rewrite replay to support resourcepacks

This commit is contained in:
olebeck 2023-04-17 21:48:12 +02:00
parent 87cd32e280
commit 5149487c18
12 changed files with 517 additions and 216 deletions

3
go.mod
View File

@ -3,7 +3,7 @@ module github.com/bedrock-tool/bedrocktool
go 1.20
//replace github.com/sandertv/gophertunnel => ./gophertunnel
replace github.com/sandertv/gophertunnel => github.com/olebeck/gophertunnel v1.28.1-1
replace github.com/sandertv/gophertunnel => github.com/olebeck/gophertunnel v1.28.1-2
//replace github.com/df-mc/dragonfly => ./dragonfly
replace github.com/df-mc/dragonfly => github.com/olebeck/dragonfly v0.9.4-9
@ -51,6 +51,7 @@ require (
github.com/cloudfoundry/jibber_jabber v0.0.0-20151120183258-bcc4c8345a21 // indirect
github.com/df-mc/atomic v1.10.0 // indirect
github.com/df-mc/worldupgrader v1.0.3 // indirect
github.com/dlclark/regexp2 v1.9.0 // indirect
github.com/go-ole/go-ole v1.2.6 // indirect
github.com/go-text/typesetting v0.0.0-20221214153724-0399769901d5 // indirect
github.com/golang/protobuf v1.5.2 // indirect

4
go.sum
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@ -37,6 +37,8 @@ github.com/df-mc/goleveldb v1.1.9 h1:ihdosZyy5jkQKrxucTQmN90jq/2lUwQnJZjIYIC/9YU
github.com/df-mc/goleveldb v1.1.9/go.mod h1:+NHCup03Sci5q84APIA21z3iPZCuk6m6ABtg4nANCSk=
github.com/df-mc/worldupgrader v1.0.3 h1:3nbthy6vfSNQZdqHBR+E5Fh3mCeWmCwLtqrYDiPUG5I=
github.com/df-mc/worldupgrader v1.0.3/go.mod h1:6ybkJ/BV9b0XkcPzcLmvgT9Nv/xgBXdDQTmRhu7b8zQ=
github.com/dlclark/regexp2 v1.9.0 h1:pTK/l/3qYIKaRXuHnEnIf7Y5NxfRPfpb7dis6/gdlVI=
github.com/dlclark/regexp2 v1.9.0/go.mod h1:DHkYz0B9wPfa6wondMfaivmHpzrQ3v9q8cnmRbL6yW8=
github.com/fatih/color v1.15.0 h1:kOqh6YHBtK8aywxGerMG2Eq3H6Qgoqeo13Bk2Mv/nBs=
github.com/fatih/color v1.15.0/go.mod h1:0h5ZqXfHYED7Bhv2ZJamyIOUej9KtShiJESRwBDUSsw=
github.com/flytam/filenamify v1.1.2 h1:dGlfWU4zrhDlsmvob4IFcfgjG5vIjfo4UwLyec6Wx94=
@ -100,6 +102,8 @@ github.com/olebeck/gio v0.0.0-20230321105529-d424f1a59af9 h1:TqDsMHwjW5ZYfh+RE8u
github.com/olebeck/gio v0.0.0-20230321105529-d424f1a59af9/go.mod h1:+W1Kpf96YcfissZocFqIp6O42FDTuphkObbEybp+Ffc=
github.com/olebeck/gophertunnel v1.28.1-1 h1:bw2jeMz94YHF5qQYhq1Yq/6fALkklGu7k26YbPI4DSs=
github.com/olebeck/gophertunnel v1.28.1-1/go.mod h1:ekREo7U9TPHh86kbuPMaWA93NMyWsfVvP/iNT3XhAb8=
github.com/olebeck/gophertunnel v1.28.1-2 h1:EoGyQNzmsXtg+ObOshCKyNffTqAfk9yRFNdJcHGjxmY=
github.com/olebeck/gophertunnel v1.28.1-2/go.mod h1:HxQfl/8mZzvjzhekEH8RO6xLAgan9i/wIyrQzw0tIPY=
github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
github.com/onsi/ginkgo v1.7.0 h1:WSHQ+IS43OoUrWtD1/bbclrwK8TTH5hzp+umCiuxHgs=
github.com/onsi/ginkgo v1.7.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=

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@ -66,7 +66,7 @@ func NewSecondUser() *utils.ProxyHandler {
s.proxy = pc
},
SecondaryClientCB: s.SecondaryClientCB,
OnClientConnect: func(conn *minecraft.Conn) {
OnClientConnect: func(conn minecraft.IConn) {
id := conn.IdentityData()
s.mainPlayer = player.New(id.DisplayName, skin.New(64, 64), mgl64.Vec3{0, 00})
s.server.World().AddEntity(s.mainPlayer)
@ -99,7 +99,7 @@ func NewSecondUser() *utils.ProxyHandler {
}
}
func (s *secondaryUser) SecondaryClientCB(conn *minecraft.Conn) {
func (s *secondaryUser) SecondaryClientCB(conn minecraft.IConn) {
s.listener.Conn <- conn
}

View File

@ -152,7 +152,7 @@ func (w *worldsHandler) ProcessChunkPackets(pk packet.Packet) packet.Packet {
if ok {
x, y, z := blockPosInChunk(pk.Position)
c.SetBlock(x, y, z, uint8(pk.Layer), pk.NewBlockRuntimeID)
w.mapUI.SetChunk(cp, w.worldState.chunks[cp], true)
w.mapUI.SetChunk(cp, c, true)
}
}
case *packet.UpdateSubChunkBlocks:
@ -168,7 +168,7 @@ func (w *worldsHandler) ProcessChunkPackets(pk packet.Packet) packet.Packet {
c.SetBlock(x, y, z, 0, bce.BlockRuntimeID)
}
}
w.mapUI.SetChunk(cp, w.worldState.chunks[cp], true)
w.mapUI.SetChunk(cp, c, true)
}
}
}

View File

@ -62,7 +62,7 @@ func (e serverEntity) Type() world.EntityType {
}
func (w *worldsHandler) processAddActor(pk *packet.AddActor) {
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if !ok {
e = &entityState{
RuntimeID: pk.EntityRuntimeID,
@ -216,6 +216,11 @@ func (s *entityState) ToServerEntity() serverEntity {
return e
}
func (w *worldsHandler) getEntity(id uint64) (*entityState, bool) {
e, ok := w.worldState.entities[id]
return e, ok
}
func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
if !w.settings.SaveEntities {
return pk
@ -226,7 +231,7 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
w.processAddActor(pk)
case *packet.RemoveActor:
case *packet.SetActorData:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
e.Metadata = pk.EntityMetadata
w.bp.AddEntity(behaviourpack.EntityIn{
@ -236,12 +241,12 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
})
}
case *packet.SetActorMotion:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
e.Velocity = pk.Velocity
}
case *packet.MoveActorDelta:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
if pk.Flags&packet.MoveActorDeltaFlagHasX != 0 {
e.Position[0] = pk.Position[0]
@ -263,14 +268,14 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
//}
}
case *packet.MoveActorAbsolute:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
e.Position = pk.Position
e.Pitch = pk.Rotation.X()
e.Yaw = pk.Rotation.Y()
}
case *packet.MobEquipment:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
w, ok := e.Inventory[pk.WindowID]
if !ok {
@ -280,7 +285,7 @@ func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
w[pk.HotBarSlot] = pk.NewItem
}
case *packet.MobArmourEquipment:
e, ok := w.worldState.entities[pk.EntityRuntimeID]
e, ok := w.getEntity(pk.EntityRuntimeID)
if ok {
e.Helmet = &pk.Helmet
e.Chestplate = &pk.Chestplate

View File

@ -139,7 +139,7 @@ func NewWorldsHandler(ctx context.Context, ui utils.UI, settings WorldSettings)
w.serverState.Name = hostname
return nil
},
OnClientConnect: func(conn *minecraft.Conn) {
OnClientConnect: func(conn minecraft.IConn) {
w.gui.Message(messages.SetUIState(messages.UIStateConnecting))
},
GameDataModifier: func(gd *minecraft.GameData) {

View File

@ -33,6 +33,7 @@ func (c *CaptureCMD) Execute(ctx context.Context, ui utils.UI) error {
if err != nil {
return err
}
proxy.AlwaysGetPacks = true
proxy.AddHandler(handlers.NewPacketCapturer())
return proxy.Run(ctx, address, hostname)
}

View File

@ -8,7 +8,6 @@ import (
"github.com/bedrock-tool/bedrocktool/locale"
"github.com/bedrock-tool/bedrocktool/ui/messages"
"github.com/bedrock-tool/bedrocktool/utils"
"github.com/sandertv/gophertunnel/minecraft"
)
@ -43,7 +42,7 @@ func (c *SkinCMD) Execute(ctx context.Context, ui utils.UI) error {
}))
proxy.AddHandler(&utils.ProxyHandler{
Name: "Skin CMD",
OnClientConnect: func(conn *minecraft.Conn) {
OnClientConnect: func(conn minecraft.IConn) {
ui.Message(messages.SetUIState(messages.UIStateConnecting))
},
})

View File

@ -67,8 +67,8 @@ type ProxyHandler struct {
PacketCB func(pk packet.Packet, toServer bool, timeReceived time.Time) (packet.Packet, error)
// called after client connected
OnClientConnect func(conn *minecraft.Conn)
SecondaryClientCB func(conn *minecraft.Conn)
OnClientConnect func(conn minecraft.IConn)
SecondaryClientCB func(conn minecraft.IConn)
// called after game started
ConnectCB func(err error) bool
@ -78,8 +78,8 @@ type ProxyHandler struct {
}
type ProxyContext struct {
Server *minecraft.Conn
Client *minecraft.Conn
Server minecraft.IConn
Client minecraft.IConn
clientAddr net.Addr
Listener *minecraft.Listener
@ -233,7 +233,7 @@ func (p *ProxyContext) CommandHandlerPacketCB(pk packet.Packet, toServer bool, _
}
func (p *ProxyContext) proxyLoop(ctx context.Context, toServer bool) error {
var c1, c2 *minecraft.Conn
var c1, c2 minecraft.IConn
if toServer {
c1 = p.Client
c2 = p.Server
@ -283,6 +283,56 @@ func (p *ProxyContext) IsClient(addr net.Addr) bool {
var NewDebugLogger func(bool) *ProxyHandler
func (p *ProxyContext) connectClient(ctx context.Context, serverAddress string, cdpp **login.ClientData) (err error) {
GetTokenSource() // ask for login before listening
var packs []*resource.Pack
if Options.Preload {
logrus.Info(locale.Loc("preloading_packs", nil))
serverConn, err := connectServer(ctx, serverAddress, nil, true, func(header packet.Header, payload []byte, src, dst net.Addr) {})
if err != nil {
return fmt.Errorf(locale.Loc("failed_to_connect", locale.Strmap{"Address": serverAddress, "Err": err}))
}
serverConn.Close()
packs = serverConn.ResourcePacks()
logrus.Infof(locale.Locm("pack_count_loaded", locale.Strmap{"Count": len(packs)}, len(packs)))
}
status := minecraft.NewStatusProvider(fmt.Sprintf("%s Proxy", serverAddress))
p.Listener, err = minecraft.ListenConfig{
StatusProvider: status,
ResourcePacks: packs,
AcceptedProtocols: []minecraft.Protocol{
//dummyProto{id: 567, ver: "1.19.60"},
},
}.Listen("raknet", ":19132")
if err != nil {
return err
}
logrus.Infof(locale.Loc("listening_on", locale.Strmap{"Address": p.Listener.Addr()}))
logrus.Infof(locale.Loc("help_connect", nil))
go func() {
<-ctx.Done()
p.Listener.Close()
}()
c, err := p.Listener.Accept()
if err != nil {
return err
}
p.Client = c.(*minecraft.Conn)
cd := p.Client.ClientData()
*cdpp = &cd
return nil
}
func (p *ProxyContext) connectServer(ctx context.Context, serverAddress string, cdp *login.ClientData, packetFunc PacketFunc) (err error) {
p.Server, err = connectServer(ctx, serverAddress, cdp, p.AlwaysGetPacks, packetFunc)
return err
}
func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err error) {
if Options.Debug || Options.ExtraDebug {
p.AddHandler(NewDebugLogger(Options.ExtraDebug))
@ -301,54 +351,38 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
}
}
defer func() {
for _, handler := range p.handlers {
if handler.OnEnd != nil {
handler.OnEnd()
}
}
}()
isReplay := false
if strings.HasPrefix(serverAddress, "PCAP!") {
return createReplayConnection(ctx, serverAddress[5:], p)
isReplay = true
}
GetTokenSource() // ask for login before listening
var cdp *login.ClientData = nil
if p.WithClient {
var packs []*resource.Pack
if Options.Preload {
logrus.Info(locale.Loc("preloading_packs", nil))
serverConn, err := connectServer(ctx, serverAddress, nil, true, func(header packet.Header, payload []byte, src, dst net.Addr) {})
if err != nil {
return fmt.Errorf(locale.Loc("failed_to_connect", locale.Strmap{"Address": serverAddress, "Err": err}))
}
serverConn.Close()
packs = serverConn.ResourcePacks()
logrus.Infof(locale.Locm("pack_count_loaded", locale.Strmap{"Count": len(packs)}, len(packs)))
}
status := minecraft.NewStatusProvider(fmt.Sprintf("%s Proxy", name))
p.Listener, err = minecraft.ListenConfig{
StatusProvider: status,
ResourcePacks: packs,
AcceptedProtocols: []minecraft.Protocol{
//dummyProto{id: 567, ver: "1.19.60"},
},
}.Listen("raknet", ":19132")
if p.WithClient && !isReplay {
err = p.connectClient(ctx, serverAddress, &cdp)
if err != nil {
return err
}
defer func() {
if p.Client != nil {
p.Listener.Disconnect(p.Client, DisconnectReason)
if p.Listener != nil {
if p.Client != nil {
p.Listener.Disconnect(p.Client.(*minecraft.Conn), DisconnectReason)
}
p.Listener.Close()
}
p.Listener.Close()
}()
}
logrus.Infof(locale.Loc("listening_on", locale.Strmap{"Address": p.Listener.Addr()}))
logrus.Infof(locale.Loc("help_connect", nil))
c, err := p.Listener.Accept()
if err != nil {
return err
}
p.Client = c.(*minecraft.Conn)
cd := p.Client.ClientData()
cdp = &cd
if p.CustomClientData != nil {
cdp = p.CustomClientData
}
for _, handler := range p.handlers {
@ -358,11 +392,7 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
handler.OnClientConnect(p.Client)
}
if p.CustomClientData != nil {
cdp = p.CustomClientData
}
p.Server, err = connectServer(ctx, serverAddress, cdp, p.AlwaysGetPacks, func(header packet.Header, payload []byte, src, dst net.Addr) {
packetFunc := func(header packet.Header, payload []byte, src, dst net.Addr) {
if header.PacketID == packet.IDRequestNetworkSettings {
p.clientAddr = src
}
@ -372,7 +402,16 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
}
handler.PacketFunc(header, payload, src, dst)
}
})
}
if isReplay {
p.Server, err = createReplayConnector(serverAddress[5:], packetFunc)
if err != nil {
return err
}
} else {
err = p.connectServer(ctx, serverAddress, cdp, packetFunc)
}
if err != nil {
for _, handler := range p.handlers {
if handler.ConnectCB == nil {
@ -415,26 +454,22 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
}
wg := sync.WaitGroup{}
// server to client
wg.Add(1)
go func() {
doProxy := func(client bool) {
defer wg.Done()
if err := p.proxyLoop(ctx, false); err != nil {
if err := p.proxyLoop(ctx, client); err != nil {
logrus.Error(err)
return
}
}()
}
// server to client
wg.Add(1)
go doProxy(false)
// client to server
if p.Client != nil {
wg.Add(1)
go func() {
defer wg.Done()
if err := p.proxyLoop(ctx, true); err != nil {
logrus.Error(err)
return
}
}()
go doProxy(true)
}
wantSecondary := fp.Filter(func(handler *ProxyHandler) bool {
@ -458,11 +493,5 @@ func (p *ProxyContext) Run(ctx context.Context, serverAddress, name string) (err
}
wg.Wait()
for _, handler := range p.handlers {
if handler.OnEnd != nil {
handler.OnEnd()
}
}
return err
}

View File

@ -4,15 +4,18 @@ import (
"bytes"
"context"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"os"
"sync"
"time"
"github.com/sandertv/gophertunnel/minecraft"
"github.com/sandertv/gophertunnel/minecraft/protocol"
"github.com/sandertv/gophertunnel/minecraft/protocol/login"
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
"github.com/sandertv/gophertunnel/minecraft/resource"
"github.com/sirupsen/logrus"
)
@ -34,171 +37,430 @@ func WriteReplayHeader(f io.Writer) {
binary.Write(f, binary.LittleEndian, &header)
}
func createReplayConnection(ctx context.Context, filename string, proxy *ProxyContext) error {
logrus.Infof("Reading replay %s", filename)
type replayConnector struct {
f *os.File
totalSize int64
ver int
f, err := os.Open(filename)
if err != nil {
return err
}
stat, err := f.Stat()
if err != nil {
return err
}
totalSize := stat.Size()
packets chan packet.Packet
spawn chan struct{}
close chan struct{}
once sync.Once
// default version is version 1, since that didnt have a header
ver := 1
pool packet.Pool
proto minecraft.Protocol
clientData login.ClientData
gameData minecraft.GameData
packetFunc PacketFunc
downloadingPacks map[string]*downloadingPack
resourcePacks []*resource.Pack
}
// downloadingPack is a resource pack that is being downloaded by a client connection.
type downloadingPack struct {
buf *bytes.Buffer
chunkSize uint32
size uint64
expectedIndex uint32
newFrag chan []byte
contentKey string
}
func (r *replayConnector) readHeader() error {
r.ver = 1
magic := make([]byte, 4)
io.ReadAtLeast(f, magic, 4)
io.ReadAtLeast(r.f, magic, 4)
if bytes.Equal(magic, replayMagic) {
var header replayHeader
if err := binary.Read(f, binary.LittleEndian, &header); err != nil {
if err := binary.Read(r.f, binary.LittleEndian, &header); err != nil {
return err
}
ver = int(header.Version)
r.ver = int(header.Version)
} else {
logrus.Info("Version 1 capture assumed.")
f.Seek(-4, io.SeekCurrent)
r.f.Seek(-4, io.SeekCurrent)
}
return nil
}
func (r *replayConnector) readPacket() (payload []byte, toServer bool, err error) {
var magic uint32 = 0
var packetLength uint32 = 0
timeReceived := time.Now()
offset, _ := r.f.Seek(0, io.SeekCurrent)
if offset == r.totalSize {
logrus.Info("Reached End")
return nil, toServer, nil
}
server, client := &net.UDPAddr{
IP: net.IPv4(1, 1, 1, 1),
}, &net.UDPAddr{
IP: net.IPv4(2, 2, 2, 2),
binary.Read(r.f, binary.LittleEndian, &magic)
if magic != 0xAAAAAAAA {
return nil, toServer, fmt.Errorf("wrong Magic")
}
binary.Read(r.f, binary.LittleEndian, &packetLength)
binary.Read(r.f, binary.LittleEndian, &toServer)
if r.ver >= 2 {
var timeMs int64
binary.Read(r.f, binary.LittleEndian, &timeMs)
timeReceived = time.UnixMilli(timeMs)
}
proxy.clientAddr = client
proxy.Server = minecraft.NewConn()
payload = make([]byte, packetLength)
n, err := r.f.Read(payload)
if err != nil {
return nil, toServer, err
}
if n != int(packetLength) {
return nil, toServer, fmt.Errorf("truncated")
}
var magic2 uint32
binary.Read(r.f, binary.LittleEndian, &magic2)
if magic2 != 0xBBBBBBBB {
return nil, toServer, fmt.Errorf("wrong Magic2")
}
_ = timeReceived
return payload, toServer, nil
}
func (r *replayConnector) handleLoginSequence(pk packet.Packet) (bool, error) {
switch pk := pk.(type) {
case *packet.StartGame:
r.SetGameData(minecraft.GameData{
WorldName: pk.WorldName,
WorldSeed: pk.WorldSeed,
Difficulty: pk.Difficulty,
EntityUniqueID: pk.EntityUniqueID,
EntityRuntimeID: pk.EntityRuntimeID,
PlayerGameMode: pk.PlayerGameMode,
PersonaDisabled: pk.PersonaDisabled,
CustomSkinsDisabled: pk.CustomSkinsDisabled,
BaseGameVersion: pk.BaseGameVersion,
PlayerPosition: pk.PlayerPosition,
Pitch: pk.Pitch,
Yaw: pk.Yaw,
Dimension: pk.Dimension,
WorldSpawn: pk.WorldSpawn,
EditorWorld: pk.EditorWorld,
WorldGameMode: pk.WorldGameMode,
GameRules: pk.GameRules,
Time: pk.Time,
ServerBlockStateChecksum: pk.ServerBlockStateChecksum,
CustomBlocks: pk.Blocks,
Items: pk.Items,
PlayerMovementSettings: pk.PlayerMovementSettings,
ServerAuthoritativeInventory: pk.ServerAuthoritativeInventory,
Experiments: pk.Experiments,
ClientSideGeneration: pk.ClientSideGeneration,
ChatRestrictionLevel: pk.ChatRestrictionLevel,
DisablePlayerInteractions: pk.DisablePlayerInteractions,
})
case *packet.ResourcePacksInfo:
for _, pack := range pk.TexturePacks {
r.downloadingPacks[pack.UUID] = &downloadingPack{
size: pack.Size,
buf: bytes.NewBuffer(make([]byte, 0, pack.Size)),
newFrag: make(chan []byte),
contentKey: pack.ContentKey,
}
}
case *packet.ResourcePackDataInfo:
pack, ok := r.downloadingPacks[pk.UUID]
if !ok {
// We either already downloaded the pack or we got sent an invalid UUID, that did not match any pack
// sent in the ResourcePacksInfo packet.
return false, fmt.Errorf("unknown pack to download with UUID %v", pk.UUID)
}
if pack.size != pk.Size {
// Size mismatch: The ResourcePacksInfo packet had a size for the pack that did not match with the
// size sent here.
logrus.Printf("pack %v had a different size in the ResourcePacksInfo packet than the ResourcePackDataInfo packet\n", pk.UUID)
pack.size = pk.Size
}
pack.chunkSize = pk.DataChunkSize
chunkCount := uint32(pk.Size / uint64(pk.DataChunkSize))
if pk.Size%uint64(pk.DataChunkSize) != 0 {
chunkCount++
}
go func() {
for i := uint32(0); i < chunkCount; i++ {
select {
case <-r.close:
return
case frag := <-pack.newFrag:
// Write the fragment to the full buffer of the downloading resource pack.
_, _ = pack.buf.Write(frag)
}
}
if pack.buf.Len() != int(pack.size) {
logrus.Printf("incorrect resource pack size: expected %v, but got %v\n", pack.size, pack.buf.Len())
return
}
// First parse the resource pack from the total byte buffer we obtained.
newPack, err := resource.FromBytes(pack.buf.Bytes())
if err != nil {
logrus.Printf("invalid full resource pack data for UUID %v: %v\n", pk.UUID, err)
return
}
r.resourcePacks = append(r.resourcePacks, newPack.WithContentKey(pack.contentKey))
}()
case *packet.ResourcePackChunkData:
pack, ok := r.downloadingPacks[pk.UUID]
if !ok {
// We haven't received a ResourcePackDataInfo packet from the server, so we can't use this data to
// download a resource pack.
return false, fmt.Errorf("resource pack chunk data for resource pack that was not being downloaded")
}
lastData := pack.buf.Len()+int(pack.chunkSize) >= int(pack.size)
if !lastData && uint32(len(pk.Data)) != pack.chunkSize {
// The chunk data didn't have the full size and wasn't the last data to be sent for the resource pack,
// meaning we got too little data.
return false, fmt.Errorf("resource pack chunk data had a length of %v, but expected %v", len(pk.Data), pack.chunkSize)
}
if pk.ChunkIndex != pack.expectedIndex {
return false, fmt.Errorf("resource pack chunk data had chunk index %v, but expected %v", pk.ChunkIndex, pack.expectedIndex)
}
pack.expectedIndex++
pack.newFrag <- pk.Data
case *packet.SetLocalPlayerAsInitialised:
if pk.EntityRuntimeID != r.gameData.EntityRuntimeID {
return false, fmt.Errorf("entity runtime ID mismatch: entity runtime ID in StartGame and SetLocalPlayerAsInitialised packets should be equal")
}
close(r.spawn)
return true, nil
}
return false, nil
}
func (r *replayConnector) loop() {
gameStarted := false
i := 0
defer r.Close()
for {
i += 1
var magic uint32 = 0
var packetLength uint32 = 0
var toServer bool = false
timeReceived := time.Now()
offset, _ := f.Seek(0, io.SeekCurrent)
if offset == totalSize {
logrus.Info("Reached End")
break
}
binary.Read(f, binary.LittleEndian, &magic)
if magic != 0xAAAAAAAA {
return fmt.Errorf("wrong Magic")
}
binary.Read(f, binary.LittleEndian, &packetLength)
binary.Read(f, binary.LittleEndian, &toServer)
if ver >= 2 {
var timeMs int64
binary.Read(f, binary.LittleEndian, &timeMs)
timeReceived = time.UnixMilli(timeMs)
}
payload := make([]byte, packetLength)
n, err := f.Read(payload)
payload, toServer, err := r.readPacket()
if err != nil {
logrus.Error(err)
break
}
if n != int(packetLength) {
return fmt.Errorf("truncated %d", i)
if payload == nil {
return
}
var src, dst = r.RemoteAddr(), r.LocalAddr()
if toServer {
src, dst = r.LocalAddr(), r.RemoteAddr()
}
var magic2 uint32
binary.Read(f, binary.LittleEndian, &magic2)
if magic2 != 0xBBBBBBBB {
return fmt.Errorf("wrong Magic2")
}
pkData, err := minecraft.ParseData(payload, proxy.Server)
pkData, err := minecraft.ParseData(payload, r, src, dst)
if err != nil {
return err
logrus.Error(err)
return
}
pks, err := pkData.Decode(proxy.Server)
pks, err := pkData.Decode(r)
if err != nil {
logrus.Error(err)
continue
}
for _, pk := range pks {
f := bytes.NewBuffer(nil)
b := protocol.NewWriter(f, 0)
pk.Marshal(b)
hdr := packet.Header{PacketID: pk.ID()}
var src, dst net.Addr
if toServer {
src = client
dst = server
if !gameStarted {
gameStarted, _ = r.handleLoginSequence(pk)
} else {
src = server
dst = client
}
for _, handler := range proxy.handlers {
if handler.PacketFunc != nil {
handler.PacketFunc(hdr, f.Bytes(), src, dst)
}
}
if gameStarted {
for _, handler := range proxy.handlers {
if handler.PacketCB != nil {
handler.PacketCB(pk, toServer, timeReceived)
}
}
} else {
switch pk := pk.(type) {
case *packet.StartGame:
proxy.Server.SetGameData(minecraft.GameData{
WorldName: pk.WorldName,
WorldSeed: pk.WorldSeed,
Difficulty: pk.Difficulty,
EntityUniqueID: pk.EntityUniqueID,
EntityRuntimeID: pk.EntityRuntimeID,
PlayerGameMode: pk.PlayerGameMode,
PersonaDisabled: pk.PersonaDisabled,
CustomSkinsDisabled: pk.CustomSkinsDisabled,
BaseGameVersion: pk.BaseGameVersion,
PlayerPosition: pk.PlayerPosition,
Pitch: pk.Pitch,
Yaw: pk.Yaw,
Dimension: pk.Dimension,
WorldSpawn: pk.WorldSpawn,
EditorWorld: pk.EditorWorld,
WorldGameMode: pk.WorldGameMode,
GameRules: pk.GameRules,
Time: pk.Time,
ServerBlockStateChecksum: pk.ServerBlockStateChecksum,
CustomBlocks: pk.Blocks,
Items: pk.Items,
PlayerMovementSettings: pk.PlayerMovementSettings,
ServerAuthoritativeInventory: pk.ServerAuthoritativeInventory,
Experiments: pk.Experiments,
ClientSideGeneration: pk.ClientSideGeneration,
ChatRestrictionLevel: pk.ChatRestrictionLevel,
DisablePlayerInteractions: pk.DisablePlayerInteractions,
})
gameStarted = true
for _, handler := range proxy.handlers {
if handler.ConnectCB != nil {
handler.ConnectCB(nil)
}
}
}
r.packets <- pk
}
}
}
for _, handler := range proxy.handlers {
if handler.OnEnd != nil {
handler.OnEnd()
}
}
func createReplayConnector(filename string, packetFunc PacketFunc) (r *replayConnector, err error) {
r = &replayConnector{
pool: packet.NewPool(),
proto: minecraft.DefaultProtocol,
packetFunc: packetFunc,
spawn: make(chan struct{}),
close: make(chan struct{}),
packets: make(chan packet.Packet),
downloadingPacks: make(map[string]*downloadingPack),
}
logrus.Infof("Reading replay %s", filename)
r.f, err = os.Open(filename)
if err != nil {
return nil, err
}
stat, err := r.f.Stat()
if err != nil {
return nil, err
}
r.totalSize = stat.Size()
err = r.readHeader()
if err != nil {
return nil, err
}
go r.loop()
return r, nil
}
func (r *replayConnector) Close() error {
r.once.Do(func() {
close(r.close)
close(r.packets)
})
return nil
}
func (r *replayConnector) Authenticated() bool {
return true
}
func (r *replayConnector) ChunkRadius() int {
return 80
}
func (r *replayConnector) ClientCacheEnabled() bool {
return false
}
func (r *replayConnector) ClientData() login.ClientData {
return r.clientData
}
func (r *replayConnector) DoSpawn() error {
return r.DoSpawnContext(context.Background())
}
func (r *replayConnector) DoSpawnContext(ctx context.Context) error {
select {
case <-r.close:
return errors.New("do spawn")
case <-ctx.Done():
return errors.New("do spawn")
case <-r.spawn:
// Conn was spawned successfully.
return nil
}
}
func (r *replayConnector) DoSpawnTimeout(timeout time.Duration) error {
c, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
return r.DoSpawnContext(c)
}
func (r *replayConnector) Flush() error {
return nil
}
func (r *replayConnector) GameData() minecraft.GameData {
return r.gameData
}
func (r *replayConnector) IdentityData() login.IdentityData {
return login.IdentityData{}
}
func (r *replayConnector) Latency() time.Duration {
return 0
}
func (r *replayConnector) LocalAddr() net.Addr {
return &net.UDPAddr{
IP: net.IPv4(1, 1, 1, 1),
}
}
func (r *replayConnector) Read(b []byte) (n int, err error) {
return 0, errors.New("not Implemented")
}
func (r *replayConnector) ReadPacket() (pk packet.Packet, err error) {
select {
case <-r.close:
return nil, net.ErrClosed
case p, ok := <-r.packets:
if !ok {
err = net.ErrClosed
}
return p, err
}
}
func (r *replayConnector) Write(b []byte) (n int, err error) {
return 0, errors.New("not Implemented")
}
func (r *replayConnector) WritePacket(pk packet.Packet) error {
return nil
}
func (r *replayConnector) RemoteAddr() net.Addr {
return &net.UDPAddr{
IP: net.IPv4(2, 2, 2, 2),
}
}
func (r *replayConnector) ResourcePacks() []*resource.Pack {
return r.resourcePacks
}
func (r *replayConnector) SetGameData(data minecraft.GameData) {
r.gameData = data
}
func (r *replayConnector) StartGame(data minecraft.GameData) error {
return r.StartGameContext(context.Background(), data)
}
func (r *replayConnector) StartGameContext(ctx context.Context, data minecraft.GameData) error {
return nil
}
func (r *replayConnector) StartGameTimeout(data minecraft.GameData, timeout time.Duration) error {
c, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
return r.StartGameContext(c, data)
}
func (r *replayConnector) SetDeadline(t time.Time) error {
return nil
}
func (r *replayConnector) SetReadDeadline(t time.Time) error {
return nil
}
func (r *replayConnector) SetWriteDeadline(time.Time) error {
return nil
}
func (r *replayConnector) Pool() packet.Pool {
return r.pool
}
func (r *replayConnector) ShieldID() int32 {
return 0
}
func (r *replayConnector) Proto() minecraft.Protocol {
return r.proto
}
func (r *replayConnector) PacketFunc(header packet.Header, payload []byte, src, dst net.Addr) {
if r.packetFunc != nil {
r.packetFunc(header, payload, src, dst)
}
}

View File

@ -60,7 +60,7 @@ var PackFromBase = func(pack *resource.Pack) Pack {
return b
}
func GetPacks(server *minecraft.Conn) (packs []Pack, err error) {
func GetPacks(server minecraft.IConn) (packs []Pack, err error) {
for _, pack := range server.ResourcePacks() {
pack := PackFromBase(pack)
if pack.Encrypted() && pack.CanDecrypt() {

View File

@ -76,7 +76,7 @@ func connectServer(ctx context.Context, address string, ClientData *login.Client
return serverConn, nil
}
func spawnConn(ctx context.Context, clientConn *minecraft.Conn, serverConn *minecraft.Conn, gd minecraft.GameData) error {
func spawnConn(ctx context.Context, clientConn minecraft.IConn, serverConn minecraft.IConn, gd minecraft.GameData) error {
wg := sync.WaitGroup{}
errs := make(chan error, 2)
if clientConn != nil {