HorseIsleHackTool/Horse Isle Hack Tool/Properties/Resources.Designer.cs

89 lines
3.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Horse_Isle_Hack_Tool.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Horse_Isle_Hack_Tool.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to 0: No Object
///60: PLAYERFOOD -- Acorn ($1)
///6: PLAYERFOOD -- Apple ($10)
///70: PLAYERFOOD -- Banana ($8)
///53: PLAYERFOOD -- Blackberry ($2)
///54: PLAYERFOOD -- Blueberry ($1)
///714: PLAYERFOOD -- Bunch of Grapes ($15)
///5: PLAYERFOOD -- Cake ($30)
///341: PLAYERFOOD -- Candy Cane ($5)
///186: PLAYERFOOD -- Carrot ($5)
///61: PLAYERFOOD -- Coconut ($20)
///44: PLAYERFOOD -- Coffee ($10)
///141: PLAYERFOOD -- Cookie ($7)
///689: PLAYERFOOD -- Cotton Candy ($5)
///55: PLAYERFOOD -- Cranberry ($1)
///445: PLAYERFOOD -- Easter Egg ($500)
///331: PLA [rest of string was truncated]&quot;;.
/// </summary>
internal static string item_ids {
get {
return ResourceManager.GetString("item_ids", resourceCulture);
}
}
}
}