CommitLog |

This commit is contained in:
SilicaAndPina 2020-07-22 15:13:56 +12:00
parent c309df517b
commit fe2790767b
8 changed files with 109 additions and 2 deletions

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@ -4,7 +4,9 @@
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound"/>
<sounds name="sound">
<sound>sound\snd_engine</sound>
</sounds>
<sprites name="sprites">
<sprite>sprites\spr_player</sprite>
<sprite>sprites\spr_blocks</sprite>

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help.rtf

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@ -30,7 +30,7 @@
window_set_fullscreen(0);
}
else
{
{
window_set_fullscreen(1);
}
</string>

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@ -58,6 +58,7 @@ view_yview[0] = y - view_hview[0]/2;
<kind>1</kind>
<string>direction = image_angle
speed += 5
</string>
</argument>
</arguments>
@ -104,6 +105,52 @@ speed += 5
<argument>
<kind>1</kind>
<string>image_angle += 5;
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="9" enumb="87">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>audio_play_sound(snd_engine,1,true);
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="10" enumb="87">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>audio_stop_sound(snd_engine)
</string>
</argument>
</arguments>

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sound/audio/snd_engine.wav Normal file

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@ -0,0 +1,29 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sound>
<kind>0</kind>
<extension>.wav</extension>
<origname>sound\audio\snd_engine.wav</origname>
<effects>0</effects>
<volume>
<volume>1</volume>
</volume>
<pan>0</pan>
<bitRates>
<bitRate>192</bitRate>
</bitRates>
<sampleRates>
<sampleRate>44100</sampleRate>
</sampleRates>
<types>
<type>1</type>
</types>
<bitDepths>
<bitDepth>16</bitDepth>
</bitDepths>
<preload>-1</preload>
<data>snd_engine.wav</data>
<compressed>1</compressed>
<streamed>1</streamed>
<uncompressOnLoad>0</uncompressOnLoad>
<audioGroup>0</audioGroup>
</sound>

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@ -0,0 +1,29 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sound>
<kind>0</kind>
<extension>.wav</extension>
<origname>sound\audio\sound0_146770__qubodup__rocket-boost-engine-loop.wav</origname>
<effects>0</effects>
<volume>
<volume>1</volume>
</volume>
<pan>0</pan>
<bitRates>
<bitRate>192</bitRate>
</bitRates>
<sampleRates>
<sampleRate>44100</sampleRate>
</sampleRates>
<types>
<type>0</type>
</types>
<bitDepths>
<bitDepth>16</bitDepth>
</bitDepths>
<preload>-1</preload>
<data>sound0_146770__qubodup__rocket-boost-engine-loop.wav</data>
<compressed>0</compressed>
<streamed>0</streamed>
<uncompressOnLoad>0</uncompressOnLoad>
<audioGroup>0</audioGroup>
</sound>