cxml-decompiler/README.md

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CXML-Decompiler

A CXML De/compiler For VITA & PS4 CXML formats. ~ Can decompile PSMA (Playstation Mobile app.info), RCOF (.rco) and RCSF (.rcs)

Was originally made for reading PSM "app.info" but now it can be used on RCO too :D
it will output the XML files and embedded resources (and attempt to work out what type of file it is)

About .GIM and .VAG formats:
GIM is a Properitary Image Format orignally made for the PS3 and PSP, turns out the vita uses it as well
there are 3 types used by the vita: 8 bit indexed color, 4 bit indexed color, and argb8888
the first time you run this program GimConv tool will be downloaded directly from there CDN
where they conviently leaked them publicly for everyone- Thanks :D

http://e1.dl.playstation.net/e1/downloads/ps3/themes/370/PS3_Custom_Theme_v200.zip
its just sitting there, in this file. because of course it is.

VAG is a ADPCM Audio Encoding, originally introduced for the original PlayStation 1,
there is an updated version of it on PSVita and PS4 called "HeVag" there is a decoder built into
this program, but for encoding u need a SCE CONFIDENTIAL tool >_<
note: the hevag decoding does NOT support stereo files!

Download: https://silica.codes/Li/cxml-decompiler/releases

Example Decompile Usage: CXMLDecompiler -i common_resource.rco -o common_resource.xml -d -p
Example Compile Usage: CXMLDecompiler -i common_resource.xml -o common_resource.rco -c

This is done automatically to any files inside the CXML (providing -p is provided)
but incase you need to do it manually, you can decode a HEVAG file using the following:
HEVAG Decode Usage: CXMLDecompiler -i sound.vag -o sound.wav --is-vag