rewrite replay to support resourcepacks
This commit is contained in:
parent
87cd32e280
commit
5149487c18
3
go.mod
3
go.mod
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@ -3,7 +3,7 @@ module github.com/bedrock-tool/bedrocktool
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go 1.20
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//replace github.com/sandertv/gophertunnel => ./gophertunnel
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replace github.com/sandertv/gophertunnel => github.com/olebeck/gophertunnel v1.28.1-1
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replace github.com/sandertv/gophertunnel => github.com/olebeck/gophertunnel v1.28.1-2
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//replace github.com/df-mc/dragonfly => ./dragonfly
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replace github.com/df-mc/dragonfly => github.com/olebeck/dragonfly v0.9.4-9
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@ -51,6 +51,7 @@ require (
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github.com/cloudfoundry/jibber_jabber v0.0.0-20151120183258-bcc4c8345a21 // indirect
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github.com/df-mc/atomic v1.10.0 // indirect
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github.com/df-mc/worldupgrader v1.0.3 // indirect
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github.com/dlclark/regexp2 v1.9.0 // indirect
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github.com/go-ole/go-ole v1.2.6 // indirect
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github.com/go-text/typesetting v0.0.0-20221214153724-0399769901d5 // indirect
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github.com/golang/protobuf v1.5.2 // indirect
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4
go.sum
4
go.sum
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@ -37,6 +37,8 @@ github.com/df-mc/goleveldb v1.1.9 h1:ihdosZyy5jkQKrxucTQmN90jq/2lUwQnJZjIYIC/9YU
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github.com/df-mc/goleveldb v1.1.9/go.mod h1:+NHCup03Sci5q84APIA21z3iPZCuk6m6ABtg4nANCSk=
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github.com/df-mc/worldupgrader v1.0.3 h1:3nbthy6vfSNQZdqHBR+E5Fh3mCeWmCwLtqrYDiPUG5I=
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github.com/df-mc/worldupgrader v1.0.3/go.mod h1:6ybkJ/BV9b0XkcPzcLmvgT9Nv/xgBXdDQTmRhu7b8zQ=
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github.com/dlclark/regexp2 v1.9.0 h1:pTK/l/3qYIKaRXuHnEnIf7Y5NxfRPfpb7dis6/gdlVI=
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github.com/dlclark/regexp2 v1.9.0/go.mod h1:DHkYz0B9wPfa6wondMfaivmHpzrQ3v9q8cnmRbL6yW8=
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github.com/fatih/color v1.15.0 h1:kOqh6YHBtK8aywxGerMG2Eq3H6Qgoqeo13Bk2Mv/nBs=
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github.com/fatih/color v1.15.0/go.mod h1:0h5ZqXfHYED7Bhv2ZJamyIOUej9KtShiJESRwBDUSsw=
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github.com/flytam/filenamify v1.1.2 h1:dGlfWU4zrhDlsmvob4IFcfgjG5vIjfo4UwLyec6Wx94=
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@ -100,6 +102,8 @@ github.com/olebeck/gio v0.0.0-20230321105529-d424f1a59af9 h1:TqDsMHwjW5ZYfh+RE8u
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github.com/olebeck/gio v0.0.0-20230321105529-d424f1a59af9/go.mod h1:+W1Kpf96YcfissZocFqIp6O42FDTuphkObbEybp+Ffc=
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github.com/olebeck/gophertunnel v1.28.1-1 h1:bw2jeMz94YHF5qQYhq1Yq/6fALkklGu7k26YbPI4DSs=
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github.com/olebeck/gophertunnel v1.28.1-1/go.mod h1:ekREo7U9TPHh86kbuPMaWA93NMyWsfVvP/iNT3XhAb8=
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github.com/olebeck/gophertunnel v1.28.1-2 h1:EoGyQNzmsXtg+ObOshCKyNffTqAfk9yRFNdJcHGjxmY=
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github.com/olebeck/gophertunnel v1.28.1-2/go.mod h1:HxQfl/8mZzvjzhekEH8RO6xLAgan9i/wIyrQzw0tIPY=
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github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
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github.com/onsi/ginkgo v1.7.0 h1:WSHQ+IS43OoUrWtD1/bbclrwK8TTH5hzp+umCiuxHgs=
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github.com/onsi/ginkgo v1.7.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
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@ -66,7 +66,7 @@ func NewSecondUser() *utils.ProxyHandler {
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s.proxy = pc
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},
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SecondaryClientCB: s.SecondaryClientCB,
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OnClientConnect: func(conn *minecraft.Conn) {
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OnClientConnect: func(conn minecraft.IConn) {
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id := conn.IdentityData()
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s.mainPlayer = player.New(id.DisplayName, skin.New(64, 64), mgl64.Vec3{0, 00})
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s.server.World().AddEntity(s.mainPlayer)
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@ -99,7 +99,7 @@ func NewSecondUser() *utils.ProxyHandler {
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}
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}
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func (s *secondaryUser) SecondaryClientCB(conn *minecraft.Conn) {
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func (s *secondaryUser) SecondaryClientCB(conn minecraft.IConn) {
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s.listener.Conn <- conn
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}
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@ -152,7 +152,7 @@ func (w *worldsHandler) ProcessChunkPackets(pk packet.Packet) packet.Packet {
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if ok {
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x, y, z := blockPosInChunk(pk.Position)
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c.SetBlock(x, y, z, uint8(pk.Layer), pk.NewBlockRuntimeID)
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w.mapUI.SetChunk(cp, w.worldState.chunks[cp], true)
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w.mapUI.SetChunk(cp, c, true)
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}
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}
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case *packet.UpdateSubChunkBlocks:
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@ -168,7 +168,7 @@ func (w *worldsHandler) ProcessChunkPackets(pk packet.Packet) packet.Packet {
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c.SetBlock(x, y, z, 0, bce.BlockRuntimeID)
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}
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}
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w.mapUI.SetChunk(cp, w.worldState.chunks[cp], true)
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w.mapUI.SetChunk(cp, c, true)
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}
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}
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}
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@ -62,7 +62,7 @@ func (e serverEntity) Type() world.EntityType {
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}
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func (w *worldsHandler) processAddActor(pk *packet.AddActor) {
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if !ok {
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e = &entityState{
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RuntimeID: pk.EntityRuntimeID,
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@ -216,6 +216,11 @@ func (s *entityState) ToServerEntity() serverEntity {
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return e
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}
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func (w *worldsHandler) getEntity(id uint64) (*entityState, bool) {
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e, ok := w.worldState.entities[id]
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return e, ok
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}
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func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
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if !w.settings.SaveEntities {
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return pk
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@ -226,7 +231,7 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
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w.processAddActor(pk)
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case *packet.RemoveActor:
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case *packet.SetActorData:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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e.Metadata = pk.EntityMetadata
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w.bp.AddEntity(behaviourpack.EntityIn{
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@ -236,12 +241,12 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
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})
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}
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case *packet.SetActorMotion:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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e.Velocity = pk.Velocity
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}
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case *packet.MoveActorDelta:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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if pk.Flags&packet.MoveActorDeltaFlagHasX != 0 {
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e.Position[0] = pk.Position[0]
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@ -263,14 +268,14 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
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//}
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}
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case *packet.MoveActorAbsolute:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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e.Position = pk.Position
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e.Pitch = pk.Rotation.X()
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e.Yaw = pk.Rotation.Y()
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}
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case *packet.MobEquipment:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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w, ok := e.Inventory[pk.WindowID]
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if !ok {
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@ -280,7 +285,7 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
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w[pk.HotBarSlot] = pk.NewItem
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}
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case *packet.MobArmourEquipment:
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e, ok := w.worldState.entities[pk.EntityRuntimeID]
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e, ok := w.getEntity(pk.EntityRuntimeID)
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if ok {
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e.Helmet = &pk.Helmet
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e.Chestplate = &pk.Chestplate
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@ -139,7 +139,7 @@ func NewWorldsHandler(ctx context.Context, ui utils.UI, settings WorldSettings)
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w.serverState.Name = hostname
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return nil
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},
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OnClientConnect: func(conn *minecraft.Conn) {
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OnClientConnect: func(conn minecraft.IConn) {
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w.gui.Message(messages.SetUIState(messages.UIStateConnecting))
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},
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GameDataModifier: func(gd *minecraft.GameData) {
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@ -33,6 +33,7 @@ func (c *CaptureCMD) Execute(ctx context.Context, ui utils.UI) error {
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if err != nil {
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return err
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}
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proxy.AlwaysGetPacks = true
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proxy.AddHandler(handlers.NewPacketCapturer())
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return proxy.Run(ctx, address, hostname)
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}
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@ -8,7 +8,6 @@ import (
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"github.com/bedrock-tool/bedrocktool/locale"
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"github.com/bedrock-tool/bedrocktool/ui/messages"
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"github.com/bedrock-tool/bedrocktool/utils"
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"github.com/sandertv/gophertunnel/minecraft"
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)
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@ -43,7 +42,7 @@ func (c *SkinCMD) Execute(ctx context.Context, ui utils.UI) error {
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}))
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proxy.AddHandler(&utils.ProxyHandler{
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Name: "Skin CMD",
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OnClientConnect: func(conn *minecraft.Conn) {
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OnClientConnect: func(conn minecraft.IConn) {
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ui.Message(messages.SetUIState(messages.UIStateConnecting))
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},
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})
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161
utils/proxy.go
161
utils/proxy.go
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@ -67,8 +67,8 @@ type ProxyHandler struct {
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PacketCB func(pk packet.Packet, toServer bool, timeReceived time.Time) (packet.Packet, error)
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// called after client connected
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OnClientConnect func(conn *minecraft.Conn)
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SecondaryClientCB func(conn *minecraft.Conn)
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OnClientConnect func(conn minecraft.IConn)
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SecondaryClientCB func(conn minecraft.IConn)
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// called after game started
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ConnectCB func(err error) bool
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@ -78,8 +78,8 @@ type ProxyHandler struct {
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}
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type ProxyContext struct {
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Server *minecraft.Conn
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Client *minecraft.Conn
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Server minecraft.IConn
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Client minecraft.IConn
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clientAddr net.Addr
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Listener *minecraft.Listener
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@ -233,7 +233,7 @@ func (p *ProxyContext) CommandHandlerPacketCB(pk packet.Packet, toServer bool, _
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}
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func (p *ProxyContext) proxyLoop(ctx context.Context, toServer bool) error {
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var c1, c2 *minecraft.Conn
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var c1, c2 minecraft.IConn
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if toServer {
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c1 = p.Client
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c2 = p.Server
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@ -283,6 +283,56 @@ func (p *ProxyContext) IsClient(addr net.Addr) bool {
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var NewDebugLogger func(bool) *ProxyHandler
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func (p *ProxyContext) connectClient(ctx context.Context, serverAddress string, cdpp **login.ClientData) (err error) {
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GetTokenSource() // ask for login before listening
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var packs []*resource.Pack
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if Options.Preload {
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logrus.Info(locale.Loc("preloading_packs", nil))
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serverConn, err := connectServer(ctx, serverAddress, nil, true, func(header packet.Header, payload []byte, src, dst net.Addr) {})
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if err != nil {
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return fmt.Errorf(locale.Loc("failed_to_connect", locale.Strmap{"Address": serverAddress, "Err": err}))
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}
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serverConn.Close()
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packs = serverConn.ResourcePacks()
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logrus.Infof(locale.Locm("pack_count_loaded", locale.Strmap{"Count": len(packs)}, len(packs)))
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}
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status := minecraft.NewStatusProvider(fmt.Sprintf("%s Proxy", serverAddress))
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p.Listener, err = minecraft.ListenConfig{
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StatusProvider: status,
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ResourcePacks: packs,
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AcceptedProtocols: []minecraft.Protocol{
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//dummyProto{id: 567, ver: "1.19.60"},
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},
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}.Listen("raknet", ":19132")
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if err != nil {
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return err
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}
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logrus.Infof(locale.Loc("listening_on", locale.Strmap{"Address": p.Listener.Addr()}))
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logrus.Infof(locale.Loc("help_connect", nil))
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go func() {
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<-ctx.Done()
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p.Listener.Close()
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}()
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c, err := p.Listener.Accept()
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if err != nil {
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return err
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}
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p.Client = c.(*minecraft.Conn)
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cd := p.Client.ClientData()
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*cdpp = &cd
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return nil
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}
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func (p *ProxyContext) connectServer(ctx context.Context, serverAddress string, cdp *login.ClientData, packetFunc PacketFunc) (err error) {
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p.Server, err = connectServer(ctx, serverAddress, cdp, p.AlwaysGetPacks, packetFunc)
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return err
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}
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func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err error) {
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if Options.Debug || Options.ExtraDebug {
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p.AddHandler(NewDebugLogger(Options.ExtraDebug))
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@ -301,54 +351,38 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
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}
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}
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defer func() {
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for _, handler := range p.handlers {
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if handler.OnEnd != nil {
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handler.OnEnd()
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}
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}
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}()
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isReplay := false
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if strings.HasPrefix(serverAddress, "PCAP!") {
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return createReplayConnection(ctx, serverAddress[5:], p)
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isReplay = true
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}
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GetTokenSource() // ask for login before listening
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var cdp *login.ClientData = nil
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if p.WithClient {
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var packs []*resource.Pack
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if Options.Preload {
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logrus.Info(locale.Loc("preloading_packs", nil))
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serverConn, err := connectServer(ctx, serverAddress, nil, true, func(header packet.Header, payload []byte, src, dst net.Addr) {})
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if err != nil {
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return fmt.Errorf(locale.Loc("failed_to_connect", locale.Strmap{"Address": serverAddress, "Err": err}))
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}
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serverConn.Close()
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packs = serverConn.ResourcePacks()
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logrus.Infof(locale.Locm("pack_count_loaded", locale.Strmap{"Count": len(packs)}, len(packs)))
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}
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status := minecraft.NewStatusProvider(fmt.Sprintf("%s Proxy", name))
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p.Listener, err = minecraft.ListenConfig{
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StatusProvider: status,
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ResourcePacks: packs,
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AcceptedProtocols: []minecraft.Protocol{
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//dummyProto{id: 567, ver: "1.19.60"},
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},
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}.Listen("raknet", ":19132")
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if p.WithClient && !isReplay {
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err = p.connectClient(ctx, serverAddress, &cdp)
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if err != nil {
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return err
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}
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defer func() {
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if p.Client != nil {
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p.Listener.Disconnect(p.Client, DisconnectReason)
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if p.Listener != nil {
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if p.Client != nil {
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p.Listener.Disconnect(p.Client.(*minecraft.Conn), DisconnectReason)
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}
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p.Listener.Close()
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}
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p.Listener.Close()
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}()
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}
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logrus.Infof(locale.Loc("listening_on", locale.Strmap{"Address": p.Listener.Addr()}))
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logrus.Infof(locale.Loc("help_connect", nil))
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c, err := p.Listener.Accept()
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if err != nil {
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return err
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}
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p.Client = c.(*minecraft.Conn)
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cd := p.Client.ClientData()
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cdp = &cd
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if p.CustomClientData != nil {
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cdp = p.CustomClientData
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}
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for _, handler := range p.handlers {
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@ -358,11 +392,7 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
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handler.OnClientConnect(p.Client)
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}
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if p.CustomClientData != nil {
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cdp = p.CustomClientData
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}
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p.Server, err = connectServer(ctx, serverAddress, cdp, p.AlwaysGetPacks, func(header packet.Header, payload []byte, src, dst net.Addr) {
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packetFunc := func(header packet.Header, payload []byte, src, dst net.Addr) {
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if header.PacketID == packet.IDRequestNetworkSettings {
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p.clientAddr = src
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}
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@ -372,7 +402,16 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
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}
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handler.PacketFunc(header, payload, src, dst)
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}
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})
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}
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if isReplay {
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p.Server, err = createReplayConnector(serverAddress[5:], packetFunc)
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if err != nil {
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return err
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}
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} else {
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err = p.connectServer(ctx, serverAddress, cdp, packetFunc)
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}
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if err != nil {
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for _, handler := range p.handlers {
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if handler.ConnectCB == nil {
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@ -415,26 +454,22 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
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}
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wg := sync.WaitGroup{}
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// server to client
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wg.Add(1)
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go func() {
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||||
doProxy := func(client bool) {
|
||||
defer wg.Done()
|
||||
if err := p.proxyLoop(ctx, false); err != nil {
|
||||
if err := p.proxyLoop(ctx, client); err != nil {
|
||||
logrus.Error(err)
|
||||
return
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// server to client
|
||||
wg.Add(1)
|
||||
go doProxy(false)
|
||||
|
||||
// client to server
|
||||
if p.Client != nil {
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
if err := p.proxyLoop(ctx, true); err != nil {
|
||||
logrus.Error(err)
|
||||
return
|
||||
}
|
||||
}()
|
||||
go doProxy(true)
|
||||
}
|
||||
|
||||
wantSecondary := fp.Filter(func(handler *ProxyHandler) bool {
|
||||
|
@ -458,11 +493,5 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
|
|||
}
|
||||
|
||||
wg.Wait()
|
||||
|
||||
for _, handler := range p.handlers {
|
||||
if handler.OnEnd != nil {
|
||||
handler.OnEnd()
|
||||
}
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
|
528
utils/replay.go
528
utils/replay.go
|
@ -4,15 +4,18 @@ import (
|
|||
"bytes"
|
||||
"context"
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"net"
|
||||
"os"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/sandertv/gophertunnel/minecraft"
|
||||
"github.com/sandertv/gophertunnel/minecraft/protocol"
|
||||
"github.com/sandertv/gophertunnel/minecraft/protocol/login"
|
||||
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
|
||||
"github.com/sandertv/gophertunnel/minecraft/resource"
|
||||
"github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
|
@ -34,171 +37,430 @@ func WriteReplayHeader(f io.Writer) {
|
|||
binary.Write(f, binary.LittleEndian, &header)
|
||||
}
|
||||
|
||||
func createReplayConnection(ctx context.Context, filename string, proxy *ProxyContext) error {
|
||||
logrus.Infof("Reading replay %s", filename)
|
||||
type replayConnector struct {
|
||||
f *os.File
|
||||
totalSize int64
|
||||
ver int
|
||||
|
||||
f, err := os.Open(filename)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
stat, err := f.Stat()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
totalSize := stat.Size()
|
||||
packets chan packet.Packet
|
||||
spawn chan struct{}
|
||||
close chan struct{}
|
||||
once sync.Once
|
||||
|
||||
// default version is version 1, since that didnt have a header
|
||||
ver := 1
|
||||
pool packet.Pool
|
||||
proto minecraft.Protocol
|
||||
clientData login.ClientData
|
||||
|
||||
gameData minecraft.GameData
|
||||
|
||||
packetFunc PacketFunc
|
||||
|
||||
downloadingPacks map[string]*downloadingPack
|
||||
resourcePacks []*resource.Pack
|
||||
}
|
||||
|
||||
// downloadingPack is a resource pack that is being downloaded by a client connection.
|
||||
type downloadingPack struct {
|
||||
buf *bytes.Buffer
|
||||
chunkSize uint32
|
||||
size uint64
|
||||
expectedIndex uint32
|
||||
newFrag chan []byte
|
||||
contentKey string
|
||||
}
|
||||
|
||||
func (r *replayConnector) readHeader() error {
|
||||
r.ver = 1
|
||||
|
||||
magic := make([]byte, 4)
|
||||
io.ReadAtLeast(f, magic, 4)
|
||||
io.ReadAtLeast(r.f, magic, 4)
|
||||
if bytes.Equal(magic, replayMagic) {
|
||||
var header replayHeader
|
||||
if err := binary.Read(f, binary.LittleEndian, &header); err != nil {
|
||||
if err := binary.Read(r.f, binary.LittleEndian, &header); err != nil {
|
||||
return err
|
||||
}
|
||||
ver = int(header.Version)
|
||||
r.ver = int(header.Version)
|
||||
} else {
|
||||
logrus.Info("Version 1 capture assumed.")
|
||||
f.Seek(-4, io.SeekCurrent)
|
||||
r.f.Seek(-4, io.SeekCurrent)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) readPacket() (payload []byte, toServer bool, err error) {
|
||||
var magic uint32 = 0
|
||||
var packetLength uint32 = 0
|
||||
timeReceived := time.Now()
|
||||
|
||||
offset, _ := r.f.Seek(0, io.SeekCurrent)
|
||||
if offset == r.totalSize {
|
||||
logrus.Info("Reached End")
|
||||
return nil, toServer, nil
|
||||
}
|
||||
|
||||
server, client := &net.UDPAddr{
|
||||
IP: net.IPv4(1, 1, 1, 1),
|
||||
}, &net.UDPAddr{
|
||||
IP: net.IPv4(2, 2, 2, 2),
|
||||
binary.Read(r.f, binary.LittleEndian, &magic)
|
||||
if magic != 0xAAAAAAAA {
|
||||
return nil, toServer, fmt.Errorf("wrong Magic")
|
||||
}
|
||||
binary.Read(r.f, binary.LittleEndian, &packetLength)
|
||||
binary.Read(r.f, binary.LittleEndian, &toServer)
|
||||
if r.ver >= 2 {
|
||||
var timeMs int64
|
||||
binary.Read(r.f, binary.LittleEndian, &timeMs)
|
||||
timeReceived = time.UnixMilli(timeMs)
|
||||
}
|
||||
proxy.clientAddr = client
|
||||
|
||||
proxy.Server = minecraft.NewConn()
|
||||
payload = make([]byte, packetLength)
|
||||
n, err := r.f.Read(payload)
|
||||
if err != nil {
|
||||
return nil, toServer, err
|
||||
}
|
||||
if n != int(packetLength) {
|
||||
return nil, toServer, fmt.Errorf("truncated")
|
||||
}
|
||||
|
||||
var magic2 uint32
|
||||
binary.Read(r.f, binary.LittleEndian, &magic2)
|
||||
if magic2 != 0xBBBBBBBB {
|
||||
return nil, toServer, fmt.Errorf("wrong Magic2")
|
||||
}
|
||||
|
||||
_ = timeReceived
|
||||
return payload, toServer, nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) handleLoginSequence(pk packet.Packet) (bool, error) {
|
||||
switch pk := pk.(type) {
|
||||
case *packet.StartGame:
|
||||
r.SetGameData(minecraft.GameData{
|
||||
WorldName: pk.WorldName,
|
||||
WorldSeed: pk.WorldSeed,
|
||||
Difficulty: pk.Difficulty,
|
||||
EntityUniqueID: pk.EntityUniqueID,
|
||||
EntityRuntimeID: pk.EntityRuntimeID,
|
||||
PlayerGameMode: pk.PlayerGameMode,
|
||||
PersonaDisabled: pk.PersonaDisabled,
|
||||
CustomSkinsDisabled: pk.CustomSkinsDisabled,
|
||||
BaseGameVersion: pk.BaseGameVersion,
|
||||
PlayerPosition: pk.PlayerPosition,
|
||||
Pitch: pk.Pitch,
|
||||
Yaw: pk.Yaw,
|
||||
Dimension: pk.Dimension,
|
||||
WorldSpawn: pk.WorldSpawn,
|
||||
EditorWorld: pk.EditorWorld,
|
||||
WorldGameMode: pk.WorldGameMode,
|
||||
GameRules: pk.GameRules,
|
||||
Time: pk.Time,
|
||||
ServerBlockStateChecksum: pk.ServerBlockStateChecksum,
|
||||
CustomBlocks: pk.Blocks,
|
||||
Items: pk.Items,
|
||||
PlayerMovementSettings: pk.PlayerMovementSettings,
|
||||
ServerAuthoritativeInventory: pk.ServerAuthoritativeInventory,
|
||||
Experiments: pk.Experiments,
|
||||
ClientSideGeneration: pk.ClientSideGeneration,
|
||||
ChatRestrictionLevel: pk.ChatRestrictionLevel,
|
||||
DisablePlayerInteractions: pk.DisablePlayerInteractions,
|
||||
})
|
||||
|
||||
case *packet.ResourcePacksInfo:
|
||||
for _, pack := range pk.TexturePacks {
|
||||
r.downloadingPacks[pack.UUID] = &downloadingPack{
|
||||
size: pack.Size,
|
||||
buf: bytes.NewBuffer(make([]byte, 0, pack.Size)),
|
||||
newFrag: make(chan []byte),
|
||||
contentKey: pack.ContentKey,
|
||||
}
|
||||
}
|
||||
|
||||
case *packet.ResourcePackDataInfo:
|
||||
pack, ok := r.downloadingPacks[pk.UUID]
|
||||
if !ok {
|
||||
// We either already downloaded the pack or we got sent an invalid UUID, that did not match any pack
|
||||
// sent in the ResourcePacksInfo packet.
|
||||
return false, fmt.Errorf("unknown pack to download with UUID %v", pk.UUID)
|
||||
}
|
||||
if pack.size != pk.Size {
|
||||
// Size mismatch: The ResourcePacksInfo packet had a size for the pack that did not match with the
|
||||
// size sent here.
|
||||
logrus.Printf("pack %v had a different size in the ResourcePacksInfo packet than the ResourcePackDataInfo packet\n", pk.UUID)
|
||||
pack.size = pk.Size
|
||||
}
|
||||
pack.chunkSize = pk.DataChunkSize
|
||||
|
||||
chunkCount := uint32(pk.Size / uint64(pk.DataChunkSize))
|
||||
if pk.Size%uint64(pk.DataChunkSize) != 0 {
|
||||
chunkCount++
|
||||
}
|
||||
|
||||
go func() {
|
||||
for i := uint32(0); i < chunkCount; i++ {
|
||||
select {
|
||||
case <-r.close:
|
||||
return
|
||||
case frag := <-pack.newFrag:
|
||||
// Write the fragment to the full buffer of the downloading resource pack.
|
||||
_, _ = pack.buf.Write(frag)
|
||||
}
|
||||
}
|
||||
|
||||
if pack.buf.Len() != int(pack.size) {
|
||||
logrus.Printf("incorrect resource pack size: expected %v, but got %v\n", pack.size, pack.buf.Len())
|
||||
return
|
||||
}
|
||||
|
||||
// First parse the resource pack from the total byte buffer we obtained.
|
||||
newPack, err := resource.FromBytes(pack.buf.Bytes())
|
||||
if err != nil {
|
||||
logrus.Printf("invalid full resource pack data for UUID %v: %v\n", pk.UUID, err)
|
||||
return
|
||||
}
|
||||
|
||||
r.resourcePacks = append(r.resourcePacks, newPack.WithContentKey(pack.contentKey))
|
||||
}()
|
||||
|
||||
case *packet.ResourcePackChunkData:
|
||||
pack, ok := r.downloadingPacks[pk.UUID]
|
||||
if !ok {
|
||||
// We haven't received a ResourcePackDataInfo packet from the server, so we can't use this data to
|
||||
// download a resource pack.
|
||||
return false, fmt.Errorf("resource pack chunk data for resource pack that was not being downloaded")
|
||||
}
|
||||
lastData := pack.buf.Len()+int(pack.chunkSize) >= int(pack.size)
|
||||
if !lastData && uint32(len(pk.Data)) != pack.chunkSize {
|
||||
// The chunk data didn't have the full size and wasn't the last data to be sent for the resource pack,
|
||||
// meaning we got too little data.
|
||||
return false, fmt.Errorf("resource pack chunk data had a length of %v, but expected %v", len(pk.Data), pack.chunkSize)
|
||||
}
|
||||
if pk.ChunkIndex != pack.expectedIndex {
|
||||
return false, fmt.Errorf("resource pack chunk data had chunk index %v, but expected %v", pk.ChunkIndex, pack.expectedIndex)
|
||||
}
|
||||
pack.expectedIndex++
|
||||
pack.newFrag <- pk.Data
|
||||
|
||||
case *packet.SetLocalPlayerAsInitialised:
|
||||
if pk.EntityRuntimeID != r.gameData.EntityRuntimeID {
|
||||
return false, fmt.Errorf("entity runtime ID mismatch: entity runtime ID in StartGame and SetLocalPlayerAsInitialised packets should be equal")
|
||||
}
|
||||
close(r.spawn)
|
||||
return true, nil
|
||||
}
|
||||
return false, nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) loop() {
|
||||
gameStarted := false
|
||||
i := 0
|
||||
defer r.Close()
|
||||
for {
|
||||
i += 1
|
||||
var magic uint32 = 0
|
||||
var packetLength uint32 = 0
|
||||
var toServer bool = false
|
||||
timeReceived := time.Now()
|
||||
|
||||
offset, _ := f.Seek(0, io.SeekCurrent)
|
||||
if offset == totalSize {
|
||||
logrus.Info("Reached End")
|
||||
break
|
||||
}
|
||||
|
||||
binary.Read(f, binary.LittleEndian, &magic)
|
||||
if magic != 0xAAAAAAAA {
|
||||
return fmt.Errorf("wrong Magic")
|
||||
}
|
||||
binary.Read(f, binary.LittleEndian, &packetLength)
|
||||
binary.Read(f, binary.LittleEndian, &toServer)
|
||||
if ver >= 2 {
|
||||
var timeMs int64
|
||||
binary.Read(f, binary.LittleEndian, &timeMs)
|
||||
timeReceived = time.UnixMilli(timeMs)
|
||||
}
|
||||
|
||||
payload := make([]byte, packetLength)
|
||||
n, err := f.Read(payload)
|
||||
payload, toServer, err := r.readPacket()
|
||||
if err != nil {
|
||||
logrus.Error(err)
|
||||
break
|
||||
}
|
||||
if n != int(packetLength) {
|
||||
return fmt.Errorf("truncated %d", i)
|
||||
if payload == nil {
|
||||
return
|
||||
}
|
||||
var src, dst = r.RemoteAddr(), r.LocalAddr()
|
||||
if toServer {
|
||||
src, dst = r.LocalAddr(), r.RemoteAddr()
|
||||
}
|
||||
|
||||
var magic2 uint32
|
||||
binary.Read(f, binary.LittleEndian, &magic2)
|
||||
if magic2 != 0xBBBBBBBB {
|
||||
return fmt.Errorf("wrong Magic2")
|
||||
}
|
||||
|
||||
pkData, err := minecraft.ParseData(payload, proxy.Server)
|
||||
pkData, err := minecraft.ParseData(payload, r, src, dst)
|
||||
if err != nil {
|
||||
return err
|
||||
logrus.Error(err)
|
||||
return
|
||||
}
|
||||
pks, err := pkData.Decode(proxy.Server)
|
||||
pks, err := pkData.Decode(r)
|
||||
if err != nil {
|
||||
logrus.Error(err)
|
||||
continue
|
||||
}
|
||||
|
||||
for _, pk := range pks {
|
||||
f := bytes.NewBuffer(nil)
|
||||
b := protocol.NewWriter(f, 0)
|
||||
pk.Marshal(b)
|
||||
|
||||
hdr := packet.Header{PacketID: pk.ID()}
|
||||
|
||||
var src, dst net.Addr
|
||||
if toServer {
|
||||
src = client
|
||||
dst = server
|
||||
if !gameStarted {
|
||||
gameStarted, _ = r.handleLoginSequence(pk)
|
||||
} else {
|
||||
src = server
|
||||
dst = client
|
||||
}
|
||||
|
||||
for _, handler := range proxy.handlers {
|
||||
if handler.PacketFunc != nil {
|
||||
handler.PacketFunc(hdr, f.Bytes(), src, dst)
|
||||
}
|
||||
}
|
||||
|
||||
if gameStarted {
|
||||
for _, handler := range proxy.handlers {
|
||||
if handler.PacketCB != nil {
|
||||
handler.PacketCB(pk, toServer, timeReceived)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
switch pk := pk.(type) {
|
||||
case *packet.StartGame:
|
||||
proxy.Server.SetGameData(minecraft.GameData{
|
||||
WorldName: pk.WorldName,
|
||||
WorldSeed: pk.WorldSeed,
|
||||
Difficulty: pk.Difficulty,
|
||||
EntityUniqueID: pk.EntityUniqueID,
|
||||
EntityRuntimeID: pk.EntityRuntimeID,
|
||||
PlayerGameMode: pk.PlayerGameMode,
|
||||
PersonaDisabled: pk.PersonaDisabled,
|
||||
CustomSkinsDisabled: pk.CustomSkinsDisabled,
|
||||
BaseGameVersion: pk.BaseGameVersion,
|
||||
PlayerPosition: pk.PlayerPosition,
|
||||
Pitch: pk.Pitch,
|
||||
Yaw: pk.Yaw,
|
||||
Dimension: pk.Dimension,
|
||||
WorldSpawn: pk.WorldSpawn,
|
||||
EditorWorld: pk.EditorWorld,
|
||||
WorldGameMode: pk.WorldGameMode,
|
||||
GameRules: pk.GameRules,
|
||||
Time: pk.Time,
|
||||
ServerBlockStateChecksum: pk.ServerBlockStateChecksum,
|
||||
CustomBlocks: pk.Blocks,
|
||||
Items: pk.Items,
|
||||
PlayerMovementSettings: pk.PlayerMovementSettings,
|
||||
ServerAuthoritativeInventory: pk.ServerAuthoritativeInventory,
|
||||
Experiments: pk.Experiments,
|
||||
ClientSideGeneration: pk.ClientSideGeneration,
|
||||
ChatRestrictionLevel: pk.ChatRestrictionLevel,
|
||||
DisablePlayerInteractions: pk.DisablePlayerInteractions,
|
||||
})
|
||||
gameStarted = true
|
||||
for _, handler := range proxy.handlers {
|
||||
if handler.ConnectCB != nil {
|
||||
handler.ConnectCB(nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
r.packets <- pk
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, handler := range proxy.handlers {
|
||||
if handler.OnEnd != nil {
|
||||
handler.OnEnd()
|
||||
}
|
||||
}
|
||||
|
||||
func createReplayConnector(filename string, packetFunc PacketFunc) (r *replayConnector, err error) {
|
||||
r = &replayConnector{
|
||||
pool: packet.NewPool(),
|
||||
proto: minecraft.DefaultProtocol,
|
||||
packetFunc: packetFunc,
|
||||
spawn: make(chan struct{}),
|
||||
close: make(chan struct{}),
|
||||
packets: make(chan packet.Packet),
|
||||
downloadingPacks: make(map[string]*downloadingPack),
|
||||
}
|
||||
|
||||
logrus.Infof("Reading replay %s", filename)
|
||||
|
||||
r.f, err = os.Open(filename)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
stat, err := r.f.Stat()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
r.totalSize = stat.Size()
|
||||
|
||||
err = r.readHeader()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
go r.loop()
|
||||
return r, nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) Close() error {
|
||||
r.once.Do(func() {
|
||||
close(r.close)
|
||||
close(r.packets)
|
||||
})
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) Authenticated() bool {
|
||||
return true
|
||||
}
|
||||
|
||||
func (r *replayConnector) ChunkRadius() int {
|
||||
return 80
|
||||
}
|
||||
|
||||
func (r *replayConnector) ClientCacheEnabled() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (r *replayConnector) ClientData() login.ClientData {
|
||||
return r.clientData
|
||||
}
|
||||
|
||||
func (r *replayConnector) DoSpawn() error {
|
||||
return r.DoSpawnContext(context.Background())
|
||||
}
|
||||
|
||||
func (r *replayConnector) DoSpawnContext(ctx context.Context) error {
|
||||
select {
|
||||
case <-r.close:
|
||||
return errors.New("do spawn")
|
||||
case <-ctx.Done():
|
||||
return errors.New("do spawn")
|
||||
case <-r.spawn:
|
||||
// Conn was spawned successfully.
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
func (r *replayConnector) DoSpawnTimeout(timeout time.Duration) error {
|
||||
c, cancel := context.WithTimeout(context.Background(), timeout)
|
||||
defer cancel()
|
||||
return r.DoSpawnContext(c)
|
||||
}
|
||||
|
||||
func (r *replayConnector) Flush() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) GameData() minecraft.GameData {
|
||||
return r.gameData
|
||||
}
|
||||
|
||||
func (r *replayConnector) IdentityData() login.IdentityData {
|
||||
return login.IdentityData{}
|
||||
}
|
||||
|
||||
func (r *replayConnector) Latency() time.Duration {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (r *replayConnector) LocalAddr() net.Addr {
|
||||
return &net.UDPAddr{
|
||||
IP: net.IPv4(1, 1, 1, 1),
|
||||
}
|
||||
}
|
||||
|
||||
func (r *replayConnector) Read(b []byte) (n int, err error) {
|
||||
return 0, errors.New("not Implemented")
|
||||
}
|
||||
|
||||
func (r *replayConnector) ReadPacket() (pk packet.Packet, err error) {
|
||||
select {
|
||||
case <-r.close:
|
||||
return nil, net.ErrClosed
|
||||
case p, ok := <-r.packets:
|
||||
if !ok {
|
||||
err = net.ErrClosed
|
||||
}
|
||||
return p, err
|
||||
}
|
||||
}
|
||||
|
||||
func (r *replayConnector) Write(b []byte) (n int, err error) {
|
||||
return 0, errors.New("not Implemented")
|
||||
}
|
||||
|
||||
func (r *replayConnector) WritePacket(pk packet.Packet) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) RemoteAddr() net.Addr {
|
||||
return &net.UDPAddr{
|
||||
IP: net.IPv4(2, 2, 2, 2),
|
||||
}
|
||||
}
|
||||
|
||||
func (r *replayConnector) ResourcePacks() []*resource.Pack {
|
||||
return r.resourcePacks
|
||||
}
|
||||
|
||||
func (r *replayConnector) SetGameData(data minecraft.GameData) {
|
||||
r.gameData = data
|
||||
}
|
||||
|
||||
func (r *replayConnector) StartGame(data minecraft.GameData) error {
|
||||
return r.StartGameContext(context.Background(), data)
|
||||
}
|
||||
|
||||
func (r *replayConnector) StartGameContext(ctx context.Context, data minecraft.GameData) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) StartGameTimeout(data minecraft.GameData, timeout time.Duration) error {
|
||||
c, cancel := context.WithTimeout(context.Background(), timeout)
|
||||
defer cancel()
|
||||
return r.StartGameContext(c, data)
|
||||
}
|
||||
|
||||
func (r *replayConnector) SetDeadline(t time.Time) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) SetReadDeadline(t time.Time) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) SetWriteDeadline(time.Time) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *replayConnector) Pool() packet.Pool {
|
||||
return r.pool
|
||||
}
|
||||
|
||||
func (r *replayConnector) ShieldID() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (r *replayConnector) Proto() minecraft.Protocol {
|
||||
return r.proto
|
||||
}
|
||||
|
||||
func (r *replayConnector) PacketFunc(header packet.Header, payload []byte, src, dst net.Addr) {
|
||||
if r.packetFunc != nil {
|
||||
r.packetFunc(header, payload, src, dst)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -60,7 +60,7 @@ var PackFromBase = func(pack *resource.Pack) Pack {
|
|||
return b
|
||||
}
|
||||
|
||||
func GetPacks(server *minecraft.Conn) (packs []Pack, err error) {
|
||||
func GetPacks(server minecraft.IConn) (packs []Pack, err error) {
|
||||
for _, pack := range server.ResourcePacks() {
|
||||
pack := PackFromBase(pack)
|
||||
if pack.Encrypted() && pack.CanDecrypt() {
|
||||
|
|
|
@ -76,7 +76,7 @@ func connectServer(ctx context.Context, address string, ClientData *login.Client
|
|||
return serverConn, nil
|
||||
}
|
||||
|
||||
func spawnConn(ctx context.Context, clientConn *minecraft.Conn, serverConn *minecraft.Conn, gd minecraft.GameData) error {
|
||||
func spawnConn(ctx context.Context, clientConn minecraft.IConn, serverConn minecraft.IConn, gd minecraft.GameData) error {
|
||||
wg := sync.WaitGroup{}
|
||||
errs := make(chan error, 2)
|
||||
if clientConn != nil {
|
||||
|
|
Loading…
Reference in New Issue