bedrocktool/merge.go
2022-08-16 17:34:55 +02:00

113 lines
2.5 KiB
Go

package main
import (
"context"
"errors"
"flag"
"fmt"
"os"
"github.com/df-mc/dragonfly/server/world/mcdb"
"github.com/df-mc/goleveldb/leveldb/opt"
"github.com/google/subcommands"
)
type MergeCMD struct {
worlds []string
legacy bool
}
func (*MergeCMD) Name() string { return "merge" }
func (*MergeCMD) Synopsis() string { return "merge 2 or more worlds" }
func (c *MergeCMD) SetFlags(f *flag.FlagSet) {
f.BoolVar(&c.legacy, "legacy", false, "if the worlds are before 1.18")
}
func (c *MergeCMD) Usage() string {
return c.Name() + ": " + c.Synopsis() + "\n"
}
func (c *MergeCMD) Execute(ctx context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
if f.NArg() == 0 {
fmt.Println("you need to specify 1 or more worlds")
return 1
}
c.worlds = f.Args()
out_name := c.worlds[0] + "-merged"
prov_out, err := mcdb.New(out_name, opt.DefaultCompression)
if err != nil {
fmt.Fprintf(os.Stderr, "failed to open output %s\n", err)
}
for i, world_name := range c.worlds {
fmt.Printf("Adding %s\n", world_name)
s, err := os.Stat(world_name)
if errors.Is(err, os.ErrNotExist) {
fmt.Fprintf(os.Stderr, "%s not found\n", world_name)
}
if !s.IsDir() {
f, _ := os.Open(world_name)
world_name += "_unpack"
unpack_zip(f, s.Size(), world_name)
}
err = c.merge_worlds(prov_out, world_name, i == 0)
if err != nil {
fmt.Fprintf(os.Stderr, "%s %s\n", world_name, err)
}
}
return 0
}
func (c *MergeCMD) merge_worlds(prov_out *mcdb.Provider, folder string, first bool) error {
prov_in, err := mcdb.New(folder, opt.DefaultCompression)
if err != nil {
return err
}
count := 0
existing := prov_out.Chunks(c.legacy)
new := prov_in.Chunks(c.legacy)
for i := range new {
if _, ok := existing[i]; !ok {
d := i.D
// chunks
ch, _, err := prov_in.LoadChunk(i.P, d)
if err != nil {
return err
}
if err := prov_out.SaveChunk(i.P, ch, i.D); err != nil {
return err
}
// blockNBT
n, err := prov_in.LoadBlockNBT(i.P, i.D)
if err != nil {
return err
}
if err := prov_out.SaveBlockNBT(i.P, n, i.D); err != nil {
return err
}
// entities
entities, err := prov_in.LoadEntities(i.P, i.D)
if err != nil {
return err
}
if err := prov_out.SaveEntities(i.P, entities, i.D); err != nil {
return err
}
if first {
prov_out.SaveSettings(prov_in.Settings())
}
count += 1
}
}
fmt.Printf("Added: %d\n", count)
return nil
}
func init() {
register_command(&MergeCMD{})
}