Add support for many more single file formats

master
Li 10 months ago
parent 0666713bc5
commit 1ff0c246a1
  1. 3
      .gitignore
  2. 12
      Conv2PSV/App.config
  3. 117
      Conv2PSV/Conv2PSV.csproj
  4. 16
      Conv2PSV/Conv2PSV.csproj.user
  5. BIN
      Conv2PSV/Icon.ico
  6. 110
      Conv2PSV/Program.cs

3
.gitignore vendored

@ -0,0 +1,3 @@
.vs/*
Conv2PSV/bin/*
Conv2PSV/obj/*

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
</startup>
</configuration>

@ -1,59 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{08DD69CC-AD7E-4173-BF1C-CD6E0C9C8B8C}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Conv2PSV</RootNamespace>
<AssemblyName>PS12PSV</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="Icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{08DD69CC-AD7E-4173-BF1C-CD6E0C9C8B8C}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Conv2PSV</RootNamespace>
<AssemblyName>PS12PSV</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="Icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

@ -1,8 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<StartArguments>BASCUS-94228SPYRO.mcs</StartArguments>
<RemoteDebugEnabled>false</RemoteDebugEnabled>
<StartWorkingDirectory>C:\Users\earsy\Documents\visual studio 2017\Projects\Conv2PSV\Conv2PSV\bin\Debug</StartWorkingDirectory>
</PropertyGroup>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<StartArguments>
</StartArguments>
<RemoteDebugEnabled>false</RemoteDebugEnabled>
<StartWorkingDirectory>
</StartWorkingDirectory>
</PropertyGroup>
</Project>

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@ -21,7 +21,7 @@ namespace Conv2PSV
}
return str;
}
}
static void WriteMagic(Stream fs)
{
@ -40,7 +40,7 @@ namespace Conv2PSV
static String GetTitle(String FileName)
{
if (Path.GetExtension(FileName) == ".mcs")
if (Path.GetExtension(FileName).ToLower() == ".mcs" || Path.GetExtension(FileName).ToLower() == ".ps1")
{
FileStream fs = File.OpenRead(FileName);
fs.Seek(0xA, SeekOrigin.Begin);
@ -48,17 +48,17 @@ namespace Conv2PSV
fs.Close();
return Name;
}
else if(Path.GetExtension(FileName) == ".gme")
else if(Path.GetExtension(FileName).ToLower() == ".mcb" || Path.GetExtension(FileName).ToLower() == ".psx" || Path.GetExtension(FileName).ToLower() == ".mcx" || Path.GetExtension(FileName).ToLower() == ".pda")
{
FileStream fs = File.OpenRead(FileName);
fs.Seek(0xFCA, SeekOrigin.Begin);
fs.Seek(0x0, SeekOrigin.Begin);
String Name = GetString(fs);
fs.Close();
return Name;
}
else
{
throw new FileNotFoundException();
return Path.GetFileNameWithoutExtension(FileName);
}
}
@ -95,34 +95,52 @@ namespace Conv2PSV
return PsvName;
}
static int GetScLen(String FilePath)
{
if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
{
FileStream MCS = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(MCS.Length - 0x80);
MCS.Close();
return SCLen;
}
else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
{
FileStream PSX = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(PSX.Length - 0x36);
PSX.Close();
return SCLen;
}
else
{
FileStream RAW = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(RAW.Length);
RAW.Close();
return SCLen;
}
}
static void WriteSC(String FilePath, Stream PSV)
{
{
Console.WriteLine("Writing SC Image");
if (Path.GetExtension(FilePath) == ".mcs")
if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
{
FileStream MCS = File.OpenRead(FilePath);
long SCLen = MCS.Length - 0x80;
MCS.Seek(0x80, SeekOrigin.Begin);
byte[] SCImage = new Byte[SCLen];
MCS.Read(SCImage, 0x00, (int)SCLen);
PSV.Write(SCImage, 0x00, (int)SCLen);
MCS.CopyTo(PSV);
MCS.Close();
}
else if (Path.GetExtension(FilePath) == ".gme")
else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
{
FileStream GME = File.OpenRead(FilePath);
GME.Seek(0xFC4, SeekOrigin.Begin);
BinaryReader BGME = new BinaryReader(GME);
int SCLen = BGME.ReadInt16();
GME.Seek(0x2F40, SeekOrigin.Begin);
byte[] SCImage = new Byte[SCLen];
GME.Read(SCImage, 0x00, SCLen);
PSV.Write(SCImage, 0x00, SCLen);
GME.Close();
FileStream PSX = File.OpenRead(FilePath);
PSX.Seek(0x36, SeekOrigin.Begin);
PSX.CopyTo(PSV);
PSX.Close();
}
else
{
throw new FileNotFoundException();
{
FileStream RAW = File.OpenRead(FilePath);
RAW.CopyTo(PSV);
RAW.Close();
}
}
@ -134,7 +152,7 @@ namespace Conv2PSV
Console.WriteLine("Select Save");
OpenFileDialog ofd = new OpenFileDialog();
ofd.InitialDirectory = Directory.GetCurrentDirectory();
ofd.Filter = "PlayStation One Save Files (*.mcs, *.gme)|*.mcs;*.gme|MemCardREX Single Save (*.mcs)|*.mcs|PlayStation DEXDRIVE (Datel) (*.gme)|*.gme";
ofd.Filter = "PlayStation One Single Save Files (*.mcs, *.ps1, *.mcb, *.psx, *.mcx, *.mcb, *.mcx *.pda, *.raw)|*.mcs;*.ps1;*.mcb;*.psx;*.mcx;*.pda;*.raw|PSXGameEdit Single Save (*.mcs)|*.mcs|Memory Card Juggler Single Save (*.ps1)|*.ps1|Smart Link Single Save (*.mcb)|*.mcb|Action Replay, Caetla or Game Shark Single Save (*.psx)|*.psx|Datel Single Save (*.mcx, *.pda)|*.mcx;*.pda|RAW Single Save (*, *.raw)|*;*.raw";
DialogResult res = ofd.ShowDialog();
if (res == DialogResult.OK)
{
@ -148,7 +166,7 @@ namespace Conv2PSV
String SaveTitle = GetTitle(FilePath);
Console.Write("PsvName = ");
String PsvName = Path.Combine(Path.GetDirectoryName(FilePath),"PS3","EXPORT","PSV");
String PsvName = Path.Combine(Path.GetDirectoryName(FilePath), "PS3", "EXPORT", "PSV");
Directory.CreateDirectory(PsvName);
PsvName = Path.Combine(PsvName, GetPsvName(SaveTitle));
Console.WriteLine(Path.GetFileName(PsvName));
@ -157,30 +175,50 @@ namespace Conv2PSV
PSV.SetLength(0);
BinaryWriter BW = new BinaryWriter(PSV);
WriteMagic(PSV);
BW.Write((UInt32)0);
// Write reserved space.
BW.Write((UInt32)0);
BW.Write((UInt64)0x00);
//Am lazy and dont want to implement sonys broken AES-CBC algorythm
//Just do a seed i know the hmac key for
//ps3 wont care.
// Am lazy and dont want to implement sonys broken AES-CBC
// Just do a seed i know the hmac key for
// ps3 wont care.
Byte[] StaticSeeed = { 0x42, 0x6C, 0x65, 0x73, 0x73, 0x65, 0x64, 0x20, 0x42, 0x65, 0x20, 0x7E, 0x20, 0x57, 0x69, 0x63, 0x63, 0x61, 0x6E, 0x73 };
//"Blessed Be ~ Wiccans"(0x14) - Allways nice to add personality to your code where-ever possible.
//"Blessed Be ~ Wiccans" - Allways nice to add personality to your code where-ever possible.
PSV.Write(StaticSeeed, 0x00, 0x14);
int SCSize = GetScLen(FilePath);
Console.WriteLine("SC Image Size: " + SCSize.ToString());
PSV.Write(new Byte[0x14], 0x00, 0x14);
Console.WriteLine("Writing Flags... ");
Byte[] Flags = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x03, 0x90, 0x00, 0x00};
PSV.Write(Flags, 0x00, 0x34);
Console.WriteLine("Writing Header... ");
BW.Write((UInt32)0x14); // 0x14 - PS1 Save, 0x2C PS2 Save.
BW.Write((UInt32)0x01); // 0x01 - PS1 Save, 0x02 PS2 Save.
BW.Write((UInt32)SCSize); // Fileisze
BW.Write((UInt32)0x84); // Unknown 2
BW.Write((UInt32)0x200); // Unknown 4
BW.Write((UInt64)0x00); // Reserved 2
BW.Write((UInt64)0x00); // Reserved 3
BW.Write((UInt32)0x2000); // Unknown 5
BW.Write((UInt32)0x9003); // Unknown 6
if (SaveTitle.Length > 20)
SaveTitle = SaveTitle.Substring(0, 20);
int Padding = (0x20 - SaveTitle.Length);
Console.WriteLine("Writing " + SaveTitle + " +" + Padding.ToString());
Console.WriteLine("Writing " + SaveTitle + " + 0x00*" + Padding.ToString());
WriteString(PSV, SaveTitle);
BW.Write(new Byte[Padding], 0x00, Padding);
Console.WriteLine("Writing SC Image ...");
WriteSC(FilePath, PSV);
byte[] Signature = SignatureGen(PSV);
Console.WriteLine("Writing Signature to file...");
Console.WriteLine("Signing...");
PSV.Seek(0x1C, SeekOrigin.Begin);
PSV.Write(Signature, 0x00, 0x14);
Console.WriteLine("Done!\n\nBlessed Be ~");

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