Worms4Editor/W4Gui/Components/SchemePanel.Designer.cs

2701 lines
144 KiB
C#

namespace W4Gui.Components
{
partial class SchemePanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.schemeTabControl = new System.Windows.Forms.TabControl();
this.generalTab = new System.Windows.Forms.TabPage();
this.tblGeneral = new System.Windows.Forms.TableLayoutPanel();
this.selStockpiling = new W4Gui.Components.IntUpDown();
this.lblHelpPanelDisplay = new System.Windows.Forms.Label();
this.lblSpecial = new System.Windows.Forms.Label();
this.lblHotSeat = new System.Windows.Forms.Label();
this.lblFallDamage = new System.Windows.Forms.Label();
this.lblRopeTime = new System.Windows.Forms.Label();
this.lblLandTime = new System.Windows.Forms.Label();
this.lblDisplayTime = new System.Windows.Forms.Label();
this.lblStockpiling = new System.Windows.Forms.Label();
this.selTurnTime = new W4Gui.Components.IntUpDown();
this.selWormHealth = new W4Gui.Components.IntUpDown();
this.selRoundTime = new W4Gui.Components.IntUpDown();
this.selWormSelectAtGameStart = new W4Gui.Components.IntUpDown();
this.lblTurnTime = new System.Windows.Forms.Label();
this.lblRoundTime = new System.Windows.Forms.Label();
this.lblWormHealth = new System.Windows.Forms.Label();
this.lblWormSelect = new System.Windows.Forms.Label();
this.lblNumRounds = new System.Windows.Forms.Label();
this.selTeleportIn = new W4Gui.Components.IntUpDown();
this.lblTeleportIn = new System.Windows.Forms.Label();
this.lblArtiliaryMode = new System.Windows.Forms.Label();
this.selLock = new System.Windows.Forms.TextBox();
this.lblLock = new System.Windows.Forms.Label();
this.lblSchemeName = new System.Windows.Forms.Label();
this.selWinnerName = new System.Windows.Forms.TextBox();
this.selArtilaryMode = new W4Gui.Components.IntUpDown();
this.selNumRounds = new W4Gui.Components.IntUpDown();
this.selDisplayTime = new W4Gui.Components.IntUpDown();
this.selLandTime = new W4Gui.Components.IntUpDown();
this.selRopeTime = new W4Gui.Components.IntUpDown();
this.selFallDamage = new W4Gui.Components.IntUpDown();
this.selHotSeat = new W4Gui.Components.IntUpDown();
this.selSpecial = new W4Gui.Components.IntUpDown();
this.selHelpPanelDisplay = new W4Gui.Components.IntUpDown();
this.tblPermanatToggle = new System.Windows.Forms.TableLayoutPanel();
this.selPermanent = new System.Windows.Forms.CheckBox();
this.crateTab = new System.Windows.Forms.TabPage();
this.tblCrate = new System.Windows.Forms.TableLayoutPanel();
this.selHealthCrateAmount = new W4Gui.Components.IntUpDown();
this.selHealthCrateChance = new W4Gui.Components.IntUpDown();
this.lblHealthCrateAmount = new System.Windows.Forms.Label();
this.lblHealthCrateChance = new System.Windows.Forms.Label();
this.lblUtilityCrateChance = new System.Windows.Forms.Label();
this.selMysteryCrateChance = new W4Gui.Components.IntUpDown();
this.lblMysteryCrateChance = new System.Windows.Forms.Label();
this.lblPerTurnCrateChance = new System.Windows.Forms.Label();
this.selCrateChance = new W4Gui.Components.IntUpDown();
this.selUtilityCrateChance = new W4Gui.Components.IntUpDown();
this.mapTab = new System.Windows.Forms.TabPage();
this.tblMineFactoryTelepadToggles = new System.Windows.Forms.TableLayoutPanel();
this.selTelepads = new System.Windows.Forms.CheckBox();
this.selMineFactory = new System.Windows.Forms.CheckBox();
this.tblMap = new System.Windows.Forms.TableLayoutPanel();
this.selMaxWindStrength = new W4Gui.Components.IntUpDown();
this.lblWindMaxStrength = new System.Windows.Forms.Label();
this.selWaterRiseSpeed = new W4Gui.Components.IntUpDown();
this.selSuddenDeath = new W4Gui.Components.IntUpDown();
this.lblWaterRiseSpeed = new System.Windows.Forms.Label();
this.lblSuddenDeath = new System.Windows.Forms.Label();
this.selMineFuse = new W4Gui.Components.IntUpDown();
this.lblMineFuse = new System.Windows.Forms.Label();
this.selObject = new W4Gui.Components.IntUpDown();
this.lblObjects = new System.Windows.Forms.Label();
this.weaponsTab = new System.Windows.Forms.TabPage();
this.weapTypeTabControl = new System.Windows.Forms.TabControl();
this.weaponTab = new System.Windows.Forms.TabPage();
this.tblWeapons = new System.Windows.Forms.TableLayoutPanel();
this.selBananaBomb = new W4Gui.Components.InputWeaponSettingsData();
this.lblBananaBomb = new System.Windows.Forms.Label();
this.lblAirstrike = new System.Windows.Forms.Label();
this.selAirstrike = new W4Gui.Components.InputWeaponSettingsData();
this.utilityTab = new System.Windows.Forms.TabPage();
this.mysteryTab = new System.Windows.Forms.TabPage();
this.lblBazooka = new System.Windows.Forms.Label();
this.lblBaseballBat = new System.Windows.Forms.Label();
this.lblClusterBomb = new System.Windows.Forms.Label();
this.selBaseballBat = new W4Gui.Components.InputWeaponSettingsData();
this.selClusterBomb = new W4Gui.Components.InputWeaponSettingsData();
this.selBazooka = new W4Gui.Components.InputWeaponSettingsData();
this.lblConcreteDonkey = new System.Windows.Forms.Label();
this.lblDynamite = new System.Windows.Forms.Label();
this.lblFirePunch = new System.Windows.Forms.Label();
this.selConcreteDonkey = new W4Gui.Components.InputWeaponSettingsData();
this.selDynamite = new W4Gui.Components.InputWeaponSettingsData();
this.selFirePunch = new W4Gui.Components.InputWeaponSettingsData();
this.lblGrenade = new System.Windows.Forms.Label();
this.lblHolyHandGrenade = new System.Windows.Forms.Label();
this.lblGasCanister = new System.Windows.Forms.Label();
this.lblLandMine = new System.Windows.Forms.Label();
this.lblHomingMissile = new System.Windows.Forms.Label();
this.lblOldWoman = new System.Windows.Forms.Label();
this.lblProd = new System.Windows.Forms.Label();
this.lblSheep = new System.Windows.Forms.Label();
this.lblShotgun = new System.Windows.Forms.Label();
this.lblSuperSheep = new System.Windows.Forms.Label();
this.lblFlood = new System.Windows.Forms.Label();
this.selGasCanister = new W4Gui.Components.InputWeaponSettingsData();
this.selGrenade = new W4Gui.Components.InputWeaponSettingsData();
this.selHolyHandGrenade = new W4Gui.Components.InputWeaponSettingsData();
this.selHomingMissile = new W4Gui.Components.InputWeaponSettingsData();
this.selLandMine = new W4Gui.Components.InputWeaponSettingsData();
this.selOldWoman = new W4Gui.Components.InputWeaponSettingsData();
this.selProd = new W4Gui.Components.InputWeaponSettingsData();
this.selSheep = new W4Gui.Components.InputWeaponSettingsData();
this.selShotgun = new W4Gui.Components.InputWeaponSettingsData();
this.selSuperSheep = new W4Gui.Components.InputWeaponSettingsData();
this.selFlood = new W4Gui.Components.InputWeaponSettingsData();
this.lblTeamWeapon = new System.Windows.Forms.Label();
this.lblAlienAbduction = new System.Windows.Forms.Label();
this.lblFatkinsStrike = new System.Windows.Forms.Label();
this.lblInflatableScouser = new System.Windows.Forms.Label();
this.lblTailNail = new System.Windows.Forms.Label();
this.lblPoisonArrow = new System.Windows.Forms.Label();
this.lblSentryGun = new System.Windows.Forms.Label();
this.lblSniperRifle = new System.Windows.Forms.Label();
this.lblBovineBlitz = new System.Windows.Forms.Label();
this.lblStarburst = new System.Windows.Forms.Label();
this.selTeamWeapon = new W4Gui.Components.InputWeaponSettingsData();
this.selAlienAbduction = new W4Gui.Components.InputWeaponSettingsData();
this.selFatkinsStrike = new W4Gui.Components.InputWeaponSettingsData();
this.selInflatableScouser = new W4Gui.Components.InputWeaponSettingsData();
this.selTailNail = new W4Gui.Components.InputWeaponSettingsData();
this.selPoisonArrow = new W4Gui.Components.InputWeaponSettingsData();
this.selSentryGun = new W4Gui.Components.InputWeaponSettingsData();
this.selSniperRifle = new W4Gui.Components.InputWeaponSettingsData();
this.selBovineBlitz = new W4Gui.Components.InputWeaponSettingsData();
this.selStarburst = new W4Gui.Components.InputWeaponSettingsData();
this.tblWeapUtil = new System.Windows.Forms.TableLayoutPanel();
this.selArmour = new W4Gui.Components.InputWeaponSettingsData();
this.selDoubleDamage = new W4Gui.Components.InputWeaponSettingsData();
this.selCrateSpy = new W4Gui.Components.InputWeaponSettingsData();
this.selCrateShower = new W4Gui.Components.InputWeaponSettingsData();
this.lblArmour = new System.Windows.Forms.Label();
this.lblCrateSpy = new System.Windows.Forms.Label();
this.lblDoubleDamage = new System.Windows.Forms.Label();
this.lblCrateShower = new System.Windows.Forms.Label();
this.selSurrender = new W4Gui.Components.InputWeaponSettingsData();
this.selGirder = new W4Gui.Components.InputWeaponSettingsData();
this.selBubbleTrouble = new W4Gui.Components.InputWeaponSettingsData();
this.lblSurrender = new System.Windows.Forms.Label();
this.lblGirder = new System.Windows.Forms.Label();
this.lblBubbleTrouble = new System.Windows.Forms.Label();
this.selIcarusPotion = new W4Gui.Components.InputWeaponSettingsData();
this.selWormSelect = new W4Gui.Components.InputWeaponSettingsData();
this.selNinjaRope = new W4Gui.Components.InputWeaponSettingsData();
this.lblWormSelector = new System.Windows.Forms.Label();
this.lblNinjaRope = new System.Windows.Forms.Label();
this.lblIcarusPotion = new System.Windows.Forms.Label();
this.selParachute = new W4Gui.Components.InputWeaponSettingsData();
this.lblParachute = new System.Windows.Forms.Label();
this.lblJetPack = new System.Windows.Forms.Label();
this.selJetpack = new W4Gui.Components.InputWeaponSettingsData();
this.lblSkipGo = new System.Windows.Forms.Label();
this.selSkipGo = new W4Gui.Components.InputWeaponSettingsData();
this.tblWeapMystery = new System.Windows.Forms.TableLayoutPanel();
this.selSpecialWeaponMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selSuperHealthMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selDamageMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selHealthMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selDoubleTurnTimeMystery = new W4Gui.Components.InputWeaponSettingsData();
this.lblBigGuns = new System.Windows.Forms.Label();
this.lblDamageIncoming = new System.Windows.Forms.Label();
this.lblSuperHealth = new System.Windows.Forms.Label();
this.lblExtendedTime = new System.Windows.Forms.Label();
this.lblMedicalInsurance = new System.Windows.Forms.Label();
this.selLowGravityMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selQuickWalkMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selTeleportMystery = new W4Gui.Components.InputWeaponSettingsData();
this.lblMoonPhysics = new System.Windows.Forms.Label();
this.lblHyperActive = new System.Windows.Forms.Label();
this.lblRepositionWorm = new System.Windows.Forms.Label();
this.selFloodMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selDisarmMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selBarrelTripletMystery = new W4Gui.Components.InputWeaponSettingsData();
this.lblSabotageInventory = new System.Windows.Forms.Label();
this.lblBarrelOLaughs = new System.Windows.Forms.Label();
this.lblGlobalWarming = new System.Windows.Forms.Label();
this.selMineTripletMystery = new W4Gui.Components.InputWeaponSettingsData();
this.lblRandomDetonation = new System.Windows.Forms.Label();
this.lblBringOnTheMines = new System.Windows.Forms.Label();
this.selMineLayerMystery = new W4Gui.Components.InputWeaponSettingsData();
this.lblSickItToThem = new System.Windows.Forms.Label();
this.lblTeamDisease = new System.Windows.Forms.Label();
this.selGoodPoisonMystery = new W4Gui.Components.InputWeaponSettingsData();
this.selBadPoisonMystery = new W4Gui.Components.InputWeaponSettingsData();
this.schemeTabControl.SuspendLayout();
this.generalTab.SuspendLayout();
this.tblGeneral.SuspendLayout();
this.tblPermanatToggle.SuspendLayout();
this.crateTab.SuspendLayout();
this.tblCrate.SuspendLayout();
this.mapTab.SuspendLayout();
this.tblMineFactoryTelepadToggles.SuspendLayout();
this.tblMap.SuspendLayout();
this.weaponsTab.SuspendLayout();
this.weapTypeTabControl.SuspendLayout();
this.weaponTab.SuspendLayout();
this.tblWeapons.SuspendLayout();
this.utilityTab.SuspendLayout();
this.mysteryTab.SuspendLayout();
this.tblWeapUtil.SuspendLayout();
this.tblWeapMystery.SuspendLayout();
this.SuspendLayout();
//
// schemeTabControl
//
this.schemeTabControl.Controls.Add(this.generalTab);
this.schemeTabControl.Controls.Add(this.crateTab);
this.schemeTabControl.Controls.Add(this.mapTab);
this.schemeTabControl.Controls.Add(this.weaponsTab);
this.schemeTabControl.Dock = System.Windows.Forms.DockStyle.Fill;
this.schemeTabControl.HotTrack = true;
this.schemeTabControl.Location = new System.Drawing.Point(0, 0);
this.schemeTabControl.Name = "schemeTabControl";
this.schemeTabControl.SelectedIndex = 0;
this.schemeTabControl.Size = new System.Drawing.Size(707, 415);
this.schemeTabControl.TabIndex = 1;
//
// generalTab
//
this.generalTab.AutoScroll = true;
this.generalTab.BackColor = System.Drawing.Color.Transparent;
this.generalTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.generalTab.Controls.Add(this.tblGeneral);
this.generalTab.Controls.Add(this.tblPermanatToggle);
this.generalTab.Location = new System.Drawing.Point(4, 24);
this.generalTab.Name = "generalTab";
this.generalTab.Padding = new System.Windows.Forms.Padding(3);
this.generalTab.Size = new System.Drawing.Size(699, 387);
this.generalTab.TabIndex = 0;
this.generalTab.Text = "General";
this.generalTab.Click += new System.EventHandler(this.generalTab_Click);
//
// tblGeneral
//
this.tblGeneral.AutoSize = true;
this.tblGeneral.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblGeneral.ColumnCount = 2;
this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblGeneral.Controls.Add(this.selStockpiling, 1, 9);
this.tblGeneral.Controls.Add(this.lblHelpPanelDisplay, 0, 16);
this.tblGeneral.Controls.Add(this.lblSpecial, 0, 15);
this.tblGeneral.Controls.Add(this.lblHotSeat, 0, 14);
this.tblGeneral.Controls.Add(this.lblFallDamage, 0, 13);
this.tblGeneral.Controls.Add(this.lblRopeTime, 0, 12);
this.tblGeneral.Controls.Add(this.lblLandTime, 0, 11);
this.tblGeneral.Controls.Add(this.lblDisplayTime, 0, 10);
this.tblGeneral.Controls.Add(this.lblStockpiling, 0, 9);
this.tblGeneral.Controls.Add(this.selTurnTime, 1, 8);
this.tblGeneral.Controls.Add(this.selWormHealth, 1, 6);
this.tblGeneral.Controls.Add(this.selRoundTime, 1, 7);
this.tblGeneral.Controls.Add(this.selWormSelectAtGameStart, 1, 5);
this.tblGeneral.Controls.Add(this.lblTurnTime, 0, 8);
this.tblGeneral.Controls.Add(this.lblRoundTime, 0, 7);
this.tblGeneral.Controls.Add(this.lblWormHealth, 0, 6);
this.tblGeneral.Controls.Add(this.lblWormSelect, 0, 5);
this.tblGeneral.Controls.Add(this.lblNumRounds, 0, 4);
this.tblGeneral.Controls.Add(this.selTeleportIn, 1, 3);
this.tblGeneral.Controls.Add(this.lblTeleportIn, 0, 3);
this.tblGeneral.Controls.Add(this.lblArtiliaryMode, 0, 2);
this.tblGeneral.Controls.Add(this.selLock, 1, 1);
this.tblGeneral.Controls.Add(this.lblLock, 0, 1);
this.tblGeneral.Controls.Add(this.lblSchemeName, 0, 0);
this.tblGeneral.Controls.Add(this.selWinnerName, 1, 0);
this.tblGeneral.Controls.Add(this.selArtilaryMode, 1, 2);
this.tblGeneral.Controls.Add(this.selNumRounds, 1, 4);
this.tblGeneral.Controls.Add(this.selDisplayTime, 1, 10);
this.tblGeneral.Controls.Add(this.selLandTime, 1, 11);
this.tblGeneral.Controls.Add(this.selRopeTime, 1, 12);
this.tblGeneral.Controls.Add(this.selFallDamage, 1, 13);
this.tblGeneral.Controls.Add(this.selHotSeat, 1, 14);
this.tblGeneral.Controls.Add(this.selSpecial, 1, 15);
this.tblGeneral.Controls.Add(this.selHelpPanelDisplay, 1, 16);
this.tblGeneral.Dock = System.Windows.Forms.DockStyle.Top;
this.tblGeneral.Location = new System.Drawing.Point(3, 3);
this.tblGeneral.Name = "tblGeneral";
this.tblGeneral.RowCount = 17;
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.Size = new System.Drawing.Size(672, 529);
this.tblGeneral.TabIndex = 0;
//
// selStockpiling
//
this.selStockpiling.Dock = System.Windows.Forms.DockStyle.Top;
this.selStockpiling.Location = new System.Drawing.Point(121, 284);
this.selStockpiling.Name = "selStockpiling";
this.selStockpiling.Size = new System.Drawing.Size(546, 23);
this.selStockpiling.TabIndex = 45;
this.selStockpiling.Text = "0";
this.selStockpiling.Value = 0;
//
// lblHelpPanelDisplay
//
this.lblHelpPanelDisplay.AutoSize = true;
this.lblHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHelpPanelDisplay.Location = new System.Drawing.Point(5, 498);
this.lblHelpPanelDisplay.Name = "lblHelpPanelDisplay";
this.lblHelpPanelDisplay.Size = new System.Drawing.Size(108, 29);
this.lblHelpPanelDisplay.TabIndex = 44;
this.lblHelpPanelDisplay.Text = "Help Panel Display:";
this.lblHelpPanelDisplay.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSpecial
//
this.lblSpecial.AutoSize = true;
this.lblSpecial.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSpecial.Location = new System.Drawing.Point(5, 467);
this.lblSpecial.Name = "lblSpecial";
this.lblSpecial.Size = new System.Drawing.Size(108, 29);
this.lblSpecial.TabIndex = 43;
this.lblSpecial.Text = "Special:";
this.lblSpecial.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHotSeat
//
this.lblHotSeat.AutoSize = true;
this.lblHotSeat.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHotSeat.Location = new System.Drawing.Point(5, 436);
this.lblHotSeat.Name = "lblHotSeat";
this.lblHotSeat.Size = new System.Drawing.Size(108, 29);
this.lblHotSeat.TabIndex = 42;
this.lblHotSeat.Text = "Hot Seat:";
this.lblHotSeat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblFallDamage
//
this.lblFallDamage.AutoSize = true;
this.lblFallDamage.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblFallDamage.Location = new System.Drawing.Point(5, 405);
this.lblFallDamage.Name = "lblFallDamage";
this.lblFallDamage.Size = new System.Drawing.Size(108, 29);
this.lblFallDamage.TabIndex = 41;
this.lblFallDamage.Text = "Fall Damage:";
this.lblFallDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblRopeTime
//
this.lblRopeTime.AutoSize = true;
this.lblRopeTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblRopeTime.Location = new System.Drawing.Point(5, 374);
this.lblRopeTime.Name = "lblRopeTime";
this.lblRopeTime.Size = new System.Drawing.Size(108, 29);
this.lblRopeTime.TabIndex = 39;
this.lblRopeTime.Text = "Rope Time:";
this.lblRopeTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblLandTime
//
this.lblLandTime.AutoSize = true;
this.lblLandTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblLandTime.Location = new System.Drawing.Point(5, 343);
this.lblLandTime.Name = "lblLandTime";
this.lblLandTime.Size = new System.Drawing.Size(108, 29);
this.lblLandTime.TabIndex = 38;
this.lblLandTime.Text = "Land Time:";
this.lblLandTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblDisplayTime
//
this.lblDisplayTime.AutoSize = true;
this.lblDisplayTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblDisplayTime.Location = new System.Drawing.Point(5, 312);
this.lblDisplayTime.Name = "lblDisplayTime";
this.lblDisplayTime.Size = new System.Drawing.Size(108, 29);
this.lblDisplayTime.TabIndex = 37;
this.lblDisplayTime.Text = "Display Time:";
this.lblDisplayTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblStockpiling
//
this.lblStockpiling.AutoSize = true;
this.lblStockpiling.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblStockpiling.Location = new System.Drawing.Point(5, 281);
this.lblStockpiling.Name = "lblStockpiling";
this.lblStockpiling.Size = new System.Drawing.Size(108, 29);
this.lblStockpiling.TabIndex = 36;
this.lblStockpiling.Text = "Stockpiling:";
this.lblStockpiling.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selTurnTime
//
this.selTurnTime.Dock = System.Windows.Forms.DockStyle.Top;
this.selTurnTime.Location = new System.Drawing.Point(121, 253);
this.selTurnTime.Name = "selTurnTime";
this.selTurnTime.Size = new System.Drawing.Size(546, 23);
this.selTurnTime.TabIndex = 35;
this.selTurnTime.Text = "0";
this.selTurnTime.Value = 0;
//
// selWormHealth
//
this.selWormHealth.Dock = System.Windows.Forms.DockStyle.Top;
this.selWormHealth.Location = new System.Drawing.Point(121, 191);
this.selWormHealth.Name = "selWormHealth";
this.selWormHealth.Size = new System.Drawing.Size(546, 23);
this.selWormHealth.TabIndex = 34;
this.selWormHealth.Text = "0";
this.selWormHealth.Value = 0;
//
// selRoundTime
//
this.selRoundTime.Dock = System.Windows.Forms.DockStyle.Top;
this.selRoundTime.Location = new System.Drawing.Point(121, 222);
this.selRoundTime.Name = "selRoundTime";
this.selRoundTime.Size = new System.Drawing.Size(546, 23);
this.selRoundTime.TabIndex = 33;
this.selRoundTime.Text = "0";
this.selRoundTime.Value = 0;
//
// selWormSelectAtGameStart
//
this.selWormSelectAtGameStart.Dock = System.Windows.Forms.DockStyle.Top;
this.selWormSelectAtGameStart.Location = new System.Drawing.Point(121, 160);
this.selWormSelectAtGameStart.Name = "selWormSelectAtGameStart";
this.selWormSelectAtGameStart.Size = new System.Drawing.Size(546, 23);
this.selWormSelectAtGameStart.TabIndex = 32;
this.selWormSelectAtGameStart.Text = "0";
this.selWormSelectAtGameStart.Value = 0;
//
// lblTurnTime
//
this.lblTurnTime.AutoSize = true;
this.lblTurnTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblTurnTime.Location = new System.Drawing.Point(5, 250);
this.lblTurnTime.Name = "lblTurnTime";
this.lblTurnTime.Size = new System.Drawing.Size(108, 29);
this.lblTurnTime.TabIndex = 30;
this.lblTurnTime.Text = "Turn Time:";
this.lblTurnTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblRoundTime
//
this.lblRoundTime.AutoSize = true;
this.lblRoundTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblRoundTime.Location = new System.Drawing.Point(5, 219);
this.lblRoundTime.Name = "lblRoundTime";
this.lblRoundTime.Size = new System.Drawing.Size(108, 29);
this.lblRoundTime.TabIndex = 29;
this.lblRoundTime.Text = "Round Time:";
this.lblRoundTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblWormHealth
//
this.lblWormHealth.AutoSize = true;
this.lblWormHealth.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblWormHealth.Location = new System.Drawing.Point(5, 188);
this.lblWormHealth.Name = "lblWormHealth";
this.lblWormHealth.Size = new System.Drawing.Size(108, 29);
this.lblWormHealth.TabIndex = 28;
this.lblWormHealth.Text = "Worm Health:";
this.lblWormHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblWormSelect
//
this.lblWormSelect.AutoSize = true;
this.lblWormSelect.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblWormSelect.Location = new System.Drawing.Point(5, 157);
this.lblWormSelect.Name = "lblWormSelect";
this.lblWormSelect.Size = new System.Drawing.Size(108, 29);
this.lblWormSelect.TabIndex = 27;
this.lblWormSelect.Text = "Worm Select:";
this.lblWormSelect.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblNumRounds
//
this.lblNumRounds.AutoSize = true;
this.lblNumRounds.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblNumRounds.Location = new System.Drawing.Point(5, 126);
this.lblNumRounds.Name = "lblNumRounds";
this.lblNumRounds.Size = new System.Drawing.Size(108, 29);
this.lblNumRounds.TabIndex = 25;
this.lblNumRounds.Text = "# of Rounds:";
this.lblNumRounds.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selTeleportIn
//
this.selTeleportIn.Dock = System.Windows.Forms.DockStyle.Top;
this.selTeleportIn.Location = new System.Drawing.Point(121, 98);
this.selTeleportIn.Name = "selTeleportIn";
this.selTeleportIn.Size = new System.Drawing.Size(546, 23);
this.selTeleportIn.TabIndex = 24;
this.selTeleportIn.Text = "0";
this.selTeleportIn.Value = 0;
//
// lblTeleportIn
//
this.lblTeleportIn.AutoSize = true;
this.lblTeleportIn.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblTeleportIn.Location = new System.Drawing.Point(5, 95);
this.lblTeleportIn.Name = "lblTeleportIn";
this.lblTeleportIn.Size = new System.Drawing.Size(108, 29);
this.lblTeleportIn.TabIndex = 23;
this.lblTeleportIn.Text = "Teleport In:";
this.lblTeleportIn.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblArtiliaryMode
//
this.lblArtiliaryMode.AutoSize = true;
this.lblArtiliaryMode.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblArtiliaryMode.Location = new System.Drawing.Point(5, 64);
this.lblArtiliaryMode.Name = "lblArtiliaryMode";
this.lblArtiliaryMode.Size = new System.Drawing.Size(108, 29);
this.lblArtiliaryMode.TabIndex = 21;
this.lblArtiliaryMode.Text = "Artilary Mode:";
this.lblArtiliaryMode.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selLock
//
this.selLock.Dock = System.Windows.Forms.DockStyle.Top;
this.selLock.Location = new System.Drawing.Point(121, 36);
this.selLock.Name = "selLock";
this.selLock.Size = new System.Drawing.Size(546, 23);
this.selLock.TabIndex = 20;
//
// lblLock
//
this.lblLock.AutoSize = true;
this.lblLock.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblLock.Location = new System.Drawing.Point(5, 33);
this.lblLock.Name = "lblLock";
this.lblLock.Size = new System.Drawing.Size(108, 29);
this.lblLock.TabIndex = 19;
this.lblLock.Text = "Lock:";
this.lblLock.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSchemeName
//
this.lblSchemeName.AutoSize = true;
this.lblSchemeName.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSchemeName.Location = new System.Drawing.Point(5, 2);
this.lblSchemeName.Name = "lblSchemeName";
this.lblSchemeName.Size = new System.Drawing.Size(108, 29);
this.lblSchemeName.TabIndex = 0;
this.lblSchemeName.Text = "Scheme Name:";
this.lblSchemeName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selWinnerName
//
this.selWinnerName.Dock = System.Windows.Forms.DockStyle.Top;
this.selWinnerName.Location = new System.Drawing.Point(121, 5);
this.selWinnerName.Name = "selWinnerName";
this.selWinnerName.PlaceholderText = "Scheme Name";
this.selWinnerName.Size = new System.Drawing.Size(546, 23);
this.selWinnerName.TabIndex = 1;
//
// selArtilaryMode
//
this.selArtilaryMode.Dock = System.Windows.Forms.DockStyle.Top;
this.selArtilaryMode.Location = new System.Drawing.Point(121, 67);
this.selArtilaryMode.Name = "selArtilaryMode";
this.selArtilaryMode.Size = new System.Drawing.Size(546, 23);
this.selArtilaryMode.TabIndex = 22;
this.selArtilaryMode.Text = "0";
this.selArtilaryMode.Value = 0;
//
// selNumRounds
//
this.selNumRounds.Dock = System.Windows.Forms.DockStyle.Top;
this.selNumRounds.Location = new System.Drawing.Point(121, 129);
this.selNumRounds.Name = "selNumRounds";
this.selNumRounds.Size = new System.Drawing.Size(546, 23);
this.selNumRounds.TabIndex = 26;
this.selNumRounds.Text = "0";
this.selNumRounds.Value = 0;
//
// selDisplayTime
//
this.selDisplayTime.Dock = System.Windows.Forms.DockStyle.Top;
this.selDisplayTime.Location = new System.Drawing.Point(121, 315);
this.selDisplayTime.Name = "selDisplayTime";
this.selDisplayTime.Size = new System.Drawing.Size(546, 23);
this.selDisplayTime.TabIndex = 46;
this.selDisplayTime.Text = "0";
this.selDisplayTime.Value = 0;
//
// selLandTime
//
this.selLandTime.Dock = System.Windows.Forms.DockStyle.Top;
this.selLandTime.Location = new System.Drawing.Point(121, 346);
this.selLandTime.Name = "selLandTime";
this.selLandTime.Size = new System.Drawing.Size(546, 23);
this.selLandTime.TabIndex = 47;
this.selLandTime.Text = "0";
this.selLandTime.Value = 0;
//
// selRopeTime
//
this.selRopeTime.Dock = System.Windows.Forms.DockStyle.Top;
this.selRopeTime.Location = new System.Drawing.Point(121, 377);
this.selRopeTime.Name = "selRopeTime";
this.selRopeTime.Size = new System.Drawing.Size(546, 23);
this.selRopeTime.TabIndex = 48;
this.selRopeTime.Text = "0";
this.selRopeTime.Value = 0;
//
// selFallDamage
//
this.selFallDamage.Dock = System.Windows.Forms.DockStyle.Top;
this.selFallDamage.Location = new System.Drawing.Point(121, 408);
this.selFallDamage.Name = "selFallDamage";
this.selFallDamage.Size = new System.Drawing.Size(546, 23);
this.selFallDamage.TabIndex = 49;
this.selFallDamage.Text = "0";
this.selFallDamage.Value = 0;
//
// selHotSeat
//
this.selHotSeat.Dock = System.Windows.Forms.DockStyle.Top;
this.selHotSeat.Location = new System.Drawing.Point(121, 439);
this.selHotSeat.Name = "selHotSeat";
this.selHotSeat.Size = new System.Drawing.Size(546, 23);
this.selHotSeat.TabIndex = 50;
this.selHotSeat.Text = "0";
this.selHotSeat.Value = 0;
//
// selSpecial
//
this.selSpecial.Dock = System.Windows.Forms.DockStyle.Top;
this.selSpecial.Location = new System.Drawing.Point(121, 470);
this.selSpecial.Name = "selSpecial";
this.selSpecial.Size = new System.Drawing.Size(546, 23);
this.selSpecial.TabIndex = 51;
this.selSpecial.Text = "0";
this.selSpecial.Value = 0;
//
// selHelpPanelDisplay
//
this.selHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Top;
this.selHelpPanelDisplay.Location = new System.Drawing.Point(121, 501);
this.selHelpPanelDisplay.Name = "selHelpPanelDisplay";
this.selHelpPanelDisplay.Size = new System.Drawing.Size(546, 23);
this.selHelpPanelDisplay.TabIndex = 52;
this.selHelpPanelDisplay.Text = "0";
this.selHelpPanelDisplay.Value = 0;
//
// tblPermanatToggle
//
this.tblPermanatToggle.AutoSize = true;
this.tblPermanatToggle.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblPermanatToggle.ColumnCount = 1;
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblPermanatToggle.Controls.Add(this.selPermanent, 0, 0);
this.tblPermanatToggle.Dock = System.Windows.Forms.DockStyle.Bottom;
this.tblPermanatToggle.Location = new System.Drawing.Point(3, 529);
this.tblPermanatToggle.Name = "tblPermanatToggle";
this.tblPermanatToggle.RowCount = 1;
this.tblPermanatToggle.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblPermanatToggle.Size = new System.Drawing.Size(672, 29);
this.tblPermanatToggle.TabIndex = 25;
//
// selPermanent
//
this.selPermanent.AutoSize = true;
this.selPermanent.Dock = System.Windows.Forms.DockStyle.Fill;
this.selPermanent.Location = new System.Drawing.Point(5, 5);
this.selPermanent.Name = "selPermanent";
this.selPermanent.Size = new System.Drawing.Size(662, 19);
this.selPermanent.TabIndex = 19;
this.selPermanent.Text = "Permanant";
this.selPermanent.UseVisualStyleBackColor = true;
//
// crateTab
//
this.crateTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.crateTab.Controls.Add(this.tblCrate);
this.crateTab.Location = new System.Drawing.Point(4, 24);
this.crateTab.Name = "crateTab";
this.crateTab.Size = new System.Drawing.Size(699, 387);
this.crateTab.TabIndex = 1;
this.crateTab.Text = "Crates";
this.crateTab.UseVisualStyleBackColor = true;
//
// tblCrate
//
this.tblCrate.AutoSize = true;
this.tblCrate.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblCrate.ColumnCount = 2;
this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblCrate.Controls.Add(this.selHealthCrateAmount, 1, 4);
this.tblCrate.Controls.Add(this.selHealthCrateChance, 1, 3);
this.tblCrate.Controls.Add(this.lblHealthCrateAmount, 0, 4);
this.tblCrate.Controls.Add(this.lblHealthCrateChance, 0, 3);
this.tblCrate.Controls.Add(this.lblUtilityCrateChance, 0, 2);
this.tblCrate.Controls.Add(this.selMysteryCrateChance, 1, 1);
this.tblCrate.Controls.Add(this.lblMysteryCrateChance, 0, 1);
this.tblCrate.Controls.Add(this.lblPerTurnCrateChance, 0, 0);
this.tblCrate.Controls.Add(this.selCrateChance, 1, 0);
this.tblCrate.Controls.Add(this.selUtilityCrateChance, 1, 2);
this.tblCrate.Dock = System.Windows.Forms.DockStyle.Top;
this.tblCrate.Location = new System.Drawing.Point(0, 0);
this.tblCrate.Name = "tblCrate";
this.tblCrate.RowCount = 5;
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblCrate.Size = new System.Drawing.Size(695, 157);
this.tblCrate.TabIndex = 1;
//
// selHealthCrateAmount
//
this.selHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Top;
this.selHealthCrateAmount.Location = new System.Drawing.Point(144, 129);
this.selHealthCrateAmount.Name = "selHealthCrateAmount";
this.selHealthCrateAmount.Size = new System.Drawing.Size(546, 23);
this.selHealthCrateAmount.TabIndex = 34;
this.selHealthCrateAmount.Text = "0";
this.selHealthCrateAmount.Value = 0;
//
// selHealthCrateChance
//
this.selHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
this.selHealthCrateChance.Location = new System.Drawing.Point(144, 98);
this.selHealthCrateChance.Name = "selHealthCrateChance";
this.selHealthCrateChance.Size = new System.Drawing.Size(546, 23);
this.selHealthCrateChance.TabIndex = 32;
this.selHealthCrateChance.Text = "0";
this.selHealthCrateChance.Value = 0;
//
// lblHealthCrateAmount
//
this.lblHealthCrateAmount.AutoSize = true;
this.lblHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHealthCrateAmount.Location = new System.Drawing.Point(5, 126);
this.lblHealthCrateAmount.Name = "lblHealthCrateAmount";
this.lblHealthCrateAmount.Size = new System.Drawing.Size(131, 29);
this.lblHealthCrateAmount.TabIndex = 28;
this.lblHealthCrateAmount.Text = "Health Crate Amount:";
this.lblHealthCrateAmount.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHealthCrateChance
//
this.lblHealthCrateChance.AutoSize = true;
this.lblHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHealthCrateChance.Location = new System.Drawing.Point(5, 95);
this.lblHealthCrateChance.Name = "lblHealthCrateChance";
this.lblHealthCrateChance.Size = new System.Drawing.Size(131, 29);
this.lblHealthCrateChance.TabIndex = 27;
this.lblHealthCrateChance.Text = "Health Crate Chance:";
this.lblHealthCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblUtilityCrateChance
//
this.lblUtilityCrateChance.AutoSize = true;
this.lblUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblUtilityCrateChance.Location = new System.Drawing.Point(5, 64);
this.lblUtilityCrateChance.Name = "lblUtilityCrateChance";
this.lblUtilityCrateChance.Size = new System.Drawing.Size(131, 29);
this.lblUtilityCrateChance.TabIndex = 25;
this.lblUtilityCrateChance.Text = "Utility Crate Chance:";
this.lblUtilityCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selMysteryCrateChance
//
this.selMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
this.selMysteryCrateChance.Location = new System.Drawing.Point(144, 36);
this.selMysteryCrateChance.Name = "selMysteryCrateChance";
this.selMysteryCrateChance.Size = new System.Drawing.Size(546, 23);
this.selMysteryCrateChance.TabIndex = 24;
this.selMysteryCrateChance.Text = "0";
this.selMysteryCrateChance.Value = 0;
//
// lblMysteryCrateChance
//
this.lblMysteryCrateChance.AutoSize = true;
this.lblMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblMysteryCrateChance.Location = new System.Drawing.Point(5, 33);
this.lblMysteryCrateChance.Name = "lblMysteryCrateChance";
this.lblMysteryCrateChance.Size = new System.Drawing.Size(131, 29);
this.lblMysteryCrateChance.TabIndex = 23;
this.lblMysteryCrateChance.Text = "Mystery Crate Chance:";
this.lblMysteryCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblPerTurnCrateChance
//
this.lblPerTurnCrateChance.AutoSize = true;
this.lblPerTurnCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblPerTurnCrateChance.Location = new System.Drawing.Point(5, 2);
this.lblPerTurnCrateChance.Name = "lblPerTurnCrateChance";
this.lblPerTurnCrateChance.Size = new System.Drawing.Size(131, 29);
this.lblPerTurnCrateChance.TabIndex = 21;
this.lblPerTurnCrateChance.Text = "Per-Turn Crate Chance:";
this.lblPerTurnCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selCrateChance
//
this.selCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
this.selCrateChance.Location = new System.Drawing.Point(144, 5);
this.selCrateChance.Name = "selCrateChance";
this.selCrateChance.Size = new System.Drawing.Size(546, 23);
this.selCrateChance.TabIndex = 22;
this.selCrateChance.Text = "0";
this.selCrateChance.Value = 0;
//
// selUtilityCrateChance
//
this.selUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
this.selUtilityCrateChance.Location = new System.Drawing.Point(144, 67);
this.selUtilityCrateChance.Name = "selUtilityCrateChance";
this.selUtilityCrateChance.Size = new System.Drawing.Size(546, 23);
this.selUtilityCrateChance.TabIndex = 26;
this.selUtilityCrateChance.Text = "0";
this.selUtilityCrateChance.Value = 0;
//
// mapTab
//
this.mapTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.mapTab.Controls.Add(this.tblMineFactoryTelepadToggles);
this.mapTab.Controls.Add(this.tblMap);
this.mapTab.Location = new System.Drawing.Point(4, 24);
this.mapTab.Name = "mapTab";
this.mapTab.Size = new System.Drawing.Size(699, 387);
this.mapTab.TabIndex = 2;
this.mapTab.Text = "Map";
this.mapTab.UseVisualStyleBackColor = true;
//
// tblMineFactoryTelepadToggles
//
this.tblMineFactoryTelepadToggles.AutoSize = true;
this.tblMineFactoryTelepadToggles.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblMineFactoryTelepadToggles.ColumnCount = 2;
this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
this.tblMineFactoryTelepadToggles.Controls.Add(this.selTelepads, 1, 0);
this.tblMineFactoryTelepadToggles.Controls.Add(this.selMineFactory, 0, 0);
this.tblMineFactoryTelepadToggles.Dock = System.Windows.Forms.DockStyle.Bottom;
this.tblMineFactoryTelepadToggles.Location = new System.Drawing.Point(0, 354);
this.tblMineFactoryTelepadToggles.Name = "tblMineFactoryTelepadToggles";
this.tblMineFactoryTelepadToggles.RowCount = 1;
this.tblMineFactoryTelepadToggles.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblMineFactoryTelepadToggles.Size = new System.Drawing.Size(695, 29);
this.tblMineFactoryTelepadToggles.TabIndex = 26;
//
// selTelepads
//
this.selTelepads.AutoSize = true;
this.selTelepads.Dock = System.Windows.Forms.DockStyle.Fill;
this.selTelepads.Location = new System.Drawing.Point(351, 5);
this.selTelepads.Name = "selTelepads";
this.selTelepads.Size = new System.Drawing.Size(339, 19);
this.selTelepads.TabIndex = 21;
this.selTelepads.Text = "Telepads";
this.selTelepads.UseVisualStyleBackColor = true;
//
// selMineFactory
//
this.selMineFactory.AutoSize = true;
this.selMineFactory.Dock = System.Windows.Forms.DockStyle.Fill;
this.selMineFactory.Location = new System.Drawing.Point(5, 5);
this.selMineFactory.Name = "selMineFactory";
this.selMineFactory.Size = new System.Drawing.Size(338, 19);
this.selMineFactory.TabIndex = 20;
this.selMineFactory.Text = "Mine Factory";
this.selMineFactory.UseVisualStyleBackColor = true;
//
// tblMap
//
this.tblMap.AutoSize = true;
this.tblMap.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblMap.ColumnCount = 2;
this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblMap.Controls.Add(this.selMaxWindStrength, 1, 4);
this.tblMap.Controls.Add(this.lblWindMaxStrength, 0, 4);
this.tblMap.Controls.Add(this.selWaterRiseSpeed, 1, 3);
this.tblMap.Controls.Add(this.selSuddenDeath, 1, 2);
this.tblMap.Controls.Add(this.lblWaterRiseSpeed, 0, 3);
this.tblMap.Controls.Add(this.lblSuddenDeath, 0, 2);
this.tblMap.Controls.Add(this.selMineFuse, 1, 1);
this.tblMap.Controls.Add(this.lblMineFuse, 0, 1);
this.tblMap.Controls.Add(this.selObject, 1, 0);
this.tblMap.Controls.Add(this.lblObjects, 0, 0);
this.tblMap.Dock = System.Windows.Forms.DockStyle.Top;
this.tblMap.Location = new System.Drawing.Point(0, 0);
this.tblMap.Name = "tblMap";
this.tblMap.RowCount = 5;
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblMap.Size = new System.Drawing.Size(695, 157);
this.tblMap.TabIndex = 1;
//
// selMaxWindStrength
//
this.selMaxWindStrength.Dock = System.Windows.Forms.DockStyle.Top;
this.selMaxWindStrength.Location = new System.Drawing.Point(124, 129);
this.selMaxWindStrength.Name = "selMaxWindStrength";
this.selMaxWindStrength.Size = new System.Drawing.Size(566, 23);
this.selMaxWindStrength.TabIndex = 44;
this.selMaxWindStrength.Text = "0";
this.selMaxWindStrength.Value = 0;
//
// lblWindMaxStrength
//
this.lblWindMaxStrength.AutoSize = true;
this.lblWindMaxStrength.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblWindMaxStrength.Location = new System.Drawing.Point(5, 126);
this.lblWindMaxStrength.Name = "lblWindMaxStrength";
this.lblWindMaxStrength.Size = new System.Drawing.Size(111, 29);
this.lblWindMaxStrength.TabIndex = 43;
this.lblWindMaxStrength.Text = "Wind Max Strength:";
this.lblWindMaxStrength.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selWaterRiseSpeed
//
this.selWaterRiseSpeed.Dock = System.Windows.Forms.DockStyle.Top;
this.selWaterRiseSpeed.Location = new System.Drawing.Point(124, 98);
this.selWaterRiseSpeed.Name = "selWaterRiseSpeed";
this.selWaterRiseSpeed.Size = new System.Drawing.Size(566, 23);
this.selWaterRiseSpeed.TabIndex = 42;
this.selWaterRiseSpeed.Text = "0";
this.selWaterRiseSpeed.Value = 0;
//
// selSuddenDeath
//
this.selSuddenDeath.Dock = System.Windows.Forms.DockStyle.Top;
this.selSuddenDeath.Location = new System.Drawing.Point(124, 67);
this.selSuddenDeath.Name = "selSuddenDeath";
this.selSuddenDeath.Size = new System.Drawing.Size(566, 23);
this.selSuddenDeath.TabIndex = 41;
this.selSuddenDeath.Text = "0";
this.selSuddenDeath.Value = 0;
//
// lblWaterRiseSpeed
//
this.lblWaterRiseSpeed.AutoSize = true;
this.lblWaterRiseSpeed.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblWaterRiseSpeed.Location = new System.Drawing.Point(5, 95);
this.lblWaterRiseSpeed.Name = "lblWaterRiseSpeed";
this.lblWaterRiseSpeed.Size = new System.Drawing.Size(111, 29);
this.lblWaterRiseSpeed.TabIndex = 40;
this.lblWaterRiseSpeed.Text = "Water Rise Speed:";
this.lblWaterRiseSpeed.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSuddenDeath
//
this.lblSuddenDeath.AutoSize = true;
this.lblSuddenDeath.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSuddenDeath.Location = new System.Drawing.Point(5, 64);
this.lblSuddenDeath.Name = "lblSuddenDeath";
this.lblSuddenDeath.Size = new System.Drawing.Size(111, 29);
this.lblSuddenDeath.TabIndex = 39;
this.lblSuddenDeath.Text = "Sudden Death:";
this.lblSuddenDeath.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selMineFuse
//
this.selMineFuse.Dock = System.Windows.Forms.DockStyle.Top;
this.selMineFuse.Location = new System.Drawing.Point(124, 36);
this.selMineFuse.Name = "selMineFuse";
this.selMineFuse.Size = new System.Drawing.Size(566, 23);
this.selMineFuse.TabIndex = 38;
this.selMineFuse.Text = "0";
this.selMineFuse.Value = 0;
//
// lblMineFuse
//
this.lblMineFuse.AutoSize = true;
this.lblMineFuse.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblMineFuse.Location = new System.Drawing.Point(5, 33);
this.lblMineFuse.Name = "lblMineFuse";
this.lblMineFuse.Size = new System.Drawing.Size(111, 29);
this.lblMineFuse.TabIndex = 37;
this.lblMineFuse.Text = "Mine Fuse:";
this.lblMineFuse.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selObject
//
this.selObject.Dock = System.Windows.Forms.DockStyle.Top;
this.selObject.Location = new System.Drawing.Point(124, 5);
this.selObject.Name = "selObject";
this.selObject.Size = new System.Drawing.Size(566, 23);
this.selObject.TabIndex = 36;
this.selObject.Text = "0";
this.selObject.Value = 0;
//
// lblObjects
//
this.lblObjects.AutoSize = true;
this.lblObjects.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblObjects.Location = new System.Drawing.Point(5, 2);
this.lblObjects.Name = "lblObjects";
this.lblObjects.Size = new System.Drawing.Size(111, 29);
this.lblObjects.TabIndex = 31;
this.lblObjects.Text = "Objects:";
this.lblObjects.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// weaponsTab
//
this.weaponsTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.weaponsTab.Controls.Add(this.weapTypeTabControl);
this.weaponsTab.Location = new System.Drawing.Point(4, 24);
this.weaponsTab.Name = "weaponsTab";
this.weaponsTab.Size = new System.Drawing.Size(699, 387);
this.weaponsTab.TabIndex = 3;
this.weaponsTab.Text = "Weapons";
this.weaponsTab.UseVisualStyleBackColor = true;
//
// weapTypeTabControl
//
this.weapTypeTabControl.Controls.Add(this.weaponTab);
this.weapTypeTabControl.Controls.Add(this.utilityTab);
this.weapTypeTabControl.Controls.Add(this.mysteryTab);
this.weapTypeTabControl.Dock = System.Windows.Forms.DockStyle.Fill;
this.weapTypeTabControl.Location = new System.Drawing.Point(0, 0);
this.weapTypeTabControl.Name = "weapTypeTabControl";
this.weapTypeTabControl.SelectedIndex = 0;
this.weapTypeTabControl.Size = new System.Drawing.Size(695, 383);
this.weapTypeTabControl.TabIndex = 0;
//
// weaponTab
//
this.weaponTab.AutoScroll = true;
this.weaponTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.weaponTab.Controls.Add(this.tblWeapons);
this.weaponTab.Location = new System.Drawing.Point(4, 24);
this.weaponTab.Name = "weaponTab";
this.weaponTab.Padding = new System.Windows.Forms.Padding(3);
this.weaponTab.Size = new System.Drawing.Size(687, 355);
this.weaponTab.TabIndex = 0;
this.weaponTab.Text = "Weapons";
this.weaponTab.UseVisualStyleBackColor = true;
this.weaponTab.Click += new System.EventHandler(this.weaponTab_Click);
//
// tblWeapons
//
this.tblWeapons.AutoSize = true;
this.tblWeapons.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblWeapons.ColumnCount = 2;
this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblWeapons.Controls.Add(this.selStarburst, 1, 28);
this.tblWeapons.Controls.Add(this.selBovineBlitz, 1, 27);
this.tblWeapons.Controls.Add(this.selSniperRifle, 1, 26);
this.tblWeapons.Controls.Add(this.selSentryGun, 1, 25);
this.tblWeapons.Controls.Add(this.selPoisonArrow, 1, 24);
this.tblWeapons.Controls.Add(this.selTailNail, 1, 23);
this.tblWeapons.Controls.Add(this.selInflatableScouser, 1, 22);
this.tblWeapons.Controls.Add(this.selFatkinsStrike, 1, 21);
this.tblWeapons.Controls.Add(this.selAlienAbduction, 1, 20);
this.tblWeapons.Controls.Add(this.selTeamWeapon, 1, 19);
this.tblWeapons.Controls.Add(this.lblStarburst, 0, 28);
this.tblWeapons.Controls.Add(this.lblBovineBlitz, 0, 27);
this.tblWeapons.Controls.Add(this.lblSniperRifle, 0, 26);
this.tblWeapons.Controls.Add(this.lblSentryGun, 0, 25);
this.tblWeapons.Controls.Add(this.lblPoisonArrow, 0, 24);
this.tblWeapons.Controls.Add(this.lblTailNail, 0, 23);
this.tblWeapons.Controls.Add(this.lblInflatableScouser, 0, 22);
this.tblWeapons.Controls.Add(this.lblFatkinsStrike, 0, 21);
this.tblWeapons.Controls.Add(this.lblAlienAbduction, 0, 20);
this.tblWeapons.Controls.Add(this.lblTeamWeapon, 0, 19);
this.tblWeapons.Controls.Add(this.selFlood, 1, 18);
this.tblWeapons.Controls.Add(this.selSuperSheep, 1, 17);
this.tblWeapons.Controls.Add(this.selShotgun, 1, 16);
this.tblWeapons.Controls.Add(this.selSheep, 1, 15);
this.tblWeapons.Controls.Add(this.selProd, 1, 14);
this.tblWeapons.Controls.Add(this.selOldWoman, 1, 13);
this.tblWeapons.Controls.Add(this.selLandMine, 1, 12);
this.tblWeapons.Controls.Add(this.selHomingMissile, 1, 11);
this.tblWeapons.Controls.Add(this.selHolyHandGrenade, 1, 10);
this.tblWeapons.Controls.Add(this.selGrenade, 1, 9);
this.tblWeapons.Controls.Add(this.selGasCanister, 1, 8);
this.tblWeapons.Controls.Add(this.lblFlood, 0, 18);
this.tblWeapons.Controls.Add(this.lblSuperSheep, 0, 17);
this.tblWeapons.Controls.Add(this.lblShotgun, 0, 16);
this.tblWeapons.Controls.Add(this.lblSheep, 0, 15);
this.tblWeapons.Controls.Add(this.lblProd, 0, 14);
this.tblWeapons.Controls.Add(this.lblOldWoman, 0, 13);
this.tblWeapons.Controls.Add(this.lblHomingMissile, 0, 11);
this.tblWeapons.Controls.Add(this.lblLandMine, 0, 12);
this.tblWeapons.Controls.Add(this.lblGasCanister, 0, 8);
this.tblWeapons.Controls.Add(this.lblHolyHandGrenade, 0, 10);
this.tblWeapons.Controls.Add(this.lblGrenade, 0, 9);
this.tblWeapons.Controls.Add(this.selFirePunch, 1, 7);
this.tblWeapons.Controls.Add(this.selDynamite, 1, 6);
this.tblWeapons.Controls.Add(this.selConcreteDonkey, 1, 5);
this.tblWeapons.Controls.Add(this.lblFirePunch, 0, 7);
this.tblWeapons.Controls.Add(this.lblDynamite, 0, 6);
this.tblWeapons.Controls.Add(this.lblConcreteDonkey, 0, 5);
this.tblWeapons.Controls.Add(this.selBazooka, 1, 3);
this.tblWeapons.Controls.Add(this.selClusterBomb, 1, 4);
this.tblWeapons.Controls.Add(this.selBaseballBat, 1, 2);
this.tblWeapons.Controls.Add(this.lblClusterBomb, 0, 4);
this.tblWeapons.Controls.Add(this.lblBaseballBat, 0, 2);
this.tblWeapons.Controls.Add(this.lblBazooka, 0, 3);
this.tblWeapons.Controls.Add(this.selBananaBomb, 1, 1);
this.tblWeapons.Controls.Add(this.lblBananaBomb, 0, 1);
this.tblWeapons.Controls.Add(this.lblAirstrike, 0, 0);
this.tblWeapons.Controls.Add(this.selAirstrike, 1, 0);
this.tblWeapons.Dock = System.Windows.Forms.DockStyle.Top;
this.tblWeapons.Location = new System.Drawing.Point(3, 3);
this.tblWeapons.Name = "tblWeapons";
this.tblWeapons.RowCount = 29;
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapons.Size = new System.Drawing.Size(660, 2989);
this.tblWeapons.TabIndex = 0;
//
// selBananaBomb
//
this.selBananaBomb.AutoSize = true;
this.selBananaBomb.Dock = System.Windows.Forms.DockStyle.Top;
this.selBananaBomb.Location = new System.Drawing.Point(127, 108);
this.selBananaBomb.Name = "selBananaBomb";
this.selBananaBomb.Size = new System.Drawing.Size(528, 95);
this.selBananaBomb.TabIndex = 3;
//
// lblBananaBomb
//
this.lblBananaBomb.AutoSize = true;
this.lblBananaBomb.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBananaBomb.Location = new System.Drawing.Point(5, 105);
this.lblBananaBomb.Name = "lblBananaBomb";
this.lblBananaBomb.Size = new System.Drawing.Size(114, 101);
this.lblBananaBomb.TabIndex = 2;
this.lblBananaBomb.Text = "Banana Bomb:";
this.lblBananaBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblAirstrike
//
this.lblAirstrike.AutoSize = true;
this.lblAirstrike.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblAirstrike.Location = new System.Drawing.Point(5, 2);
this.lblAirstrike.Name = "lblAirstrike";
this.lblAirstrike.Size = new System.Drawing.Size(114, 101);
this.lblAirstrike.TabIndex = 0;
this.lblAirstrike.Text = "Airstrike:";
this.lblAirstrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selAirstrike
//
this.selAirstrike.AutoSize = true;
this.selAirstrike.Dock = System.Windows.Forms.DockStyle.Top;
this.selAirstrike.Location = new System.Drawing.Point(127, 5);
this.selAirstrike.Name = "selAirstrike";
this.selAirstrike.Size = new System.Drawing.Size(528, 95);
this.selAirstrike.TabIndex = 1;
//
// utilityTab
//
this.utilityTab.AutoScroll = true;
this.utilityTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.utilityTab.Controls.Add(this.tblWeapUtil);
this.utilityTab.Location = new System.Drawing.Point(4, 24);
this.utilityTab.Name = "utilityTab";
this.utilityTab.Padding = new System.Windows.Forms.Padding(3);
this.utilityTab.Size = new System.Drawing.Size(687, 355);
this.utilityTab.TabIndex = 1;
this.utilityTab.Text = "Utilties";
this.utilityTab.UseVisualStyleBackColor = true;
//
// mysteryTab
//
this.mysteryTab.AutoScroll = true;
this.mysteryTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.mysteryTab.Controls.Add(this.tblWeapMystery);
this.mysteryTab.Location = new System.Drawing.Point(4, 24);
this.mysteryTab.Name = "mysteryTab";
this.mysteryTab.Size = new System.Drawing.Size(687, 355);
this.mysteryTab.TabIndex = 2;
this.mysteryTab.Text = "Mystery";
this.mysteryTab.UseVisualStyleBackColor = true;
//
// lblBazooka
//
this.lblBazooka.AutoSize = true;
this.lblBazooka.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBazooka.Location = new System.Drawing.Point(5, 311);
this.lblBazooka.Name = "lblBazooka";
this.lblBazooka.Size = new System.Drawing.Size(114, 101);
this.lblBazooka.TabIndex = 4;
this.lblBazooka.Text = "Bazooka:";
this.lblBazooka.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblBaseballBat
//
this.lblBaseballBat.AutoSize = true;
this.lblBaseballBat.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBaseballBat.Location = new System.Drawing.Point(5, 208);
this.lblBaseballBat.Name = "lblBaseballBat";
this.lblBaseballBat.Size = new System.Drawing.Size(114, 101);
this.lblBaseballBat.TabIndex = 5;
this.lblBaseballBat.Text = "Baseball Bat:";
this.lblBaseballBat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblClusterBomb
//
this.lblClusterBomb.AutoSize = true;
this.lblClusterBomb.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblClusterBomb.Location = new System.Drawing.Point(5, 414);
this.lblClusterBomb.Name = "lblClusterBomb";
this.lblClusterBomb.Size = new System.Drawing.Size(114, 101);
this.lblClusterBomb.TabIndex = 6;
this.lblClusterBomb.Text = "Cluster Bomb:";
this.lblClusterBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selBaseballBat
//
this.selBaseballBat.AutoSize = true;
this.selBaseballBat.Dock = System.Windows.Forms.DockStyle.Top;
this.selBaseballBat.Location = new System.Drawing.Point(127, 211);
this.selBaseballBat.Name = "selBaseballBat";
this.selBaseballBat.Size = new System.Drawing.Size(528, 95);
this.selBaseballBat.TabIndex = 7;
//
// selClusterBomb
//
this.selClusterBomb.AutoSize = true;
this.selClusterBomb.Dock = System.Windows.Forms.DockStyle.Top;
this.selClusterBomb.Location = new System.Drawing.Point(127, 417);
this.selClusterBomb.Name = "selClusterBomb";
this.selClusterBomb.Size = new System.Drawing.Size(528, 95);
this.selClusterBomb.TabIndex = 8;
//
// selBazooka
//
this.selBazooka.AutoSize = true;
this.selBazooka.Dock = System.Windows.Forms.DockStyle.Top;
this.selBazooka.Location = new System.Drawing.Point(127, 314);
this.selBazooka.Name = "selBazooka";
this.selBazooka.Size = new System.Drawing.Size(528, 95);
this.selBazooka.TabIndex = 9;
//
// lblConcreteDonkey
//
this.lblConcreteDonkey.AutoSize = true;
this.lblConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblConcreteDonkey.Location = new System.Drawing.Point(5, 517);
this.lblConcreteDonkey.Name = "lblConcreteDonkey";
this.lblConcreteDonkey.Size = new System.Drawing.Size(114, 101);
this.lblConcreteDonkey.TabIndex = 10;
this.lblConcreteDonkey.Text = "Concrete Donkey:";
this.lblConcreteDonkey.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblDynamite
//
this.lblDynamite.AutoSize = true;
this.lblDynamite.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblDynamite.Location = new System.Drawing.Point(5, 620);
this.lblDynamite.Name = "lblDynamite";
this.lblDynamite.Size = new System.Drawing.Size(114, 101);
this.lblDynamite.TabIndex = 11;
this.lblDynamite.Text = "Dynamite:";
this.lblDynamite.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblFirePunch
//
this.lblFirePunch.AutoSize = true;
this.lblFirePunch.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblFirePunch.Location = new System.Drawing.Point(5, 723);
this.lblFirePunch.Name = "lblFirePunch";
this.lblFirePunch.Size = new System.Drawing.Size(114, 101);
this.lblFirePunch.TabIndex = 12;
this.lblFirePunch.Text = "Fire Punch:";
this.lblFirePunch.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selConcreteDonkey
//
this.selConcreteDonkey.AutoSize = true;
this.selConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Top;
this.selConcreteDonkey.Location = new System.Drawing.Point(127, 520);
this.selConcreteDonkey.Name = "selConcreteDonkey";
this.selConcreteDonkey.Size = new System.Drawing.Size(528, 95);
this.selConcreteDonkey.TabIndex = 13;
//
// selDynamite
//
this.selDynamite.AutoSize = true;
this.selDynamite.Dock = System.Windows.Forms.DockStyle.Top;
this.selDynamite.Location = new System.Drawing.Point(127, 623);
this.selDynamite.Name = "selDynamite";
this.selDynamite.Size = new System.Drawing.Size(528, 95);
this.selDynamite.TabIndex = 14;
//
// selFirePunch
//
this.selFirePunch.AutoSize = true;
this.selFirePunch.Dock = System.Windows.Forms.DockStyle.Top;
this.selFirePunch.Location = new System.Drawing.Point(127, 726);
this.selFirePunch.Name = "selFirePunch";
this.selFirePunch.Size = new System.Drawing.Size(528, 95);
this.selFirePunch.TabIndex = 15;
//
// lblGrenade
//
this.lblGrenade.AutoSize = true;
this.lblGrenade.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblGrenade.Location = new System.Drawing.Point(5, 929);
this.lblGrenade.Name = "lblGrenade";
this.lblGrenade.Size = new System.Drawing.Size(114, 101);
this.lblGrenade.TabIndex = 16;
this.lblGrenade.Text = "Grenade:";
this.lblGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHolyHandGrenade
//
this.lblHolyHandGrenade.AutoSize = true;
this.lblHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHolyHandGrenade.Location = new System.Drawing.Point(5, 1032);
this.lblHolyHandGrenade.Name = "lblHolyHandGrenade";
this.lblHolyHandGrenade.Size = new System.Drawing.Size(114, 101);
this.lblHolyHandGrenade.TabIndex = 17;
this.lblHolyHandGrenade.Text = "Holy Hand Grenade:";
this.lblHolyHandGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblGasCanister
//
this.lblGasCanister.AutoSize = true;
this.lblGasCanister.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblGasCanister.Location = new System.Drawing.Point(5, 826);
this.lblGasCanister.Name = "lblGasCanister";
this.lblGasCanister.Size = new System.Drawing.Size(114, 101);
this.lblGasCanister.TabIndex = 18;
this.lblGasCanister.Text = "Gas Canister:";
this.lblGasCanister.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblLandMine
//
this.lblLandMine.AutoSize = true;
this.lblLandMine.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblLandMine.Location = new System.Drawing.Point(5, 1238);
this.lblLandMine.Name = "lblLandMine";
this.lblLandMine.Size = new System.Drawing.Size(114, 101);
this.lblLandMine.TabIndex = 19;
this.lblLandMine.Text = "Land Mine:";
this.lblLandMine.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHomingMissile
//
this.lblHomingMissile.AutoSize = true;
this.lblHomingMissile.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHomingMissile.Location = new System.Drawing.Point(5, 1135);
this.lblHomingMissile.Name = "lblHomingMissile";
this.lblHomingMissile.Size = new System.Drawing.Size(114, 101);
this.lblHomingMissile.TabIndex = 20;
this.lblHomingMissile.Text = "Homing Missile:";
this.lblHomingMissile.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblOldWoman
//
this.lblOldWoman.AutoSize = true;
this.lblOldWoman.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblOldWoman.Location = new System.Drawing.Point(5, 1341);
this.lblOldWoman.Name = "lblOldWoman";
this.lblOldWoman.Size = new System.Drawing.Size(114, 101);
this.lblOldWoman.TabIndex = 21;
this.lblOldWoman.Text = "Old Woman:";
this.lblOldWoman.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblProd
//
this.lblProd.AutoSize = true;
this.lblProd.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblProd.Location = new System.Drawing.Point(5, 1444);
this.lblProd.Name = "lblProd";
this.lblProd.Size = new System.Drawing.Size(114, 101);
this.lblProd.TabIndex = 22;
this.lblProd.Text = "Prod:";
this.lblProd.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSheep
//
this.lblSheep.AutoSize = true;
this.lblSheep.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSheep.Location = new System.Drawing.Point(5, 1547);
this.lblSheep.Name = "lblSheep";
this.lblSheep.Size = new System.Drawing.Size(114, 101);
this.lblSheep.TabIndex = 23;
this.lblSheep.Text = "Sheep:";
this.lblSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblShotgun
//
this.lblShotgun.AutoSize = true;
this.lblShotgun.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblShotgun.Location = new System.Drawing.Point(5, 1650);
this.lblShotgun.Name = "lblShotgun";
this.lblShotgun.Size = new System.Drawing.Size(114, 101);
this.lblShotgun.TabIndex = 24;
this.lblShotgun.Text = "Shotgun:";
this.lblShotgun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSuperSheep
//
this.lblSuperSheep.AutoSize = true;
this.lblSuperSheep.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSuperSheep.Location = new System.Drawing.Point(5, 1753);
this.lblSuperSheep.Name = "lblSuperSheep";
this.lblSuperSheep.Size = new System.Drawing.Size(114, 101);
this.lblSuperSheep.TabIndex = 25;
this.lblSuperSheep.Text = "Super Sheep:";
this.lblSuperSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblFlood
//
this.lblFlood.AutoSize = true;
this.lblFlood.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblFlood.Location = new System.Drawing.Point(5, 1856);
this.lblFlood.Name = "lblFlood";
this.lblFlood.Size = new System.Drawing.Size(114, 101);
this.lblFlood.TabIndex = 26;
this.lblFlood.Text = "Flood:";
this.lblFlood.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selGasCanister
//
this.selGasCanister.AutoSize = true;
this.selGasCanister.Dock = System.Windows.Forms.DockStyle.Top;
this.selGasCanister.Location = new System.Drawing.Point(127, 829);
this.selGasCanister.Name = "selGasCanister";
this.selGasCanister.Size = new System.Drawing.Size(528, 95);
this.selGasCanister.TabIndex = 27;
//
// selGrenade
//
this.selGrenade.AutoSize = true;
this.selGrenade.Dock = System.Windows.Forms.DockStyle.Top;
this.selGrenade.Location = new System.Drawing.Point(127, 932);
this.selGrenade.Name = "selGrenade";
this.selGrenade.Size = new System.Drawing.Size(528, 95);
this.selGrenade.TabIndex = 28;
//
// selHolyHandGrenade
//
this.selHolyHandGrenade.AutoSize = true;
this.selHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Top;
this.selHolyHandGrenade.Location = new System.Drawing.Point(127, 1035);
this.selHolyHandGrenade.Name = "selHolyHandGrenade";
this.selHolyHandGrenade.Size = new System.Drawing.Size(528, 95);
this.selHolyHandGrenade.TabIndex = 29;
//
// selHomingMissile
//
this.selHomingMissile.AutoSize = true;
this.selHomingMissile.Dock = System.Windows.Forms.DockStyle.Top;
this.selHomingMissile.Location = new System.Drawing.Point(127, 1138);
this.selHomingMissile.Name = "selHomingMissile";
this.selHomingMissile.Size = new System.Drawing.Size(528, 95);
this.selHomingMissile.TabIndex = 30;
//
// selLandMine
//
this.selLandMine.AutoSize = true;
this.selLandMine.Dock = System.Windows.Forms.DockStyle.Top;
this.selLandMine.Location = new System.Drawing.Point(127, 1241);
this.selLandMine.Name = "selLandMine";
this.selLandMine.Size = new System.Drawing.Size(528, 95);
this.selLandMine.TabIndex = 31;
//
// selOldWoman
//
this.selOldWoman.AutoSize = true;
this.selOldWoman.Dock = System.Windows.Forms.DockStyle.Top;
this.selOldWoman.Location = new System.Drawing.Point(127, 1344);
this.selOldWoman.Name = "selOldWoman";
this.selOldWoman.Size = new System.Drawing.Size(528, 95);
this.selOldWoman.TabIndex = 32;
//
// selProd
//
this.selProd.AutoSize = true;
this.selProd.Dock = System.Windows.Forms.DockStyle.Top;
this.selProd.Location = new System.Drawing.Point(127, 1447);
this.selProd.Name = "selProd";
this.selProd.Size = new System.Drawing.Size(528, 95);
this.selProd.TabIndex = 33;
//
// selSheep
//
this.selSheep.AutoSize = true;
this.selSheep.Dock = System.Windows.Forms.DockStyle.Top;
this.selSheep.Location = new System.Drawing.Point(127, 1550);
this.selSheep.Name = "selSheep";
this.selSheep.Size = new System.Drawing.Size(528, 95);
this.selSheep.TabIndex = 34;
//
// selShotgun
//
this.selShotgun.AutoSize = true;
this.selShotgun.Dock = System.Windows.Forms.DockStyle.Top;
this.selShotgun.Location = new System.Drawing.Point(127, 1653);
this.selShotgun.Name = "selShotgun";
this.selShotgun.Size = new System.Drawing.Size(528, 95);
this.selShotgun.TabIndex = 35;
//
// selSuperSheep
//
this.selSuperSheep.AutoSize = true;
this.selSuperSheep.Dock = System.Windows.Forms.DockStyle.Top;
this.selSuperSheep.Location = new System.Drawing.Point(127, 1756);
this.selSuperSheep.Name = "selSuperSheep";
this.selSuperSheep.Size = new System.Drawing.Size(528, 95);
this.selSuperSheep.TabIndex = 36;
//
// selFlood
//
this.selFlood.AutoSize = true;
this.selFlood.Dock = System.Windows.Forms.DockStyle.Top;
this.selFlood.Location = new System.Drawing.Point(127, 1859);
this.selFlood.Name = "selFlood";
this.selFlood.Size = new System.Drawing.Size(528, 95);
this.selFlood.TabIndex = 37;
//
// lblTeamWeapon
//
this.lblTeamWeapon.AutoSize = true;
this.lblTeamWeapon.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblTeamWeapon.Location = new System.Drawing.Point(5, 1959);
this.lblTeamWeapon.Name = "lblTeamWeapon";
this.lblTeamWeapon.Size = new System.Drawing.Size(114, 101);
this.lblTeamWeapon.TabIndex = 38;
this.lblTeamWeapon.Text = "Team Weapon:";
this.lblTeamWeapon.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblAlienAbduction
//
this.lblAlienAbduction.AutoSize = true;
this.lblAlienAbduction.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblAlienAbduction.Location = new System.Drawing.Point(5, 2062);
this.lblAlienAbduction.Name = "lblAlienAbduction";
this.lblAlienAbduction.Size = new System.Drawing.Size(114, 101);
this.lblAlienAbduction.TabIndex = 39;
this.lblAlienAbduction.Text = "Alien Abduction:";
this.lblAlienAbduction.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblFatkinsStrike
//
this.lblFatkinsStrike.AutoSize = true;
this.lblFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblFatkinsStrike.Location = new System.Drawing.Point(5, 2165);
this.lblFatkinsStrike.Name = "lblFatkinsStrike";
this.lblFatkinsStrike.Size = new System.Drawing.Size(114, 101);
this.lblFatkinsStrike.TabIndex = 40;
this.lblFatkinsStrike.Text = "Fatkins Strike:";
this.lblFatkinsStrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblInflatableScouser
//
this.lblInflatableScouser.AutoSize = true;
this.lblInflatableScouser.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblInflatableScouser.Location = new System.Drawing.Point(5, 2268);
this.lblInflatableScouser.Name = "lblInflatableScouser";
this.lblInflatableScouser.Size = new System.Drawing.Size(114, 101);
this.lblInflatableScouser.TabIndex = 41;
this.lblInflatableScouser.Text = "Inflatable Scouser:";
this.lblInflatableScouser.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblTailNail
//
this.lblTailNail.AutoSize = true;
this.lblTailNail.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblTailNail.Location = new System.Drawing.Point(5, 2371);
this.lblTailNail.Name = "lblTailNail";
this.lblTailNail.Size = new System.Drawing.Size(114, 101);
this.lblTailNail.TabIndex = 42;
this.lblTailNail.Text = "Tail Nail:";
this.lblTailNail.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblPoisonArrow
//
this.lblPoisonArrow.AutoSize = true;
this.lblPoisonArrow.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblPoisonArrow.Location = new System.Drawing.Point(5, 2474);
this.lblPoisonArrow.Name = "lblPoisonArrow";
this.lblPoisonArrow.Size = new System.Drawing.Size(114, 101);
this.lblPoisonArrow.TabIndex = 43;
this.lblPoisonArrow.Text = "Poison Arrow:";
this.lblPoisonArrow.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSentryGun
//
this.lblSentryGun.AutoSize = true;
this.lblSentryGun.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSentryGun.Location = new System.Drawing.Point(5, 2577);
this.lblSentryGun.Name = "lblSentryGun";
this.lblSentryGun.Size = new System.Drawing.Size(114, 101);
this.lblSentryGun.TabIndex = 44;
this.lblSentryGun.Text = "Sentry Gun:";
this.lblSentryGun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSniperRifle
//
this.lblSniperRifle.AutoSize = true;
this.lblSniperRifle.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSniperRifle.Location = new System.Drawing.Point(5, 2680);
this.lblSniperRifle.Name = "lblSniperRifle";
this.lblSniperRifle.Size = new System.Drawing.Size(114, 101);
this.lblSniperRifle.TabIndex = 45;
this.lblSniperRifle.Text = "Sniper Rifle:";
this.lblSniperRifle.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblBovineBlitz
//
this.lblBovineBlitz.AutoSize = true;
this.lblBovineBlitz.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBovineBlitz.Location = new System.Drawing.Point(5, 2783);
this.lblBovineBlitz.Name = "lblBovineBlitz";
this.lblBovineBlitz.Size = new System.Drawing.Size(114, 101);
this.lblBovineBlitz.TabIndex = 46;
this.lblBovineBlitz.Text = "Bovine Blitz:";
this.lblBovineBlitz.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblStarburst
//
this.lblStarburst.AutoSize = true;
this.lblStarburst.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblStarburst.Location = new System.Drawing.Point(5, 2886);
this.lblStarburst.Name = "lblStarburst";
this.lblStarburst.Size = new System.Drawing.Size(114, 101);
this.lblStarburst.TabIndex = 47;
this.lblStarburst.Text = "Starburst:";
this.lblStarburst.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selTeamWeapon
//
this.selTeamWeapon.AutoSize = true;
this.selTeamWeapon.Dock = System.Windows.Forms.DockStyle.Top;
this.selTeamWeapon.Location = new System.Drawing.Point(127, 1962);
this.selTeamWeapon.Name = "selTeamWeapon";
this.selTeamWeapon.Size = new System.Drawing.Size(528, 95);
this.selTeamWeapon.TabIndex = 48;
//
// selAlienAbduction
//
this.selAlienAbduction.AutoSize = true;
this.selAlienAbduction.Dock = System.Windows.Forms.DockStyle.Top;
this.selAlienAbduction.Location = new System.Drawing.Point(127, 2065);
this.selAlienAbduction.Name = "selAlienAbduction";
this.selAlienAbduction.Size = new System.Drawing.Size(528, 95);
this.selAlienAbduction.TabIndex = 49;
//
// selFatkinsStrike
//
this.selFatkinsStrike.AutoSize = true;
this.selFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Top;
this.selFatkinsStrike.Location = new System.Drawing.Point(127, 2168);
this.selFatkinsStrike.Name = "selFatkinsStrike";
this.selFatkinsStrike.Size = new System.Drawing.Size(528, 95);
this.selFatkinsStrike.TabIndex = 50;
//
// selInflatableScouser
//
this.selInflatableScouser.AutoSize = true;
this.selInflatableScouser.Dock = System.Windows.Forms.DockStyle.Top;
this.selInflatableScouser.Location = new System.Drawing.Point(127, 2271);
this.selInflatableScouser.Name = "selInflatableScouser";
this.selInflatableScouser.Size = new System.Drawing.Size(528, 95);
this.selInflatableScouser.TabIndex = 51;
//
// selTailNail
//
this.selTailNail.AutoSize = true;
this.selTailNail.Dock = System.Windows.Forms.DockStyle.Top;
this.selTailNail.Location = new System.Drawing.Point(127, 2374);
this.selTailNail.Name = "selTailNail";
this.selTailNail.Size = new System.Drawing.Size(528, 95);
this.selTailNail.TabIndex = 52;
//
// selPoisonArrow
//
this.selPoisonArrow.AutoSize = true;
this.selPoisonArrow.Dock = System.Windows.Forms.DockStyle.Top;
this.selPoisonArrow.Location = new System.Drawing.Point(127, 2477);
this.selPoisonArrow.Name = "selPoisonArrow";
this.selPoisonArrow.Size = new System.Drawing.Size(528, 95);
this.selPoisonArrow.TabIndex = 53;
//
// selSentryGun
//
this.selSentryGun.AutoSize = true;
this.selSentryGun.Dock = System.Windows.Forms.DockStyle.Top;
this.selSentryGun.Location = new System.Drawing.Point(127, 2580);
this.selSentryGun.Name = "selSentryGun";
this.selSentryGun.Size = new System.Drawing.Size(528, 95);
this.selSentryGun.TabIndex = 54;
//
// selSniperRifle
//
this.selSniperRifle.AutoSize = true;
this.selSniperRifle.Dock = System.Windows.Forms.DockStyle.Top;
this.selSniperRifle.Location = new System.Drawing.Point(127, 2683);
this.selSniperRifle.Name = "selSniperRifle";
this.selSniperRifle.Size = new System.Drawing.Size(528, 95);
this.selSniperRifle.TabIndex = 55;
//
// selBovineBlitz
//
this.selBovineBlitz.AutoSize = true;
this.selBovineBlitz.Dock = System.Windows.Forms.DockStyle.Top;
this.selBovineBlitz.Location = new System.Drawing.Point(127, 2786);
this.selBovineBlitz.Name = "selBovineBlitz";
this.selBovineBlitz.Size = new System.Drawing.Size(528, 95);
this.selBovineBlitz.TabIndex = 56;
//
// selStarburst
//
this.selStarburst.AutoSize = true;
this.selStarburst.Dock = System.Windows.Forms.DockStyle.Top;
this.selStarburst.Location = new System.Drawing.Point(127, 2889);
this.selStarburst.Name = "selStarburst";
this.selStarburst.Size = new System.Drawing.Size(528, 95);
this.selStarburst.TabIndex = 57;
//
// tblWeapUtil
//
this.tblWeapUtil.AutoSize = true;
this.tblWeapUtil.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblWeapUtil.ColumnCount = 2;
this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblWeapUtil.Controls.Add(this.selArmour, 1, 12);
this.tblWeapUtil.Controls.Add(this.selDoubleDamage, 1, 11);
this.tblWeapUtil.Controls.Add(this.selCrateSpy, 1, 10);
this.tblWeapUtil.Controls.Add(this.selCrateShower, 1, 9);
this.tblWeapUtil.Controls.Add(this.selSkipGo, 1, 8);
this.tblWeapUtil.Controls.Add(this.lblArmour, 0, 12);
this.tblWeapUtil.Controls.Add(this.lblCrateSpy, 0, 10);
this.tblWeapUtil.Controls.Add(this.lblDoubleDamage, 0, 11);
this.tblWeapUtil.Controls.Add(this.lblSkipGo, 0, 8);
this.tblWeapUtil.Controls.Add(this.lblCrateShower, 0, 9);
this.tblWeapUtil.Controls.Add(this.selSurrender, 1, 7);
this.tblWeapUtil.Controls.Add(this.selGirder, 1, 6);
this.tblWeapUtil.Controls.Add(this.selBubbleTrouble, 1, 5);
this.tblWeapUtil.Controls.Add(this.lblSurrender, 0, 7);
this.tblWeapUtil.Controls.Add(this.lblGirder, 0, 6);
this.tblWeapUtil.Controls.Add(this.lblBubbleTrouble, 0, 5);
this.tblWeapUtil.Controls.Add(this.selIcarusPotion, 1, 3);
this.tblWeapUtil.Controls.Add(this.selWormSelect, 1, 4);
this.tblWeapUtil.Controls.Add(this.selNinjaRope, 1, 2);
this.tblWeapUtil.Controls.Add(this.lblWormSelector, 0, 4);
this.tblWeapUtil.Controls.Add(this.lblNinjaRope, 0, 2);
this.tblWeapUtil.Controls.Add(this.lblIcarusPotion, 0, 3);
this.tblWeapUtil.Controls.Add(this.selParachute, 1, 1);
this.tblWeapUtil.Controls.Add(this.lblParachute, 0, 1);
this.tblWeapUtil.Controls.Add(this.lblJetPack, 0, 0);
this.tblWeapUtil.Controls.Add(this.selJetpack, 1, 0);
this.tblWeapUtil.Dock = System.Windows.Forms.DockStyle.Top;
this.tblWeapUtil.Location = new System.Drawing.Point(3, 3);
this.tblWeapUtil.Name = "tblWeapUtil";
this.tblWeapUtil.RowCount = 13;
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
this.tblWeapUtil.Size = new System.Drawing.Size(660, 1341);
this.tblWeapUtil.TabIndex = 1;
//
// selArmour
//
this.selArmour.AutoSize = true;
this.selArmour.Dock = System.Windows.Forms.DockStyle.Top;
this.selArmour.Location = new System.Drawing.Point(108, 1241);
this.selArmour.Name = "selArmour";
this.selArmour.Size = new System.Drawing.Size(547, 95);
this.selArmour.TabIndex = 32;
//
// selDoubleDamage
//
this.selDoubleDamage.AutoSize = true;
this.selDoubleDamage.Dock = System.Windows.Forms.DockStyle.Top;
this.selDoubleDamage.Location = new System.Drawing.Point(108, 1138);
this.selDoubleDamage.Name = "selDoubleDamage";
this.selDoubleDamage.Size = new System.Drawing.Size(547, 95);
this.selDoubleDamage.TabIndex = 31;
//
// selCrateSpy
//
this.selCrateSpy.AutoSize = true;
this.selCrateSpy.Dock = System.Windows.Forms.DockStyle.Top;
this.selCrateSpy.Location = new System.Drawing.Point(108, 1035);
this.selCrateSpy.Name = "selCrateSpy";
this.selCrateSpy.Size = new System.Drawing.Size(547, 95);
this.selCrateSpy.TabIndex = 30;
//
// selCrateShower
//
this.selCrateShower.AutoSize = true;
this.selCrateShower.Dock = System.Windows.Forms.DockStyle.Top;
this.selCrateShower.Location = new System.Drawing.Point(108, 932);
this.selCrateShower.Name = "selCrateShower";
this.selCrateShower.Size = new System.Drawing.Size(547, 95);
this.selCrateShower.TabIndex = 29;
//
// lblArmour
//
this.lblArmour.AutoSize = true;
this.lblArmour.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblArmour.Location = new System.Drawing.Point(5, 1238);
this.lblArmour.Name = "lblArmour";
this.lblArmour.Size = new System.Drawing.Size(95, 101);
this.lblArmour.TabIndex = 21;
this.lblArmour.Text = "Armour:";
this.lblArmour.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblCrateSpy
//
this.lblCrateSpy.AutoSize = true;
this.lblCrateSpy.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblCrateSpy.Location = new System.Drawing.Point(5, 1032);
this.lblCrateSpy.Name = "lblCrateSpy";
this.lblCrateSpy.Size = new System.Drawing.Size(95, 101);
this.lblCrateSpy.TabIndex = 20;
this.lblCrateSpy.Text = "Crate Spy:";
this.lblCrateSpy.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblDoubleDamage
//
this.lblDoubleDamage.AutoSize = true;
this.lblDoubleDamage.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblDoubleDamage.Location = new System.Drawing.Point(5, 1135);
this.lblDoubleDamage.Name = "lblDoubleDamage";
this.lblDoubleDamage.Size = new System.Drawing.Size(95, 101);
this.lblDoubleDamage.TabIndex = 19;
this.lblDoubleDamage.Text = "Double Damage:";
this.lblDoubleDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblCrateShower
//
this.lblCrateShower.AutoSize = true;
this.lblCrateShower.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblCrateShower.Location = new System.Drawing.Point(5, 929);
this.lblCrateShower.Name = "lblCrateShower";
this.lblCrateShower.Size = new System.Drawing.Size(95, 101);
this.lblCrateShower.TabIndex = 17;
this.lblCrateShower.Text = "Crate Shower:";
this.lblCrateShower.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selSurrender
//
this.selSurrender.AutoSize = true;
this.selSurrender.Dock = System.Windows.Forms.DockStyle.Top;
this.selSurrender.Location = new System.Drawing.Point(108, 726);
this.selSurrender.Name = "selSurrender";
this.selSurrender.Size = new System.Drawing.Size(547, 95);
this.selSurrender.TabIndex = 15;
//
// selGirder
//
this.selGirder.AutoSize = true;
this.selGirder.Dock = System.Windows.Forms.DockStyle.Top;
this.selGirder.Location = new System.Drawing.Point(108, 623);
this.selGirder.Name = "selGirder";
this.selGirder.Size = new System.Drawing.Size(547, 95);
this.selGirder.TabIndex = 14;
//
// selBubbleTrouble
//
this.selBubbleTrouble.AutoSize = true;
this.selBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Top;
this.selBubbleTrouble.Location = new System.Drawing.Point(108, 520);
this.selBubbleTrouble.Name = "selBubbleTrouble";
this.selBubbleTrouble.Size = new System.Drawing.Size(547, 95);
this.selBubbleTrouble.TabIndex = 13;
//
// lblSurrender
//
this.lblSurrender.AutoSize = true;
this.lblSurrender.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSurrender.Location = new System.Drawing.Point(5, 723);
this.lblSurrender.Name = "lblSurrender";
this.lblSurrender.Size = new System.Drawing.Size(95, 101);
this.lblSurrender.TabIndex = 12;
this.lblSurrender.Text = "Surrender:";
this.lblSurrender.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblGirder
//
this.lblGirder.AutoSize = true;
this.lblGirder.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblGirder.Location = new System.Drawing.Point(5, 620);
this.lblGirder.Name = "lblGirder";
this.lblGirder.Size = new System.Drawing.Size(95, 101);
this.lblGirder.TabIndex = 11;
this.lblGirder.Text = "Girder";
this.lblGirder.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblBubbleTrouble
//
this.lblBubbleTrouble.AutoSize = true;
this.lblBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBubbleTrouble.Location = new System.Drawing.Point(5, 517);
this.lblBubbleTrouble.Name = "lblBubbleTrouble";
this.lblBubbleTrouble.Size = new System.Drawing.Size(95, 101);
this.lblBubbleTrouble.TabIndex = 10;
this.lblBubbleTrouble.Text = "Bubble Trouble:";
this.lblBubbleTrouble.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selIcarusPotion
//
this.selIcarusPotion.AutoSize = true;
this.selIcarusPotion.Dock = System.Windows.Forms.DockStyle.Top;
this.selIcarusPotion.Location = new System.Drawing.Point(108, 314);
this.selIcarusPotion.Name = "selIcarusPotion";
this.selIcarusPotion.Size = new System.Drawing.Size(547, 95);
this.selIcarusPotion.TabIndex = 9;
//
// selWormSelect
//
this.selWormSelect.AutoSize = true;
this.selWormSelect.Dock = System.Windows.Forms.DockStyle.Top;
this.selWormSelect.Location = new System.Drawing.Point(108, 417);
this.selWormSelect.Name = "selWormSelect";
this.selWormSelect.Size = new System.Drawing.Size(547, 95);
this.selWormSelect.TabIndex = 8;
//
// selNinjaRope
//
this.selNinjaRope.AutoSize = true;
this.selNinjaRope.Dock = System.Windows.Forms.DockStyle.Top;
this.selNinjaRope.Location = new System.Drawing.Point(108, 211);
this.selNinjaRope.Name = "selNinjaRope";
this.selNinjaRope.Size = new System.Drawing.Size(547, 95);
this.selNinjaRope.TabIndex = 7;
//
// lblWormSelector
//
this.lblWormSelector.AutoSize = true;
this.lblWormSelector.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblWormSelector.Location = new System.Drawing.Point(5, 414);
this.lblWormSelector.Name = "lblWormSelector";
this.lblWormSelector.Size = new System.Drawing.Size(95, 101);
this.lblWormSelector.TabIndex = 6;
this.lblWormSelector.Text = "Worm Select:";
this.lblWormSelector.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblNinjaRope
//
this.lblNinjaRope.AutoSize = true;
this.lblNinjaRope.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblNinjaRope.Location = new System.Drawing.Point(5, 208);
this.lblNinjaRope.Name = "lblNinjaRope";
this.lblNinjaRope.Size = new System.Drawing.Size(95, 101);
this.lblNinjaRope.TabIndex = 5;
this.lblNinjaRope.Text = "Ninja Rope:";
this.lblNinjaRope.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblIcarusPotion
//
this.lblIcarusPotion.AutoSize = true;
this.lblIcarusPotion.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblIcarusPotion.Location = new System.Drawing.Point(5, 311);
this.lblIcarusPotion.Name = "lblIcarusPotion";
this.lblIcarusPotion.Size = new System.Drawing.Size(95, 101);
this.lblIcarusPotion.TabIndex = 4;
this.lblIcarusPotion.Text = "Icarus Potion:";
this.lblIcarusPotion.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selParachute
//
this.selParachute.AutoSize = true;
this.selParachute.Dock = System.Windows.Forms.DockStyle.Top;
this.selParachute.Location = new System.Drawing.Point(108, 108);
this.selParachute.Name = "selParachute";
this.selParachute.Size = new System.Drawing.Size(547, 95);
this.selParachute.TabIndex = 3;
//
// lblParachute
//
this.lblParachute.AutoSize = true;
this.lblParachute.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblParachute.Location = new System.Drawing.Point(5, 105);
this.lblParachute.Name = "lblParachute";
this.lblParachute.Size = new System.Drawing.Size(95, 101);
this.lblParachute.TabIndex = 2;
this.lblParachute.Text = "Parachute:";
this.lblParachute.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblJetPack
//
this.lblJetPack.AutoSize = true;
this.lblJetPack.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblJetPack.Location = new System.Drawing.Point(5, 2);
this.lblJetPack.Name = "lblJetPack";
this.lblJetPack.Size = new System.Drawing.Size(95, 101);
this.lblJetPack.TabIndex = 0;
this.lblJetPack.Text = "Jet Pack:";
this.lblJetPack.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selJetpack
//
this.selJetpack.AutoSize = true;
this.selJetpack.Dock = System.Windows.Forms.DockStyle.Top;
this.selJetpack.Location = new System.Drawing.Point(108, 5);
this.selJetpack.Name = "selJetpack";
this.selJetpack.Size = new System.Drawing.Size(547, 95);
this.selJetpack.TabIndex = 1;
//
// lblSkipGo
//
this.lblSkipGo.AutoSize = true;
this.lblSkipGo.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSkipGo.Location = new System.Drawing.Point(5, 826);
this.lblSkipGo.Name = "lblSkipGo";
this.lblSkipGo.Size = new System.Drawing.Size(95, 101);
this.lblSkipGo.TabIndex = 18;
this.lblSkipGo.Text = "Skip Go:";
this.lblSkipGo.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selSkipGo
//
this.selSkipGo.AutoSize = true;
this.selSkipGo.Dock = System.Windows.Forms.DockStyle.Top;
this.selSkipGo.Location = new System.Drawing.Point(108, 829);
this.selSkipGo.Name = "selSkipGo";
this.selSkipGo.Size = new System.Drawing.Size(547, 95);
this.selSkipGo.TabIndex = 27;
//
// tblWeapMystery
//
this.tblWeapMystery.AutoSize = true;
this.tblWeapMystery.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
this.tblWeapMystery.ColumnCount = 2;
this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblWeapMystery.Controls.Add(this.selBadPoisonMystery, 1, 13);
this.tblWeapMystery.Controls.Add(this.selGoodPoisonMystery, 1, 14);
this.tblWeapMystery.Controls.Add(this.lblTeamDisease, 0, 13);
this.tblWeapMystery.Controls.Add(this.lblSickItToThem, 0, 14);
this.tblWeapMystery.Controls.Add(this.selSpecialWeaponMystery, 1, 12);
this.tblWeapMystery.Controls.Add(this.selSuperHealthMystery, 1, 11);
this.tblWeapMystery.Controls.Add(this.selDamageMystery, 1, 10);
this.tblWeapMystery.Controls.Add(this.selHealthMystery, 1, 9);
this.tblWeapMystery.Controls.Add(this.selDoubleTurnTimeMystery, 1, 8);
this.tblWeapMystery.Controls.Add(this.lblBigGuns, 0, 12);
this.tblWeapMystery.Controls.Add(this.lblDamageIncoming, 0, 10);
this.tblWeapMystery.Controls.Add(this.lblSuperHealth, 0, 11);
this.tblWeapMystery.Controls.Add(this.lblExtendedTime, 0, 8);
this.tblWeapMystery.Controls.Add(this.lblMedicalInsurance, 0, 9);
this.tblWeapMystery.Controls.Add(this.selLowGravityMystery, 1, 7);
this.tblWeapMystery.Controls.Add(this.selQuickWalkMystery, 1, 6);
this.tblWeapMystery.Controls.Add(this.selTeleportMystery, 1, 5);
this.tblWeapMystery.Controls.Add(this.lblMoonPhysics, 0, 7);
this.tblWeapMystery.Controls.Add(this.lblHyperActive, 0, 6);
this.tblWeapMystery.Controls.Add(this.lblRepositionWorm, 0, 5);
this.tblWeapMystery.Controls.Add(this.selFloodMystery, 1, 3);
this.tblWeapMystery.Controls.Add(this.selDisarmMystery, 1, 4);
this.tblWeapMystery.Controls.Add(this.selBarrelTripletMystery, 1, 2);
this.tblWeapMystery.Controls.Add(this.lblSabotageInventory, 0, 4);
this.tblWeapMystery.Controls.Add(this.lblBarrelOLaughs, 0, 2);
this.tblWeapMystery.Controls.Add(this.lblGlobalWarming, 0, 3);
this.tblWeapMystery.Controls.Add(this.selMineTripletMystery, 1, 1);
this.tblWeapMystery.Controls.Add(this.lblRandomDetonation, 0, 1);
this.tblWeapMystery.Controls.Add(this.lblBringOnTheMines, 0, 0);
this.tblWeapMystery.Controls.Add(this.selMineLayerMystery, 1, 0);
this.tblWeapMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.tblWeapMystery.Location = new System.Drawing.Point(0, 0);
this.tblWeapMystery.Name = "tblWeapMystery";
this.tblWeapMystery.RowCount = 15;
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblWeapMystery.Size = new System.Drawing.Size(666, 1547);
this.tblWeapMystery.TabIndex = 2;
//
// selSpecialWeaponMystery
//
this.selSpecialWeaponMystery.AutoSize = true;
this.selSpecialWeaponMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selSpecialWeaponMystery.Location = new System.Drawing.Point(130, 1241);
this.selSpecialWeaponMystery.Name = "selSpecialWeaponMystery";
this.selSpecialWeaponMystery.Size = new System.Drawing.Size(531, 95);
this.selSpecialWeaponMystery.TabIndex = 32;
//
// selSuperHealthMystery
//
this.selSuperHealthMystery.AutoSize = true;
this.selSuperHealthMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selSuperHealthMystery.Location = new System.Drawing.Point(130, 1138);
this.selSuperHealthMystery.Name = "selSuperHealthMystery";
this.selSuperHealthMystery.Size = new System.Drawing.Size(531, 95);
this.selSuperHealthMystery.TabIndex = 31;
//
// selDamageMystery
//
this.selDamageMystery.AutoSize = true;
this.selDamageMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selDamageMystery.Location = new System.Drawing.Point(130, 1035);
this.selDamageMystery.Name = "selDamageMystery";
this.selDamageMystery.Size = new System.Drawing.Size(531, 95);
this.selDamageMystery.TabIndex = 30;
//
// selHealthMystery
//
this.selHealthMystery.AutoSize = true;
this.selHealthMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selHealthMystery.Location = new System.Drawing.Point(130, 932);
this.selHealthMystery.Name = "selHealthMystery";
this.selHealthMystery.Size = new System.Drawing.Size(531, 95);
this.selHealthMystery.TabIndex = 29;
//
// selDoubleTurnTimeMystery
//
this.selDoubleTurnTimeMystery.AutoSize = true;
this.selDoubleTurnTimeMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selDoubleTurnTimeMystery.Location = new System.Drawing.Point(130, 829);
this.selDoubleTurnTimeMystery.Name = "selDoubleTurnTimeMystery";
this.selDoubleTurnTimeMystery.Size = new System.Drawing.Size(531, 95);
this.selDoubleTurnTimeMystery.TabIndex = 27;
//
// lblBigGuns
//
this.lblBigGuns.AutoSize = true;
this.lblBigGuns.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBigGuns.Location = new System.Drawing.Point(5, 1238);
this.lblBigGuns.Name = "lblBigGuns";
this.lblBigGuns.Size = new System.Drawing.Size(117, 101);
this.lblBigGuns.TabIndex = 21;
this.lblBigGuns.Text = "Big Guns:";
this.lblBigGuns.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblDamageIncoming
//
this.lblDamageIncoming.AutoSize = true;
this.lblDamageIncoming.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblDamageIncoming.Location = new System.Drawing.Point(5, 1032);
this.lblDamageIncoming.Name = "lblDamageIncoming";
this.lblDamageIncoming.Size = new System.Drawing.Size(117, 101);
this.lblDamageIncoming.TabIndex = 20;
this.lblDamageIncoming.Text = "Damage Incoming:";
this.lblDamageIncoming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblSuperHealth
//
this.lblSuperHealth.AutoSize = true;
this.lblSuperHealth.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSuperHealth.Location = new System.Drawing.Point(5, 1135);
this.lblSuperHealth.Name = "lblSuperHealth";
this.lblSuperHealth.Size = new System.Drawing.Size(117, 101);
this.lblSuperHealth.TabIndex = 19;
this.lblSuperHealth.Text = "Super Health:";
this.lblSuperHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblExtendedTime
//
this.lblExtendedTime.AutoSize = true;
this.lblExtendedTime.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblExtendedTime.Location = new System.Drawing.Point(5, 826);
this.lblExtendedTime.Name = "lblExtendedTime";
this.lblExtendedTime.Size = new System.Drawing.Size(117, 101);
this.lblExtendedTime.TabIndex = 18;
this.lblExtendedTime.Text = "Extended Time:";
this.lblExtendedTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblMedicalInsurance
//
this.lblMedicalInsurance.AutoSize = true;
this.lblMedicalInsurance.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblMedicalInsurance.Location = new System.Drawing.Point(5, 929);
this.lblMedicalInsurance.Name = "lblMedicalInsurance";
this.lblMedicalInsurance.Size = new System.Drawing.Size(117, 101);
this.lblMedicalInsurance.TabIndex = 17;
this.lblMedicalInsurance.Text = "Medical Insurance:";
this.lblMedicalInsurance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selLowGravityMystery
//
this.selLowGravityMystery.AutoSize = true;
this.selLowGravityMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selLowGravityMystery.Location = new System.Drawing.Point(130, 726);
this.selLowGravityMystery.Name = "selLowGravityMystery";
this.selLowGravityMystery.Size = new System.Drawing.Size(531, 95);
this.selLowGravityMystery.TabIndex = 15;
//
// selQuickWalkMystery
//
this.selQuickWalkMystery.AutoSize = true;
this.selQuickWalkMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selQuickWalkMystery.Location = new System.Drawing.Point(130, 623);
this.selQuickWalkMystery.Name = "selQuickWalkMystery";
this.selQuickWalkMystery.Size = new System.Drawing.Size(531, 95);
this.selQuickWalkMystery.TabIndex = 14;
//
// selTeleportMystery
//
this.selTeleportMystery.AutoSize = true;
this.selTeleportMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selTeleportMystery.Location = new System.Drawing.Point(130, 520);
this.selTeleportMystery.Name = "selTeleportMystery";
this.selTeleportMystery.Size = new System.Drawing.Size(531, 95);
this.selTeleportMystery.TabIndex = 13;
//
// lblMoonPhysics
//
this.lblMoonPhysics.AutoSize = true;
this.lblMoonPhysics.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblMoonPhysics.Location = new System.Drawing.Point(5, 723);
this.lblMoonPhysics.Name = "lblMoonPhysics";
this.lblMoonPhysics.Size = new System.Drawing.Size(117, 101);
this.lblMoonPhysics.TabIndex = 12;
this.lblMoonPhysics.Text = "Moon Physics:";
this.lblMoonPhysics.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblHyperActive
//
this.lblHyperActive.AutoSize = true;
this.lblHyperActive.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblHyperActive.Location = new System.Drawing.Point(5, 620);
this.lblHyperActive.Name = "lblHyperActive";
this.lblHyperActive.Size = new System.Drawing.Size(117, 101);
this.lblHyperActive.TabIndex = 11;
this.lblHyperActive.Text = "Hyperactive!:";
this.lblHyperActive.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblRepositionWorm
//
this.lblRepositionWorm.AutoSize = true;
this.lblRepositionWorm.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblRepositionWorm.Location = new System.Drawing.Point(5, 517);
this.lblRepositionWorm.Name = "lblRepositionWorm";
this.lblRepositionWorm.Size = new System.Drawing.Size(117, 101);
this.lblRepositionWorm.TabIndex = 10;
this.lblRepositionWorm.Text = "Reposition Worm:";
this.lblRepositionWorm.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selFloodMystery
//
this.selFloodMystery.AutoSize = true;
this.selFloodMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selFloodMystery.Location = new System.Drawing.Point(130, 314);
this.selFloodMystery.Name = "selFloodMystery";
this.selFloodMystery.Size = new System.Drawing.Size(531, 95);
this.selFloodMystery.TabIndex = 9;
//
// selDisarmMystery
//
this.selDisarmMystery.AutoSize = true;
this.selDisarmMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selDisarmMystery.Location = new System.Drawing.Point(130, 417);
this.selDisarmMystery.Name = "selDisarmMystery";
this.selDisarmMystery.Size = new System.Drawing.Size(531, 95);
this.selDisarmMystery.TabIndex = 8;
//
// selBarrelTripletMystery
//
this.selBarrelTripletMystery.AutoSize = true;
this.selBarrelTripletMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selBarrelTripletMystery.Location = new System.Drawing.Point(130, 211);
this.selBarrelTripletMystery.Name = "selBarrelTripletMystery";
this.selBarrelTripletMystery.Size = new System.Drawing.Size(531, 95);
this.selBarrelTripletMystery.TabIndex = 7;
//
// lblSabotageInventory
//
this.lblSabotageInventory.AutoSize = true;
this.lblSabotageInventory.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSabotageInventory.Location = new System.Drawing.Point(5, 414);
this.lblSabotageInventory.Name = "lblSabotageInventory";
this.lblSabotageInventory.Size = new System.Drawing.Size(117, 101);
this.lblSabotageInventory.TabIndex = 6;
this.lblSabotageInventory.Text = "Sabotage Inventory:";
this.lblSabotageInventory.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblBarrelOLaughs
//
this.lblBarrelOLaughs.AutoSize = true;
this.lblBarrelOLaughs.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBarrelOLaughs.Location = new System.Drawing.Point(5, 208);
this.lblBarrelOLaughs.Name = "lblBarrelOLaughs";
this.lblBarrelOLaughs.Size = new System.Drawing.Size(117, 101);
this.lblBarrelOLaughs.TabIndex = 5;
this.lblBarrelOLaughs.Text = "Barrel O\' Laughs:";
this.lblBarrelOLaughs.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblGlobalWarming
//
this.lblGlobalWarming.AutoSize = true;
this.lblGlobalWarming.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblGlobalWarming.Location = new System.Drawing.Point(5, 311);
this.lblGlobalWarming.Name = "lblGlobalWarming";
this.lblGlobalWarming.Size = new System.Drawing.Size(117, 101);
this.lblGlobalWarming.TabIndex = 4;
this.lblGlobalWarming.Text = "Global Warming:";
this.lblGlobalWarming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selMineTripletMystery
//
this.selMineTripletMystery.AutoSize = true;
this.selMineTripletMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selMineTripletMystery.Location = new System.Drawing.Point(130, 108);
this.selMineTripletMystery.Name = "selMineTripletMystery";
this.selMineTripletMystery.Size = new System.Drawing.Size(531, 95);
this.selMineTripletMystery.TabIndex = 3;
//
// lblRandomDetonation
//
this.lblRandomDetonation.AutoSize = true;
this.lblRandomDetonation.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblRandomDetonation.Location = new System.Drawing.Point(5, 105);
this.lblRandomDetonation.Name = "lblRandomDetonation";
this.lblRandomDetonation.Size = new System.Drawing.Size(117, 101);
this.lblRandomDetonation.TabIndex = 2;
this.lblRandomDetonation.Text = "Random Detonation:";
this.lblRandomDetonation.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblBringOnTheMines
//
this.lblBringOnTheMines.AutoSize = true;
this.lblBringOnTheMines.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblBringOnTheMines.Location = new System.Drawing.Point(5, 2);
this.lblBringOnTheMines.Name = "lblBringOnTheMines";
this.lblBringOnTheMines.Size = new System.Drawing.Size(117, 101);
this.lblBringOnTheMines.TabIndex = 0;
this.lblBringOnTheMines.Text = "Bring on the Mines";
this.lblBringOnTheMines.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selMineLayerMystery
//
this.selMineLayerMystery.AutoSize = true;
this.selMineLayerMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selMineLayerMystery.Location = new System.Drawing.Point(130, 5);
this.selMineLayerMystery.Name = "selMineLayerMystery";
this.selMineLayerMystery.Size = new System.Drawing.Size(531, 95);
this.selMineLayerMystery.TabIndex = 1;
//
// lblSickItToThem
//
this.lblSickItToThem.AutoSize = true;
this.lblSickItToThem.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblSickItToThem.Location = new System.Drawing.Point(5, 1444);
this.lblSickItToThem.Name = "lblSickItToThem";
this.lblSickItToThem.Size = new System.Drawing.Size(117, 101);
this.lblSickItToThem.TabIndex = 33;
this.lblSickItToThem.Text = "Sick it to them:";
this.lblSickItToThem.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// lblTeamDisease
//
this.lblTeamDisease.AutoSize = true;
this.lblTeamDisease.Dock = System.Windows.Forms.DockStyle.Fill;
this.lblTeamDisease.Location = new System.Drawing.Point(5, 1341);
this.lblTeamDisease.Name = "lblTeamDisease";
this.lblTeamDisease.Size = new System.Drawing.Size(117, 101);
this.lblTeamDisease.TabIndex = 34;
this.lblTeamDisease.Text = "Team Disease:";
this.lblTeamDisease.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// selGoodPoisonMystery
//
this.selGoodPoisonMystery.AutoSize = true;
this.selGoodPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selGoodPoisonMystery.Location = new System.Drawing.Point(130, 1447);
this.selGoodPoisonMystery.Name = "selGoodPoisonMystery";
this.selGoodPoisonMystery.Size = new System.Drawing.Size(531, 95);
this.selGoodPoisonMystery.TabIndex = 35;
//
// selBadPoisonMystery
//
this.selBadPoisonMystery.AutoSize = true;
this.selBadPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top;
this.selBadPoisonMystery.Location = new System.Drawing.Point(130, 1344);
this.selBadPoisonMystery.Name = "selBadPoisonMystery";
this.selBadPoisonMystery.Size = new System.Drawing.Size(531, 95);
this.selBadPoisonMystery.TabIndex = 36;
//
// SchemePanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.LightGray;
this.Controls.Add(this.schemeTabControl);
this.Name = "SchemePanel";
this.Size = new System.Drawing.Size(707, 415);
this.schemeTabControl.ResumeLayout(false);
this.generalTab.ResumeLayout(false);
this.generalTab.PerformLayout();
this.tblGeneral.ResumeLayout(false);
this.tblGeneral.PerformLayout();
this.tblPermanatToggle.ResumeLayout(false);
this.tblPermanatToggle.PerformLayout();
this.crateTab.ResumeLayout(false);
this.crateTab.PerformLayout();
this.tblCrate.ResumeLayout(false);
this.tblCrate.PerformLayout();
this.mapTab.ResumeLayout(false);
this.mapTab.PerformLayout();
this.tblMineFactoryTelepadToggles.ResumeLayout(false);
this.tblMineFactoryTelepadToggles.PerformLayout();
this.tblMap.ResumeLayout(false);
this.tblMap.PerformLayout();
this.weaponsTab.ResumeLayout(false);
this.weapTypeTabControl.ResumeLayout(false);
this.weaponTab.ResumeLayout(false);
this.weaponTab.PerformLayout();
this.tblWeapons.ResumeLayout(false);
this.tblWeapons.PerformLayout();
this.utilityTab.ResumeLayout(false);
this.utilityTab.PerformLayout();
this.mysteryTab.ResumeLayout(false);
this.mysteryTab.PerformLayout();
this.tblWeapUtil.ResumeLayout(false);
this.tblWeapUtil.PerformLayout();
this.tblWeapMystery.ResumeLayout(false);
this.tblWeapMystery.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private TabControl schemeTabControl;
private TabPage generalTab;
private TableLayoutPanel tblGeneral;
private Label lblSchemeName;
private TextBox selWinnerName;
private Label lblLock;
private TextBox selLock;
private CheckBox selPermanent;
private Label lblArtiliaryMode;
private IntUpDown selArtilaryMode;
private IntUpDown selTeleportIn;
private Label lblTeleportIn;
private TableLayoutPanel tblPermanatToggle;
private Label lblNumRounds;
private IntUpDown selNumRounds;
private Label lblWormSelect;
private Label lblWormHealth;
private Label lblRoundTime;
private Label lblTurnTime;
private IntUpDown selTurnTime;
private IntUpDown selWormHealth;
private IntUpDown selRoundTime;
private IntUpDown selWormSelectAtGameStart;
private TabPage crateTab;
private TableLayoutPanel tblCrate;
private IntUpDown selHealthCrateAmount;
private IntUpDown selHealthCrateChance;
private Label lblHealthCrateAmount;
private Label lblHealthCrateChance;
private Label lblUtilityCrateChance;
private IntUpDown selMysteryCrateChance;
private Label lblMysteryCrateChance;
private Label lblPerTurnCrateChance;
private IntUpDown selCrateChance;
private IntUpDown selUtilityCrateChance;
private TabPage mapTab;
private TableLayoutPanel tblMineFactoryTelepadToggles;
private CheckBox selTelepads;
private CheckBox selMineFactory;
private TableLayoutPanel tblMap;
private IntUpDown selWaterRiseSpeed;
private IntUpDown selSuddenDeath;
private Label lblWaterRiseSpeed;
private Label lblSuddenDeath;
private IntUpDown selMineFuse;
private Label lblMineFuse;
private IntUpDown selObject;
private Label lblObjects;
private IntUpDown selMaxWindStrength;
private Label lblWindMaxStrength;
private Label lblStockpiling;
private Label lblRopeTime;
private Label lblLandTime;
private Label lblSpecial;
private Label lblHotSeat;
private Label lblFallDamage;
private Label lblHelpPanelDisplay;
private IntUpDown selStockpiling;
private Label lblDisplayTime;
private IntUpDown selDisplayTime;
private IntUpDown selLandTime;
private IntUpDown selRopeTime;
private IntUpDown selFallDamage;
private IntUpDown selHotSeat;
private IntUpDown selSpecial;
private IntUpDown selHelpPanelDisplay;
private TabPage weaponsTab;
private TabControl weapTypeTabControl;
private TabPage weaponTab;
private TabPage utilityTab;
private TabPage mysteryTab;
private TableLayoutPanel tblWeapons;
private InputWeaponSettingsData selBananaBomb;
private Label lblBananaBomb;
private Label lblAirstrike;
private InputWeaponSettingsData selAirstrike;
private InputWeaponSettingsData selStarburst;
private InputWeaponSettingsData selBovineBlitz;
private InputWeaponSettingsData selSniperRifle;
private InputWeaponSettingsData selSentryGun;
private InputWeaponSettingsData selPoisonArrow;
private InputWeaponSettingsData selTailNail;
private InputWeaponSettingsData selInflatableScouser;
private InputWeaponSettingsData selFatkinsStrike;
private InputWeaponSettingsData selAlienAbduction;
private InputWeaponSettingsData selTeamWeapon;
private Label lblStarburst;
private Label lblBovineBlitz;
private Label lblSniperRifle;
private Label lblSentryGun;
private Label lblPoisonArrow;
private Label lblTailNail;
private Label lblInflatableScouser;
private Label lblFatkinsStrike;
private Label lblAlienAbduction;
private Label lblTeamWeapon;
private InputWeaponSettingsData selFlood;
private InputWeaponSettingsData selSuperSheep;
private InputWeaponSettingsData selShotgun;
private InputWeaponSettingsData selSheep;
private InputWeaponSettingsData selProd;
private InputWeaponSettingsData selOldWoman;
private InputWeaponSettingsData selLandMine;
private InputWeaponSettingsData selHomingMissile;
private InputWeaponSettingsData selHolyHandGrenade;
private InputWeaponSettingsData selGrenade;
private InputWeaponSettingsData selGasCanister;
private Label lblFlood;
private Label lblSuperSheep;
private Label lblShotgun;
private Label lblSheep;
private Label lblProd;
private Label lblOldWoman;
private Label lblHomingMissile;
private Label lblLandMine;
private Label lblGasCanister;
private Label lblHolyHandGrenade;
private Label lblGrenade;
private InputWeaponSettingsData selFirePunch;
private InputWeaponSettingsData selDynamite;
private InputWeaponSettingsData selConcreteDonkey;
private Label lblFirePunch;
private Label lblDynamite;
private Label lblConcreteDonkey;
private InputWeaponSettingsData selBazooka;
private InputWeaponSettingsData selClusterBomb;
private InputWeaponSettingsData selBaseballBat;
private Label lblClusterBomb;
private Label lblBaseballBat;
private Label lblBazooka;
private TableLayoutPanel tblWeapUtil;
private InputWeaponSettingsData selArmour;
private InputWeaponSettingsData selDoubleDamage;
private InputWeaponSettingsData selCrateSpy;
private InputWeaponSettingsData selCrateShower;
private InputWeaponSettingsData selSkipGo;
private Label lblArmour;
private Label lblCrateSpy;
private Label lblDoubleDamage;
private Label lblSkipGo;
private Label lblCrateShower;
private InputWeaponSettingsData selSurrender;
private InputWeaponSettingsData selGirder;
private InputWeaponSettingsData selBubbleTrouble;
private Label lblSurrender;
private Label lblGirder;
private Label lblBubbleTrouble;
private InputWeaponSettingsData selIcarusPotion;
private InputWeaponSettingsData selWormSelect;
private InputWeaponSettingsData selNinjaRope;
private Label lblWormSelector;
private Label lblNinjaRope;
private Label lblIcarusPotion;
private InputWeaponSettingsData selParachute;
private Label lblParachute;
private Label lblJetPack;
private InputWeaponSettingsData selJetpack;
private TableLayoutPanel tblWeapMystery;
private InputWeaponSettingsData selBadPoisonMystery;
private InputWeaponSettingsData selGoodPoisonMystery;
private Label lblTeamDisease;
private Label lblSickItToThem;
private InputWeaponSettingsData selSpecialWeaponMystery;
private InputWeaponSettingsData selSuperHealthMystery;
private InputWeaponSettingsData selDamageMystery;
private InputWeaponSettingsData selHealthMystery;
private InputWeaponSettingsData selDoubleTurnTimeMystery;
private Label lblBigGuns;
private Label lblDamageIncoming;
private Label lblSuperHealth;
private Label lblExtendedTime;
private Label lblMedicalInsurance;
private InputWeaponSettingsData selLowGravityMystery;
private InputWeaponSettingsData selQuickWalkMystery;
private InputWeaponSettingsData selTeleportMystery;
private Label lblMoonPhysics;
private Label lblHyperActive;
private Label lblRepositionWorm;
private InputWeaponSettingsData selFloodMystery;
private InputWeaponSettingsData selDisarmMystery;
private InputWeaponSettingsData selBarrelTripletMystery;
private Label lblSabotageInventory;
private Label lblBarrelOLaughs;
private Label lblGlobalWarming;
private InputWeaponSettingsData selMineTripletMystery;
private Label lblRandomDetonation;
private Label lblBringOnTheMines;
private InputWeaponSettingsData selMineLayerMystery;
}
}