bedrocktool/utils/auth.go

74 lines
1.4 KiB
Go

package utils
import (
"encoding/json"
"os"
"github.com/bedrock-tool/bedrocktool/locale"
"github.com/sandertv/gophertunnel/minecraft/auth"
"github.com/sandertv/gophertunnel/minecraft/realms"
"github.com/sirupsen/logrus"
"golang.org/x/oauth2"
)
const TokenFile = "token.json"
var gTokenSrc oauth2.TokenSource
func GetTokenSource() oauth2.TokenSource {
if gTokenSrc != nil {
return gTokenSrc
}
token := getToken()
gTokenSrc = auth.RefreshTokenSource(&token)
newToken, err := gTokenSrc.Token()
if err != nil {
panic(err)
}
if !token.Valid() {
logrus.Info(locale.Loc("refreshed_token", nil))
writeToken(newToken)
}
return gTokenSrc
}
var gRealmsAPI *realms.Client
func GetRealmsAPI() *realms.Client {
if gRealmsAPI == nil {
gRealmsAPI = realms.NewClient(GetTokenSource())
}
return gRealmsAPI
}
func writeToken(token *oauth2.Token) {
buf, err := json.Marshal(token)
if err != nil {
panic(err)
}
os.WriteFile(TokenFile, buf, 0o755)
}
func getToken() oauth2.Token {
var token oauth2.Token
if _, err := os.Stat(TokenFile); err == nil {
f, err := os.Open(TokenFile)
if err != nil {
panic(err)
}
defer f.Close()
if err := json.NewDecoder(f).Decode(&token); err != nil {
panic(err)
}
} else {
_token, err := auth.RequestLiveToken()
if err != nil {
panic(err)
}
writeToken(_token)
token = *_token
}
return token
}