bedrocktool/ui/messages/messages.go

75 lines
1006 B
Go

package messages
import (
"image"
"github.com/sandertv/gophertunnel/minecraft/protocol"
)
type MessageResponse struct {
Ok bool
Data interface{}
}
type UIState = int
const (
UIStateConnect = iota
UIStateConnecting
UIStateMain
)
type HandlerFunc = func(name string, data interface{}) MessageResponse
//
const SetUIState = "set_ui_state"
type SetUIStatePayload = UIState
//
const SetVoidGen = "set_void_gen"
type SetVoidGenPayload struct {
Value bool
}
//
const SetWorldName = "set_world_name"
type SetWorldNamePayload struct {
WorldName string
}
//
var Init = "init"
type InitPayload struct {
Handler HandlerFunc
}
//
var UpdateMap = "update_map"
type UpdateMapPayload struct {
ChunkCount int
Rotation float32
UpdatedTiles []protocol.ChunkPos
Tiles map[protocol.ChunkPos]*image.RGBA
BoundsMin protocol.ChunkPos
BoundsMax protocol.ChunkPos
}
//
var NewSkin = "new_skin"
type NewSkinPayload struct {
PlayerName string
Skin *protocol.Skin
}