ps12psv/Conv2PSV/Program.cs

233 lines
8.7 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Windows.Forms;
namespace Conv2PSV
{
class Program
{
static string GetString(Stream fs)
{
String str = "";
byte by = 0xFF;
while (true)
{
by = (byte)fs.ReadByte();
if (by == 0x00)
break;
str += (char)by;
}
return str;
}
static void WriteMagic(Stream fs)
{
fs.WriteByte(0x00);
WriteString(fs, "VSP");
}
static void WriteString(Stream fs, String str)
{
char[] CharArray = str.ToArray();
foreach(char Chr in CharArray)
{
fs.WriteByte((byte)Chr);
}
}
static String GetTitle(String FileName)
{
if (Path.GetExtension(FileName).ToLower() == ".mcs" || Path.GetExtension(FileName).ToLower() == ".ps1")
{
FileStream fs = File.OpenRead(FileName);
fs.Seek(0xA, SeekOrigin.Begin);
String Name = GetString(fs);
fs.Close();
return Name;
}
else if(Path.GetExtension(FileName).ToLower() == ".mcb" || Path.GetExtension(FileName).ToLower() == ".psx" || Path.GetExtension(FileName).ToLower() == ".mcx" || Path.GetExtension(FileName).ToLower() == ".pda")
{
FileStream fs = File.OpenRead(FileName);
fs.Seek(0x0, SeekOrigin.Begin);
String Name = GetString(fs);
fs.Close();
return Name;
}
else
{
return Path.GetFileNameWithoutExtension(FileName);
}
}
static byte[] SignatureGen(Stream fs)
{
byte[] HMAC_KEY = { 0x02, 0x62, 0x8C, 0x13, 0x94, 0x71, 0xF5, 0x0B, 0xC8, 0x94, 0x4E, 0x6B, 0xF0, 0xDC, 0xBC, 0x50, 0x30, 0x3F, 0x1F, 0x5B }; // Key for this specific seed,
fs.Seek(0x00, SeekOrigin.Begin);
Console.WriteLine("Generating HMAC signature...");
HMACSHA1 hmac = new HMACSHA1(HMAC_KEY);
byte[] Signature = hmac.ComputeHash(fs);
Console.WriteLine(BitConverter.ToString(Signature).Replace("-"," "));
return Signature;
}
static String GetPsvName(String SaveName)
{
String PsvName = "";
char[] SaveArray = SaveName.ToArray();
for (int i = 0; i < SaveArray.Length; i++)
{
if (i < 0xC)
{
PsvName += SaveArray[i];
}
else
{
PsvName += String.Format("{0:X}", Convert.ToInt32(SaveArray[i]));
}
}
PsvName += ".PSV";
return PsvName;
}
static int GetScLen(String FilePath)
{
if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
{
FileStream MCS = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(MCS.Length - 0x80);
MCS.Close();
return SCLen;
}
else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
{
FileStream PSX = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(PSX.Length - 0x36);
PSX.Close();
return SCLen;
}
else
{
FileStream RAW = File.OpenRead(FilePath);
int SCLen = Convert.ToInt32(RAW.Length);
RAW.Close();
return SCLen;
}
}
static void WriteSC(String FilePath, Stream PSV)
{
Console.WriteLine("Writing SC Image");
if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
{
FileStream MCS = File.OpenRead(FilePath);
MCS.Seek(0x80, SeekOrigin.Begin);
MCS.CopyTo(PSV);
MCS.Close();
}
else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
{
FileStream PSX = File.OpenRead(FilePath);
PSX.Seek(0x36, SeekOrigin.Begin);
PSX.CopyTo(PSV);
PSX.Close();
}
else
{
FileStream RAW = File.OpenRead(FilePath);
RAW.CopyTo(PSV);
RAW.Close();
}
}
[STAThread]
static void Main(string[] args)
{
if(args.Length == 0)
{
Console.WriteLine("Select Save");
OpenFileDialog ofd = new OpenFileDialog();
ofd.InitialDirectory = Directory.GetCurrentDirectory();
ofd.Filter = "PlayStation One Single Save Files (*.mcs, *.ps1, *.mcb, *.psx, *.mcx, *.mcb, *.mcx *.pda, *.raw)|*.mcs;*.ps1;*.mcb;*.psx;*.mcx;*.pda;*.raw|PSXGameEdit Single Save (*.mcs)|*.mcs|Memory Card Juggler Single Save (*.ps1)|*.ps1|Smart Link Single Save (*.mcb)|*.mcb|Action Replay, Caetla or Game Shark Single Save (*.psx)|*.psx|Datel Single Save (*.mcx, *.pda)|*.mcx;*.pda|RAW Single Save (*, *.raw)|*;*.raw";
DialogResult res = ofd.ShowDialog();
if (res == DialogResult.OK)
{
args = new String[] { ofd.FileName };
}
}
if (args.Length != 0)
{
String FilePath = args[0];
String SaveTitle = GetTitle(FilePath);
Console.Write("PsvName = ");
String PsvName = Path.Combine(Path.GetDirectoryName(FilePath), "PS3", "EXPORT", "PSV");
Directory.CreateDirectory(PsvName);
PsvName = Path.Combine(PsvName, GetPsvName(SaveTitle));
Console.WriteLine(Path.GetFileName(PsvName));
FileStream PSV = File.Open(PsvName, FileMode.OpenOrCreate,FileAccess.ReadWrite);
PSV.SetLength(0);
BinaryWriter BW = new BinaryWriter(PSV);
WriteMagic(PSV);
// Write reserved space.
BW.Write((UInt32)0);
BW.Write((UInt64)0x00);
// Am lazy and dont want to implement sonys broken AES-CBC
// Just do a seed i know the hmac key for
// ps3 wont care.
Byte[] StaticSeeed = { 0x42, 0x6C, 0x65, 0x73, 0x73, 0x65, 0x64, 0x20, 0x42, 0x65, 0x20, 0x7E, 0x20, 0x57, 0x69, 0x63, 0x63, 0x61, 0x6E, 0x73 };
//"Blessed Be ~ Wiccans" - Allways nice to add personality to your code where-ever possible.
PSV.Write(StaticSeeed, 0x00, 0x14);
int SCSize = GetScLen(FilePath);
Console.WriteLine("SC Image Size: " + SCSize.ToString());
PSV.Write(new Byte[0x14], 0x00, 0x14);
Console.WriteLine("Writing Header... ");
BW.Write((UInt32)0x14); // 0x14 - PS1 Save, 0x2C PS2 Save.
BW.Write((UInt32)0x01); // 0x01 - PS1 Save, 0x02 PS2 Save.
BW.Write((UInt32)SCSize); // Fileisze
BW.Write((UInt32)0x84); // Unknown 2
BW.Write((UInt32)0x200); // Unknown 4
BW.Write((UInt64)0x00); // Reserved 2
BW.Write((UInt64)0x00); // Reserved 3
BW.Write((UInt32)0x2000); // Unknown 5
BW.Write((UInt32)0x9003); // Unknown 6
if (SaveTitle.Length > 20)
SaveTitle = SaveTitle.Substring(0, 20);
int Padding = (0x20 - SaveTitle.Length);
Console.WriteLine("Writing " + SaveTitle + " + 0x00*" + Padding.ToString());
WriteString(PSV, SaveTitle);
BW.Write(new Byte[Padding], 0x00, Padding);
Console.WriteLine("Writing SC Image ...");
WriteSC(FilePath, PSV);
byte[] Signature = SignatureGen(PSV);
Console.WriteLine("Signing...");
PSV.Seek(0x1C, SeekOrigin.Begin);
PSV.Write(Signature, 0x00, 0x14);
Console.WriteLine("Done!\n\nBlessed Be ~");
PSV.Close();
}
}
}
}