bedrocktool/utils/realms.go

52 lines
1.2 KiB
Go

package utils
import (
"context"
"flag"
"fmt"
"strings"
"github.com/bedrock-tool/bedrocktool/locale"
)
func getRealm(ctx context.Context, realmName, id string) (name string, address string, err error) {
realms, err := GetRealmsAPI().Realms(ctx)
if err != nil {
return "", "", err
}
for _, realm := range realms {
if strings.HasPrefix(realm.Name, realmName) {
if id != "" && id != fmt.Sprint(id) {
continue
}
name = realm.Name
address, err = realm.Address(ctx)
if err != nil {
return "", "", err
}
return
}
}
return "", "", fmt.Errorf("realm not found")
}
type RealmListCMD struct{}
func (*RealmListCMD) Name() string { return "list-realms" }
func (*RealmListCMD) Synopsis() string { return locale.Loc("list_realms_synopsis", nil) }
func (c *RealmListCMD) SetFlags(f *flag.FlagSet) {}
func (c *RealmListCMD) Execute(ctx context.Context, ui UI) error {
realms, err := GetRealmsAPI().Realms(ctx)
if err != nil {
return err
}
for _, realm := range realms {
fmt.Println(locale.Loc("realm_list_line", locale.Strmap{"Name": realm.Name, "Id": realm.ID}))
}
return nil
}
func init() {
RegisterCommand(&RealmListCMD{})
}