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Bluzume 2 years ago committed by GitHub
parent 1fe409c362
commit eb02823834
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31025.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BtcHack", "BtcHack\BtcHack.csproj", "{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {460E6D99-C49B-458B-BE74-4908DF46AA34}
EndGlobalSection
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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Width:  |  Height:  |  Size: 121 KiB

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{38F7CB41-A08D-40D3-9242-C0BE7C1F78F2}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>BtcHack</RootNamespace>
<AssemblyName>BtcHack</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Bitcoin-Cash-icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bitcoin_logo_white_background.png" />
</ItemGroup>
<ItemGroup>
<Content Include="Bitcoin-Cash-icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

@ -0,0 +1,303 @@

namespace BtcHack
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.walleeet = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.privatKey = new System.Windows.Forms.TextBox();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.checkBox2 = new System.Windows.Forms.CheckBox();
this.checkBox3 = new System.Windows.Forms.CheckBox();
this.amnt = new System.Windows.Forms.ComboBox();
this.label4 = new System.Windows.Forms.Label();
this.progresm = new System.Windows.Forms.ProgressBar();
this.hack = new System.Windows.Forms.Button();
this.label5 = new System.Windows.Forms.Label();
this.progress = new System.Windows.Forms.Label();
this.checkBox4 = new System.Windows.Forms.CheckBox();
this.checkBox5 = new System.Windows.Forms.CheckBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.BackgroundImage = global::BtcHack.Properties.Resources.Bitcoin_logo_white_background;
this.pictureBox1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.pictureBox1.Location = new System.Drawing.Point(13, 12);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(776, 113);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// label1
//
this.label1.AutoSize = true;
this.label1.BackColor = System.Drawing.Color.Lavender;
this.label1.ForeColor = System.Drawing.Color.Maroon;
this.label1.Location = new System.Drawing.Point(12, 146);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(85, 13);
this.label1.TabIndex = 1;
this.label1.Text = "BIT COIN HACK";
//
// walleeet
//
this.walleeet.BackColor = System.Drawing.Color.Olive;
this.walleeet.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.walleeet.ForeColor = System.Drawing.SystemColors.AppWorkspace;
this.walleeet.Location = new System.Drawing.Point(12, 223);
this.walleeet.Name = "walleeet";
this.walleeet.Size = new System.Drawing.Size(773, 20);
this.walleeet.TabIndex = 2;
//
// label2
//
this.label2.AutoSize = true;
this.label2.BackColor = System.Drawing.Color.Lime;
this.label2.ForeColor = System.Drawing.Color.Maroon;
this.label2.Location = new System.Drawing.Point(12, 207);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(106, 13);
this.label2.TabIndex = 3;
this.label2.Text = "WALLET ADDRESS";
//
// label3
//
this.label3.AutoSize = true;
this.label3.BackColor = System.Drawing.Color.DodgerBlue;
this.label3.Cursor = System.Windows.Forms.Cursors.Arrow;
this.label3.ForeColor = System.Drawing.Color.Yellow;
this.label3.Location = new System.Drawing.Point(41, 280);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(77, 13);
this.label3.TabIndex = 4;
this.label3.Text = "PRIVATE KEY";
//
// privatKey
//
this.privatKey.BackColor = System.Drawing.SystemColors.MenuHighlight;
this.privatKey.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.privatKey.Location = new System.Drawing.Point(13, 296);
this.privatKey.Name = "privatKey";
this.privatKey.Size = new System.Drawing.Size(773, 13);
this.privatKey.TabIndex = 5;
//
// checkBox1
//
this.checkBox1.AutoSize = true;
this.checkBox1.BackColor = System.Drawing.Color.SteelBlue;
this.checkBox1.ForeColor = System.Drawing.Color.Crimson;
this.checkBox1.Location = new System.Drawing.Point(106, 346);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(92, 17);
this.checkBox1.TabIndex = 6;
this.checkBox1.Text = "use proxy vpn";
this.checkBox1.UseVisualStyleBackColor = false;
//
// checkBox2
//
this.checkBox2.BackColor = System.Drawing.Color.Thistle;
this.checkBox2.ForeColor = System.Drawing.Color.DarkMagenta;
this.checkBox2.Location = new System.Drawing.Point(310, 383);
this.checkBox2.Name = "checkBox2";
this.checkBox2.Size = new System.Drawing.Size(128, 25);
this.checkBox2.TabIndex = 7;
this.checkBox2.Text = "rewrote the firewalls";
this.checkBox2.UseVisualStyleBackColor = false;
//
// checkBox3
//
this.checkBox3.BackColor = System.Drawing.Color.Yellow;
this.checkBox3.ForeColor = System.Drawing.Color.Blue;
this.checkBox3.Location = new System.Drawing.Point(577, 357);
this.checkBox3.Name = "checkBox3";
this.checkBox3.Size = new System.Drawing.Size(128, 25);
this.checkBox3.TabIndex = 8;
this.checkBox3.Text = "use encrypton";
this.checkBox3.UseVisualStyleBackColor = false;
//
// amnt
//
this.amnt.BackColor = System.Drawing.Color.GreenYellow;
this.amnt.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.amnt.ForeColor = System.Drawing.SystemColors.MenuHighlight;
this.amnt.FormattingEnabled = true;
this.amnt.Items.AddRange(new object[] {
"-5989892btc",
"-1000btc",
"-2000000btc",
"0btc",
"1929819581btc",
"1000000000000000000000000000btc",
"9897878989btc",
"NaNbtc",
"91859185918btc",
"99999999999999999999999999999999999999999btc",
"1btc",
"928195198591btc",
"+Infinitybtc"});
this.amnt.Location = new System.Drawing.Point(238, 462);
this.amnt.Name = "amnt";
this.amnt.Size = new System.Drawing.Size(287, 21);
this.amnt.TabIndex = 9;
this.amnt.Text = "-5989892btc";
//
// label4
//
this.label4.AutoSize = true;
this.label4.BackColor = System.Drawing.Color.LightSteelBlue;
this.label4.Location = new System.Drawing.Point(158, 446);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(81, 13);
this.label4.TabIndex = 10;
this.label4.Text = "How much btcs";
//
// progresm
//
this.progresm.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.progresm.Location = new System.Drawing.Point(28, 516);
this.progresm.Name = "progresm";
this.progresm.Size = new System.Drawing.Size(694, 23);
this.progresm.TabIndex = 11;
//
// hack
//
this.hack.BackColor = System.Drawing.Color.Blue;
this.hack.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.hack.ForeColor = System.Drawing.Color.Yellow;
this.hack.Location = new System.Drawing.Point(458, 545);
this.hack.Name = "hack";
this.hack.Size = new System.Drawing.Size(247, 23);
this.hack.TabIndex = 12;
this.hack.Text = "Hack btcs";
this.hack.UseVisualStyleBackColor = false;
this.hack.Click += new System.EventHandler(this.hack_Click);
//
// label5
//
this.label5.AutoSize = true;
this.label5.BackColor = System.Drawing.Color.Purple;
this.label5.ForeColor = System.Drawing.Color.Salmon;
this.label5.Location = new System.Drawing.Point(12, 325);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(37, 13);
this.label5.TabIndex = 13;
this.label5.Text = "Optins";
//
// progress
//
this.progress.AutoSize = true;
this.progress.BackColor = System.Drawing.Color.White;
this.progress.Location = new System.Drawing.Point(41, 487);
this.progress.Name = "progress";
this.progress.Size = new System.Drawing.Size(78, 13);
this.progress.TabIndex = 14;
this.progress.Text = "PROGRES %\'s";
//
// checkBox4
//
this.checkBox4.AutoCheck = false;
this.checkBox4.BackColor = System.Drawing.Color.DarkOrange;
this.checkBox4.ForeColor = System.Drawing.Color.Lavender;
this.checkBox4.Location = new System.Drawing.Point(15, 370);
this.checkBox4.Name = "checkBox4";
this.checkBox4.Size = new System.Drawing.Size(230, 28);
this.checkBox4.TabIndex = 15;
this.checkBox4.Text = "make secure";
this.checkBox4.UseVisualStyleBackColor = false;
//
// checkBox5
//
this.checkBox5.AutoCheck = false;
this.checkBox5.BackColor = System.Drawing.Color.Cornsilk;
this.checkBox5.ForeColor = System.Drawing.Color.Blue;
this.checkBox5.Location = new System.Drawing.Point(370, 338);
this.checkBox5.Name = "checkBox5";
this.checkBox5.Size = new System.Drawing.Size(89, 25);
this.checkBox5.TabIndex = 16;
this.checkBox5.Text = "hide from FBI";
this.checkBox5.UseVisualStyleBackColor = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.ClientSize = new System.Drawing.Size(800, 596);
this.Controls.Add(this.checkBox5);
this.Controls.Add(this.checkBox4);
this.Controls.Add(this.progress);
this.Controls.Add(this.label5);
this.Controls.Add(this.hack);
this.Controls.Add(this.progresm);
this.Controls.Add(this.label4);
this.Controls.Add(this.amnt);
this.Controls.Add(this.checkBox3);
this.Controls.Add(this.checkBox2);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.privatKey);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.walleeet);
this.Controls.Add(this.label1);
this.Controls.Add(this.pictureBox1);
this.Name = "Form1";
this.Text = "bitcoin haxor";
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox walleeet;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox privatKey;
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.CheckBox checkBox2;
private System.Windows.Forms.CheckBox checkBox3;
private System.Windows.Forms.ComboBox amnt;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.ProgressBar progresm;
private System.Windows.Forms.Button hack;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label progress;
private System.Windows.Forms.CheckBox checkBox4;
private System.Windows.Forms.CheckBox checkBox5;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace BtcHack
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void hack_Click(object sender, EventArgs e)
{
Random rng = new Random();
while(true)
{
progresm.Maximum = 100;
progresm.Value = rng.Next(0, 101);
progress.Text = "PROGRESS: " + (progresm.Value - 14).ToString() + "%";
for(int i = 0; i < 100000; i++)
Application.DoEvents();
if(progresm.Value >= 100)
{
MessageBox.Show("HACKED THE BTCS addded" + amnt.Text+" to btc wallet "+walleeet.Text+" and hacked private key");
byte[] btckey = new byte[0x128];
rng.NextBytes(btckey);
privatKey.Text = BitConverter.ToString(btckey).Replace("-", "");
break;
}
}
}
}
}

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="walleeet.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
</root>

@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace BtcHack
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("BtcHack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BtcHack")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("38f7cb41-a08d-40d3-9242-c0be7c1f78f2")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

@ -0,0 +1,73 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BtcHack.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BtcHack.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Bitcoin_logo_white_background {
get {
object obj = ResourceManager.GetObject("Bitcoin_logo_white_background", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Bitcoin_logo_white_background" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Bitcoin_logo_white_background.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

@ -0,0 +1,29 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BtcHack.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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