Worms4Editor/W4Gui/Components/VariablePanel/UIntVariablePanel.cs

43 lines
1.1 KiB
C#

using LibW4M.Data.X;
using LibW4M.Data.Teams;
using LibW4M.Data.WeaponFactory;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using W4Gui.Dialogs;
using W4Gui.Tabs;
using LibW4M.Data.Highscores;
namespace W4Gui.Components.VariablePanel
{
public partial class UIntVariablePanel : UserControl
{
public UIntVariablePanel()
{
InitializeComponent();
}
public void SaveResourceData(ref UIntResourceDetail resource)
{
// Load general
resource.Value = selValue.Value;
resource.Name = DataManager.SaveFile.LookupString(selName.Text);
resource.Flags = selFlags.Value;
}
public void LoadResourceData(UIntResourceDetail resource)
{
// Load general
this.selValue.Value = resource.Value;
this.selName.Text = resource.Name.Value;
this.selFlags.Value = resource.Flags;
}
}
}