settings not properly applied
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@ -104,7 +104,7 @@ func NewWorldsHandler(ctx context.Context, ui utils.UI, settings WorldSettings)
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PlayerPos: TPlayerPos{},
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},
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settings: WorldSettings{},
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settings: settings,
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}
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w.mapUI = NewMapUI(w)
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w.Reset(w.CurrentName())
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@ -22,7 +22,7 @@ type SkinGeometry struct {
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Textureheight int `json:"textureheight"`
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VisibleBoundsWidth float64 `json:"visible_bounds_width"`
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VisibleBoundsHeight float64 `json:"visible_bounds_height"`
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VisibleBoundsOffset []float64 `json:"visible_bounds_offset"`
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VisibleBoundsOffset []float64 `json:"visible_bounds_offset,omitempty"`
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Bones []any `json:"bones"`
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}
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