Add Unity Support
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FreePSM.c
44
FreePSM.c
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@ -14,14 +14,7 @@ char titleid[12];
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int SceLibPsmAimMgrIsDex_p()
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{
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int ret = TAI_CONTINUE(int, SceLibPsmAimMgrIsDexHook_ref,);
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if(ret > -1)
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{
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return 1;
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}
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sceClibPrintf("[FreePSM] ERROR: SceLibPsmAimMgrIsDex returned %x",ret);
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return ret;
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return 1;
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}
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SceUID sceKernelLoadStartModule_p(char *path, SceSize args, void *argp, int flags, SceKernelLMOption *option, int *status)
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@ -31,16 +24,45 @@ SceUID sceKernelLoadStartModule_p(char *path, SceSize args, void *argp, int flag
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SceUID ret;
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ret = TAI_CONTINUE(SceUID, LoadModuleHook_ref, path, args, argp, flags, option, status);
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if(strstr(path,"libpsm.suprx"))
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if(strstr(path,"libpsm.suprx")) //PSM
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{
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SceLibPsmAimMgrIsDexHook = taiHookFunctionOffset(&SceLibPsmAimMgrIsDexHook_ref,
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ret,
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0,
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0x450da, //2.01 Retail Runtime
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0x450da, //SceLibPsmAimMgrIsDex
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1,
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SceLibPsmAimMgrIsDex_p);
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sceClibPrintf("[FreePSM] SceLibPsmAimMgrIsDexHook %x %x\n",SceLibPsmAimMgrIsDexHook,SceLibPsmAimMgrIsDexHook_ref);
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}
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if(strstr(path,"libScePsmInAppPurchase.suprx")) //PSM Unity
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{
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tai_module_info_t tai_info;
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tai_info.size = sizeof(tai_module_info_t);
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taiGetModuleInfo("SceLibPsmInAppPurchase", &tai_info);
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switch (tai_info.module_nid) {
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case 0x1E9E7B88: //1.00 - 1.01 Unity Runtime
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SceLibPsmAimMgrIsDexHook = taiHookFunctionOffset(&SceLibPsmAimMgrIsDexHook_ref,
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ret,
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0,
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0x3672, //SceLibPsmAimMgrIsDex
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1,
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SceLibPsmAimMgrIsDex_p);
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sceClibPrintf("[FreePSM] SceLibPsmAimMgrIsDexHook %x %x\n",SceLibPsmAimMgrIsDexHook,SceLibPsmAimMgrIsDexHook_ref);
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break;
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case 0x4E7A28FC: //1.02 Unity Runtime
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SceLibPsmAimMgrIsDexHook = taiHookFunctionOffset(&SceLibPsmAimMgrIsDexHook_ref,
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ret,
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0,
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0x366a, //SceLibPsmAimMgrIsDex
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1,
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SceLibPsmAimMgrIsDex_p);
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sceClibPrintf("[FreePSM] SceLibPsmAimMgrIsDexHook %x %x\n",SceLibPsmAimMgrIsDexHook,SceLibPsmAimMgrIsDexHook_ref);
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break;
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}
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}
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return ret;
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}
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@ -50,7 +72,7 @@ void _start() __attribute__ ((weak, alias ("module_start")));
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void module_start(SceSize argc, const void *args) {
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sceAppMgrAppParamGetString(0, 12, titleid, 256);
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if(!strcmp(titleid,"PCSI00011")) // PSM Runtime
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if(!strcmp(titleid,"PCSI00011") || !strcmp(titleid,"PCSI00010")) // PSM Runtime & PSM Unity Runtime
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{
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sceClibPrintf("[FreePSM] Silca: I like to see girls die :3\n");
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sceClibPrintf("[FreePSM] Loaded!\n");
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