store blocknbt per block not in subchunks

This commit is contained in:
olebeck 2023-04-21 03:20:57 +02:00
parent 5a550002d3
commit ba7435c822
5 changed files with 48 additions and 59 deletions

View File

@ -11,7 +11,7 @@ import (
func (s *secondaryUser) ResetWorld() {
s.chunks = make(map[world.ChunkPos]*chunk.Chunk)
s.blockNBT = make(map[protocol.SubChunkPos][]map[string]any)
s.blockNBTs = make(map[protocol.BlockPos][]map[string]any)
}
func (s *secondaryUser) processChangeDimension(pk *packet.ChangeDimension) {
@ -26,7 +26,6 @@ func (s *secondaryUser) processChangeDimension(pk *packet.ChangeDimension) {
func (s *secondaryUser) processLevelChunk(pk *packet.LevelChunk) {
// ignore empty chunks THANKS WEIRD SERVER SOFTWARE DEVS
if len(pk.RawPayload) == 0 {
logrus.Info(locale.Loc("empty_chunk", nil))
return
}
@ -45,11 +44,14 @@ func (s *secondaryUser) processLevelChunk(pk *packet.LevelChunk) {
logrus.Error(err)
return
}
if blockNBTs != nil {
s.blockNBT[protocol.SubChunkPos{
pk.Position.X(), 0, pk.Position.Z(),
}] = blockNBTs
for _, blockNBT := range blockNBTs {
x := blockNBT["x"].(int32)
y := blockNBT["y"].(int32)
z := blockNBT["z"].(int32)
s.blockNBTs[protocol.BlockPos{x, y, z}] = blockNBTs
}
s.chunks[world.ChunkPos(pk.Position)] = ch
for _, p := range s.server.Players() {
@ -83,11 +85,10 @@ func (s *secondaryUser) processSubChunk(pk *packet.SubChunk) {
offsets := make(map[world.ChunkPos]bool, len(pk.SubChunkEntries))
for _, sub := range pk.SubChunkEntries {
var (
absX = pk.Position[0] + int32(sub.Offset[0])
absY = pk.Position[1] + int32(sub.Offset[1])
absZ = pk.Position[2] + int32(sub.Offset[2])
subPos = protocol.SubChunkPos{absX, absY, absZ}
pos = world.ChunkPos{absX, absZ}
absX = pk.Position[0] + int32(sub.Offset[0])
absY = pk.Position[1] + int32(sub.Offset[1])
absZ = pk.Position[2] + int32(sub.Offset[2])
pos = world.ChunkPos{absX, absZ}
)
offsets[pos] = true
ch, ok := s.chunks[pos]
@ -95,12 +96,15 @@ func (s *secondaryUser) processSubChunk(pk *packet.SubChunk) {
logrus.Error(locale.Loc("subchunk_before_chunk", nil))
continue
}
blockNBT, err := ch.ApplySubChunkEntry(uint8(absY), &sub)
blockNBTs, err := ch.ApplySubChunkEntry(uint8(absY), &sub)
if err != nil {
logrus.Error(err)
}
if blockNBT != nil {
s.blockNBT[subPos] = blockNBT
for _, blockNBT := range blockNBTs {
x := blockNBT["x"].(int32)
y := blockNBT["y"].(int32)
z := blockNBT["z"].(int32)
s.blockNBTs[protocol.BlockPos{x, y, z}] = blockNBTs
}
chunk.LightArea([]*chunk.Chunk{ch}, 0, 0).Fill()

View File

@ -26,7 +26,7 @@ type secondaryUser struct {
hasCustomBlocks bool
chunks map[world.ChunkPos]*chunk.Chunk
blockNBT map[protocol.SubChunkPos][]map[string]any
blockNBTs map[protocol.BlockPos][]map[string]any
dimension world.Dimension
entities map[int64]*serverEntity
@ -40,7 +40,7 @@ func NewSecondUser() *utils.ProxyHandler {
},
chunks: make(map[world.ChunkPos]*chunk.Chunk),
blockNBT: make(map[protocol.SubChunkPos][]map[string]any),
blockNBTs: make(map[protocol.BlockPos][]map[string]any),
dimension: world.Overworld,
entities: make(map[int64]*serverEntity),
}

View File

@ -41,11 +41,13 @@ func (w *worldsHandler) processLevelChunk(pk *packet.LevelChunk) {
logrus.Error(err)
return
}
if blockNBTs != nil {
w.worldState.blockNBT[protocol.SubChunkPos{
pk.Position.X(), 0, pk.Position.Z(),
}] = blockNBTs
for _, blockNBT := range blockNBTs {
x := blockNBT["x"].(int32)
y := blockNBT["y"].(int32)
z := blockNBT["z"].(int32)
w.worldState.blockNBTs[protocol.BlockPos{x, y, z}] = blockNBT
}
w.worldState.chunks[pk.Position] = ch
max := w.worldState.dimension.Range().Height() / 16
@ -84,23 +86,25 @@ func (w *worldsHandler) processSubChunk(pk *packet.SubChunk) {
for _, sub := range pk.SubChunkEntries {
var (
absX = pk.Position[0] + int32(sub.Offset[0])
absY = pk.Position[1] + int32(sub.Offset[1])
absZ = pk.Position[2] + int32(sub.Offset[2])
subPos = protocol.SubChunkPos{absX, absY, absZ}
pos = protocol.ChunkPos{absX, absZ}
absX = pk.Position[0] + int32(sub.Offset[0])
absY = pk.Position[1] + int32(sub.Offset[1])
absZ = pk.Position[2] + int32(sub.Offset[2])
pos = protocol.ChunkPos{absX, absZ}
)
ch, ok := w.worldState.chunks[pos]
if !ok {
logrus.Error(locale.Loc("subchunk_before_chunk", nil))
continue
}
blockNBT, err := ch.ApplySubChunkEntry(uint8(absY), &sub)
blockNBTs, err := ch.ApplySubChunkEntry(uint8(absY), &sub)
if err != nil {
logrus.Error(err)
}
if blockNBT != nil {
w.worldState.blockNBT[subPos] = blockNBT
for _, blockNBT := range blockNBTs {
x := blockNBT["x"].(int32)
y := blockNBT["y"].(int32)
z := blockNBT["z"].(int32)
w.worldState.blockNBTs[protocol.BlockPos{x, y, z}] = blockNBT
}
posToRedraw[pos] = true
@ -131,19 +135,7 @@ func (w *worldsHandler) ProcessChunkPackets(pk packet.Packet) packet.Packet {
w.processSubChunk(pk)
case *packet.BlockActorData:
if w.settings.BlockUpdates {
sp := protocol.SubChunkPos{pk.Position.X() << 4, 0, pk.Position.Z() << 4}
b, ok := w.worldState.blockNBT[sp]
if !ok {
w.worldState.blockNBT[sp] = []map[string]any{pk.NBTData}
} else {
for i, v := range b {
x, y, z := v["x"].(int32), v["y"].(int32), v["z"].(int32)
if x == pk.Position.X() && y == pk.Position.Y() && z == pk.Position.Z() {
b[i] = pk.NBTData
break
}
}
}
w.worldState.blockNBTs[pk.Position] = pk.NBTData
}
case *packet.UpdateBlock:
if w.settings.BlockUpdates {

View File

@ -84,9 +84,6 @@ func (w *worldsHandler) processItemPacketsServer(pk packet.Packet) packet.Packet
break
}
pos := existing.OpenPacket.ContainerPosition
cp := protocol.SubChunkPos{pos.X() << 4, pos.Z() << 4}
// create inventory
inv := inventory.New(len(existing.Content.Content), nil)
for i, c := range existing.Content.Content {
@ -95,13 +92,9 @@ func (w *worldsHandler) processItemPacketsServer(pk packet.Packet) packet.Packet
}
// put into subchunk
nbts := w.worldState.blockNBT[cp]
for i, v := range nbts {
NBTPos := protocol.BlockPos{v["x"].(int32), v["y"].(int32), v["z"].(int32)}
if NBTPos == pos {
w.worldState.blockNBT[cp][i]["Items"] = nbtconv.InvToNBT(inv)
break
}
nbt, ok := w.worldState.blockNBTs[existing.OpenPacket.ContainerPosition]
if ok {
nbt["Items"] = nbtconv.InvToNBT(inv)
}
w.proxy.SendMessage(locale.Loc("saved_block_inv", nil))

View File

@ -55,7 +55,7 @@ type WorldSettings struct {
type worldState struct {
dimension world.Dimension
chunks map[protocol.ChunkPos]*chunk.Chunk
blockNBT map[protocol.SubChunkPos][]map[string]any
blockNBTs map[protocol.BlockPos]map[string]any
entities map[uint64]*entityState
openItemContainers map[byte]*itemContainer
Name string
@ -219,7 +219,7 @@ func (w *worldsHandler) Reset() {
w.worldState = worldState{
dimension: w.worldState.dimension,
chunks: make(map[protocol.ChunkPos]*chunk.Chunk),
blockNBT: make(map[protocol.SubChunkPos][]map[string]any),
blockNBTs: make(map[protocol.BlockPos]map[string]any),
entities: make(map[uint64]*entityState),
openItemContainers: make(map[byte]*itemContainer),
Name: w.currentName(),
@ -256,13 +256,13 @@ func (w *worldState) Save(folder string) (*mcdb.DB, error) {
}
// save block nbt data
blockNBT := make(map[world.ChunkPos][]map[string]any)
for scp, v := range w.blockNBT { // 3d to 2d
cp := world.ChunkPos{scp.X(), scp.Z()}
blockNBT[cp] = append(blockNBT[cp], v...)
chunkBlockNBT := make(map[world.ChunkPos][]map[string]any)
for bp, blockNBT := range w.blockNBTs { // 3d to 2d
cp := world.ChunkPos{bp.X() >> 4, bp.Z() >> 4}
chunkBlockNBT[cp] = append(chunkBlockNBT[cp], blockNBT)
}
for cp, v := range blockNBT {
err = provider.SaveBlockNBT(cp, v, w.dimension)
for cp, blockNBT := range chunkBlockNBT {
err = provider.SaveBlockNBT(cp, blockNBT, w.dimension)
if err != nil {
logrus.Error(err)
}