bedrocktool/utils/auth.go

73 lines
1.3 KiB
Go

package utils
import (
"encoding/json"
"os"
"github.com/sandertv/gophertunnel/minecraft/auth"
"github.com/sandertv/gophertunnel/minecraft/realms"
"github.com/sirupsen/logrus"
"golang.org/x/oauth2"
)
const TOKEN_FILE = "token.json"
var G_token_src oauth2.TokenSource
func GetTokenSource() oauth2.TokenSource {
if G_token_src != nil {
return G_token_src
}
token := get_token()
G_token_src = auth.RefreshTokenSource(&token)
new_token, err := G_token_src.Token()
if err != nil {
panic(err)
}
if !token.Valid() {
logrus.Info("Refreshed token")
write_token(new_token)
}
return G_token_src
}
var G_realms_api *realms.Client
func GetRealmsApi() *realms.Client {
if G_realms_api == nil {
G_realms_api = realms.NewClient(GetTokenSource())
}
return G_realms_api
}
func write_token(token *oauth2.Token) {
buf, err := json.Marshal(token)
if err != nil {
panic(err)
}
os.WriteFile(TOKEN_FILE, buf, 0o755)
}
func get_token() oauth2.Token {
var token oauth2.Token
if _, err := os.Stat(TOKEN_FILE); err == nil {
f, err := os.Open(TOKEN_FILE)
if err != nil {
panic(err)
}
defer f.Close()
if err := json.NewDecoder(f).Decode(&token); err != nil {
panic(err)
}
} else {
_token, err := auth.RequestLiveToken()
if err != nil {
panic(err)
}
write_token(_token)
token = *_token
}
return token
}