarBox(bool aVertical) override {
return mHelper.GetScrollbarBox(aVertical);
}
virtual void ScrollbarActivityStarted() const override;
virtual void ScrollbarActivityStopped() const override;
virtual bool IsScrollbarOnRight() const override {
return mHelper.IsScrollbarOnRight();
}
virtual bool ShouldSuppressScrollbarRepaints() const override {
return mHelper.ShouldSuppressScrollbarRepaints();
}
virtual void SetTransformingByAPZ(bool aTransforming) override {
mHelper.SetTransformingByAPZ(aTransforming);
}
virtual bool UsesContainerScrolling() const override {
return mHelper.UsesContainerScrolling();
}
bool IsTransformingByAPZ() const override {
return mHelper.IsTransformingByAPZ();
}
void SetScrollableByAPZ(bool aScrollable) override {
mHelper.SetScrollableByAPZ(aScrollable);
}
void SetZoomableByAPZ(bool aZoomable) override {
mHelper.SetZoomableByAPZ(aZoomable);
}
void SetScrollsClipOnUnscrolledOutOfFlow() override {
mHelper.SetScrollsClipOnUnscrolledOutOfFlow();
}
virtual bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aDirtyRect,
bool aAllowCreateDisplayPort) override {
return mHelper.DecideScrollableLayer(aBuilder, aDirtyRect, aAllowCreateDisplayPort);
}
virtual void NotifyApproximateFrameVisibilityUpdate() override {
mHelper.NotifyApproximateFrameVisibilityUpdate();
}
virtual bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(nsRect* aDisplayPort) override {
return mHelper.GetDisplayPortAtLastApproximateFrameVisibilityUpdate(aDisplayPort);
}
void TriggerDisplayPortExpiration() override {
mHelper.TriggerDisplayPortExpiration();
}
ScrollSnapInfo GetScrollSnapInfo() const override {
return mHelper.GetScrollSnapInfo();
}
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override;
#endif
protected:
nsXULScrollFrame(nsStyleContext* aContext, bool aIsRoot,
bool aClipAllDescendants);
void ClampAndSetBounds(nsBoxLayoutState& aState,
nsRect& aRect,
nsPoint aScrollPosition,
bool aRemoveOverflowAreas = false) {
/*
* For RTL frames, restore the original scrolled position of the right
* edge, then subtract the current width to find the physical position.
*/
if (!mHelper.IsPhysicalLTR()) {
aRect.x = mHelper.mScrollPort.XMost() - aScrollPosition.x - aRect.width;
}
mHelper.mScrolledFrame->SetXULBounds(aState, aRect, aRemoveOverflowAreas);
}
private:
friend class mozilla::ScrollFrameHelper;
ScrollFrameHelper mHelper;
};
#endif /* nsGfxScrollFrame_h___ */