bedrocktool/utils.go

197 lines
4.3 KiB
Go

package main
import (
"bufio"
"context"
"encoding/json"
"fmt"
"log"
"net"
"os"
"regexp"
"strings"
"github.com/sandertv/gophertunnel/minecraft"
"github.com/sandertv/gophertunnel/minecraft/auth"
"github.com/sandertv/gophertunnel/minecraft/protocol/login"
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
"golang.org/x/oauth2"
)
func send_popup(conn *minecraft.Conn, text string) {
conn.WritePacket(&packet.Text{
TextType: packet.TextTypePopup,
Message: text,
})
}
func get_token() oauth2.Token {
var token oauth2.Token
if _, err := os.Stat(TOKEN_FILE); err == nil {
f, err := os.Open(TOKEN_FILE)
if err != nil {
panic(err)
}
defer f.Close()
if err := json.NewDecoder(f).Decode(&token); err != nil {
panic(err)
}
} else {
token, err := auth.RequestLiveToken()
if err != nil {
panic(err)
}
buf, err := json.Marshal(token)
if err != nil {
panic(err)
}
os.WriteFile(TOKEN_FILE, buf, 0666)
}
return token
}
func server_input(server string) (address, name string, err error) {
if server == "" { // no arg provided, interactive input
fmt.Printf("Enter Server: ")
reader := bufio.NewReader(os.Stdin)
server, _ = reader.ReadString('\n')
r, _ := regexp.Compile(`[\n\r]`)
server = string(r.ReplaceAll([]byte(server), []byte("")))
}
if strings.HasPrefix(server, "realm:") { // for realms use api to get ip address
name, address, err = get_realm(strings.Split(server, ":")[1])
if err != nil {
return "", "", err
}
} else {
// if an actual server address if given
// add port if necessary
address = server
if len(strings.Split(address, ":")) == 1 {
address += ":19132"
}
name = server_url_to_name(address)
}
return address, name, nil
}
func server_url_to_name(server string) string {
host, _, err := net.SplitHostPort(server)
if err != nil {
fmt.Fprintf(os.Stderr, "Invalid server: %s\n", err)
os.Exit(1)
}
return host
}
func connect_server(ctx context.Context, address string, ClientData *login.ClientData) (serverConn *minecraft.Conn, err error) {
var packet_func func(header packet.Header, payload []byte, src, dst net.Addr) = nil
if G_debug {
packet_func = PacketLogger
}
cd := login.ClientData{}
if ClientData != nil {
cd = *ClientData
}
fmt.Printf("Connecting to %s\n", address)
serverConn, err = minecraft.Dialer{
TokenSource: G_src,
ClientData: cd,
PacketFunc: packet_func,
}.DialContext(ctx, "raknet", address)
if err != nil {
return nil, err
}
return serverConn, nil
}
func spawn_conn(ctx context.Context, clientConn *minecraft.Conn, serverConn *minecraft.Conn) error {
errs := make(chan error, 2)
go func() {
errs <- clientConn.StartGame(serverConn.GameData())
}()
go func() {
errs <- serverConn.DoSpawn()
}()
// wait for both to finish
for i := 0; i < 2; i++ {
select {
case err := <-errs:
if err != nil {
return fmt.Errorf("failed to start game: %s", err)
}
case <-ctx.Done():
return fmt.Errorf("connection cancelled")
}
}
return nil
}
func create_proxy(ctx context.Context, server_address string) (l *minecraft.Listener, clientConn, serverConn *minecraft.Conn, err error) {
_status := minecraft.NewStatusProvider("Server")
listener, err := minecraft.ListenConfig{
StatusProvider: _status,
}.Listen("raknet", ":19132")
if err != nil {
return nil, nil, nil, err
}
l = listener
fmt.Printf("Listening on %s\n", listener.Addr())
c, err := listener.Accept()
if err != nil {
log.Fatal(err)
}
clientConn = c.(*minecraft.Conn)
cd := clientConn.ClientData()
serverConn, err = connect_server(ctx, server_address, &cd)
if err != nil {
return nil, nil, nil, fmt.Errorf("failed to connect to %s: %s", server_address, err)
}
if err := spawn_conn(ctx, clientConn, serverConn); err != nil {
return nil, nil, nil, fmt.Errorf("failed to spawn: %s", err)
}
G_exit = append(G_exit, func() {
serverConn.Close()
listener.Disconnect(clientConn, "Closing")
clientConn.Close()
listener.Close()
})
return l, clientConn, serverConn, nil
}
var PrivateIPNetworks = []net.IPNet{
{
IP: net.ParseIP("10.0.0.0"),
Mask: net.CIDRMask(8, 32),
},
{
IP: net.ParseIP("172.16.0.0"),
Mask: net.CIDRMask(12, 32),
},
{
IP: net.ParseIP("192.168.0.0"),
Mask: net.CIDRMask(16, 32),
},
}
func IPPrivate(ip net.IP) bool {
for _, ipNet := range PrivateIPNetworks {
if ipNet.Contains(ip) {
return true
}
}
return false
}